d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010608: [03:51:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010608: [03:51:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010608: [03:51:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010608: [03:51:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010608: [03:51:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5412 RDOC 005412: [03:51:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005412: [03:51:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005412: [03:51:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005412: [03:51:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005412: [03:51:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005412: [03:51:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005412: [03:51:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005412: [03:51:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005412: [03:51:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005412: [03:51:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005412: [03:51:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005412: [03:51:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005412: [03:51:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005412: [03:51:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005412: [03:51:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010608: [03:51:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5412] RDOC 005412: [03:51:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005412: [03:51:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E55FF1F978 RDOC 005412: [03:51:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005412: [03:51:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005412: [03:51:40] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E55FF1F978 RDOC 005412: [03:51:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005412: [03:51:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E55FF1F978 RDOC 005412: [03:51:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005412: [03:51:40] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001E55FF1F978 / 0x0000000000030068 RDOC 005412: [03:51:40] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005412: [03:51:40] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010608: [03:51:40] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005412: [03:51:40] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005412: [03:51:40] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005412: [03:51:40] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005412: [03:51:40] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005412: [03:51:40] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 005412: [03:51:40] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005412: [03:51:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39883 (1.58 %) RDOC 005412: [03:51:40] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.013900 seconds RDOC 005412: [03:51:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 005412: [03:51:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 005412: [03:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 010608: [03:51:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (46194 bytes) (time 1683168700) 2527 byte thumbnail RDOC 010608: [03:51:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 010608: [03:51:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010608: [03:51:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010608: [03:51:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010608: [03:51:41] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010608: [03:51:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010608: [03:51:41] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010608: [03:51:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010608: [03:51:41] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010608: [03:51:41] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010608: [03:51:41] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010608: [03:51:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010608: [03:51:41] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 22.253 ms RDOC 010608: [03:51:41] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010608: [03:51:41] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 010608: [03:51:41] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010608: [03:51:41] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010608: [03:51:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012812: [03:51:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012812: [03:51:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012812: [03:51:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012812: [03:51:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012812: [03:51:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1676 RDOC 001676: [03:51:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 001676: [03:51:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001676: [03:51:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001676: [03:51:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001676: [03:51:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001676: [03:51:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001676: [03:51:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001676: [03:51:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001676: [03:51:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001676: [03:51:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001676: [03:51:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001676: [03:51:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001676: [03:51:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001676: [03:51:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001676: [03:51:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012812: [03:51:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1676] RDOC 001676: [03:51:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001676: [03:51:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F29104DEB8 RDOC 001676: [03:51:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001676: [03:51:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001676: [03:51:42] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F29104DEB8 RDOC 001676: [03:51:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001676: [03:51:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F29104DEB8 RDOC 001676: [03:51:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001676: [03:51:42] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F29104DEB8 / 0x000000000004034E RDOC 001676: [03:51:42] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001676: [03:51:42] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012812: [03:51:42] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001676: [03:51:42] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001676: [03:51:42] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 001676: [03:51:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001676: [03:51:42] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001676: [03:51:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 001676: [03:51:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001676: [03:51:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 61753 (2.42 %) RDOC 001676: [03:51:42] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.013168 seconds RDOC 001676: [03:51:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 001676: [03:51:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 001676: [03:51:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 012812: [03:51:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (71732 bytes) (time 1683168702) 5476 byte thumbnail RDOC 012812: [03:51:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 012812: [03:51:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012812: [03:51:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012812: [03:51:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012812: [03:51:43] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012812: [03:51:43] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012812: [03:51:44] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012812: [03:51:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012812: [03:51:44] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012812: [03:51:44] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012812: [03:51:44] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012812: [03:51:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012812: [03:51:44] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 18.635 ms RDOC 012812: [03:51:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011096: [03:51:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011096: [03:51:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011096: [03:51:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011096: [03:51:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011096: [03:51:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13228 RDOC 013228: [03:51:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013228: [03:51:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013228: [03:51:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013228: [03:51:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013228: [03:51:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013228: [03:51:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013228: [03:51:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013228: [03:51:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013228: [03:51:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013228: [03:51:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013228: [03:51:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013228: [03:51:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013228: [03:51:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013228: [03:51:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013228: [03:51:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011096: [03:51:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13228] RDOC 013228: [03:51:44] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 013228: [03:51:44] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F216110298 RDOC 013228: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013228: [03:51:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013228: [03:51:44] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F216110298 RDOC 013228: [03:51:44] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013228: [03:51:44] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F216110298 RDOC 013228: [03:51:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013228: [03:51:44] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F216110298 / 0x00000000000E035E RDOC 013228: [03:51:44] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 013228: [03:51:44] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011096: [03:51:44] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 013228: [03:51:44] d3d11_device.cpp(1941) - Log - Starting capture RDOC 013228: [03:51:44] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 013228: [03:51:44] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 013228: [03:51:44] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 013228: [03:51:44] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 013228: [03:51:44] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 013228: [03:51:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33643 (5.89 %) RDOC 013228: [03:51:44] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014114 seconds RDOC 013228: [03:51:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013228: [03:51:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 013228: [03:51:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 011096: [03:51:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43392 bytes) (time 1683168704) 5116 byte thumbnail RDOC 011096: [03:51:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 011096: [03:51:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011096: [03:51:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011096: [03:51:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011096: [03:51:45] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011096: [03:51:45] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011096: [03:51:46] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011096: [03:51:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011096: [03:51:46] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011096: [03:51:46] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011096: [03:51:46] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011096: [03:51:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011096: [03:51:46] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.845 ms RDOC 011096: [03:51:46] d3d11_counters.cpp( 589) - Log - Timer Fetch Counters, counters to fetch 7 - 3.753 ms RDOC 011096: [03:51:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 013188: [03:51:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 013188: [03:51:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013188: [03:51:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013188: [03:51:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013188: [03:51:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2652 RDOC 002652: [03:51:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 002652: [03:51:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002652: [03:51:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002652: [03:51:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002652: [03:51:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002652: [03:51:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002652: [03:51:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002652: [03:51:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002652: [03:51:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002652: [03:51:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002652: [03:51:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002652: [03:51:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002652: [03:51:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002652: [03:51:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002652: [03:51:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013188: [03:51:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2652] RDOC 002652: [03:51:46] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002652: [03:51:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001727F35DD28 RDOC 002652: [03:51:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002652: [03:51:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002652: [03:51:46] core.cpp(2018) - Log - Removing device frame capturer for 0x000001727F35DD28 RDOC 002652: [03:51:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002652: [03:51:46] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001727F35DD28 RDOC 002652: [03:51:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002652: [03:51:46] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001727F35DD28 / 0x00000000000D03A8 RDOC 002652: [03:51:46] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002652: [03:51:46] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 013188: [03:51:46] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002652: [03:51:46] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002652: [03:51:46] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002652: [03:51:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002652: [03:51:46] d3d11_context_wrap.cpp(5346) - Warning - Don't have command list ResourceId::89 captured! This frame is unsuccessful. RDOC 002652: [03:51:46] d3d11_device.cpp(2302) - Log - Failed to capture, frame 5: Uncapped command list RDOC 002652: [03:51:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 002652: [03:51:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002652: [03:51:46] d3d11_device.cpp(2023) - Log - Finished capture, Frame 6 RDOC 002652: [03:51:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 002652: [03:51:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002652: [03:51:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 854400 bytes to 23589 (2.76 %) RDOC 002652: [03:51:46] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.814819 MB capture section in 0.014890 seconds RDOC 002652: [03:51:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 002652: [03:51:46] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 002652: [03:51:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 013188: [03:51:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (31678 bytes) (time 1683168706) 3961 byte thumbnail RDOC 013188: [03:51:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame6.rdc RDOC 013188: [03:51:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013188: [03:51:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013188: [03:51:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013188: [03:51:47] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013188: [03:51:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013188: [03:51:48] d3d11_replay.cpp(4379) - Log - Created device. RDOC 013188: [03:51:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013188: [03:51:48] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 013188: [03:51:48] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 013188: [03:51:48] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 013188: [03:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013188: [03:51:48] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 13.336 ms RDOC 013188: [03:51:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012996: [03:51:48] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012996: [03:51:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012996: [03:51:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012996: [03:51:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012996: [03:51:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4232 RDOC 004232: [03:51:48] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 004232: [03:51:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004232: [03:51:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004232: [03:51:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004232: [03:51:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004232: [03:51:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004232: [03:51:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004232: [03:51:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004232: [03:51:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004232: [03:51:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004232: [03:51:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004232: [03:51:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004232: [03:51:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004232: [03:51:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004232: [03:51:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004232: [03:51:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012996: [03:51:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4232] RDOC 004232: [03:51:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001AEA789DD08 RDOC 004232: [03:51:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004232: [03:51:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004232: [03:51:48] core.cpp(2018) - Log - Removing device frame capturer for 0x000001AEA789DD08 RDOC 004232: [03:51:48] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004232: [03:51:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001AEA789DD08 RDOC 004232: [03:51:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004232: [03:51:48] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001AEA789DD08 / 0x00000000000E03A8 RDOC 004232: [03:51:48] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004232: [03:51:48] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012996: [03:51:48] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004232: [03:51:49] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004232: [03:51:49] resource_manager.h(1441) - Log - Preparing up to 45 potentially dirty resources RDOC 004232: [03:51:49] resource_manager.h(1494) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 004232: [03:51:49] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004232: [03:51:49] resource_manager.h(1506) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 004232: [03:51:49] resource_manager.h(1579) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 004232: [03:51:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1341051 (0.79 %) RDOC 004232: [03:51:49] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.149852 seconds RDOC 004232: [03:51:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004232: [03:51:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 004232: [03:51:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 012996: [03:51:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1347705 bytes) (time 1683168709) 2526 byte thumbnail RDOC 012996: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 012996: [03:51:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012996: [03:51:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012996: [03:51:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012996: [03:51:50] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012996: [03:51:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012996: [03:51:50] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012996: [03:51:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012996: [03:51:50] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012996: [03:51:50] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012996: [03:51:50] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012996: [03:51:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012996: [03:51:50] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 345.134 ms RDOC 012996: [03:51:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009784: [03:51:55] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009784: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009784: [03:51:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009784: [03:51:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009784: [03:51:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5884 RDOC 005884: [03:51:55] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005884: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005884: [03:51:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005884: [03:51:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005884: [03:51:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005884: [03:51:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005884: [03:51:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005884: [03:51:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005884: [03:51:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005884: [03:51:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005884: [03:51:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005884: [03:51:55] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005884: [03:51:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005884: [03:51:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005884: [03:51:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005884: [03:51:55] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009784: [03:51:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5884] RDOC 005884: [03:51:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E0EF29E658 RDOC 005884: [03:51:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005884: [03:51:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005884: [03:51:55] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E0EF29E658 RDOC 005884: [03:51:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005884: [03:51:55] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E0EF29E658 RDOC 005884: [03:51:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005884: [03:51:55] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001E0EF29E658 / 0x00000000000F03A8 RDOC 005884: [03:51:55] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005884: [03:51:55] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009784: [03:51:55] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005884: [03:51:55] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005884: [03:51:55] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005884: [03:51:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005884: [03:51:55] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005884: [03:51:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 005884: [03:51:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005884: [03:51:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 85674 (3.35 %) RDOC 005884: [03:51:55] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.013216 seconds RDOC 005884: [03:51:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 005884: [03:51:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 005884: [03:51:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009784: [03:51:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (101049 bytes) (time 1683168715) 9588 byte thumbnail RDOC 009784: [03:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 009784: [03:51:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009784: [03:51:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009784: [03:51:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009784: [03:51:56] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009784: [03:51:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009784: [03:51:57] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009784: [03:51:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009784: [03:51:57] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009784: [03:51:57] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009784: [03:51:57] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009784: [03:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009784: [03:51:57] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 18.374 ms RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 009784: [03:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009476: [03:51:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009476: [03:51:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009476: [03:51:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009476: [03:51:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009476: [03:51:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12968 RDOC 012968: [03:51:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012968: [03:51:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012968: [03:51:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012968: [03:51:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012968: [03:51:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012968: [03:51:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012968: [03:51:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012968: [03:51:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012968: [03:51:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012968: [03:51:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012968: [03:51:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012968: [03:51:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012968: [03:51:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012968: [03:51:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012968: [03:51:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012968: [03:51:57] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009476: [03:51:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12968] RDOC 012968: [03:51:58] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002110DF0F8C8 RDOC 012968: [03:51:58] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012968: [03:51:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012968: [03:51:58] core.cpp(2018) - Log - Removing device frame capturer for 0x000002110DF0F8C8 RDOC 012968: [03:51:58] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012968: [03:51:58] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002110DF0F8C8 RDOC 012968: [03:51:58] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012968: [03:51:58] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002110DF0F8C8 / 0x00000000001003A8 RDOC 012968: [03:51:58] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012968: [03:51:58] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012968: [03:51:58] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012968: [03:51:58] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 012968: [03:51:58] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012968: [03:51:58] d3d11_device.cpp(2023) - Log - Finished capture, Frame 4294967295 RDOC 009476: [03:51:58] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012968: [03:51:58] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 012968: [03:51:58] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 012968: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 648 (2.69 %) RDOC 012968: [03:51:58] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.012756 seconds RDOC 012968: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 012968: [03:51:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 012968: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 012968: [03:51:58] core.cpp(2064) - Log - Removing frame capturer for 0x000002110DF0F8C8 / 0x00000000001003A8 RDOC 012968: [03:51:58] core.cpp(2075) - Log - Removed last refcount RDOC 012968: [03:51:58] core.cpp(2079) - Log - Removed active window RDOC 012968: [03:51:58] core.cpp(2018) - Log - Removing device frame capturer for 0x000002110DF0F8C8 RDOC 009476: [03:51:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (22948 bytes) (time 1683168718) 8220 byte thumbnail RDOC 009476: [03:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 009476: [03:51:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009476: [03:51:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009476: [03:51:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009476: [03:51:59] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009476: [03:51:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009476: [03:51:59] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009476: [03:51:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009476: [03:51:59] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009476: [03:51:59] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009476: [03:51:59] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009476: [03:51:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009476: [03:51:59] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.220 ms RDOC 009476: [03:51:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004004: [03:51:59] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004004: [03:51:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004004: [03:51:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004004: [03:51:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004004: [03:51:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11888 RDOC 011888: [03:51:59] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011888: [03:51:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011888: [03:51:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011888: [03:51:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011888: [03:51:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011888: [03:51:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011888: [03:51:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011888: [03:51:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011888: [03:51:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011888: [03:51:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011888: [03:51:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011888: [03:51:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011888: [03:51:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011888: [03:51:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011888: [03:51:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004004: [03:51:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11888] RDOC 011888: [03:51:59] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011888: [03:52:00] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023BF200E788 RDOC 011888: [03:52:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011888: [03:52:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011888: [03:52:00] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023BF200E788 RDOC 011888: [03:52:00] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011888: [03:52:00] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023BF200E788 RDOC 011888: [03:52:00] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011888: [03:52:00] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 011888: [03:52:00] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000023BF200E788 / 0x00000000000A0068 RDOC 011888: [03:52:00] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011888: [03:52:00] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004004: [03:52:00] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011888: [03:52:00] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011888: [03:52:00] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011888: [03:52:00] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011888: [03:52:00] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011888: [03:52:00] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 011888: [03:52:00] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011888: [03:52:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 34224 (6.01 %) RDOC 011888: [03:52:00] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.017772 seconds RDOC 011888: [03:52:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011888: [03:52:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011888: [03:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 004004: [03:52:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43973 bytes) (time 1683168720) 5116 byte thumbnail RDOC 004004: [03:52:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 004004: [03:52:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004004: [03:52:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004004: [03:52:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004004: [03:52:01] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004004: [03:52:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004004: [03:52:01] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004004: [03:52:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004004: [03:52:01] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004004: [03:52:01] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004004: [03:52:01] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004004: [03:52:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004004: [03:52:01] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 004004: [03:52:01] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 004004: [03:52:01] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.428 ms RDOC 004004: [03:52:01] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 004004: [03:52:01] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 004004: [03:52:01] dxbc_container.cpp(1572) - Warning - Unknown chunk Aon9 RDOC 004004: [03:52:01] dxbc_container.cpp(1861) - Warning - Unknown chunk: Aon9 RDOC 004004: [03:52:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009684: [03:52:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009684: [03:52:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009684: [03:52:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009684: [03:52:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009684: [03:52:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10364 RDOC 010364: [03:52:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010364: [03:52:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010364: [03:52:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010364: [03:52:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010364: [03:52:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010364: [03:52:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010364: [03:52:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010364: [03:52:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010364: [03:52:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010364: [03:52:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010364: [03:52:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010364: [03:52:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010364: [03:52:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010364: [03:52:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010364: [03:52:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009684: [03:52:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10364] RDOC 010364: [03:52:02] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010364: [03:52:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000240C5ECDE68 RDOC 010364: [03:52:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010364: [03:52:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010364: [03:52:02] core.cpp(2018) - Log - Removing device frame capturer for 0x00000240C5ECDE68 RDOC 010364: [03:52:02] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010364: [03:52:02] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x00000240C5ECDE68 RDOC 010364: [03:52:02] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010364: [03:52:02] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x00000240C5ECDE68 / 0x000000000014035E RDOC 010364: [03:52:02] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010364: [03:52:02] resource_manager.h(1441) - Log - Preparing up to 0 potentially dirty resources RDOC 010364: [03:52:02] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 010364: [03:52:02] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010364: [03:52:02] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010364: [03:52:02] d3d11_device.cpp(2023) - Log - Finished capture, Frame 0 RDOC 009684: [03:52:02] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010364: [03:52:02] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 010364: [03:52:02] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 010364: [03:52:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6628 (9.70 %) RDOC 010364: [03:52:02] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.035520 seconds RDOC 010364: [03:52:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010364: [03:52:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 010364: [03:52:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 009684: [03:52:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (16377 bytes) (time 1683168722) 5116 byte thumbnail RDOC 009684: [03:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 009684: [03:52:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009684: [03:52:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009684: [03:52:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009684: [03:52:03] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009684: [03:52:03] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009684: [03:52:03] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009684: [03:52:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009684: [03:52:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009684: [03:52:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009684: [03:52:03] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009684: [03:52:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009684: [03:52:03] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 3.942 ms RDOC 009684: [03:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 009684: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2813 (4.12 %) RDOC 009684: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009684: [03:52:03] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 0.764 ms RDOC 009684: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2813 (4.12 %) RDOC 009684: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 009684: [03:52:03] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 009684: [03:52:03] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 009684: [03:52:03] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 009684: [03:52:03] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 009684: [03:52:03] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 009684: [03:52:03] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 009684: [03:52:03] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 009684: [03:52:03] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 009684: [03:52:03] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 009684: [03:52:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006024: [03:52:03] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006024: [03:52:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006024: [03:52:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006024: [03:52:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006024: [03:52:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10252 RDOC 010252: [03:52:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010252: [03:52:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010252: [03:52:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010252: [03:52:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010252: [03:52:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010252: [03:52:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010252: [03:52:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010252: [03:52:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010252: [03:52:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010252: [03:52:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010252: [03:52:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010252: [03:52:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010252: [03:52:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010252: [03:52:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010252: [03:52:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006024: [03:52:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10252] RDOC 010252: [03:52:04] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 010252: [03:52:04] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002520DD90248 RDOC 010252: [03:52:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010252: [03:52:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010252: [03:52:04] core.cpp(2018) - Log - Removing device frame capturer for 0x000002520DD90248 RDOC 010252: [03:52:04] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010252: [03:52:04] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002520DD90248 RDOC 010252: [03:52:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010252: [03:52:04] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002520DD90248 / 0x00000000001303A8 RDOC 010252: [03:52:04] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010252: [03:52:04] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006024: [03:52:04] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010252: [03:52:04] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010252: [03:52:04] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010252: [03:52:04] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010252: [03:52:04] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010252: [03:52:04] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 010252: [03:52:04] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010252: [03:52:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 588569 (0.44 %) RDOC 010252: [03:52:04] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.032145 seconds RDOC 010252: [03:52:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010252: [03:52:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 010252: [03:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 006024: [03:52:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (598318 bytes) (time 1683168724) 5116 byte thumbnail RDOC 006024: [03:52:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 006024: [03:52:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006024: [03:52:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006024: [03:52:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006024: [03:52:05] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006024: [03:52:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006024: [03:52:06] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006024: [03:52:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006024: [03:52:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006024: [03:52:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006024: [03:52:06] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006024: [03:52:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006024: [03:52:06] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 356.910 ms RDOC 006024: [03:52:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003684: [03:52:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003684: [03:52:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003684: [03:52:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003684: [03:52:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003684: [03:52:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6048 RDOC 006048: [03:52:07] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006048: [03:52:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006048: [03:52:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006048: [03:52:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006048: [03:52:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006048: [03:52:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006048: [03:52:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006048: [03:52:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006048: [03:52:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006048: [03:52:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006048: [03:52:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006048: [03:52:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006048: [03:52:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006048: [03:52:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006048: [03:52:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003684: [03:52:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6048] RDOC 006048: [03:52:07] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006048: [03:52:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002469952F998 RDOC 006048: [03:52:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006048: [03:52:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006048: [03:52:07] core.cpp(2018) - Log - Removing device frame capturer for 0x000002469952F998 RDOC 006048: [03:52:07] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006048: [03:52:07] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002469952F998 RDOC 006048: [03:52:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006048: [03:52:07] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002469952F998 / 0x00000000001403A8 RDOC 006048: [03:52:07] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006048: [03:52:07] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003684: [03:52:07] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50000 RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 35747 (6.29 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012636 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50001 RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14846 (2.61 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011462 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50002 RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (45496 bytes) (time 1683168734) 5116 byte thumbnail RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14845 (2.61 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012404 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50003 RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14824 (2.61 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010749 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50004 RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (24595 bytes) (time 1683168734) 5116 byte thumbnail RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14651 (2.58 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010961 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50005 RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (24594 bytes) (time 1683168734) 5116 byte thumbnail RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14848 (2.61 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011564 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50006 RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (24573 bytes) (time 1683168734) 5116 byte thumbnail RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14841 (2.61 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011402 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50007 RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14845 (2.61 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010961 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50008 RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (24400 bytes) (time 1683168734) 5116 byte thumbnail RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14846 (2.61 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010845 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 006048: [03:52:14] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006048: [03:52:14] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006048: [03:52:14] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006048: [03:52:14] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50009 RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (24597 bytes) (time 1683168734) 5116 byte thumbnail RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (24590 bytes) (time 1683168734) 5116 byte thumbnail RDOC 006048: [03:52:14] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 006048: [03:52:14] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14647 (2.58 %) RDOC 006048: [03:52:14] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012826 seconds RDOC 006048: [03:52:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006048: [03:52:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (24594 bytes) (time 1683168734) 5116 byte thumbnail RDOC 006048: [03:52:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 003684: [03:52:14] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (24595 bytes) (time 1683168734) 5116 byte thumbnail RDOC 003684: [03:52:15] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (24396 bytes) (time 1683168734) 5116 byte thumbnail RDOC 003684: [03:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 003684: [03:52:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003684: [03:52:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003684: [03:52:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003684: [03:52:16] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003684: [03:52:16] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003684: [03:52:16] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003684: [03:52:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003684: [03:52:16] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003684: [03:52:16] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003684: [03:52:16] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003684: [03:52:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003684: [03:52:16] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.502 ms RDOC 003684: [03:52:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009236: [03:52:16] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009236: [03:52:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009236: [03:52:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009236: [03:52:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009236: [03:52:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2504 RDOC 002504: [03:52:16] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 002504: [03:52:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002504: [03:52:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002504: [03:52:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002504: [03:52:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002504: [03:52:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002504: [03:52:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002504: [03:52:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002504: [03:52:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002504: [03:52:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002504: [03:52:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002504: [03:52:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002504: [03:52:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002504: [03:52:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002504: [03:52:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009236: [03:52:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2504] RDOC 002504: [03:52:16] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002504: [03:52:16] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002015866DFB8 RDOC 002504: [03:52:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002504: [03:52:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002504: [03:52:16] core.cpp(2018) - Log - Removing device frame capturer for 0x000002015866DFB8 RDOC 002504: [03:52:16] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002504: [03:52:16] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002015866DFB8 RDOC 002504: [03:52:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002504: [03:52:16] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002015866DFB8 / 0x00000000001503A8 RDOC 002504: [03:52:16] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002504: [03:52:16] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009236: [03:52:16] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002504: [03:52:16] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002504: [03:52:16] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002504: [03:52:16] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002504: [03:52:16] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 002504: [03:52:16] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 002504: [03:52:16] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002504: [03:52:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 44921 (2.94 %) RDOC 002504: [03:52:16] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.013309 seconds RDOC 002504: [03:52:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 002504: [03:52:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 002504: [03:52:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 009236: [03:52:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57676 bytes) (time 1683168736) 8292 byte thumbnail RDOC 009236: [03:52:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 009236: [03:52:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009236: [03:52:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009236: [03:52:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009236: [03:52:18] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009236: [03:52:18] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009236: [03:52:18] d3d11_replay.cpp(4379) - Log - Created device. RDOC 009236: [03:52:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009236: [03:52:18] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009236: [03:52:18] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009236: [03:52:18] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 009236: [03:52:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009236: [03:52:18] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 14.424 ms RDOC 009236: [03:52:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012880: [03:52:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012880: [03:52:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012880: [03:52:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012880: [03:52:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012880: [03:52:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6604 RDOC 006604: [03:52:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006604: [03:52:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006604: [03:52:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006604: [03:52:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006604: [03:52:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006604: [03:52:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006604: [03:52:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006604: [03:52:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006604: [03:52:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006604: [03:52:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006604: [03:52:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006604: [03:52:18] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006604: [03:52:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006604: [03:52:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006604: [03:52:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012880: [03:52:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6604] RDOC 006604: [03:52:18] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006604: [03:52:18] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023B8A02DD68 RDOC 006604: [03:52:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006604: [03:52:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006604: [03:52:18] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023B8A02DD68 RDOC 006604: [03:52:19] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006604: [03:52:19] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023B8A02DD68 RDOC 006604: [03:52:19] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006604: [03:52:19] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000023B8A02DD68 / 0x00000000001603A8 RDOC 006604: [03:52:19] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006604: [03:52:19] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012880: [03:52:19] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006604: [03:52:19] d3d11_device.cpp(1941) - Log - Starting capture RDOC 006604: [03:52:19] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 006604: [03:52:19] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 006604: [03:52:19] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 006604: [03:52:19] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 006604: [03:52:19] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 006604: [03:52:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793920 bytes to 175981 (1.63 %) RDOC 006604: [03:52:19] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 10.293884 MB capture section in 0.043063 seconds RDOC 006604: [03:52:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 006604: [03:52:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 006604: [03:52:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 012880: [03:52:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192790 bytes) (time 1683168739) 10031 byte thumbnail RDOC 012880: [03:52:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 012880: [03:52:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012880: [03:52:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012880: [03:52:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012880: [03:52:20] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012880: [03:52:20] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012880: [03:52:20] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012880: [03:52:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012880: [03:52:20] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012880: [03:52:20] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012880: [03:52:20] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012880: [03:52:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012880: [03:52:20] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 67.377 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.116 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.162 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.392 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.067 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.133 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 26.284 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 1.790 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.559 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.071 ms RDOC 012880: [03:52:20] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.058 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.475 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.343 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.514 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.081 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.059 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.470 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.104 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.304 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.095 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.079 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.552 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 946) - Log - Timer Quad Overdraw - 0.138 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.395 ms RDOC 012880: [03:52:21] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.087 ms RDOC 012880: [03:52:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004060: [03:52:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004060: [03:52:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004060: [03:52:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004060: [03:52:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004060: [03:52:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12184 RDOC 012184: [03:52:21] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012184: [03:52:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012184: [03:52:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012184: [03:52:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012184: [03:52:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012184: [03:52:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012184: [03:52:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012184: [03:52:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012184: [03:52:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012184: [03:52:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012184: [03:52:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012184: [03:52:21] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012184: [03:52:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012184: [03:52:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012184: [03:52:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004060: [03:52:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12184] RDOC 012184: [03:52:21] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012184: [03:52:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022E2D471568 RDOC 012184: [03:52:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012184: [03:52:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012184: [03:52:21] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022E2D471568 RDOC 012184: [03:52:21] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012184: [03:52:21] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022E2D471568 RDOC 012184: [03:52:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012184: [03:52:21] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000022E2D471568 / 0x00000000001703A8 RDOC 012184: [03:52:21] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012184: [03:52:21] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004060: [03:52:22] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 68648 (1.30 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022988 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 51 RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (78397 bytes) (time 1683168742) 5116 byte thumbnail RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50176 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022987 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 52 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49927 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021098 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 51) (59925 bytes) (time 1683168742) 5116 byte thumbnail RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 52) (59676 bytes) (time 1683168742) 5116 byte thumbnail RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 53 RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50272 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021895 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 54 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49935 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020623 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 53) (60021 bytes) (time 1683168742) 5116 byte thumbnail RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 55 RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50093 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020999 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 54) (59684 bytes) (time 1683168742) 5116 byte thumbnail RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 55) (59842 bytes) (time 1683168742) 5116 byte thumbnail RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 56 RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50105 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023368 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49929 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.020565 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 56) (59854 bytes) (time 1683168742) 5116 byte thumbnail RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 57) (59678 bytes) (time 1683168742) 5116 byte thumbnail RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 58 RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50030 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022178 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 012184: [03:52:22] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012184: [03:52:22] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 012184: [03:52:22] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012184: [03:52:22] d3d11_device.cpp(2023) - Log - Finished capture, Frame 59 RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 012184: [03:52:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 012184: [03:52:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49950 (0.95 %) RDOC 012184: [03:52:22] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021276 seconds RDOC 012184: [03:52:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012184: [03:52:22] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 012184: [03:52:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 58) (59779 bytes) (time 1683168742) 5116 byte thumbnail RDOC 004060: [03:52:22] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 59) (59699 bytes) (time 1683168742) 5116 byte thumbnail RDOC 004060: [03:52:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 004060: [03:52:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004060: [03:52:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004060: [03:52:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004060: [03:52:23] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004060: [03:52:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004060: [03:52:23] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004060: [03:52:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004060: [03:52:23] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004060: [03:52:23] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004060: [03:52:23] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004060: [03:52:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004060: [03:52:23] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 114.258 ms RDOC 004060: [03:52:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011596: [03:52:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011596: [03:52:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011596: [03:52:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011596: [03:52:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011596: [03:52:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3188 RDOC 003188: [03:52:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 003188: [03:52:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003188: [03:52:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003188: [03:52:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003188: [03:52:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003188: [03:52:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003188: [03:52:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003188: [03:52:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003188: [03:52:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003188: [03:52:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003188: [03:52:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003188: [03:52:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003188: [03:52:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003188: [03:52:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003188: [03:52:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011596: [03:52:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3188] RDOC 003188: [03:52:24] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003188: [03:52:24] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000017A3AF7E5D8 RDOC 003188: [03:52:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003188: [03:52:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003188: [03:52:24] core.cpp(2018) - Log - Removing device frame capturer for 0x0000017A3AF7E5D8 RDOC 003188: [03:52:24] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 003188: [03:52:24] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000017A3AF7E5D8 RDOC 003188: [03:52:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003188: [03:52:24] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000017A3AF7E5D8 / 0x00000000001803A8 RDOC 003188: [03:52:24] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003188: [03:52:24] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003188: [03:52:24] d3d11_device.cpp(1941) - Log - Starting capture RDOC 003188: [03:52:24] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011596: [03:52:24] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003188: [03:52:24] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003188: [03:52:24] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 003188: [03:52:24] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 003188: [03:52:24] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003188: [03:52:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 44016 (7.15 %) RDOC 003188: [03:52:24] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.012001 seconds RDOC 003188: [03:52:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 003188: [03:52:24] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 003188: [03:52:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 011596: [03:52:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (58063 bytes) (time 1683168744) 8902 byte thumbnail RDOC 011596: [03:52:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 011596: [03:52:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011596: [03:52:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011596: [03:52:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011596: [03:52:25] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011596: [03:52:25] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011596: [03:52:25] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011596: [03:52:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011596: [03:52:25] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011596: [03:52:25] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011596: [03:52:25] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011596: [03:52:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011596: [03:52:25] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.007 ms RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011596: [03:52:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008896: [03:52:26] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008896: [03:52:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008896: [03:52:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008896: [03:52:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008896: [03:52:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10468 RDOC 010468: [03:52:26] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010468: [03:52:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010468: [03:52:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010468: [03:52:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010468: [03:52:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010468: [03:52:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010468: [03:52:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010468: [03:52:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010468: [03:52:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010468: [03:52:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010468: [03:52:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010468: [03:52:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010468: [03:52:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010468: [03:52:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010468: [03:52:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010468: [03:52:26] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008896: [03:52:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10468] RDOC 010468: [03:52:26] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F23D1ADE78 RDOC 010468: [03:52:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010468: [03:52:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010468: [03:52:26] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F23D1ADE78 RDOC 010468: [03:52:26] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010468: [03:52:26] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001F23D1ADE78 RDOC 010468: [03:52:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010468: [03:52:26] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001F23D1ADE78 / 0x00000000001903A8 RDOC 010468: [03:52:26] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 010468: [03:52:26] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008896: [03:52:26] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 010468: [03:52:26] d3d11_device.cpp(1941) - Log - Starting capture RDOC 010468: [03:52:26] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 010468: [03:52:26] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010468: [03:52:26] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 010468: [03:52:26] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 010468: [03:52:26] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010468: [03:52:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 30759 (5.41 %) RDOC 010468: [03:52:26] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.012091 seconds RDOC 010468: [03:52:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 010468: [03:52:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 010468: [03:52:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 008896: [03:52:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (40668 bytes) (time 1683168746) 5744 byte thumbnail RDOC 008896: [03:52:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 008896: [03:52:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008896: [03:52:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008896: [03:52:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008896: [03:52:27] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008896: [03:52:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008896: [03:52:27] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008896: [03:52:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008896: [03:52:27] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008896: [03:52:27] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008896: [03:52:27] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008896: [03:52:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008896: [03:52:27] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.891 ms RDOC 008896: [03:52:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011260: [03:52:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011260: [03:52:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011260: [03:52:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011260: [03:52:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011260: [03:52:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12420 RDOC 012420: [03:52:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012420: [03:52:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012420: [03:52:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012420: [03:52:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012420: [03:52:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012420: [03:52:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012420: [03:52:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012420: [03:52:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012420: [03:52:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012420: [03:52:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012420: [03:52:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012420: [03:52:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012420: [03:52:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012420: [03:52:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012420: [03:52:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011260: [03:52:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12420] RDOC 012420: [03:52:28] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012420: [03:52:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012420: [03:52:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020948E5EC80 RDOC 012420: [03:52:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012420: [03:52:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012420: [03:52:28] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012420: [03:52:28] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012420: [03:52:28] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012420: [03:52:28] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012420: [03:52:28] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012420: [03:52:28] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012420: [03:52:28] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012420: [03:52:28] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020948E5F2A8 RDOC 012420: [03:52:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012420: [03:52:28] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020948E5EC80 RDOC 012420: [03:52:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012420: [03:52:28] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000020948E5EC80 RDOC 012420: [03:52:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012420: [03:52:29] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000020948E5EC80 / 0x00000000001A03A8 RDOC 012420: [03:52:29] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012420: [03:52:29] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012420: [03:52:29] d3d11_device.cpp( 795) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 012420: [03:52:29] d3d11_device.cpp( 800) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 011260: [03:52:29] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012420: [03:52:29] d3d11_device.cpp(1941) - Log - Starting capture RDOC 012420: [03:52:29] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 012420: [03:52:29] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012420: [03:52:29] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 012420: [03:52:29] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 012420: [03:52:29] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012420: [03:52:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33180 (5.85 %) RDOC 012420: [03:52:29] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.012017 seconds RDOC 012420: [03:52:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012420: [03:52:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 012420: [03:52:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 011260: [03:52:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (42929 bytes) (time 1683168749) 5116 byte thumbnail RDOC 011260: [03:52:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 011260: [03:52:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011260: [03:52:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011260: [03:52:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011260: [03:52:30] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011260: [03:52:30] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011260: [03:52:30] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011260: [03:52:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011260: [03:52:30] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011260: [03:52:30] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011260: [03:52:30] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011260: [03:52:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011260: [03:52:30] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.511 ms RDOC 011260: [03:52:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012540: [03:52:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012540: [03:52:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012540: [03:52:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012540: [03:52:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012540: [03:52:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2616 RDOC 002616: [03:52:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 002616: [03:52:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002616: [03:52:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002616: [03:52:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002616: [03:52:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002616: [03:52:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002616: [03:52:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002616: [03:52:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002616: [03:52:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002616: [03:52:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002616: [03:52:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002616: [03:52:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002616: [03:52:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002616: [03:52:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002616: [03:52:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012540: [03:52:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2616] RDOC 002616: [03:52:30] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 002616: [03:52:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B170040578 RDOC 002616: [03:52:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002616: [03:52:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002616: [03:52:30] core.cpp(2018) - Log - Removing device frame capturer for 0x000001B170040578 RDOC 002616: [03:52:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002616: [03:52:30] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001B170040578 RDOC 002616: [03:52:30] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002616: [03:52:30] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001B170040578 / 0x00000000001B03A8 RDOC 002616: [03:52:30] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 002616: [03:52:30] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012540: [03:52:30] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 002616: [03:52:31] d3d11_device.cpp(1941) - Log - Starting capture RDOC 002616: [03:52:31] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 002616: [03:52:31] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002616: [03:52:31] d3d11_device.cpp(2023) - Log - Finished capture, Frame 200 RDOC 002616: [03:52:31] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 002616: [03:52:31] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002616: [03:52:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 41173 (6.32 %) RDOC 002616: [03:52:31] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.018577 seconds RDOC 002616: [03:52:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 002616: [03:52:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 002616: [03:52:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 012540: [03:52:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (54587 bytes) (time 1683168751) 7788 byte thumbnail RDOC 012540: [03:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 012540: [03:52:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012540: [03:52:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012540: [03:52:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012540: [03:52:32] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012540: [03:52:32] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012540: [03:52:32] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012540: [03:52:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012540: [03:52:32] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012540: [03:52:32] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012540: [03:52:32] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012540: [03:52:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012540: [03:52:32] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 10.696 ms RDOC 012540: [03:52:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012428: [03:52:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012428: [03:52:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012428: [03:52:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012428: [03:52:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012428: [03:52:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4488 RDOC 004488: [03:52:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 004488: [03:52:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004488: [03:52:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004488: [03:52:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004488: [03:52:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004488: [03:52:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004488: [03:52:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004488: [03:52:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004488: [03:52:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004488: [03:52:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004488: [03:52:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004488: [03:52:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004488: [03:52:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004488: [03:52:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004488: [03:52:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012428: [03:52:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4488] RDOC 004488: [03:52:32] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004488: [03:52:32] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001753ABAEF68 RDOC 004488: [03:52:32] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004488: [03:52:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004488: [03:52:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001753ABAEF68 RDOC 004488: [03:52:32] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004488: [03:52:33] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001753ABAEF68 RDOC 004488: [03:52:33] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004488: [03:52:33] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001753ABAEF68 / 0x00000000001C03A8 RDOC 004488: [03:52:33] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004488: [03:52:33] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012428: [03:52:33] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004488: [03:52:33] d3d11_device.cpp(1941) - Log - Starting capture RDOC 004488: [03:52:33] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 004488: [03:52:33] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 004488: [03:52:33] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 004488: [03:52:33] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 004488: [03:52:33] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 004488: [03:52:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 115066 (13.69 %) RDOC 004488: [03:52:33] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.015006 seconds RDOC 004488: [03:52:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 004488: [03:52:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 004488: [03:52:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012428: [03:52:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (121720 bytes) (time 1683168753) 2526 byte thumbnail RDOC 012428: [03:52:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012428: [03:52:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012428: [03:52:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012428: [03:52:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012428: [03:52:34] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012428: [03:52:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012428: [03:52:34] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012428: [03:52:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012428: [03:52:34] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012428: [03:52:34] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012428: [03:52:34] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012428: [03:52:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012428: [03:52:34] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 14.401 ms RDOC 012428: [03:52:38] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 012428: [03:52:38] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 012428: [03:52:38] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 012428: [03:52:38] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 012428: [03:52:38] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 012428: [03:52:38] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 012428: [03:52:38] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 012428: [03:52:38] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1078) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1089) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] d3d11_shaderdebug.cpp(1104) - Warning - NaN or Inf in texlookup RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:38] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:39] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:39] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:39] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:39] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:39] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:39] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:39] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:39] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 012428: [03:52:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006412: [03:52:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006412: [03:52:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006412: [03:52:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006412: [03:52:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006412: [03:52:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1488 RDOC 001488: [03:52:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 001488: [03:52:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001488: [03:52:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001488: [03:52:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001488: [03:52:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001488: [03:52:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001488: [03:52:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001488: [03:52:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001488: [03:52:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001488: [03:52:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001488: [03:52:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001488: [03:52:40] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001488: [03:52:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001488: [03:52:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001488: [03:52:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006412: [03:52:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1488] RDOC 001488: [03:52:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001488: [03:52:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002D0E1D8FFF8 RDOC 001488: [03:52:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001488: [03:52:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001488: [03:52:40] core.cpp(2018) - Log - Removing device frame capturer for 0x000002D0E1D8FFF8 RDOC 001488: [03:52:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001488: [03:52:40] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002D0E1D8FFF8 RDOC 001488: [03:52:40] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001488: [03:52:41] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002D0E1D8FFF8 / 0x00000000001D03A8 RDOC 001488: [03:52:41] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 001488: [03:52:41] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006412: [03:52:41] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 001488: [03:52:41] d3d11_device.cpp(1941) - Log - Starting capture RDOC 001488: [03:52:41] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 001488: [03:52:41] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001488: [03:52:41] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 001488: [03:52:41] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 001488: [03:52:41] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001488: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 42640 (1.71 %) RDOC 001488: [03:52:41] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.013329 seconds RDOC 001488: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001488: [03:52:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 001488: [03:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 006412: [03:52:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49294 bytes) (time 1683168761) 2526 byte thumbnail RDOC 006412: [03:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 006412: [03:52:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006412: [03:52:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006412: [03:52:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006412: [03:52:42] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006412: [03:52:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006412: [03:52:42] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006412: [03:52:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006412: [03:52:42] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006412: [03:52:42] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006412: [03:52:42] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006412: [03:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006412: [03:52:42] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 21.425 ms RDOC 006412: [03:52:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 006992: [03:52:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006992: [03:52:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006992: [03:52:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006992: [03:52:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006992: [03:52:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7936 RDOC 007936: [03:52:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007936: [03:52:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007936: [03:52:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007936: [03:52:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007936: [03:52:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007936: [03:52:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007936: [03:52:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007936: [03:52:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007936: [03:52:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007936: [03:52:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007936: [03:52:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007936: [03:52:42] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007936: [03:52:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007936: [03:52:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007936: [03:52:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006992: [03:52:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7936] RDOC 007936: [03:52:42] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007936: [03:52:42] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022D0A741E48 RDOC 007936: [03:52:42] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007936: [03:52:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007936: [03:52:42] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022D0A741E48 RDOC 007936: [03:52:42] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007936: [03:52:43] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000022D0A741E48 RDOC 007936: [03:52:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007936: [03:52:43] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000022D0A741E48 / 0x00000000001E03A8 RDOC 007936: [03:52:43] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007936: [03:52:43] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006992: [03:52:43] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007936: [03:52:43] d3d11_device.cpp(1941) - Log - Starting capture RDOC 007936: [03:52:43] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007936: [03:52:43] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007936: [03:52:43] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 007936: [03:52:43] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007936: [03:52:43] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007936: [03:52:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 33324 (5.87 %) RDOC 007936: [03:52:43] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.012398 seconds RDOC 007936: [03:52:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007936: [03:52:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 007936: [03:52:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 006992: [03:52:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43073 bytes) (time 1683168763) 5116 byte thumbnail RDOC 006992: [03:52:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 006992: [03:52:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006992: [03:52:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006992: [03:52:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006992: [03:52:44] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006992: [03:52:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006992: [03:52:44] d3d11_replay.cpp(4379) - Log - Created device. RDOC 006992: [03:52:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006992: [03:52:44] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006992: [03:52:44] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006992: [03:52:44] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 006992: [03:52:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006992: [03:52:44] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 7.290 ms RDOC 006992: [03:52:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011852: [03:52:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011852: [03:52:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011852: [03:52:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011852: [03:52:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011852: [03:52:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9644 RDOC 009644: [03:52:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009644: [03:52:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009644: [03:52:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009644: [03:52:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009644: [03:52:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009644: [03:52:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009644: [03:52:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009644: [03:52:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009644: [03:52:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009644: [03:52:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009644: [03:52:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009644: [03:52:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009644: [03:52:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009644: [03:52:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009644: [03:52:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011852: [03:52:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9644] RDOC 009644: [03:52:44] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009644: [03:52:44] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023B5CA90258 RDOC 009644: [03:52:44] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009644: [03:52:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009644: [03:52:44] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023B5CA90258 RDOC 009644: [03:52:45] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009644: [03:52:45] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000023B5CA90258 RDOC 009644: [03:52:45] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009644: [03:52:45] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000023B5CA90258 / 0x00000000001F03A8 RDOC 009644: [03:52:45] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009644: [03:52:45] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011852: [03:52:45] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009644: [03:52:45] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009644: [03:52:45] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009644: [03:52:45] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009644: [03:52:45] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009644: [03:52:45] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 009644: [03:52:45] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009644: [03:52:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 156339 (3.83 %) RDOC 009644: [03:52:45] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.015017 seconds RDOC 009644: [03:52:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009644: [03:52:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 009644: [03:52:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011852: [03:52:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (162993 bytes) (time 1683168765) 2526 byte thumbnail RDOC 011852: [03:52:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 011852: [03:52:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011852: [03:52:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011852: [03:52:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011852: [03:52:46] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011852: [03:52:46] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011852: [03:52:46] d3d11_replay.cpp(4379) - Log - Created device. RDOC 011852: [03:52:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011852: [03:52:46] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011852: [03:52:46] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011852: [03:52:46] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 011852: [03:52:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011852: [03:52:46] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 33.112 ms RDOC 011852: [03:52:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 005428: [03:52:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005428: [03:52:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005428: [03:52:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005428: [03:52:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005428: [03:52:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9520 RDOC 009520: [03:52:48] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009520: [03:52:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009520: [03:52:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009520: [03:52:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009520: [03:52:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009520: [03:52:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009520: [03:52:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009520: [03:52:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009520: [03:52:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009520: [03:52:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009520: [03:52:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009520: [03:52:48] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009520: [03:52:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009520: [03:52:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009520: [03:52:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005428: [03:52:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9520] RDOC 009520: [03:52:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009520: [03:52:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A190C0E9A8 RDOC 009520: [03:52:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009520: [03:52:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009520: [03:52:48] core.cpp(2018) - Log - Removing device frame capturer for 0x000001A190C0E9A8 RDOC 009520: [03:52:48] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009520: [03:52:48] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001A190C0E9A8 RDOC 009520: [03:52:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009520: [03:52:48] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001A190C0E9A8 / 0x00000000002003A8 RDOC 009520: [03:52:48] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009520: [03:52:48] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009520: [03:52:48] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009520: [03:52:48] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 005428: [03:52:48] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009520: [03:52:48] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009520: [03:52:48] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009520: [03:52:48] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 009520: [03:52:48] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009520: [03:52:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33688 (5.90 %) RDOC 009520: [03:52:48] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.013900 seconds RDOC 009520: [03:52:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009520: [03:52:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 009520: [03:52:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 005428: [03:52:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43437 bytes) (time 1683168768) 5116 byte thumbnail RDOC 005428: [03:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 005428: [03:52:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005428: [03:52:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005428: [03:52:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005428: [03:52:49] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005428: [03:52:49] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005428: [03:52:49] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005428: [03:52:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005428: [03:52:49] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005428: [03:52:49] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005428: [03:52:49] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005428: [03:52:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005428: [03:52:49] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 8.465 ms RDOC 005428: [03:52:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 005428: [03:52:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14383 (2.52 %) RDOC 005428: [03:52:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005428: [03:52:49] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 1.193 ms RDOC 005428: [03:52:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14383 (2.52 %) RDOC 005428: [03:52:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 005428: [03:52:49] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000007 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 005428: [03:52:49] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 005428: [03:52:49] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000168 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 005428: [03:52:49] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 005428: [03:52:49] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000169 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 005428: [03:52:49] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 005428: [03:52:49] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000170 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 005428: [03:52:49] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 005428: [03:52:49] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000171 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 005428: [03:52:49] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 005428: [03:52:49] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000172 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 005428: [03:52:49] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 005428: [03:52:49] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000174 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 005428: [03:52:49] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 005428: [03:52:49] d3d11_replay.cpp(2068) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 005428: [03:52:49] d3d11_replay.cpp( 648) - Error - Unrecognised/unknown texture ResourceId::1000000000000000176 RDOC 005428: [03:52:49] d3d11_replay.cpp(2580) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 005428: [03:52:49] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005428: [03:52:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010548: [03:52:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010548: [03:52:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010548: [03:52:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010548: [03:52:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010548: [03:52:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11460 RDOC 011460: [03:52:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011460: [03:52:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011460: [03:52:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011460: [03:52:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011460: [03:52:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011460: [03:52:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011460: [03:52:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011460: [03:52:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011460: [03:52:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011460: [03:52:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011460: [03:52:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011460: [03:52:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011460: [03:52:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011460: [03:52:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011460: [03:52:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010548: [03:52:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11460] RDOC 011460: [03:52:50] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011460: [03:52:50] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002B7D10A3B18 RDOC 011460: [03:52:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011460: [03:52:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011460: [03:52:50] core.cpp(2018) - Log - Removing device frame capturer for 0x000002B7D10A3B18 RDOC 011460: [03:52:50] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011460: [03:52:50] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000002B7D10A3B18 RDOC 011460: [03:52:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011460: [03:52:50] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000002B7D10A3B18 / 0x00000000002103A8 RDOC 011460: [03:52:50] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011460: [03:52:50] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010548: [03:52:50] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011460: [03:52:50] d3d11_device.cpp(1941) - Log - Starting capture RDOC 011460: [03:52:50] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 011460: [03:52:50] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011460: [03:52:50] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 011460: [03:52:50] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 011460: [03:52:50] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011460: [03:52:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34741 (5.55 %) RDOC 011460: [03:52:50] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.013063 seconds RDOC 011460: [03:52:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 011460: [03:52:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 011460: [03:52:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 010548: [03:52:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45920 bytes) (time 1683168770) 6356 byte thumbnail RDOC 010548: [03:52:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 010548: [03:52:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010548: [03:52:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010548: [03:52:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010548: [03:52:51] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010548: [03:52:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010548: [03:52:51] d3d11_replay.cpp(4379) - Log - Created device. RDOC 010548: [03:52:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010548: [03:52:51] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010548: [03:52:51] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010548: [03:52:51] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 010548: [03:52:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010548: [03:52:51] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 11.993 ms RDOC 010548: [03:52:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012600: [03:52:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012600: [03:52:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012600: [03:52:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012600: [03:52:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012600: [03:52:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5464 RDOC 005464: [03:52:52] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005464: [03:52:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005464: [03:52:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005464: [03:52:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005464: [03:52:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005464: [03:52:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005464: [03:52:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005464: [03:52:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005464: [03:52:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005464: [03:52:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005464: [03:52:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005464: [03:52:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005464: [03:52:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005464: [03:52:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005464: [03:52:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012600: [03:52:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5464] RDOC 005464: [03:52:52] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005464: [03:52:52] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001EA6BE3E008 RDOC 005464: [03:52:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005464: [03:52:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005464: [03:52:52] core.cpp(2018) - Log - Removing device frame capturer for 0x000001EA6BE3E008 RDOC 005464: [03:52:52] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005464: [03:52:52] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001EA6BE3E008 RDOC 005464: [03:52:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005464: [03:52:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001EA6BE3E008 / 0x00000000002203A8 RDOC 005464: [03:52:52] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005464: [03:52:52] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 005464: [03:52:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001EA6BE3E008 / 0x0000000000250366 RDOC 005464: [03:52:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001EA6BE3E008 / 0x00000000000F0364 RDOC 005464: [03:52:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001EA6BE3E008 / 0x0000000000090398 RDOC 005464: [03:52:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001EA6BE3E008 / 0x00000000000603B8 RDOC 005464: [03:52:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001EA6BE3E008 / 0x00000000000403E6 RDOC 005464: [03:52:52] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001EA6BE3E008 / 0x00000000000403C8 RDOC 012600: [03:52:52] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005464: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005464: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 005464: [03:52:52] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 005464: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 50 RDOC 005464: [03:52:52] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 005464: [03:52:52] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 005464: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 100602 (1.13 %) RDOC 005464: [03:52:52] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.023272 seconds RDOC 005464: [03:52:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 005464: [03:52:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 005464: [03:52:52] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005464: [03:52:52] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 005464: [03:52:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 005464: [03:52:52] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 005464: [03:52:52] d3d11_device.cpp(2023) - Log - Finished capture, Frame 57 RDOC 012600: [03:52:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (111616 bytes) (time 1683168772) 6530 byte thumbnail RDOC 005464: [03:52:52] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 012600: [03:52:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 012600: [03:52:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012600: [03:52:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012600: [03:52:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012600: [03:52:53] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012600: [03:52:53] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012600: [03:52:53] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012600: [03:52:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012600: [03:52:53] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012600: [03:52:53] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012600: [03:52:53] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012600: [03:52:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012600: [03:52:53] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 50.897 ms RDOC 012600: [03:52:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012024: [03:52:53] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012024: [03:52:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012024: [03:52:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012024: [03:52:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012024: [03:52:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9384 RDOC 009384: [03:52:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009384: [03:52:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009384: [03:52:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009384: [03:52:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009384: [03:52:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009384: [03:52:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009384: [03:52:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009384: [03:52:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009384: [03:52:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009384: [03:52:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009384: [03:52:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009384: [03:52:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009384: [03:52:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009384: [03:52:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009384: [03:52:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009384: [03:52:54] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012024: [03:52:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9384] RDOC 009384: [03:52:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001757CB4E3E8 RDOC 009384: [03:52:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009384: [03:52:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009384: [03:52:54] core.cpp(2018) - Log - Removing device frame capturer for 0x000001757CB4E3E8 RDOC 009384: [03:52:54] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009384: [03:52:54] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001757CB4E3E8 RDOC 009384: [03:52:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009384: [03:52:54] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001757CB4E3E8 / 0x00000000002303A8 RDOC 009384: [03:52:54] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009384: [03:52:54] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012024: [03:52:54] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009384: [03:52:54] d3d11_device.cpp(1941) - Log - Starting capture RDOC 009384: [03:52:54] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 009384: [03:52:54] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009384: [03:52:54] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 009384: [03:52:54] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 009384: [03:52:54] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009384: [03:52:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33866 (5.97 %) RDOC 009384: [03:52:54] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.011716 seconds RDOC 009384: [03:52:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 009384: [03:52:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 009384: [03:52:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 012024: [03:52:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44131 bytes) (time 1683168774) 5798 byte thumbnail RDOC 012024: [03:52:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 012024: [03:52:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012024: [03:52:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012024: [03:52:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012024: [03:52:55] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012024: [03:52:55] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012024: [03:52:55] d3d11_replay.cpp(4379) - Log - Created device. RDOC 012024: [03:52:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012024: [03:52:55] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012024: [03:52:55] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012024: [03:52:55] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 012024: [03:52:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012024: [03:52:55] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.811 ms RDOC 012024: [03:52:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004716: [03:52:55] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004716: [03:52:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004716: [03:52:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004716: [03:52:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004716: [03:52:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5388 RDOC 005388: [03:52:56] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005388: [03:52:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005388: [03:52:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005388: [03:52:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005388: [03:52:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005388: [03:52:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005388: [03:52:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005388: [03:52:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005388: [03:52:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005388: [03:52:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005388: [03:52:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005388: [03:52:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005388: [03:52:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005388: [03:52:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005388: [03:52:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004716: [03:52:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5388] RDOC 005388: [03:52:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005388: [03:52:56] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E5F291DD08 RDOC 005388: [03:52:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005388: [03:52:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005388: [03:52:56] core.cpp(2018) - Log - Removing device frame capturer for 0x000001E5F291DD08 RDOC 005388: [03:52:56] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005388: [03:52:56] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001E5F291DD08 RDOC 005388: [03:52:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005388: [03:52:56] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001E5F291DD08 / 0x00000000000803B8 RDOC 005388: [03:52:56] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005388: [03:52:56] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004716: [03:52:56] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005388: [03:52:56] d3d11_device.cpp(1941) - Log - Starting capture RDOC 005388: [03:52:56] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 005388: [03:52:56] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005388: [03:52:56] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 005388: [03:52:56] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 005388: [03:52:56] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005388: [03:52:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 40660 (6.87 %) RDOC 005388: [03:52:56] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.012541 seconds RDOC 005388: [03:52:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005388: [03:52:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005388: [03:52:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 004716: [03:52:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49870 bytes) (time 1683168776) 4687 byte thumbnail RDOC 004716: [03:52:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 004716: [03:52:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004716: [03:52:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004716: [03:52:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004716: [03:52:57] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004716: [03:52:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004716: [03:52:57] d3d11_replay.cpp(4379) - Log - Created device. RDOC 004716: [03:52:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004716: [03:52:57] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 004716: [03:52:57] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 004716: [03:52:57] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 004716: [03:52:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004716: [03:52:57] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 6.807 ms RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 004716: [03:52:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001048: [03:52:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 001048: [03:52:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001048: [03:52:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001048: [03:52:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001048: [03:52:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6564 RDOC 006564: [03:52:58] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006564: [03:52:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006564: [03:52:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006564: [03:52:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006564: [03:52:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006564: [03:52:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006564: [03:52:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006564: [03:52:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006564: [03:52:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006564: [03:52:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006564: [03:52:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006564: [03:52:58] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006564: [03:52:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006564: [03:52:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006564: [03:52:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001048: [03:52:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6564] RDOC 006564: [03:52:58] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006564: [03:52:58] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000192F5E40570 RDOC 006564: [03:52:58] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006564: [03:52:58] core.cpp(2018) - Log - Removing device frame capturer for 0x00000192F5E40570 RDOC 006564: [03:52:58] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006564: [03:52:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006564: [03:52:58] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006564: [03:52:58] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000192F5E40570 RDOC 006564: [03:52:58] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001048: [03:52:58] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006564: [03:52:59] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006564: [03:52:59] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000192F5E40570 / 0x00000000000703C8 RDOC 006564: [03:52:59] d3d12_device.cpp(2326) - Log - Starting capture RDOC 006564: [03:52:59] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 001048: [03:52:59] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006564: [03:52:59] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 006564: [03:52:59] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 006564: [03:52:59] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 006564: [03:52:59] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 006564: [03:52:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081088 bytes to 27437 (1.32 %) RDOC 006564: [03:52:59] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 1.984680 MB capture section in 0.085657 seconds RDOC 006564: [03:52:59] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006564: [03:52:59] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006564: [03:52:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 006564: [03:52:59] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 006564: [03:52:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 001048: [03:52:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2576323 bytes) (time 1683168779) 4886 byte thumbnail RDOC 001048: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 001048: [03:53:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001048: [03:53:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001048: [03:53:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001048: [03:53:00] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001048: [03:53:00] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001048: [03:53:00] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001048: [03:53:00] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001048: [03:53:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001048: [03:53:00] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001048: [03:53:00] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001048: [03:53:00] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001048: [03:53:00] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001048: [03:53:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001048: [03:53:00] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001048: [03:53:01] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001048: [03:53:03] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001048: [03:53:03] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001048: [03:53:03] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001048: [03:53:03] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 2863.537 ms RDOC 001048: [03:53:03] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 001048: [03:53:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006484: [03:53:03] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006484: [03:53:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006484: [03:53:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006484: [03:53:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006484: [03:53:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6552 RDOC 006552: [03:53:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006552: [03:53:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006552: [03:53:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006552: [03:53:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006552: [03:53:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006552: [03:53:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006552: [03:53:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006552: [03:53:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006552: [03:53:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006552: [03:53:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006552: [03:53:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006552: [03:53:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006552: [03:53:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006552: [03:53:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006552: [03:53:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006484: [03:53:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6552] RDOC 006552: [03:53:04] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006552: [03:53:04] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000022ACAF2FFE0 RDOC 006552: [03:53:04] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006552: [03:53:04] core.cpp(2018) - Log - Removing device frame capturer for 0x0000022ACAF2FFE0 RDOC 006552: [03:53:04] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006552: [03:53:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006552: [03:53:04] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006552: [03:53:04] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000022ACAF2FFE0 RDOC 006552: [03:53:04] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006484: [03:53:04] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006552: [03:53:04] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006552: [03:53:04] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000022ACAF2FFE0 / 0x00000000000803C8 RDOC 006552: [03:53:04] d3d12_device.cpp(2326) - Log - Starting capture RDOC 006552: [03:53:04] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 006484: [03:53:04] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006552: [03:53:04] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 006552: [03:53:04] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 006552: [03:53:04] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 006552: [03:53:04] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 16 referenced resources RDOC 006552: [03:53:04] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 006552: [03:53:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155776 bytes to 70864 (3.29 %) RDOC 006552: [03:53:04] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 2.055908 MB capture section in 0.086255 seconds RDOC 006552: [03:53:04] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006552: [03:53:04] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006552: [03:53:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 006552: [03:53:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 006552: [03:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 006484: [03:53:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2619839 bytes) (time 1683168784) 4975 byte thumbnail RDOC 006484: [03:53:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 006484: [03:53:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006484: [03:53:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006484: [03:53:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006484: [03:53:05] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006484: [03:53:05] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006484: [03:53:05] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006484: [03:53:05] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006484: [03:53:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006484: [03:53:05] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006484: [03:53:05] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006484: [03:53:06] d3d12_replay.cpp(4638) - Log - Created device. RDOC 006484: [03:53:06] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006484: [03:53:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006484: [03:53:06] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 006484: [03:53:06] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 006484: [03:53:06] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 006484: [03:53:06] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006484: [03:53:06] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 006484: [03:53:06] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 006484: [03:53:06] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 198.917 ms RDOC 006484: [03:53:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002596: [03:53:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 002596: [03:53:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002596: [03:53:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002596: [03:53:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002596: [03:53:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5860 RDOC 005860: [03:53:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005860: [03:53:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005860: [03:53:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005860: [03:53:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005860: [03:53:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005860: [03:53:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005860: [03:53:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005860: [03:53:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005860: [03:53:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005860: [03:53:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005860: [03:53:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005860: [03:53:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005860: [03:53:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005860: [03:53:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005860: [03:53:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002596: [03:53:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5860] RDOC 005860: [03:53:06] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005860: [03:53:06] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002CF7CDF0600 RDOC 005860: [03:53:06] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005860: [03:53:06] core.cpp(2018) - Log - Removing device frame capturer for 0x000002CF7CDF0600 RDOC 005860: [03:53:06] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005860: [03:53:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005860: [03:53:07] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005860: [03:53:07] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002CF7CDF0600 RDOC 005860: [03:53:07] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005860: [03:53:07] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005860: [03:53:07] d3d12_device.cpp(2330) - Log - Creating direct queue as none was found in the application RDOC 002596: [03:53:07] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005860: [03:53:07] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005860: [03:53:07] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 005860: [03:53:07] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 005860: [03:53:07] d3d12_device.cpp(2456) - Log - Finished capture, Frame 4294967295 RDOC 005860: [03:53:07] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 005860: [03:53:07] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 005860: [03:53:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213632 bytes to 15706 (7.35 %) RDOC 005860: [03:53:07] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.203735 MB capture section in 0.082332 seconds RDOC 005860: [03:53:07] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005860: [03:53:07] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005860: [03:53:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 005860: [03:53:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 005860: [03:53:07] core.cpp(2018) - Log - Removing device frame capturer for 0x000002CF7CDF0600 RDOC 002596: [03:53:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2555211 bytes) (time 1683168787) 0 byte thumbnail RDOC 002596: [03:53:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002596: [03:53:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002596: [03:53:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002596: [03:53:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002596: [03:53:08] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002596: [03:53:08] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002596: [03:53:08] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002596: [03:53:08] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002596: [03:53:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002596: [03:53:08] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002596: [03:53:08] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002596: [03:53:08] d3d12_replay.cpp(4638) - Log - Created device. RDOC 002596: [03:53:08] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002596: [03:53:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002596: [03:53:08] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002596: [03:53:08] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 002596: [03:53:08] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002596: [03:53:08] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002596: [03:53:08] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002596: [03:53:08] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 192.943 ms RDOC 002596: [03:53:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008288: [03:53:08] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008288: [03:53:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008288: [03:53:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008288: [03:53:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008288: [03:53:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13064 RDOC 013064: [03:53:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013064: [03:53:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013064: [03:53:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013064: [03:53:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013064: [03:53:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013064: [03:53:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013064: [03:53:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013064: [03:53:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013064: [03:53:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013064: [03:53:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013064: [03:53:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013064: [03:53:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013064: [03:53:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013064: [03:53:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013064: [03:53:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008288: [03:53:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13064] RDOC 013064: [03:53:09] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013064: [03:53:09] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CBD8AAFA70 RDOC 013064: [03:53:09] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 013064: [03:53:09] core.cpp(2018) - Log - Removing device frame capturer for 0x000001CBD8AAFA70 RDOC 013064: [03:53:09] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013064: [03:53:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013064: [03:53:09] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013064: [03:53:09] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001CBD8AAFA70 RDOC 013064: [03:53:09] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008288: [03:53:09] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 013064: [03:53:09] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 013064: [03:53:09] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001CBD8AAFA70 / 0x00000000000903C8 RDOC 013064: [03:53:09] d3d12_device.cpp(2326) - Log - Starting capture RDOC 013064: [03:53:09] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 008288: [03:53:09] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 013064: [03:53:09] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 013064: [03:53:09] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 013064: [03:53:09] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 013064: [03:53:09] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 013064: [03:53:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8346 (14.05 %) RDOC 013064: [03:53:09] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.113562 seconds RDOC 013064: [03:53:09] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013064: [03:53:10] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013064: [03:53:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013064: [03:53:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 013064: [03:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 008288: [03:53:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557453 bytes) (time 1683168790) 5116 byte thumbnail RDOC 008288: [03:53:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 008288: [03:53:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008288: [03:53:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008288: [03:53:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008288: [03:53:11] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008288: [03:53:11] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008288: [03:53:11] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008288: [03:53:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008288: [03:53:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008288: [03:53:11] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008288: [03:53:11] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008288: [03:53:11] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008288: [03:53:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008288: [03:53:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008288: [03:53:11] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008288: [03:53:11] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008288: [03:53:11] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008288: [03:53:11] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008288: [03:53:11] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008288: [03:53:11] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 201.457 ms RDOC 008288: [03:53:11] d3d12_counters.cpp( 512) - Log - Timer Fetch Counters, counters to fetch 7 - 8.237 ms RDOC 008288: [03:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011772: [03:53:11] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011772: [03:53:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011772: [03:53:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011772: [03:53:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011772: [03:53:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2116 RDOC 002116: [03:53:11] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 002116: [03:53:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002116: [03:53:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002116: [03:53:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002116: [03:53:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002116: [03:53:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002116: [03:53:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002116: [03:53:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002116: [03:53:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002116: [03:53:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002116: [03:53:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002116: [03:53:11] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002116: [03:53:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002116: [03:53:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002116: [03:53:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011772: [03:53:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2116] RDOC 002116: [03:53:12] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002116: [03:53:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001EBAC1125A0 RDOC 002116: [03:53:12] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 002116: [03:53:12] core.cpp(2018) - Log - Removing device frame capturer for 0x000001EBAC1125A0 RDOC 002116: [03:53:12] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 002116: [03:53:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002116: [03:53:12] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002116: [03:53:12] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001EBAC1125A0 RDOC 002116: [03:53:12] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011772: [03:53:12] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002116: [03:53:12] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002116: [03:53:12] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001EBAC1125A0 / 0x00000000000A03C8 RDOC 002116: [03:53:12] d3d12_device.cpp(2326) - Log - Starting capture RDOC 002116: [03:53:12] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 011772: [03:53:12] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002116: [03:53:12] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 002116: [03:53:12] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 002116: [03:53:12] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 002116: [03:53:12] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 22 referenced resources RDOC 002116: [03:53:12] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 7 unreferenced RDOC 002116: [03:53:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318528 bytes to 63059 (19.80 %) RDOC 002116: [03:53:12] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.303772 MB capture section in 0.089997 seconds RDOC 002116: [03:53:12] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002116: [03:53:12] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002116: [03:53:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 002116: [03:53:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 002116: [03:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 011772: [03:53:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2615045 bytes) (time 1683168792) 7111 byte thumbnail RDOC 011772: [03:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 011772: [03:53:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011772: [03:53:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011772: [03:53:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011772: [03:53:13] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011772: [03:53:13] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011772: [03:53:13] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011772: [03:53:13] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011772: [03:53:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011772: [03:53:13] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011772: [03:53:13] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011772: [03:53:13] d3d12_replay.cpp(4638) - Log - Created device. RDOC 011772: [03:53:13] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011772: [03:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011772: [03:53:13] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011772: [03:53:13] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 011772: [03:53:13] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011772: [03:53:14] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011772: [03:53:14] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011772: [03:53:14] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011772: [03:53:14] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 215.905 ms RDOC 011772: [03:53:14] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 011772: [03:53:14] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 011772: [03:53:14] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 011772: [03:53:14] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 011772: [03:53:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009192: [03:53:14] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009192: [03:53:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009192: [03:53:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009192: [03:53:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009192: [03:53:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12624 RDOC 012624: [03:53:14] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012624: [03:53:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012624: [03:53:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012624: [03:53:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012624: [03:53:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012624: [03:53:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012624: [03:53:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012624: [03:53:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012624: [03:53:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012624: [03:53:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012624: [03:53:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012624: [03:53:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012624: [03:53:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012624: [03:53:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012624: [03:53:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009192: [03:53:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12624] RDOC 012624: [03:53:14] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012624: [03:53:14] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002A525CA0540 RDOC 012624: [03:53:14] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 012624: [03:53:14] core.cpp(2018) - Log - Removing device frame capturer for 0x000002A525CA0540 RDOC 012624: [03:53:14] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012624: [03:53:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012624: [03:53:14] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012624: [03:53:14] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002A525CA0540 RDOC 012624: [03:53:15] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009192: [03:53:15] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012624: [03:53:15] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012624: [03:53:15] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002A525CA0540 / 0x00000000000B03C8 RDOC 009192: [03:53:15] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012624: [03:53:15] d3d12_device.cpp(2326) - Log - Starting capture RDOC 012624: [03:53:15] resource_manager.h(1441) - Log - Preparing up to 72 potentially dirty resources RDOC 012624: [03:53:15] resource_manager.h(1494) - Log - Prepared 59 dirty resources, postponed 0, skipped 0 RDOC 012624: [03:53:15] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 012624: [03:53:15] resource_manager.h(1506) - Log - Checking 59 resources with initial contents against 63 referenced resources RDOC 012624: [03:53:15] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 7 unreferenced RDOC 012624: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120704 bytes to 1505400 (0.68 %) RDOC 012624: [03:53:15] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 209.923462 MB capture section in 0.284777 seconds RDOC 012624: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012624: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012624: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 012624: [03:53:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 012624: [03:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 009192: [03:53:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (4055288 bytes) (time 1683168795) 4956 byte thumbnail RDOC 009192: [03:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 009192: [03:53:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009192: [03:53:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009192: [03:53:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009192: [03:53:16] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009192: [03:53:16] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009192: [03:53:16] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009192: [03:53:16] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009192: [03:53:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009192: [03:53:16] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009192: [03:53:16] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009192: [03:53:16] d3d12_replay.cpp(4638) - Log - Created device. RDOC 009192: [03:53:16] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009192: [03:53:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009192: [03:53:16] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009192: [03:53:16] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 009192: [03:53:16] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009192: [03:53:16] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009192: [03:53:16] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009192: [03:53:16] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 009192: [03:53:17] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 542.115 ms RDOC 009192: [03:53:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005128: [03:53:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005128: [03:53:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005128: [03:53:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005128: [03:53:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005128: [03:53:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11884 RDOC 011884: [03:53:23] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011884: [03:53:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011884: [03:53:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011884: [03:53:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011884: [03:53:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011884: [03:53:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011884: [03:53:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011884: [03:53:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011884: [03:53:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011884: [03:53:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011884: [03:53:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011884: [03:53:23] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011884: [03:53:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011884: [03:53:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011884: [03:53:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005128: [03:53:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11884] RDOC 011884: [03:53:23] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011884: [03:53:23] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002DE0B510A40 RDOC 011884: [03:53:23] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011884: [03:53:23] core.cpp(2018) - Log - Removing device frame capturer for 0x000002DE0B510A40 RDOC 011884: [03:53:23] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011884: [03:53:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011884: [03:53:23] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011884: [03:53:23] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002DE0B510A40 RDOC 011884: [03:53:23] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005128: [03:53:23] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011884: [03:53:23] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011884: [03:53:23] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002DE0B510A40 / 0x00000000000503D0 RDOC 011884: [03:53:23] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011884: [03:53:23] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 005128: [03:53:23] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011884: [03:53:23] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011884: [03:53:23] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 011884: [03:53:23] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 17 referenced resources RDOC 011884: [03:53:23] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 011884: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147968 bytes to 61701 (2.87 %) RDOC 011884: [03:53:23] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 2.048462 MB capture section in 0.095213 seconds RDOC 011884: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011884: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011884: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 011884: [03:53:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 011884: [03:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 005128: [03:53:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2616434 bytes) (time 1683168803) 9588 byte thumbnail RDOC 005128: [03:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 005128: [03:53:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005128: [03:53:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005128: [03:53:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005128: [03:53:24] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005128: [03:53:24] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005128: [03:53:24] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005128: [03:53:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005128: [03:53:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005128: [03:53:24] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005128: [03:53:24] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005128: [03:53:25] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005128: [03:53:25] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005128: [03:53:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005128: [03:53:25] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005128: [03:53:25] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005128: [03:53:25] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005128: [03:53:25] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005128: [03:53:25] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005128: [03:53:25] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 178.689 ms RDOC 005128: [03:53:25] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 005128: [03:53:25] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 005128: [03:53:25] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 005128: [03:53:25] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 005128: [03:53:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011504: [03:53:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011504: [03:53:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011504: [03:53:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011504: [03:53:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011504: [03:53:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10680 RDOC 010680: [03:53:26] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010680: [03:53:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010680: [03:53:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010680: [03:53:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010680: [03:53:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010680: [03:53:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010680: [03:53:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010680: [03:53:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010680: [03:53:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010680: [03:53:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010680: [03:53:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010680: [03:53:26] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010680: [03:53:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010680: [03:53:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010680: [03:53:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011504: [03:53:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10680] RDOC 010680: [03:53:26] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010680: [03:53:26] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000213F50DFF30 RDOC 010680: [03:53:26] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010680: [03:53:26] core.cpp(2018) - Log - Removing device frame capturer for 0x00000213F50DFF30 RDOC 010680: [03:53:26] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010680: [03:53:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010680: [03:53:26] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010680: [03:53:26] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000213F50DFF30 RDOC 010680: [03:53:26] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011504: [03:53:26] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010680: [03:53:26] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010680: [03:53:26] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000213F50DFF30 / 0x00000000000603D0 RDOC 010680: [03:53:26] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010680: [03:53:26] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 011504: [03:53:26] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010680: [03:53:26] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 010680: [03:53:26] d3d12_device.cpp(2456) - Log - Finished capture, Frame 4294967295 RDOC 010680: [03:53:26] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 2 referenced resources RDOC 010680: [03:53:26] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 10 unreferenced RDOC 010680: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 669 (65.33 %) RDOC 010680: [03:53:26] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.082031 seconds RDOC 010680: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010680: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010680: [03:53:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 010680: [03:53:26] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 010680: [03:53:26] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010680: [03:53:26] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 010680: [03:53:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011504: [03:53:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2562020 bytes) (time 1683168806) 8307 byte thumbnail RDOC 011504: [03:53:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 011504: [03:53:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011504: [03:53:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011504: [03:53:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011504: [03:53:27] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011504: [03:53:27] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011504: [03:53:27] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011504: [03:53:27] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011504: [03:53:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011504: [03:53:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011504: [03:53:27] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011504: [03:53:27] d3d12_replay.cpp(4638) - Log - Created device. RDOC 011504: [03:53:27] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011504: [03:53:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011504: [03:53:27] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011504: [03:53:28] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011504: [03:53:28] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011504: [03:53:28] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011504: [03:53:28] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011504: [03:53:28] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 174.581 ms RDOC 011504: [03:53:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 013072: [03:53:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 013072: [03:53:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013072: [03:53:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013072: [03:53:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013072: [03:53:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5764 RDOC 005764: [03:53:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005764: [03:53:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005764: [03:53:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005764: [03:53:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005764: [03:53:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005764: [03:53:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005764: [03:53:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005764: [03:53:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005764: [03:53:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005764: [03:53:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005764: [03:53:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005764: [03:53:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005764: [03:53:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005764: [03:53:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005764: [03:53:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013072: [03:53:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5764] RDOC 005764: [03:53:28] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005764: [03:53:28] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001342A11FD00 RDOC 005764: [03:53:28] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005764: [03:53:28] core.cpp(2018) - Log - Removing device frame capturer for 0x000001342A11FD00 RDOC 005764: [03:53:28] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005764: [03:53:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005764: [03:53:28] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005764: [03:53:28] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001342A11FD00 RDOC 005764: [03:53:28] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 013072: [03:53:28] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005764: [03:53:29] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005764: [03:53:29] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001342A11FD00 / 0x00000000000703D0 RDOC 013072: [03:53:29] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005764: [03:53:29] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005764: [03:53:29] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 005764: [03:53:29] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005764: [03:53:29] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005764: [03:53:29] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 22 referenced resources RDOC 005764: [03:53:29] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 4 unreferenced RDOC 005764: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140552320 bytes to 590833 (0.42 %) RDOC 005764: [03:53:29] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 134.041138 MB capture section in 0.115106 seconds RDOC 005764: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005764: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005764: [03:53:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 005764: [03:53:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005764: [03:53:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 013072: [03:53:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3140786 bytes) (time 1683168809) 5969 byte thumbnail RDOC 013072: [03:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 013072: [03:53:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013072: [03:53:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013072: [03:53:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013072: [03:53:30] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 013072: [03:53:30] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 013072: [03:53:30] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 013072: [03:53:30] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 013072: [03:53:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013072: [03:53:30] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 013072: [03:53:30] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 013072: [03:53:30] d3d12_replay.cpp(4638) - Log - Created device. RDOC 013072: [03:53:30] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013072: [03:53:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013072: [03:53:30] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 013072: [03:53:30] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 013072: [03:53:30] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013072: [03:53:30] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 013072: [03:53:30] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 013072: [03:53:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 013072: [03:53:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 013072: [03:53:30] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 361.864 ms RDOC 013072: [03:53:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009224: [03:53:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009224: [03:53:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009224: [03:53:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009224: [03:53:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009224: [03:53:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5076 RDOC 005076: [03:53:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005076: [03:53:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005076: [03:53:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005076: [03:53:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005076: [03:53:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005076: [03:53:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005076: [03:53:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005076: [03:53:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005076: [03:53:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005076: [03:53:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005076: [03:53:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005076: [03:53:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005076: [03:53:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005076: [03:53:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005076: [03:53:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009224: [03:53:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5076] RDOC 005076: [03:53:31] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005076: [03:53:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002529CB809F0 RDOC 005076: [03:53:31] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005076: [03:53:31] core.cpp(2018) - Log - Removing device frame capturer for 0x000002529CB809F0 RDOC 005076: [03:53:31] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005076: [03:53:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005076: [03:53:31] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005076: [03:53:31] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002529CB809F0 RDOC 005076: [03:53:31] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009224: [03:53:31] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005076: [03:53:31] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005076: [03:53:31] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002529CB809F0 / 0x00000000000803D0 RDOC 005076: [03:53:31] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 005076: [03:53:31] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005076: [03:53:31] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 009224: [03:53:31] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005076: [03:53:31] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005076: [03:53:32] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005076: [03:53:32] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 005076: [03:53:32] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 005076: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37120 bytes to 7631 (20.56 %) RDOC 005076: [03:53:32] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.035400 MB capture section in 0.083963 seconds RDOC 005076: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005076: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005076: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005076: [03:53:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 005076: [03:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 009224: [03:53:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556738 bytes) (time 1683168812) 5116 byte thumbnail RDOC 009224: [03:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 009224: [03:53:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009224: [03:53:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009224: [03:53:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009224: [03:53:33] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009224: [03:53:33] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009224: [03:53:33] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009224: [03:53:33] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009224: [03:53:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009224: [03:53:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009224: [03:53:33] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009224: [03:53:33] d3d12_replay.cpp(4638) - Log - Created device. RDOC 009224: [03:53:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009224: [03:53:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009224: [03:53:33] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009224: [03:53:33] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 009224: [03:53:33] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009224: [03:53:33] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009224: [03:53:33] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009224: [03:53:33] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 175.405 ms RDOC 009224: [03:53:33] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009224: [03:53:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002856: [03:53:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 002856: [03:53:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002856: [03:53:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002856: [03:53:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002856: [03:53:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8208 RDOC 008208: [03:53:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008208: [03:53:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008208: [03:53:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008208: [03:53:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008208: [03:53:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008208: [03:53:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008208: [03:53:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008208: [03:53:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008208: [03:53:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008208: [03:53:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008208: [03:53:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008208: [03:53:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008208: [03:53:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008208: [03:53:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008208: [03:53:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002856: [03:53:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8208] RDOC 008208: [03:53:34] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008208: [03:53:34] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002C26B84FF60 RDOC 008208: [03:53:34] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008208: [03:53:34] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C26B84FF60 RDOC 008208: [03:53:34] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008208: [03:53:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008208: [03:53:34] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008208: [03:53:34] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002C26B84FF60 RDOC 008208: [03:53:34] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002856: [03:53:34] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008208: [03:53:34] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008208: [03:53:34] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002C26B84FF60 / 0x00000000000903D0 RDOC 008208: [03:53:34] d3d12_device.cpp(2326) - Log - Starting capture RDOC 008208: [03:53:34] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 008208: [03:53:34] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 008208: [03:53:34] d3d12_device.cpp(2456) - Log - Finished capture, Frame 0 RDOC 002856: [03:53:34] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008208: [03:53:34] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 19 referenced resources RDOC 008208: [03:53:34] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 7 unreferenced RDOC 008208: [03:53:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 286648 (0.43 %) RDOC 008208: [03:53:34] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 64.039185 MB capture section in 0.110534 seconds RDOC 008208: [03:53:34] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008208: [03:53:34] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008208: [03:53:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008208: [03:53:34] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 008208: [03:53:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002856: [03:53:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (2835755 bytes) (time 1683168814) 5116 byte thumbnail RDOC 002856: [03:53:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002856: [03:53:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002856: [03:53:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002856: [03:53:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002856: [03:53:35] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002856: [03:53:35] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002856: [03:53:35] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002856: [03:53:35] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002856: [03:53:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002856: [03:53:35] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002856: [03:53:35] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002856: [03:53:35] d3d12_replay.cpp(4638) - Log - Created device. RDOC 002856: [03:53:35] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002856: [03:53:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002856: [03:53:35] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002856: [03:53:35] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 002856: [03:53:36] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002856: [03:53:36] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002856: [03:53:36] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002856: [03:53:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 002856: [03:53:36] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 245.239 ms RDOC 002856: [03:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002856: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17344 (0.03 %) RDOC 002856: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002856: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002856: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002856: [03:53:36] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 94.396 ms RDOC 002856: [03:53:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17344 (0.03 %) RDOC 002856: [03:53:37] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002856: [03:53:37] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002856: [03:53:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002856: [03:53:37] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000290! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000290! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 002856: [03:53:37] d3d12_replay.cpp(3542) - Error - Getting texture data for buffer ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 002856: [03:53:37] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 002856: [03:53:37] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 002856: [03:53:37] d3d12_replay.cpp(3542) - Error - Getting texture data for buffer ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000268! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000268! RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000292! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000292! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000271) RDOC 002856: [03:53:37] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 002856: [03:53:37] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 002856: [03:53:37] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000294! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000294! RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000296! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000296! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000286) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000290) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000292) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000294) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000296) RDOC 002856: [03:53:37] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 002856: [03:53:37] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 002856: [03:53:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008456: [03:53:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008456: [03:53:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008456: [03:53:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008456: [03:53:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008456: [03:53:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7260 RDOC 007260: [03:53:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007260: [03:53:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007260: [03:53:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007260: [03:53:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007260: [03:53:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007260: [03:53:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007260: [03:53:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007260: [03:53:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007260: [03:53:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007260: [03:53:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007260: [03:53:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007260: [03:53:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007260: [03:53:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007260: [03:53:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007260: [03:53:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008456: [03:53:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7260] RDOC 007260: [03:53:38] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007260: [03:53:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001A5BA8302F0 RDOC 007260: [03:53:38] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007260: [03:53:38] core.cpp(2018) - Log - Removing device frame capturer for 0x000001A5BA8302F0 RDOC 007260: [03:53:38] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007260: [03:53:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007260: [03:53:38] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007260: [03:53:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001A5BA8302F0 RDOC 007260: [03:53:38] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008456: [03:53:38] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007260: [03:53:38] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007260: [03:53:38] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001A5BA8302F0 / 0x00000000000A03D0 RDOC 008456: [03:53:38] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007260: [03:53:38] d3d12_device.cpp(2326) - Log - Starting capture RDOC 007260: [03:53:38] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 007260: [03:53:38] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 007260: [03:53:38] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 007260: [03:53:38] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 007260: [03:53:38] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 007260: [03:53:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255168 bytes to 563172 (0.42 %) RDOC 007260: [03:53:38] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 128.035706 MB capture section in 0.174466 seconds RDOC 007260: [03:53:38] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007260: [03:53:38] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007260: [03:53:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007260: [03:53:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 007260: [03:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 008456: [03:53:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3112279 bytes) (time 1683168818) 5116 byte thumbnail RDOC 008456: [03:53:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 008456: [03:53:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008456: [03:53:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008456: [03:53:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008456: [03:53:39] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008456: [03:53:39] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008456: [03:53:39] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008456: [03:53:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008456: [03:53:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008456: [03:53:39] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008456: [03:53:39] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008456: [03:53:39] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008456: [03:53:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008456: [03:53:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008456: [03:53:39] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008456: [03:53:40] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008456: [03:53:40] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008456: [03:53:40] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008456: [03:53:40] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008456: [03:53:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::273 from upload to default for efficient replay RDOC 008456: [03:53:40] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 335.075 ms RDOC 008456: [03:53:40] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008456: [03:53:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007912: [03:53:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007912: [03:53:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007912: [03:53:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007912: [03:53:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007912: [03:53:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10892 RDOC 010892: [03:53:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010892: [03:53:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010892: [03:53:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010892: [03:53:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010892: [03:53:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010892: [03:53:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010892: [03:53:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010892: [03:53:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010892: [03:53:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010892: [03:53:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010892: [03:53:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010892: [03:53:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010892: [03:53:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010892: [03:53:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010892: [03:53:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007912: [03:53:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10892] RDOC 010892: [03:53:41] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010892: [03:53:41] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000260945105E0 RDOC 010892: [03:53:41] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010892: [03:53:41] core.cpp(2018) - Log - Removing device frame capturer for 0x00000260945105E0 RDOC 010892: [03:53:41] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010892: [03:53:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010892: [03:53:41] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010892: [03:53:41] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000260945105E0 RDOC 010892: [03:53:41] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007912: [03:53:41] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010892: [03:53:41] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010892: [03:53:41] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000260945105E0 / 0x00000000000B03D0 RDOC 007912: [03:53:41] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010892: [03:54:07] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:07] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 010892: [03:54:07] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:07] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50000 RDOC 010892: [03:54:07] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:08] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 010892: [03:54:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342550 (4.72 %) RDOC 010892: [03:54:08] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.809173 seconds RDOC 010892: [03:54:08] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:08] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 010892: [03:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 010892: [03:54:08] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:08] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 007912: [03:54:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (6891657 bytes) (time 1683168848) 5116 byte thumbnail RDOC 010892: [03:54:08] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:08] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50001 RDOC 010892: [03:54:08] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:09] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 010892: [03:54:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342552 (4.72 %) RDOC 010892: [03:54:09] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.884255 seconds RDOC 010892: [03:54:09] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:09] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:09] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 010892: [03:54:09] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:09] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 010892: [03:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 007912: [03:54:09] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (6891659 bytes) (time 1683168849) 5116 byte thumbnail RDOC 010892: [03:54:09] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:09] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50002 RDOC 010892: [03:54:09] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:10] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 010892: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350707 (4.70 %) RDOC 010892: [03:54:10] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.787703 seconds RDOC 010892: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 010892: [03:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 010892: [03:54:10] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:10] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 007912: [03:54:10] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (6899814 bytes) (time 1683168850) 5116 byte thumbnail RDOC 010892: [03:54:10] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:10] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50003 RDOC 010892: [03:54:10] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:11] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 010892: [03:54:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350744 (4.70 %) RDOC 010892: [03:54:11] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.801129 seconds RDOC 010892: [03:54:11] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:11] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:11] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 010892: [03:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 010892: [03:54:11] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:11] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 007912: [03:54:11] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (6899851 bytes) (time 1683168851) 5116 byte thumbnail RDOC 010892: [03:54:11] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:11] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50004 RDOC 010892: [03:54:11] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:11] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 010892: [03:54:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350734 (4.70 %) RDOC 010892: [03:54:11] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.752965 seconds RDOC 010892: [03:54:11] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 010892: [03:54:12] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:12] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 010892: [03:54:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 007912: [03:54:12] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (6899841 bytes) (time 1683168852) 5116 byte thumbnail RDOC 010892: [03:54:12] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:12] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50005 RDOC 010892: [03:54:12] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:12] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 010892: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350758 (4.70 %) RDOC 010892: [03:54:12] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.795195 seconds RDOC 010892: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:12] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 010892: [03:54:12] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:12] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 010892: [03:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 007912: [03:54:13] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (6899865 bytes) (time 1683168852) 5116 byte thumbnail RDOC 010892: [03:54:13] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:13] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50006 RDOC 010892: [03:54:13] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:13] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 010892: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350693 (4.70 %) RDOC 010892: [03:54:13] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.750422 seconds RDOC 010892: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 010892: [03:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 010892: [03:54:13] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:13] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 007912: [03:54:13] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (6899800 bytes) (time 1683168853) 5116 byte thumbnail RDOC 010892: [03:54:13] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:14] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50007 RDOC 010892: [03:54:14] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:14] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 010892: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350731 (4.70 %) RDOC 010892: [03:54:14] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.810614 seconds RDOC 010892: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 010892: [03:54:14] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:14] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 010892: [03:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 007912: [03:54:14] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (6899838 bytes) (time 1683168854) 5116 byte thumbnail RDOC 010892: [03:54:14] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:14] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50008 RDOC 010892: [03:54:14] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:15] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 010892: [03:54:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350734 (4.70 %) RDOC 010892: [03:54:15] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.840989 seconds RDOC 010892: [03:54:15] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:15] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:15] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 010892: [03:54:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 010892: [03:54:15] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010892: [03:54:15] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 007912: [03:54:15] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (6899841 bytes) (time 1683168855) 5116 byte thumbnail RDOC 010892: [03:54:15] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 010892: [03:54:15] d3d12_device.cpp(2456) - Log - Finished capture, Frame 50009 RDOC 010892: [03:54:15] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 010892: [03:54:16] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 010892: [03:54:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350702 (4.70 %) RDOC 010892: [03:54:16] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.784538 seconds RDOC 010892: [03:54:16] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010892: [03:54:16] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010892: [03:54:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010892: [03:54:16] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 010892: [03:54:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 007912: [03:54:16] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (6899809 bytes) (time 1683168856) 5116 byte thumbnail RDOC 007912: [03:54:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 007912: [03:54:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007912: [03:54:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007912: [03:54:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007912: [03:54:17] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007912: [03:54:17] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007912: [03:54:17] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007912: [03:54:17] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007912: [03:54:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007912: [03:54:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007912: [03:54:17] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007912: [03:54:17] d3d12_replay.cpp(4638) - Log - Created device. RDOC 007912: [03:54:17] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007912: [03:54:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007912: [03:54:17] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007912: [03:54:18] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 007912: [03:54:18] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007912: [03:54:18] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007912: [03:54:18] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007912: [03:54:18] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 764.878 ms RDOC 007912: [03:54:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001676: [03:54:18] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 001676: [03:54:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001676: [03:54:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001676: [03:54:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001676: [03:54:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5932 RDOC 005932: [03:54:19] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005932: [03:54:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005932: [03:54:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005932: [03:54:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005932: [03:54:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005932: [03:54:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005932: [03:54:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005932: [03:54:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005932: [03:54:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005932: [03:54:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005932: [03:54:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005932: [03:54:19] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005932: [03:54:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005932: [03:54:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005932: [03:54:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001676: [03:54:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5932] RDOC 005932: [03:54:19] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005932: [03:54:19] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000271A1AEF7C0 RDOC 005932: [03:54:19] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005932: [03:54:19] core.cpp(2018) - Log - Removing device frame capturer for 0x00000271A1AEF7C0 RDOC 005932: [03:54:19] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005932: [03:54:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005932: [03:54:19] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005932: [03:54:19] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000271A1AEF7C0 RDOC 005932: [03:54:19] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001676: [03:54:19] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005932: [03:54:19] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005932: [03:54:19] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000271A1AEF7C0 / 0x00000000001303C8 RDOC 001676: [03:54:20] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005932: [03:54:29] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005932: [03:54:29] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 005932: [03:54:29] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 005932: [03:54:30] d3d12_device.cpp(2456) - Log - Finished capture, Frame 40 RDOC 005932: [03:54:30] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 005932: [03:54:30] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 005932: [03:54:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35264 bytes to 7578 (21.49 %) RDOC 005932: [03:54:30] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.033630 MB capture section in 0.309212 seconds RDOC 005932: [03:54:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005932: [03:54:30] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005932: [03:54:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005932: [03:54:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 005932: [03:54:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 001676: [03:54:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 40) (2556685 bytes) (time 1683168870) 5116 byte thumbnail RDOC 001676: [03:54:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 001676: [03:54:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001676: [03:54:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001676: [03:54:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001676: [03:54:31] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001676: [03:54:31] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001676: [03:54:31] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001676: [03:54:31] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001676: [03:54:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001676: [03:54:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001676: [03:54:31] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001676: [03:54:31] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001676: [03:54:31] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001676: [03:54:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001676: [03:54:31] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001676: [03:54:31] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001676: [03:54:31] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001676: [03:54:31] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001676: [03:54:31] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001676: [03:54:31] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 170.837 ms RDOC 001676: [03:54:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004592: [03:54:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004592: [03:54:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004592: [03:54:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004592: [03:54:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004592: [03:54:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10876 RDOC 010876: [03:54:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010876: [03:54:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010876: [03:54:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010876: [03:54:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010876: [03:54:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010876: [03:54:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010876: [03:54:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010876: [03:54:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010876: [03:54:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010876: [03:54:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010876: [03:54:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010876: [03:54:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010876: [03:54:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010876: [03:54:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010876: [03:54:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004592: [03:54:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10876] RDOC 010876: [03:54:32] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010876: [03:54:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001EE0CA8F8A0 RDOC 010876: [03:54:32] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010876: [03:54:32] core.cpp(2018) - Log - Removing device frame capturer for 0x000001EE0CA8F8A0 RDOC 010876: [03:54:32] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010876: [03:54:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010876: [03:54:32] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010876: [03:54:32] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001EE0CA8F8A0 RDOC 010876: [03:54:32] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 004592: [03:54:32] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010876: [03:54:32] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010876: [03:54:32] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001EE0CA8F8A0 / 0x00000000001603B8 RDOC 004592: [03:54:32] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010876: [03:54:32] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010876: [03:54:32] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 010876: [03:54:32] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010876: [03:54:32] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 010876: [03:54:32] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 010876: [03:54:32] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 010876: [03:54:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146048 bytes to 15332 (10.50 %) RDOC 010876: [03:54:32] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.139282 MB capture section in 0.086029 seconds RDOC 010876: [03:54:32] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010876: [03:54:32] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010876: [03:54:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010876: [03:54:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 010876: [03:54:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 004592: [03:54:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564854 bytes) (time 1683168872) 5531 byte thumbnail RDOC 004592: [03:54:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 004592: [03:54:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004592: [03:54:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004592: [03:54:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004592: [03:54:33] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004592: [03:54:33] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004592: [03:54:33] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004592: [03:54:33] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004592: [03:54:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004592: [03:54:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004592: [03:54:33] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004592: [03:54:33] d3d12_replay.cpp(4638) - Log - Created device. RDOC 004592: [03:54:33] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004592: [03:54:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004592: [03:54:33] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 004592: [03:54:34] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 004592: [03:54:34] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004592: [03:54:34] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004592: [03:54:34] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004592: [03:54:34] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 214.398 ms RDOC 004592: [03:54:34] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004592: [03:54:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008076: [03:54:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008076: [03:54:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008076: [03:54:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008076: [03:54:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008076: [03:54:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12748 RDOC 012748: [03:54:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012748: [03:54:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012748: [03:54:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012748: [03:54:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012748: [03:54:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012748: [03:54:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012748: [03:54:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012748: [03:54:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012748: [03:54:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012748: [03:54:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012748: [03:54:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012748: [03:54:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012748: [03:54:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012748: [03:54:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012748: [03:54:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008076: [03:54:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12748] RDOC 012748: [03:54:34] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012748: [03:54:34] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001EDDE9B0620 RDOC 012748: [03:54:34] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 012748: [03:54:34] core.cpp(2018) - Log - Removing device frame capturer for 0x000001EDDE9B0620 RDOC 012748: [03:54:34] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 012748: [03:54:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012748: [03:54:34] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012748: [03:54:34] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001EDDE9B0620 RDOC 012748: [03:54:34] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008076: [03:54:34] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012748: [03:54:35] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012748: [03:54:35] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001EDDE9B0620 / 0x00000000001703B8 RDOC 008076: [03:54:35] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012748: [03:54:35] d3d12_device.cpp(2326) - Log - Starting capture RDOC 012748: [03:54:35] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 012748: [03:54:35] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 012748: [03:54:35] d3d12_command_queue_wrap.cpp( 941) - Log - Doing GPU readback of mapped memory RDOC 012748: [03:54:35] d3d12_command_queue_wrap.cpp( 979) - Log - Persistent map flush forced for ResourceId::273 (0 -> 196608) RDOC 012748: [03:54:35] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 012748: [03:54:35] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 012748: [03:54:35] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 10 unreferenced RDOC 012748: [03:54:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 429440 bytes to 9710 (2.26 %) RDOC 012748: [03:54:35] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.409546 MB capture section in 0.084464 seconds RDOC 012748: [03:54:35] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012748: [03:54:35] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012748: [03:54:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012748: [03:54:35] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 012748: [03:54:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 008076: [03:54:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558817 bytes) (time 1683168875) 5116 byte thumbnail RDOC 008076: [03:54:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Map_PlacedAlias\capture_frame5.rdc RDOC 008076: [03:54:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008076: [03:54:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008076: [03:54:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008076: [03:54:36] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008076: [03:54:36] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008076: [03:54:36] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008076: [03:54:36] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008076: [03:54:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008076: [03:54:36] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008076: [03:54:36] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008076: [03:54:36] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008076: [03:54:36] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008076: [03:54:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008076: [03:54:36] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008076: [03:54:36] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008076: [03:54:36] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008076: [03:54:36] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008076: [03:54:36] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008076: [03:54:36] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 167.062 ms RDOC 008076: [03:54:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010776: [03:54:36] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010776: [03:54:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010776: [03:54:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010776: [03:54:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010776: [03:54:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5152 RDOC 005152: [03:54:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005152: [03:54:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005152: [03:54:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005152: [03:54:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005152: [03:54:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005152: [03:54:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005152: [03:54:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005152: [03:54:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005152: [03:54:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005152: [03:54:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005152: [03:54:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005152: [03:54:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005152: [03:54:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005152: [03:54:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005152: [03:54:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010776: [03:54:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5152] RDOC 005152: [03:54:37] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005152: [03:54:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019F8BA81740 RDOC 005152: [03:54:37] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005152: [03:54:37] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019F8BA81740 RDOC 005152: [03:54:37] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005152: [03:54:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005152: [03:54:37] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005152: [03:54:37] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019F8BA81740 RDOC 005152: [03:54:37] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 010776: [03:54:37] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005152: [03:54:37] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005152: [03:54:37] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019F8BA81740 / 0x00000000000F03D0 RDOC 010776: [03:54:37] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005152: [03:54:37] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005152: [03:54:37] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 005152: [03:54:37] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005152: [03:54:37] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005152: [03:54:37] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 005152: [03:54:37] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 005152: [03:54:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835072 bytes to 19030 (2.28 %) RDOC 005152: [03:54:37] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.796387 MB capture section in 0.086055 seconds RDOC 005152: [03:54:37] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005152: [03:54:37] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005152: [03:54:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 005152: [03:54:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 005152: [03:54:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 010776: [03:54:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2571284 bytes) (time 1683168877) 8427 byte thumbnail RDOC 010776: [03:54:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 010776: [03:54:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010776: [03:54:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010776: [03:54:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010776: [03:54:38] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010776: [03:54:38] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010776: [03:54:38] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010776: [03:54:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010776: [03:54:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010776: [03:54:38] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010776: [03:54:38] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010776: [03:54:39] d3d12_replay.cpp(4638) - Log - Created device. RDOC 010776: [03:54:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010776: [03:54:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010776: [03:54:39] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 010776: [03:54:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010776: [03:54:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010776: [03:54:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010776: [03:54:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010776: [03:54:39] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 175.622 ms RDOC 010776: [03:54:39] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 010776: [03:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008716: [03:54:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008716: [03:54:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008716: [03:54:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008716: [03:54:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008716: [03:54:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1828 RDOC 001828: [03:54:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 001828: [03:54:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001828: [03:54:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001828: [03:54:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001828: [03:54:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001828: [03:54:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001828: [03:54:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001828: [03:54:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001828: [03:54:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001828: [03:54:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001828: [03:54:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001828: [03:54:39] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001828: [03:54:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001828: [03:54:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001828: [03:54:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008716: [03:54:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1828] RDOC 001828: [03:54:39] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001828: [03:54:39] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001953D780300 RDOC 001828: [03:54:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 001828: [03:54:39] core.cpp(2018) - Log - Removing device frame capturer for 0x000001953D780300 RDOC 001828: [03:54:40] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001828: [03:54:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001828: [03:54:40] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001828: [03:54:40] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001953D780300 RDOC 001828: [03:54:40] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008716: [03:54:40] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001828: [03:54:40] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001828: [03:54:40] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001953D780300 / 0x00000000001003D0 RDOC 008716: [03:54:40] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001828: [03:54:40] d3d12_device.cpp(2326) - Log - Starting capture RDOC 001828: [03:54:40] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 001828: [03:54:40] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 001828: [03:54:40] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 001828: [03:54:40] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 001828: [03:54:40] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 50 referenced resources RDOC 001828: [03:54:40] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 8 unreferenced RDOC 001828: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10429376 bytes to 210027 (2.01 %) RDOC 001828: [03:54:40] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 9.946228 MB capture section in 0.112611 seconds RDOC 001828: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001828: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001828: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 001828: [03:54:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 001828: [03:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 008716: [03:54:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2766194 bytes) (time 1683168880) 10031 byte thumbnail RDOC 008716: [03:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 008716: [03:54:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008716: [03:54:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008716: [03:54:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008716: [03:54:41] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008716: [03:54:41] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008716: [03:54:41] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008716: [03:54:41] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008716: [03:54:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008716: [03:54:41] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008716: [03:54:41] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008716: [03:54:41] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008716: [03:54:41] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008716: [03:54:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008716: [03:54:41] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008716: [03:54:41] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 008716: [03:54:41] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008716: [03:54:42] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008716: [03:54:42] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008716: [03:54:42] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008716: [03:54:42] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 244.848 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 17.442 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.536 ms RDOC 008716: [03:54:42] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 008716: [03:54:42] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 14.322 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.496 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 50.347 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 15.244 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.695 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.863 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 8.581 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.371 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.711 ms RDOC 008716: [03:54:42] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.489 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 9.070 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.910 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.000 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.799 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.679 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 9.173 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.914 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.057 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.873 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 9.829 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.117 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.080 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.962 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 4.485 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 12.056 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.685 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 6.708 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.711 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 49.415 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 16.147 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 6.299 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.336 ms RDOC 008716: [03:54:43] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.788 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.774 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.329 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 6.217 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.912 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.315 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.843 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.557 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.703 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.919 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.068 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 11.246 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.406 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.800 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 3.308 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.846 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.498 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.340 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 4.969 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.222 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.452 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 26.492 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 6.863 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 7.664 ms RDOC 008716: [03:54:44] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.403 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 48.162 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 15.157 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 6.703 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.793 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.188 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 11.803 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.450 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 6.034 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.424 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.200 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 12.341 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 6.041 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.743 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.579 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.361 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 12.686 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.375 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.896 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.287 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.208 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 12.437 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 5.638 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 5.663 ms RDOC 008716: [03:54:45] d3d12_overlay.cpp(1728) - Log - Timer Triangle size - 2.214 ms RDOC 008716: [03:54:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003736: [03:54:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003736: [03:54:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003736: [03:54:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003736: [03:54:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003736: [03:54:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13296 RDOC 013296: [03:54:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013296: [03:54:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013296: [03:54:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013296: [03:54:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013296: [03:54:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013296: [03:54:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013296: [03:54:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013296: [03:54:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013296: [03:54:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013296: [03:54:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013296: [03:54:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013296: [03:54:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013296: [03:54:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013296: [03:54:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013296: [03:54:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003736: [03:54:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13296] RDOC 013296: [03:54:46] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013296: [03:54:46] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023CA51FF960 RDOC 013296: [03:54:46] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 013296: [03:54:46] core.cpp(2018) - Log - Removing device frame capturer for 0x0000023CA51FF960 RDOC 013296: [03:54:46] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 013296: [03:54:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013296: [03:54:46] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 013296: [03:54:46] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000023CA51FF960 RDOC 013296: [03:54:46] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 003736: [03:54:46] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 013296: [03:54:46] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 013296: [03:54:46] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000023CA51FF960 / 0x00000000001103D0 RDOC 003736: [03:54:47] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 013296: [03:54:47] d3d12_device.cpp(2326) - Log - Starting capture RDOC 013296: [03:54:47] resource_manager.h(1441) - Log - Preparing up to 31 potentially dirty resources RDOC 013296: [03:54:47] resource_manager.h(1494) - Log - Prepared 18 dirty resources, postponed 0, skipped 0 RDOC 013296: [03:54:47] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 013296: [03:54:47] resource_manager.h(1506) - Log - Checking 18 resources with initial contents against 32 referenced resources RDOC 013296: [03:54:47] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 4 unreferenced RDOC 013296: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141094016 bytes to 648424 (0.46 %) RDOC 013296: [03:54:47] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 134.557739 MB capture section in 0.122436 seconds RDOC 013296: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 013296: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 013296: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013296: [03:54:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 013296: [03:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 003736: [03:54:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3198491 bytes) (time 1683168887) 6076 byte thumbnail RDOC 003736: [03:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 003736: [03:54:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003736: [03:54:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003736: [03:54:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003736: [03:54:48] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003736: [03:54:48] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003736: [03:54:48] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003736: [03:54:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003736: [03:54:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003736: [03:54:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003736: [03:54:48] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003736: [03:54:48] d3d12_replay.cpp(4638) - Log - Created device. RDOC 003736: [03:54:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003736: [03:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003736: [03:54:48] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 003736: [03:54:48] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 003736: [03:54:48] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003736: [03:54:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 003736: [03:54:48] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 003736: [03:54:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 003736: [03:54:48] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 003736: [03:54:48] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 375.523 ms RDOC 003736: [03:54:48] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 003736: [03:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010656: [03:54:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010656: [03:54:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010656: [03:54:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010656: [03:54:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010656: [03:54:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5824 RDOC 005824: [03:54:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005824: [03:54:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005824: [03:54:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005824: [03:54:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005824: [03:54:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005824: [03:54:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005824: [03:54:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005824: [03:54:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005824: [03:54:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005824: [03:54:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005824: [03:54:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005824: [03:54:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005824: [03:54:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005824: [03:54:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005824: [03:54:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010656: [03:54:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5824] RDOC 005824: [03:54:49] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005824: [03:54:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F8ADB20770 RDOC 005824: [03:54:49] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005824: [03:54:49] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F8ADB20770 RDOC 005824: [03:54:49] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005824: [03:54:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005824: [03:54:49] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005824: [03:54:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F8ADB20770 RDOC 005824: [03:54:49] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 010656: [03:54:49] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005824: [03:54:49] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005824: [03:54:49] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001F8ADB20770 / 0x00000000001203D0 RDOC 005824: [03:54:49] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005824: [03:54:49] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 010656: [03:54:49] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005824: [03:54:49] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 005824: [03:54:49] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005824: [03:54:49] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 13 referenced resources RDOC 005824: [03:54:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 005824: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154816 bytes to 19999 (12.92 %) RDOC 005824: [03:54:49] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.147644 MB capture section in 0.085786 seconds RDOC 005824: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005824: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005824: [03:54:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 005824: [03:54:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 005824: [03:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 010656: [03:54:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2573404 bytes) (time 1683168890) 8902 byte thumbnail RDOC 010656: [03:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 010656: [03:54:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010656: [03:54:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010656: [03:54:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010656: [03:54:51] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010656: [03:54:51] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010656: [03:54:51] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010656: [03:54:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010656: [03:54:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010656: [03:54:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010656: [03:54:51] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010656: [03:54:51] d3d12_replay.cpp(4638) - Log - Created device. RDOC 010656: [03:54:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010656: [03:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010656: [03:54:51] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 010656: [03:54:51] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 010656: [03:54:51] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010656: [03:54:51] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 010656: [03:54:51] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010656: [03:54:51] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 186.808 ms RDOC 010656: [03:54:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001616: [03:54:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 001616: [03:54:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001616: [03:54:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001616: [03:54:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001616: [03:54:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6188 RDOC 006188: [03:54:52] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006188: [03:54:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006188: [03:54:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006188: [03:54:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006188: [03:54:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006188: [03:54:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006188: [03:54:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006188: [03:54:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006188: [03:54:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006188: [03:54:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006188: [03:54:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006188: [03:54:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006188: [03:54:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006188: [03:54:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006188: [03:54:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001616: [03:54:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6188] RDOC 006188: [03:54:52] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006188: [03:54:52] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001AA4F6308A0 RDOC 006188: [03:54:52] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006188: [03:54:52] core.cpp(2018) - Log - Removing device frame capturer for 0x000001AA4F6308A0 RDOC 006188: [03:54:52] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006188: [03:54:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006188: [03:54:52] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006188: [03:54:52] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001AA4F6308A0 RDOC 006188: [03:54:52] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001616: [03:54:52] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006188: [03:54:52] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006188: [03:54:52] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001AA4F6308A0 / 0x00000000001303D0 RDOC 006188: [03:54:52] d3d12_device.cpp(2326) - Log - Starting capture RDOC 006188: [03:54:52] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 001616: [03:54:52] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006188: [03:54:52] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 006188: [03:54:52] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 006188: [03:54:52] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 006188: [03:54:52] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 006188: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8288 (13.95 %) RDOC 006188: [03:54:52] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.099762 seconds RDOC 006188: [03:54:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006188: [03:54:53] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006188: [03:54:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006188: [03:54:53] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 006188: [03:54:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 001616: [03:54:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557395 bytes) (time 1683168893) 5116 byte thumbnail RDOC 001616: [03:54:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 001616: [03:54:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001616: [03:54:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001616: [03:54:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001616: [03:54:54] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001616: [03:54:54] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001616: [03:54:54] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001616: [03:54:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001616: [03:54:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001616: [03:54:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001616: [03:54:54] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001616: [03:54:54] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001616: [03:54:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001616: [03:54:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001616: [03:54:54] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001616: [03:54:54] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001616: [03:54:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001616: [03:54:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001616: [03:54:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001616: [03:54:54] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 180.617 ms RDOC 001616: [03:54:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001916: [03:54:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 001916: [03:54:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001916: [03:54:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001916: [03:54:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001916: [03:54:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11456 RDOC 011456: [03:54:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011456: [03:54:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011456: [03:54:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011456: [03:54:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011456: [03:54:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011456: [03:54:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011456: [03:54:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011456: [03:54:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011456: [03:54:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011456: [03:54:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011456: [03:54:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011456: [03:54:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011456: [03:54:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011456: [03:54:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011456: [03:54:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001916: [03:54:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11456] RDOC 011456: [03:54:55] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011456: [03:54:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019756170330 RDOC 011456: [03:54:55] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011456: [03:54:55] core.cpp(2018) - Log - Removing device frame capturer for 0x0000019756170330 RDOC 011456: [03:54:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011456: [03:54:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011456: [03:54:55] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011456: [03:54:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000019756170330 RDOC 011456: [03:54:55] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001916: [03:54:55] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011456: [03:54:55] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011456: [03:54:55] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000019756170330 / 0x00000000001403D0 RDOC 001916: [03:54:55] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011456: [03:54:55] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011456: [03:54:55] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 011456: [03:54:55] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 011456: [03:54:55] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 011456: [03:54:55] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 011456: [03:54:55] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 11 referenced resources RDOC 011456: [03:54:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 8 unreferenced RDOC 011456: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 96778 (40.40 %) RDOC 011456: [03:54:55] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.085400 seconds RDOC 011456: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011456: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011456: [03:54:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011456: [03:54:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 011456: [03:54:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 001916: [03:54:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2642790 bytes) (time 1683168895) 2526 byte thumbnail RDOC 001916: [03:54:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 001916: [03:54:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001916: [03:54:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001916: [03:54:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001916: [03:54:56] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001916: [03:54:56] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001916: [03:54:56] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001916: [03:54:56] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001916: [03:54:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001916: [03:54:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001916: [03:54:56] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001916: [03:54:56] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001916: [03:54:56] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001916: [03:54:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001916: [03:54:56] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001916: [03:54:57] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 001916: [03:54:57] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001916: [03:54:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001916: [03:54:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001916: [03:54:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001916: [03:54:57] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 215.792 ms RDOC 001916: [03:54:57] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 001916: [03:54:57] dxil_bytecode.cpp(2284) - Warning - Couldn't find pointer type as expected. Adding transient type RDOC 001916: [03:54:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005916: [03:54:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005916: [03:54:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005916: [03:54:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005916: [03:54:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005916: [03:54:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6592 RDOC 006592: [03:54:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006592: [03:54:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006592: [03:54:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006592: [03:54:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006592: [03:54:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006592: [03:54:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006592: [03:54:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006592: [03:54:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006592: [03:54:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006592: [03:54:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006592: [03:54:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006592: [03:54:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006592: [03:54:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006592: [03:54:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006592: [03:54:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005916: [03:54:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6592] RDOC 006592: [03:54:57] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006592: [03:54:57] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025F1CB0FBF0 RDOC 006592: [03:54:57] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006592: [03:54:57] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025F1CB0FBF0 RDOC 006592: [03:54:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006592: [03:54:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006592: [03:54:57] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006592: [03:54:57] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000025F1CB0FBF0 RDOC 006592: [03:54:58] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005916: [03:54:58] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006592: [03:54:58] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006592: [03:54:58] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000025F1CB0FBF0 / 0x00000000001503D0 RDOC 006592: [03:54:58] d3d12_device.cpp(2326) - Log - Starting capture RDOC 006592: [03:54:58] resource_manager.h(1441) - Log - Preparing up to 33 potentially dirty resources RDOC 005916: [03:54:58] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006592: [03:54:58] resource_manager.h(1494) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 006592: [03:54:58] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 006592: [03:54:58] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 19 referenced resources RDOC 006592: [03:54:58] resource_manager.h(1579) - Log - Serialised 11 resources, skipped 9 unreferenced RDOC 006592: [03:54:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4881920 bytes to 60427 (1.24 %) RDOC 006592: [03:54:58] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 4.655762 MB capture section in 0.089796 seconds RDOC 006592: [03:54:58] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006592: [03:54:58] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006592: [03:54:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006592: [03:54:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 006592: [03:54:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 005916: [03:54:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2606443 bytes) (time 1683168898) 2530 byte thumbnail RDOC 005916: [03:54:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 005916: [03:54:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005916: [03:54:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005916: [03:54:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005916: [03:54:59] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005916: [03:54:59] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005916: [03:54:59] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005916: [03:54:59] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005916: [03:54:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005916: [03:54:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005916: [03:54:59] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005916: [03:54:59] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005916: [03:54:59] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005916: [03:54:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005916: [03:54:59] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005916: [03:54:59] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005916: [03:54:59] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005916: [03:54:59] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005916: [03:54:59] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005916: [03:54:59] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 180.404 ms RDOC 005916: [03:54:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005072: [03:54:59] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005072: [03:54:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005072: [03:55:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005072: [03:55:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005072: [03:55:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8684 RDOC 008684: [03:55:00] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008684: [03:55:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008684: [03:55:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008684: [03:55:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008684: [03:55:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008684: [03:55:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008684: [03:55:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008684: [03:55:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008684: [03:55:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008684: [03:55:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008684: [03:55:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008684: [03:55:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008684: [03:55:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008684: [03:55:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008684: [03:55:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005072: [03:55:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8684] RDOC 008684: [03:55:00] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008684: [03:55:00] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001DD4AFB2630 RDOC 008684: [03:55:00] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008684: [03:55:00] core.cpp(2018) - Log - Removing device frame capturer for 0x000001DD4AFB2630 RDOC 008684: [03:55:00] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008684: [03:55:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008684: [03:55:00] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008684: [03:55:00] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001DD4AFB2630 RDOC 008684: [03:55:00] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005072: [03:55:00] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008684: [03:55:00] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008684: [03:55:00] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001DD4AFB2630 / 0x00000000001603D0 RDOC 005072: [03:55:00] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008684: [03:55:00] d3d12_device.cpp(2326) - Log - Starting capture RDOC 008684: [03:55:00] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 008684: [03:55:00] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 008684: [03:55:00] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 008684: [03:55:00] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 008684: [03:55:00] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 9 unreferenced RDOC 008684: [03:55:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988288 bytes to 27897 (2.82 %) RDOC 008684: [03:55:00] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.942505 MB capture section in 0.087967 seconds RDOC 008684: [03:55:00] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008684: [03:55:01] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008684: [03:55:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 008684: [03:55:01] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 008684: [03:55:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 005072: [03:55:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2580383 bytes) (time 1683168901) 8201 byte thumbnail RDOC 005072: [03:55:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 005072: [03:55:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005072: [03:55:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005072: [03:55:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005072: [03:55:02] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005072: [03:55:02] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005072: [03:55:02] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005072: [03:55:02] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005072: [03:55:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005072: [03:55:02] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005072: [03:55:02] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005072: [03:55:02] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005072: [03:55:02] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005072: [03:55:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005072: [03:55:02] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005072: [03:55:02] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005072: [03:55:02] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005072: [03:55:02] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005072: [03:55:02] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005072: [03:55:02] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 188.300 ms RDOC 005072: [03:55:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002080: [03:55:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 002080: [03:55:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002080: [03:55:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002080: [03:55:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002080: [03:55:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11396 RDOC 011396: [03:55:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011396: [03:55:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011396: [03:55:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011396: [03:55:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011396: [03:55:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011396: [03:55:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011396: [03:55:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011396: [03:55:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011396: [03:55:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011396: [03:55:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011396: [03:55:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011396: [03:55:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011396: [03:55:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011396: [03:55:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011396: [03:55:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002080: [03:55:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11396] RDOC 011396: [03:55:03] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011396: [03:55:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002109E6E0490 RDOC 011396: [03:55:03] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011396: [03:55:03] core.cpp(2018) - Log - Removing device frame capturer for 0x000002109E6E0490 RDOC 011396: [03:55:03] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011396: [03:55:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011396: [03:55:03] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011396: [03:55:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002109E6E0490 RDOC 011396: [03:55:03] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002080: [03:55:03] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011396: [03:55:03] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011396: [03:55:03] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002109E6E0490 / 0x00000000001703D0 RDOC 002080: [03:55:03] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011396: [03:55:07] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011396: [03:55:07] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 011396: [03:55:07] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 011396: [03:55:07] d3d12_device.cpp(2456) - Log - Finished capture, Frame 200 RDOC 011396: [03:55:07] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 29 referenced resources RDOC 011396: [03:55:07] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 9 unreferenced RDOC 011396: [03:55:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5851840 bytes to 47892 (0.82 %) RDOC 011396: [03:55:07] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 5.580750 MB capture section in 0.115548 seconds RDOC 011396: [03:55:07] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011396: [03:55:08] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011396: [03:55:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011396: [03:55:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011396: [03:55:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 002080: [03:55:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (2600664 bytes) (time 1683168908) 7788 byte thumbnail RDOC 002080: [03:55:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 002080: [03:55:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002080: [03:55:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002080: [03:55:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002080: [03:55:09] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002080: [03:55:09] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002080: [03:55:09] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002080: [03:55:09] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002080: [03:55:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002080: [03:55:09] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002080: [03:55:09] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002080: [03:55:09] d3d12_replay.cpp(4638) - Log - Created device. RDOC 002080: [03:55:09] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 002080: [03:55:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002080: [03:55:09] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 002080: [03:55:09] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 002080: [03:55:09] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002080: [03:55:09] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 002080: [03:55:09] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 002080: [03:55:09] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::279 from upload to default for efficient replay RDOC 002080: [03:55:09] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 219.516 ms RDOC 002080: [03:55:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009752: [03:55:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009752: [03:55:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009752: [03:55:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009752: [03:55:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009752: [03:55:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5960 RDOC 005960: [03:55:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005960: [03:55:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005960: [03:55:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005960: [03:55:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005960: [03:55:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005960: [03:55:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005960: [03:55:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005960: [03:55:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005960: [03:55:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005960: [03:55:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005960: [03:55:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005960: [03:55:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005960: [03:55:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005960: [03:55:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005960: [03:55:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009752: [03:55:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5960] RDOC 005960: [03:55:10] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005960: [03:55:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001AB82D72080 RDOC 005960: [03:55:10] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005960: [03:55:10] core.cpp(2018) - Log - Removing device frame capturer for 0x000001AB82D72080 RDOC 005960: [03:55:10] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005960: [03:55:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005960: [03:55:10] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005960: [03:55:10] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001AB82D72080 RDOC 005960: [03:55:10] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009752: [03:55:10] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005960: [03:55:10] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005960: [03:55:10] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001AB82D72080 / 0x00000000001803D0 RDOC 005960: [03:55:10] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005960: [03:55:10] resource_manager.h(1441) - Log - Preparing up to 34 potentially dirty resources RDOC 009752: [03:55:10] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005960: [03:55:10] resource_manager.h(1494) - Log - Prepared 21 dirty resources, postponed 0, skipped 0 RDOC 005960: [03:55:10] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005960: [03:55:10] resource_manager.h(1506) - Log - Checking 21 resources with initial contents against 41 referenced resources RDOC 005960: [03:55:10] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 005960: [03:55:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143760832 bytes to 629606 (0.44 %) RDOC 005960: [03:55:10] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 137.101013 MB capture section in 0.128994 seconds RDOC 005960: [03:55:10] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005960: [03:55:10] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005960: [03:55:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 005960: [03:55:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 005960: [03:55:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 009752: [03:55:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3175621 bytes) (time 1683168910) 2529 byte thumbnail RDOC 009752: [03:55:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 009752: [03:55:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009752: [03:55:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009752: [03:55:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009752: [03:55:11] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009752: [03:55:11] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009752: [03:55:11] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009752: [03:55:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009752: [03:55:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009752: [03:55:11] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009752: [03:55:11] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009752: [03:55:11] d3d12_replay.cpp(4638) - Log - Created device. RDOC 009752: [03:55:11] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009752: [03:55:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009752: [03:55:11] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 009752: [03:55:12] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 009752: [03:55:12] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009752: [03:55:12] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 009752: [03:55:12] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 009752: [03:55:12] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 009752: [03:55:12] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 009752: [03:55:12] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::281 from upload to default for efficient replay RDOC 009752: [03:55:12] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 394.150 ms RDOC 009752: [03:55:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011144: [03:55:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011144: [03:55:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011144: [03:55:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011144: [03:55:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011144: [03:55:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8520 RDOC 008520: [03:55:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008520: [03:55:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008520: [03:55:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008520: [03:55:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008520: [03:55:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008520: [03:55:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008520: [03:55:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008520: [03:55:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008520: [03:55:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008520: [03:55:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008520: [03:55:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008520: [03:55:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008520: [03:55:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008520: [03:55:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008520: [03:55:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011144: [03:55:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8520] RDOC 008520: [03:55:13] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008520: [03:55:13] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F13E1D1C60 RDOC 008520: [03:55:13] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008520: [03:55:13] core.cpp(2018) - Log - Removing device frame capturer for 0x000001F13E1D1C60 RDOC 008520: [03:55:13] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008520: [03:55:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008520: [03:55:14] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008520: [03:55:14] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001F13E1D1C60 RDOC 008520: [03:55:14] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011144: [03:55:14] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008520: [03:55:14] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008520: [03:55:14] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001F13E1D1C60 / 0x00000000001903D0 RDOC 011144: [03:55:14] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008520: [03:55:14] d3d12_device.cpp(2326) - Log - Starting capture RDOC 008520: [03:55:14] resource_manager.h(1441) - Log - Preparing up to 42 potentially dirty resources RDOC 008520: [03:55:14] resource_manager.h(1494) - Log - Prepared 29 dirty resources, postponed 0, skipped 0 RDOC 008520: [03:55:14] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 008520: [03:55:14] resource_manager.h(1506) - Log - Checking 29 resources with initial contents against 36 referenced resources RDOC 008520: [03:55:14] resource_manager.h(1579) - Log - Serialised 19 resources, skipped 10 unreferenced RDOC 008520: [03:55:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686080 bytes to 144612 (21.08 %) RDOC 008520: [03:55:14] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.654297 MB capture section in 0.096373 seconds RDOC 008520: [03:55:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008520: [03:55:14] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008520: [03:55:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 008520: [03:55:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008520: [03:55:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011144: [03:55:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2693437 bytes) (time 1683168914) 4931 byte thumbnail RDOC 011144: [03:55:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011144: [03:55:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011144: [03:55:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011144: [03:55:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011144: [03:55:15] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011144: [03:55:15] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011144: [03:55:15] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011144: [03:55:15] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011144: [03:55:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011144: [03:55:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011144: [03:55:15] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011144: [03:55:16] d3d12_replay.cpp(4638) - Log - Created device. RDOC 011144: [03:55:16] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011144: [03:55:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011144: [03:55:16] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 011144: [03:55:16] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 011144: [03:55:16] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011144: [03:55:16] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 011144: [03:55:16] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 011144: [03:55:16] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 344.216 ms RDOC 011144: [03:55:21] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011144: [03:55:21] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011144: [03:55:21] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011144: [03:55:21] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011144: [03:55:21] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011144: [03:55:21] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011144: [03:55:21] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011144: [03:55:21] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:22] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011144: [03:55:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011144: [03:55:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011144: [03:55:28] dxbc_debug.cpp(3600) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011144: [03:55:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011144: [03:55:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011144: [03:55:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011144: [03:55:28] dxbc_debug.cpp(3615) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:28] dxbc_debug.cpp(3390) - Error - Assertion failed: 'data' RDOC 011144: [03:55:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007300: [03:55:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007300: [03:55:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007300: [03:55:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007300: [03:55:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007300: [03:55:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4716 RDOC 004716: [03:55:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 004716: [03:55:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004716: [03:55:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004716: [03:55:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004716: [03:55:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004716: [03:55:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004716: [03:55:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004716: [03:55:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004716: [03:55:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004716: [03:55:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004716: [03:55:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004716: [03:55:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004716: [03:55:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004716: [03:55:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004716: [03:55:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007300: [03:55:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4716] RDOC 004716: [03:55:30] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004716: [03:55:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001A4DEF22650 RDOC 004716: [03:55:30] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 004716: [03:55:30] core.cpp(2018) - Log - Removing device frame capturer for 0x000001A4DEF22650 RDOC 004716: [03:55:30] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 004716: [03:55:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004716: [03:55:30] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004716: [03:55:30] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001A4DEF22650 RDOC 004716: [03:55:30] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007300: [03:55:30] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004716: [03:55:30] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004716: [03:55:30] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001A4DEF22650 / 0x00000000001503C8 RDOC 004716: [03:55:30] d3d12_device.cpp(2326) - Log - Starting capture RDOC 004716: [03:55:30] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007300: [03:55:30] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004716: [03:55:30] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 004716: [03:55:30] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 004716: [03:55:30] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 004716: [03:55:30] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 004716: [03:55:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979520 bytes to 19254 (0.97 %) RDOC 004716: [03:55:30] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 1.887817 MB capture section in 0.086002 seconds RDOC 004716: [03:55:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004716: [03:55:31] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004716: [03:55:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 004716: [03:55:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 004716: [03:55:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 007300: [03:55:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2581819 bytes) (time 1683168931) 9073 byte thumbnail RDOC 007300: [03:55:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 007300: [03:55:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007300: [03:55:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007300: [03:55:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007300: [03:55:32] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007300: [03:55:32] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007300: [03:55:32] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007300: [03:55:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007300: [03:55:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007300: [03:55:32] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007300: [03:55:32] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007300: [03:55:32] d3d12_replay.cpp(4638) - Log - Created device. RDOC 007300: [03:55:32] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007300: [03:55:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007300: [03:55:32] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007300: [03:55:32] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 007300: [03:55:32] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007300: [03:55:32] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007300: [03:55:32] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007300: [03:55:32] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 179.548 ms RDOC 007300: [03:55:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001172: [03:55:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 001172: [03:55:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001172: [03:55:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001172: [03:55:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001172: [03:55:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1048 RDOC 001048: [03:55:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 001048: [03:55:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001048: [03:55:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001048: [03:55:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001048: [03:55:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001048: [03:55:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001048: [03:55:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001048: [03:55:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001048: [03:55:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001048: [03:55:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001048: [03:55:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001048: [03:55:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001048: [03:55:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001048: [03:55:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001048: [03:55:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001172: [03:55:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1048] RDOC 001048: [03:55:33] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001048: [03:55:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002015C8E0A30 RDOC 001048: [03:55:33] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 001048: [03:55:33] core.cpp(2018) - Log - Removing device frame capturer for 0x000002015C8E0A30 RDOC 001048: [03:55:33] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 001048: [03:55:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001048: [03:55:33] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001048: [03:55:33] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002015C8E0A30 RDOC 001048: [03:55:33] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001172: [03:55:33] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001048: [03:55:33] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001048: [03:55:33] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002015C8E0A30 / 0x00000000001603C8 RDOC 001172: [03:55:33] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001048: [03:55:33] d3d12_device.cpp(2326) - Log - Starting capture RDOC 001048: [03:55:33] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 001048: [03:55:33] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 001048: [03:55:33] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 001048: [03:55:33] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 001048: [03:55:33] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 001048: [03:55:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37056 bytes to 7647 (20.64 %) RDOC 001048: [03:55:33] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.035339 MB capture section in 0.082272 seconds RDOC 001048: [03:55:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001048: [03:55:33] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001048: [03:55:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001048: [03:55:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 001048: [03:55:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 001172: [03:55:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556754 bytes) (time 1683168933) 5116 byte thumbnail RDOC 001172: [03:55:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 001172: [03:55:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001172: [03:55:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001172: [03:55:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001172: [03:55:34] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001172: [03:55:34] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001172: [03:55:34] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001172: [03:55:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001172: [03:55:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001172: [03:55:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001172: [03:55:34] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001172: [03:55:34] d3d12_replay.cpp(4638) - Log - Created device. RDOC 001172: [03:55:34] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001172: [03:55:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001172: [03:55:34] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 001172: [03:55:34] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 001172: [03:55:34] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001172: [03:55:34] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 001172: [03:55:34] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 001172: [03:55:34] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 169.625 ms RDOC 001172: [03:55:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004092: [03:55:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004092: [03:55:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004092: [03:55:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004092: [03:55:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004092: [03:55:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6484 RDOC 006484: [03:55:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006484: [03:55:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006484: [03:55:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006484: [03:55:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006484: [03:55:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006484: [03:55:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006484: [03:55:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006484: [03:55:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006484: [03:55:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006484: [03:55:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006484: [03:55:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006484: [03:55:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006484: [03:55:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006484: [03:55:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006484: [03:55:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004092: [03:55:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6484] RDOC 006484: [03:55:35] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006484: [03:55:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000190CA360CC0 RDOC 006484: [03:55:35] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 006484: [03:55:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000190CA360CC0 RDOC 006484: [03:55:35] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 006484: [03:55:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006484: [03:55:35] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 006484: [03:55:35] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000190CA360CC0 RDOC 006484: [03:55:35] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 004092: [03:55:35] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006484: [03:55:35] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006484: [03:55:35] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000190CA360CC0 / 0x00000000001703C8 RDOC 006484: [03:55:36] d3d12_device.cpp(2326) - Log - Starting capture RDOC 006484: [03:55:36] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 004092: [03:55:36] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006484: [03:55:36] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 006484: [03:55:36] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 006484: [03:55:36] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 48 referenced resources RDOC 006484: [03:55:36] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 006484: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136768 bytes to 111632 (3.56 %) RDOC 006484: [03:55:36] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 2.991455 MB capture section in 0.086095 seconds RDOC 006484: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006484: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006484: [03:55:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 006484: [03:55:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 006484: [03:55:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 004092: [03:55:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2657647 bytes) (time 1683168936) 2529 byte thumbnail RDOC 004092: [03:55:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 004092: [03:55:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004092: [03:55:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004092: [03:55:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004092: [03:55:37] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004092: [03:55:37] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004092: [03:55:37] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004092: [03:55:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004092: [03:55:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004092: [03:55:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004092: [03:55:37] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004092: [03:55:37] d3d12_replay.cpp(4638) - Log - Created device. RDOC 004092: [03:55:37] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004092: [03:55:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004092: [03:55:37] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 004092: [03:55:37] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 004092: [03:55:38] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004092: [03:55:38] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004092: [03:55:38] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004092: [03:55:38] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 313.706 ms RDOC 004092: [03:55:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 004212: [03:55:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004212: [03:55:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004212: [03:55:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004212: [03:55:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004212: [03:55:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3904 RDOC 003904: [03:55:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 003904: [03:55:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003904: [03:55:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003904: [03:55:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003904: [03:55:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003904: [03:55:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003904: [03:55:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003904: [03:55:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003904: [03:55:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003904: [03:55:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003904: [03:55:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003904: [03:55:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003904: [03:55:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003904: [03:55:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003904: [03:55:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003904: [03:55:38] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 004212: [03:55:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3904] RDOC 003904: [03:55:38] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001673D6BF688 RDOC 003904: [03:55:38] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003904: [03:55:38] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003904: [03:55:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001673D6CFFD0 RDOC 003904: [03:55:38] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 003904: [03:55:38] core.cpp(2018) - Log - Removing device frame capturer for 0x000001673D6CFFD0 RDOC 003904: [03:55:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003904: [03:55:38] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003904: [03:55:38] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001673D6CFFD0 RDOC 003904: [03:55:38] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 004212: [03:55:38] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003904: [03:55:39] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003904: [03:55:39] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001673D6CFFD0 / 0x00000000001803C8 RDOC 003904: [03:55:39] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003904: [03:55:39] core.cpp(2018) - Log - Removing device frame capturer for 0x000001673D6BF688 RDOC 003904: [03:55:39] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001673D6BF688 RDOC 003904: [03:55:39] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003904: [03:55:39] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003904: [03:55:39] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003904: [03:55:39] d3d12_device.cpp(2326) - Log - Starting capture RDOC 003904: [03:55:39] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 004212: [03:55:39] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003904: [03:55:39] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003904: [03:55:39] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 003904: [03:55:39] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 003904: [03:55:39] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 003904: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190592 bytes to 10282 (5.39 %) RDOC 003904: [03:55:39] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.181763 MB capture section in 0.084533 seconds RDOC 003904: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003904: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003904: [03:55:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 003904: [03:55:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003904: [03:55:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 004212: [03:55:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558416 bytes) (time 1683168939) 4639 byte thumbnail RDOC 004212: [03:55:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 004212: [03:55:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004212: [03:55:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004212: [03:55:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004212: [03:55:40] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004212: [03:55:40] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004212: [03:55:40] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004212: [03:55:40] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004212: [03:55:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004212: [03:55:40] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004212: [03:55:40] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004212: [03:55:40] d3d12_replay.cpp(4638) - Log - Created device. RDOC 004212: [03:55:40] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004212: [03:55:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004212: [03:55:40] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 004212: [03:55:40] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 004212: [03:55:40] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004212: [03:55:40] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 004212: [03:55:40] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 004212: [03:55:40] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 187.675 ms RDOC 004212: [03:55:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005872: [03:55:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005872: [03:55:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005872: [03:55:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005872: [03:55:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005872: [03:55:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8228 RDOC 008228: [03:55:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008228: [03:55:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008228: [03:55:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008228: [03:55:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008228: [03:55:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008228: [03:55:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008228: [03:55:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008228: [03:55:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008228: [03:55:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008228: [03:55:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008228: [03:55:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008228: [03:55:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008228: [03:55:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008228: [03:55:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008228: [03:55:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005872: [03:55:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8228] RDOC 008228: [03:55:41] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008228: [03:55:41] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000012FAE0FF790 RDOC 008228: [03:55:41] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008228: [03:55:41] core.cpp(2018) - Log - Removing device frame capturer for 0x0000012FAE0FF790 RDOC 008228: [03:55:41] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008228: [03:55:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008228: [03:55:41] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008228: [03:55:41] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000012FAE0FF790 RDOC 008228: [03:55:41] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005872: [03:55:41] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008228: [03:55:41] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008228: [03:55:41] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000012FAE0FF790 / 0x00000000001903C8 RDOC 008228: [03:55:41] d3d12_device.cpp(2326) - Log - Starting capture RDOC 008228: [03:55:41] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 005872: [03:55:41] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008228: [03:55:41] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 008228: [03:55:41] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 008228: [03:55:41] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 008228: [03:55:41] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 008228: [03:55:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8236 (13.87 %) RDOC 008228: [03:55:41] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.094000 seconds RDOC 008228: [03:55:41] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008228: [03:55:41] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008228: [03:55:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008228: [03:55:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 008228: [03:55:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 005872: [03:55:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557343 bytes) (time 1683168941) 5116 byte thumbnail RDOC 005872: [03:55:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 005872: [03:55:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005872: [03:55:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005872: [03:55:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005872: [03:55:42] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005872: [03:55:42] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005872: [03:55:42] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005872: [03:55:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005872: [03:55:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005872: [03:55:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005872: [03:55:42] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005872: [03:55:43] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005872: [03:55:43] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005872: [03:55:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005872: [03:55:43] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005872: [03:55:43] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005872: [03:55:43] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005872: [03:55:43] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005872: [03:55:43] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005872: [03:55:43] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 178.024 ms RDOC 005872: [03:55:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 005872: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3666 (6.17 %) RDOC 005872: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005872: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005872: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005872: [03:55:43] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 0.428 ms RDOC 005872: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3666 (6.17 %) RDOC 005872: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005872: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005872: [03:55:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005872: [03:55:43] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 005872: [03:55:43] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 005872: [03:55:43] d3d12_replay.cpp(3542) - Error - Getting texture data for buffer ResourceId::0! RDOC 005872: [03:55:43] dxgi_common.cpp( 306) - Error - Getting byte size of unknown DXGI format RDOC 005872: [03:55:43] d3d12_replay.cpp(3542) - Error - Getting texture data for buffer ResourceId::0! RDOC 005872: [03:55:43] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000265! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000265! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 005872: [03:55:43] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 005872: [03:55:43] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 005872: [03:55:43] d3d12_replay.cpp(3194) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000288! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000288! RDOC 005872: [03:55:43] resource_manager.h(1916) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::303) RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000279! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000279! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000284! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000284! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000288) RDOC 005872: [03:55:43] d3d12_replay.cpp(3185) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 005872: [03:55:43] d3d12_replay.cpp(3535) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 005872: [03:55:43] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 005872: [03:55:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005448: [03:55:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005448: [03:55:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005448: [03:55:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005448: [03:55:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005448: [03:55:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5112 RDOC 005112: [03:55:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005112: [03:55:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005112: [03:55:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005112: [03:55:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005112: [03:55:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005112: [03:55:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005112: [03:55:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005112: [03:55:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005112: [03:55:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005112: [03:55:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005112: [03:55:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005112: [03:55:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005112: [03:55:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005112: [03:55:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005112: [03:55:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005448: [03:55:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5112] RDOC 005112: [03:55:44] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005112: [03:55:44] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000283E055F4B0 RDOC 005112: [03:55:44] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 005112: [03:55:44] core.cpp(2018) - Log - Removing device frame capturer for 0x00000283E055F4B0 RDOC 005112: [03:55:44] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 005112: [03:55:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005112: [03:55:44] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005112: [03:55:44] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000283E055F4B0 RDOC 005112: [03:55:44] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005448: [03:55:44] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005112: [03:55:44] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005112: [03:55:44] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000283E055F4B0 / 0x00000000001A03C8 RDOC 005112: [03:55:44] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000283E055F4B0 / 0x00000000000B00D2 RDOC 005448: [03:55:44] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005112: [03:55:44] d3d12_device.cpp(2326) - Log - Starting capture RDOC 005112: [03:55:44] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 005112: [03:55:44] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 005112: [03:55:44] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 005112: [03:55:44] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 11 referenced resources RDOC 005112: [03:55:44] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 005112: [03:55:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36352 bytes to 7774 (21.39 %) RDOC 005112: [03:55:44] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.034668 MB capture section in 0.093242 seconds RDOC 005112: [03:55:44] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005112: [03:55:44] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005112: [03:55:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 005112: [03:55:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 005112: [03:55:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 005448: [03:55:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558146 bytes) (time 1683168944) 6530 byte thumbnail RDOC 005448: [03:55:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 005448: [03:55:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005448: [03:55:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005448: [03:55:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005448: [03:55:45] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005448: [03:55:45] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005448: [03:55:46] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005448: [03:55:46] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005448: [03:55:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005448: [03:55:46] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005448: [03:55:46] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005448: [03:55:46] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005448: [03:55:46] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005448: [03:55:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005448: [03:55:46] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005448: [03:55:46] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005448: [03:55:46] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005448: [03:55:46] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005448: [03:55:46] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005448: [03:55:46] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 178.633 ms RDOC 005448: [03:55:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008808: [03:55:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008808: [03:55:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008808: [03:55:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008808: [03:55:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008808: [03:55:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11912 RDOC 011912: [03:55:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011912: [03:55:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011912: [03:55:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011912: [03:55:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011912: [03:55:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011912: [03:55:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011912: [03:55:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011912: [03:55:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011912: [03:55:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011912: [03:55:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011912: [03:55:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011912: [03:55:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011912: [03:55:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011912: [03:55:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011912: [03:55:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008808: [03:55:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11912] RDOC 011912: [03:55:47] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011912: [03:55:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000236C8170C40 RDOC 011912: [03:55:47] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 011912: [03:55:47] core.cpp(2018) - Log - Removing device frame capturer for 0x00000236C8170C40 RDOC 011912: [03:55:47] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 011912: [03:55:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011912: [03:55:47] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 011912: [03:55:47] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000236C8170C40 RDOC 011912: [03:55:47] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008808: [03:55:47] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011912: [03:55:47] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011912: [03:55:47] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000236C8170C40 / 0x00000000001B03C8 RDOC 008808: [03:55:47] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011912: [03:55:47] d3d12_device.cpp(2326) - Log - Starting capture RDOC 011912: [03:55:47] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 011912: [03:55:47] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 011912: [03:55:47] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 011912: [03:55:47] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 011912: [03:55:47] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 011912: [03:55:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35648 bytes to 7139 (20.03 %) RDOC 011912: [03:55:47] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.033997 MB capture section in 0.083340 seconds RDOC 011912: [03:55:47] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011912: [03:55:47] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011912: [03:55:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 011912: [03:55:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 011912: [03:55:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008808: [03:55:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557383 bytes) (time 1683168947) 6419 byte thumbnail RDOC 008808: [03:55:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008808: [03:55:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008808: [03:55:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008808: [03:55:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008808: [03:55:48] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008808: [03:55:48] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008808: [03:55:48] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008808: [03:55:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008808: [03:55:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008808: [03:55:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008808: [03:55:48] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008808: [03:55:48] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008808: [03:55:48] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008808: [03:55:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008808: [03:55:48] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008808: [03:55:48] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008808: [03:55:48] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008808: [03:55:48] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008808: [03:55:48] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008808: [03:55:48] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 172.112 ms RDOC 008808: [03:55:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 012172: [03:55:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012172: [03:55:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012172: [03:55:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012172: [03:55:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012172: [03:55:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8828 RDOC 008828: [03:55:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008828: [03:55:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008828: [03:55:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008828: [03:55:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008828: [03:55:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008828: [03:55:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008828: [03:55:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008828: [03:55:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008828: [03:55:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008828: [03:55:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008828: [03:55:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008828: [03:55:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008828: [03:55:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008828: [03:55:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008828: [03:55:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012172: [03:55:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8828] RDOC 008828: [03:55:49] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008828: [03:55:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000236A27A1CE0 RDOC 008828: [03:55:49] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 008828: [03:55:49] core.cpp(2018) - Log - Removing device frame capturer for 0x00000236A27A1CE0 RDOC 008828: [03:55:49] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008828: [03:55:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008828: [03:55:49] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008828: [03:55:49] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x00000236A27A1CE0 RDOC 008828: [03:55:49] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 012172: [03:55:49] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 008828: [03:55:49] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 008828: [03:55:50] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x00000236A27A1CE0 / 0x00000000001C03C8 RDOC 008828: [03:55:50] d3d12_device.cpp(2326) - Log - Starting capture RDOC 008828: [03:55:50] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 012172: [03:55:50] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 008828: [03:55:50] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 008828: [03:55:50] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 008828: [03:55:50] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 008828: [03:55:50] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 008828: [03:55:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15594 (26.34 %) RDOC 008828: [03:55:50] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.084574 seconds RDOC 008828: [03:55:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 008828: [03:55:50] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 008828: [03:55:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 008828: [03:55:50] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008828: [03:55:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012172: [03:55:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564162 bytes) (time 1683168950) 4687 byte thumbnail RDOC 012172: [03:55:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 012172: [03:55:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012172: [03:55:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012172: [03:55:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012172: [03:55:51] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012172: [03:55:51] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 012172: [03:55:51] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 012172: [03:55:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 012172: [03:55:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012172: [03:55:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012172: [03:55:51] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 012172: [03:55:51] d3d12_replay.cpp(4638) - Log - Created device. RDOC 012172: [03:55:51] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012172: [03:55:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012172: [03:55:51] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 012172: [03:55:51] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 012172: [03:55:51] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012172: [03:55:51] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 012172: [03:55:51] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 012172: [03:55:51] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 179.362 ms RDOC 012172: [03:55:51] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 012172: [03:55:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 000636: [03:55:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 000636: [03:55:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000636: [03:55:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000636: [03:55:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000636: [03:55:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10604 RDOC 010604: [03:55:52] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010604: [03:55:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010604: [03:55:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010604: [03:55:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010604: [03:55:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010604: [03:55:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010604: [03:55:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010604: [03:55:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010604: [03:55:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010604: [03:55:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010604: [03:55:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010604: [03:55:52] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010604: [03:55:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010604: [03:55:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010604: [03:55:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000636: [03:55:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10604] RDOC 010604: [03:55:52] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010604: [03:55:52] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FBDE030D80 RDOC 010604: [03:55:52] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 010604: [03:55:52] core.cpp(2018) - Log - Removing device frame capturer for 0x000001FBDE030D80 RDOC 010604: [03:55:52] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 010604: [03:55:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010604: [03:55:52] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 010604: [03:55:52] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000001FBDE030D80 RDOC 010604: [03:55:52] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 000636: [03:55:52] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010604: [03:55:52] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010604: [03:55:52] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000001FBDE030D80 / 0x00000000002203D0 RDOC 010604: [03:55:52] d3d12_device.cpp(2326) - Log - Starting capture RDOC 010604: [03:55:52] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 000636: [03:55:52] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010604: [03:55:52] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010604: [03:55:52] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 010604: [03:55:52] d3d12_device.cpp(2659) - Log - Capture used DXIL RDOC 010604: [03:55:52] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 16 referenced resources RDOC 010604: [03:55:52] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 010604: [03:55:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 127232 bytes to 31752 (24.96 %) RDOC 010604: [03:55:52] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 0.121338 MB capture section in 0.083457 seconds RDOC 010604: [03:55:52] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010604: [03:55:52] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010604: [03:55:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4941 bytes to 4941 (100.00 %) RDOC 010604: [03:55:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 010604: [03:55:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 000636: [03:55:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2582734 bytes) (time 1683168952) 6469 byte thumbnail RDOC 000636: [03:55:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_UAV\capture_frame5.rdc RDOC 000636: [03:55:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000636: [03:55:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000636: [03:55:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000636: [03:55:53] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000636: [03:55:53] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 000636: [03:55:53] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 000636: [03:55:53] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 000636: [03:55:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000636: [03:55:53] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000636: [03:55:53] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 000636: [03:55:54] d3d12_replay.cpp(4638) - Log - Created device. RDOC 000636: [03:55:54] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000636: [03:55:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000636: [03:55:54] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 000636: [03:55:54] d3d12_replay.cpp( 146) - Log - Replaying with DXIL enabled RDOC 000636: [03:55:54] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 000636: [03:55:54] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000636: [03:55:54] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 000636: [03:55:54] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 000636: [03:55:54] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 191.527 ms RDOC 000636: [03:55:54] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 8.925 ms RDOC 000636: [03:55:54] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 3.459 ms RDOC 000636: [03:55:54] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 7.455 ms RDOC 000636: [03:55:54] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 4.059 ms RDOC 000636: [03:55:54] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 000636: [03:55:54] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 20.715 ms RDOC 000636: [03:55:54] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 000636: [03:55:54] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.490 ms RDOC 000636: [03:55:54] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 000636: [03:55:54] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 10.006 ms RDOC 000636: [03:55:54] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 000636: [03:55:54] d3d12_overlay.cpp( 98) - Log - Register space 105202922 wasn't available for use, recompiling shaders RDOC 000636: [03:55:54] d3d12_overlay.cpp(1942) - Log - Timer Quad Overdraw - 27.360 ms RDOC 000636: [03:55:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008896: [03:55:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008896: [03:55:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008896: [03:55:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008896: [03:55:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008896: [03:55:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7132 RDOC 007132: [03:55:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007132: [03:55:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007132: [03:55:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007132: [03:55:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007132: [03:55:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007132: [03:55:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007132: [03:55:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007132: [03:55:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007132: [03:55:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007132: [03:55:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007132: [03:55:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007132: [03:55:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007132: [03:55:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007132: [03:55:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007132: [03:55:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008896: [03:55:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7132] RDOC 007132: [03:55:55] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007132: [03:55:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020E268EFF70 RDOC 007132: [03:55:55] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 007132: [03:55:55] core.cpp(2018) - Log - Removing device frame capturer for 0x0000020E268EFF70 RDOC 007132: [03:55:55] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 007132: [03:55:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007132: [03:55:55] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007132: [03:55:55] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x0000020E268EFF70 RDOC 007132: [03:55:55] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008896: [03:55:55] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007132: [03:55:55] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007132: [03:55:55] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x0000020E268EFF70 / 0x00000000002303D0 RDOC 008896: [03:55:55] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007132: [03:55:55] d3d12_device.cpp(2326) - Log - Starting capture RDOC 007132: [03:55:55] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007132: [03:55:55] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007132: [03:55:55] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 007132: [03:55:55] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 007132: [03:55:55] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 007132: [03:55:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217536 bytes to 140149 (0.46 %) RDOC 007132: [03:55:55] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 28.817688 MB capture section in 0.126691 seconds RDOC 007132: [03:55:55] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007132: [03:55:55] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007132: [03:55:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 007132: [03:55:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 007132: [03:55:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 008896: [03:55:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2688122 bytes) (time 1683168955) 4618 byte thumbnail RDOC 008896: [03:55:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 008896: [03:55:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008896: [03:55:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008896: [03:55:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008896: [03:55:56] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008896: [03:55:56] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008896: [03:55:56] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008896: [03:55:56] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008896: [03:55:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008896: [03:55:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008896: [03:55:56] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008896: [03:55:57] d3d12_replay.cpp(4638) - Log - Created device. RDOC 008896: [03:55:57] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008896: [03:55:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008896: [03:55:57] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 008896: [03:55:57] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 008896: [03:55:57] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008896: [03:55:57] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 008896: [03:55:57] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 008896: [03:55:57] d3d12_device.cpp(3133) - Log - Ignoring return code E_INVALIDARG RDOC 008896: [03:55:57] d3d12_initstate.cpp(1196) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008896: [03:55:57] d3d12_device.cpp(3133) - Log - Ignoring return code E_INVALIDARG RDOC 008896: [03:55:57] d3d12_initstate.cpp(1196) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008896: [03:55:57] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 224.358 ms RDOC 008896: [03:55:57] d3d12_device.cpp(3133) - Log - Ignoring return code E_INVALIDARG RDOC 008896: [03:55:57] d3d12_initstate.cpp(1196) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 008896: [03:55:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 002984: [03:55:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 002984: [03:55:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002984: [03:55:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002984: [03:55:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002984: [03:55:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11948 RDOC 011948: [03:55:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011948: [03:55:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011948: [03:55:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011948: [03:55:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011948: [03:55:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011948: [03:55:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011948: [03:55:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011948: [03:55:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011948: [03:55:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011948: [03:55:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011948: [03:55:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011948: [03:55:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011948: [03:55:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011948: [03:55:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011948: [03:55:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011948: [03:55:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002984: [03:55:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11948] RDOC 011948: [03:55:57] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011948: [03:55:57] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DC791F6D30 RDOC 011948: [03:55:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011948: [03:55:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011948: [03:55:57] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011948: [03:55:57] gl_driver.cpp(1116) - Log - Deleting shader group 000001DC791F6D30 RDOC 011948: [03:55:57] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011948: [03:55:57] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DC791F6AB0 RDOC 011948: [03:55:57] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011948: [03:55:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011948: [03:55:57] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011948: [03:55:57] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011948: [03:55:57] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011948: [03:55:58] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002403D0 RDOC 002984: [03:55:58] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002984: [03:55:58] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011948: [03:55:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 011948: [03:55:58] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011948: [03:55:58] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011948: [03:55:58] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 011948: [03:55:58] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 011948: [03:55:58] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011948: [03:55:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55936 bytes to 5528 (9.88 %) RDOC 011948: [03:55:58] gl_driver.cpp(2443) - Log - Captured GL frame with 0.053345 MB capture section in 0.091402 seconds RDOC 011948: [03:55:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011948: [03:55:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 011948: [03:55:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 002984: [03:55:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (15278 bytes) (time 1683168958) 5116 byte thumbnail RDOC 002984: [03:55:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 002984: [03:55:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002984: [03:55:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002984: [03:55:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002984: [03:55:59] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002984: [03:55:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002984: [03:55:59] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002984: [03:55:59] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002984: [03:55:59] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002984: [03:55:59] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002984: [03:55:59] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002984: [03:55:59] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002984: [03:55:59] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 002984: [03:55:59] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 002984: [03:55:59] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002984: [03:55:59] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 002984: [03:56:01] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 002984: [03:56:01] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 002984: [03:56:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002984: [03:56:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002984: [03:56:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002984: [03:56:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002984: [03:56:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002984: [03:56:02] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 138.716 ms RDOC 002984: [03:56:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007808: [03:56:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007808: [03:56:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007808: [03:56:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007808: [03:56:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007808: [03:56:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12804 RDOC 012804: [03:56:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012804: [03:56:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012804: [03:56:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012804: [03:56:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012804: [03:56:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012804: [03:56:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012804: [03:56:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012804: [03:56:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012804: [03:56:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012804: [03:56:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012804: [03:56:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012804: [03:56:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012804: [03:56:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012804: [03:56:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012804: [03:56:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007808: [03:56:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12804] RDOC 012804: [03:56:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012804: [03:56:02] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012804: [03:56:02] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017FB9E8A380 RDOC 012804: [03:56:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012804: [03:56:02] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012804: [03:56:03] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012804: [03:56:03] gl_driver.cpp(1116) - Log - Deleting shader group 0000017FB9E8A380 RDOC 012804: [03:56:03] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012804: [03:56:03] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017FB9E8A000 RDOC 012804: [03:56:03] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012804: [03:56:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012804: [03:56:03] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012804: [03:56:03] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012804: [03:56:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007808: [03:56:06] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012804: [03:56:06] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000320398 RDOC 007808: [03:56:06] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012804: [03:56:06] gl_driver.cpp(2223) - Log - Starting capture RDOC 012804: [03:56:06] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012804: [03:56:06] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012804: [03:56:06] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012804: [03:56:07] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 131077 referenced resources RDOC 012804: [03:56:07] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012804: [03:56:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10786694 (21.42 %) RDOC 012804: [03:56:07] gl_driver.cpp(2443) - Log - Captured GL frame with 48.026306 MB capture section in 0.605250 seconds RDOC 012804: [03:56:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012804: [03:56:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 012804: [03:56:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007808: [03:56:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (10796444 bytes) (time 1683168967) 5116 byte thumbnail RDOC 007808: [03:56:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007808: [03:56:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007808: [03:56:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007808: [03:56:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007808: [03:56:08] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007808: [03:56:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007808: [03:56:08] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007808: [03:56:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007808: [03:56:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007808: [03:56:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007808: [03:56:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007808: [03:56:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007808: [03:56:08] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007808: [03:56:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007808: [03:56:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007808: [03:56:08] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007808: [03:56:08] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007808: [03:56:08] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007808: [03:56:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007808: [03:56:13] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007808: [03:56:13] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007808: [03:56:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007808: [03:56:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007808: [03:56:14] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 5504.424 ms RDOC 007808: [03:56:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 007808: [03:56:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3240382 (6.43 %) RDOC 007808: [03:56:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007808: [03:56:15] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 764.295 ms RDOC 007808: [03:56:24] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 007808: [03:56:24] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 007808: [03:56:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3240382 (6.43 %) RDOC 007808: [03:56:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007808: [03:56:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003120: [03:56:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003120: [03:56:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003120: [03:56:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003120: [03:56:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003120: [03:56:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7656 RDOC 007656: [03:56:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007656: [03:56:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007656: [03:56:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007656: [03:56:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007656: [03:56:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007656: [03:56:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007656: [03:56:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007656: [03:56:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007656: [03:56:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007656: [03:56:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007656: [03:56:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007656: [03:56:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007656: [03:56:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007656: [03:56:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007656: [03:56:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007656: [03:56:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003120: [03:56:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7656] RDOC 007656: [03:56:25] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007656: [03:56:25] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EE2A0243B0 RDOC 007656: [03:56:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007656: [03:56:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007656: [03:56:25] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007656: [03:56:25] gl_driver.cpp(1116) - Log - Deleting shader group 000001EE2A0243B0 RDOC 007656: [03:56:25] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007656: [03:56:25] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EE2A023C30 RDOC 007656: [03:56:25] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007656: [03:56:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007656: [03:56:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007656: [03:56:25] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007656: [03:56:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007656: [03:56:25] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002403C8 RDOC 003120: [03:56:25] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003120: [03:56:25] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007656: [03:56:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 007656: [03:56:25] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 007656: [03:56:25] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007656: [03:56:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007656: [03:56:25] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 10 referenced resources RDOC 007656: [03:56:25] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007656: [03:56:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 18169 (0.93 %) RDOC 007656: [03:56:25] gl_driver.cpp(2443) - Log - Captured GL frame with 1.861023 MB capture section in 0.036791 seconds RDOC 007656: [03:56:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 007656: [03:56:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 007656: [03:56:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 003120: [03:56:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28149 bytes) (time 1683168985) 5476 byte thumbnail RDOC 003120: [03:56:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 003120: [03:56:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003120: [03:56:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003120: [03:56:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003120: [03:56:27] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003120: [03:56:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003120: [03:56:27] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003120: [03:56:27] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003120: [03:56:27] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003120: [03:56:27] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003120: [03:56:27] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003120: [03:56:27] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003120: [03:56:27] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003120: [03:56:27] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003120: [03:56:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003120: [03:56:27] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003120: [03:56:27] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003120: [03:56:27] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003120: [03:56:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003120: [03:56:27] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 196.576 ms RDOC 003120: [03:56:27] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003120: [03:56:27] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 003120: [03:56:27] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003120: [03:56:27] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003120: [03:56:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006928: [03:56:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006928: [03:56:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006928: [03:56:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006928: [03:56:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006928: [03:56:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12756 RDOC 012756: [03:56:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012756: [03:56:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012756: [03:56:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012756: [03:56:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012756: [03:56:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012756: [03:56:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012756: [03:56:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012756: [03:56:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012756: [03:56:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012756: [03:56:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012756: [03:56:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012756: [03:56:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012756: [03:56:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012756: [03:56:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012756: [03:56:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006928: [03:56:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12756] RDOC 012756: [03:56:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012756: [03:56:28] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012756: [03:56:28] gl_driver.cpp(1217) - Log - Created new sharegroup 0000018636E17B00 RDOC 012756: [03:56:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012756: [03:56:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012756: [03:56:28] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012756: [03:56:28] gl_driver.cpp(1116) - Log - Deleting shader group 0000018636E17B00 RDOC 012756: [03:56:28] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012756: [03:56:28] gl_driver.cpp(1217) - Log - Created new sharegroup 0000018636E17E80 RDOC 012756: [03:56:28] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012756: [03:56:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012756: [03:56:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012756: [03:56:28] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012756: [03:56:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012756: [03:56:28] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002B036C RDOC 006928: [03:56:28] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006928: [03:56:28] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012756: [03:56:28] gl_driver.cpp(2223) - Log - Starting capture RDOC 012756: [03:56:28] resource_manager.h(1441) - Log - Preparing up to 20 potentially dirty resources RDOC 012756: [03:56:28] resource_manager.h(1494) - Log - Prepared 16 dirty resources, postponed 4, skipped 0 RDOC 012756: [03:56:28] resource_manager.h(1124) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 012756: [03:56:28] resource_manager.h(1124) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 012756: [03:56:28] resource_manager.h(1124) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 012756: [03:56:28] resource_manager.h(1124) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 012756: [03:56:28] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012756: [03:56:28] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 012756: [03:56:28] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 2 unreferenced RDOC 012756: [03:56:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11190 (15.88 %) RDOC 012756: [03:56:28] gl_driver.cpp(2443) - Log - Captured GL frame with 0.067200 MB capture section in 0.188460 seconds RDOC 012756: [03:56:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 012756: [03:56:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 012756: [03:56:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 006928: [03:56:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28086 bytes) (time 1683168988) 12678 byte thumbnail RDOC 006928: [03:56:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 006928: [03:56:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006928: [03:56:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006928: [03:56:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006928: [03:56:29] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006928: [03:56:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006928: [03:56:29] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006928: [03:56:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006928: [03:56:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006928: [03:56:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006928: [03:56:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006928: [03:56:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006928: [03:56:29] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006928: [03:56:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006928: [03:56:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006928: [03:56:30] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006928: [03:56:30] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006928: [03:56:30] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006928: [03:56:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006928: [03:56:30] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 286.967 ms RDOC 006928: [03:56:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 006928: [03:56:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011296: [03:56:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011296: [03:56:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011296: [03:56:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011296: [03:56:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011296: [03:56:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10608 RDOC 010608: [03:56:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010608: [03:56:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010608: [03:56:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010608: [03:56:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010608: [03:56:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010608: [03:56:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010608: [03:56:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010608: [03:56:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010608: [03:56:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010608: [03:56:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010608: [03:56:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010608: [03:56:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010608: [03:56:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010608: [03:56:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010608: [03:56:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010608: [03:56:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011296: [03:56:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10608] RDOC 010608: [03:56:32] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010608: [03:56:32] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028AAD2C1B90 RDOC 010608: [03:56:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010608: [03:56:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010608: [03:56:32] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010608: [03:56:32] gl_driver.cpp(1116) - Log - Deleting shader group 0000028AAD2C1B90 RDOC 010608: [03:56:32] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010608: [03:56:32] gl_driver.cpp(1217) - Log - Created new sharegroup 0000028AAD2C1D10 RDOC 010608: [03:56:32] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010608: [03:56:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010608: [03:56:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010608: [03:56:32] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010608: [03:56:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010608: [03:56:32] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000390398 RDOC 011296: [03:56:32] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010608: [03:56:32] gl_driver.cpp(2223) - Log - Starting capture RDOC 010608: [03:56:32] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 011296: [03:56:32] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010608: [03:56:32] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010608: [03:56:32] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010608: [03:56:32] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 010608: [03:56:32] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010608: [03:56:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 40062 (2.02 %) RDOC 010608: [03:56:32] gl_driver.cpp(2443) - Log - Captured GL frame with 1.892517 MB capture section in 0.043800 seconds RDOC 010608: [03:56:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 010608: [03:56:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 010608: [03:56:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 011296: [03:56:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49680 bytes) (time 1683168992) 4975 byte thumbnail RDOC 011296: [03:56:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 011296: [03:56:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011296: [03:56:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011296: [03:56:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011296: [03:56:33] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011296: [03:56:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011296: [03:56:33] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011296: [03:56:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011296: [03:56:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011296: [03:56:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011296: [03:56:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011296: [03:56:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011296: [03:56:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011296: [03:56:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011296: [03:56:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011296: [03:56:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011296: [03:56:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011296: [03:56:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011296: [03:56:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011296: [03:56:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011296: [03:56:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011296: [03:56:34] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011296: [03:56:34] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011296: [03:56:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 178.611 ms RDOC 011296: [03:56:34] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].b RDOC 011296: [03:56:34] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[0].a RDOC 011296: [03:56:34] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[1].a RDOC 011296: [03:56:34] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[2].a RDOC 011296: [03:56:34] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[0].c[3].a RDOC 011296: [03:56:34] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[0].a RDOC 011296: [03:56:34] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[1].a RDOC 011296: [03:56:34] gl_replay.cpp(2189) - Warning - Can't find program resource index for G[1].c[2].a RDOC 011296: [03:56:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004488: [03:56:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004488: [03:56:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004488: [03:56:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004488: [03:56:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004488: [03:56:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7568 RDOC 007568: [03:56:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007568: [03:56:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007568: [03:56:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007568: [03:56:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007568: [03:56:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007568: [03:56:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007568: [03:56:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007568: [03:56:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007568: [03:56:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007568: [03:56:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007568: [03:56:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007568: [03:56:34] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007568: [03:56:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007568: [03:56:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007568: [03:56:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007568: [03:56:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004488: [03:56:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7568] RDOC 007568: [03:56:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007568: [03:56:34] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B848171F30 RDOC 007568: [03:56:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007568: [03:56:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007568: [03:56:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007568: [03:56:34] gl_driver.cpp(1116) - Log - Deleting shader group 000001B848171F30 RDOC 007568: [03:56:34] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007568: [03:56:34] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B8481729B0 RDOC 007568: [03:56:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007568: [03:56:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007568: [03:56:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007568: [03:56:34] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007568: [03:56:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007568: [03:56:35] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005503A8 RDOC 004488: [03:56:35] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004488: [03:56:35] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007568: [03:56:35] gl_driver.cpp(2223) - Log - Starting capture RDOC 007568: [03:56:35] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007568: [03:56:35] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007568: [03:56:35] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007568: [03:56:35] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 007568: [03:56:35] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007568: [03:56:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3299 (11.09 %) RDOC 007568: [03:56:35] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.031052 seconds RDOC 007568: [03:56:35] rdcfile.cpp(1261) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4882 bytes to 4882 (100.00 %) RDOC 007568: [03:56:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007568: [03:56:35] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 007568: [03:56:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004488: [03:56:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (18000 bytes) (time 1683168995) 5116 byte thumbnail RDOC 004488: [03:56:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004488: [03:56:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004488: [03:56:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004488: [03:56:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004488: [03:56:36] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004488: [03:56:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004488: [03:56:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004488: [03:56:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004488: [03:56:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004488: [03:56:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004488: [03:56:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004488: [03:56:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004488: [03:56:36] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004488: [03:56:36] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004488: [03:56:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004488: [03:56:36] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004488: [03:56:37] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004488: [03:56:37] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004488: [03:56:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004488: [03:56:37] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004488: [03:56:37] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004488: [03:56:37] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004488: [03:56:37] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004488: [03:56:37] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 93.758 ms RDOC 004488: [03:56:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004488: [03:56:37] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 004488: [03:56:39] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntdll.pdb RDOC 004488: [03:56:40] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernel32.pdb RDOC 004488: [03:56:43] win32_callstack.cpp(1019) - Log - Loaded Symbols for kernelbase.pdb RDOC 004488: [03:56:45] win32_callstack.cpp(1019) - Log - Loaded Symbols for user32.pdb RDOC 004488: [03:56:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for win32u.pdb RDOC 004488: [03:56:47] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32.pdb RDOC 004488: [03:56:48] win32_callstack.cpp(1019) - Log - Loaded Symbols for gdi32full.pdb RDOC 004488: [03:56:50] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcp_win.pdb RDOC 004488: [03:56:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for ucrtbase.pdb RDOC 004488: [03:56:55] win32_callstack.cpp(1019) - Log - Loaded Symbols for shell32.pdb RDOC 004488: [03:56:56] win32_callstack.cpp(1019) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 004488: [03:56:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for msimg32.pdb RDOC 004488: [03:56:58] win32_callstack.cpp(1019) - Log - Loaded Symbols for shcore.pdb RDOC 004488: [03:56:59] win32_callstack.cpp(1019) - Log - Loaded Symbols for msvcrt.pdb RDOC 004488: [03:57:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for rpcrt4.pdb RDOC 004488: [03:57:17] win32_callstack.cpp(1019) - Log - Loaded Symbols for combase.pdb RDOC 004488: [03:57:18] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 004488: [03:57:27] win32_callstack.cpp(1019) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 004488: [03:57:28] win32_callstack.cpp(1019) - Log - Loaded Symbols for sechost.pdb RDOC 004488: [03:57:29] win32_callstack.cpp(1019) - Log - Loaded Symbols for advapi32.pdb RDOC 004488: [03:57:30] win32_callstack.cpp(1019) - Log - Loaded Symbols for profapi.pdb RDOC 004488: [03:57:31] win32_callstack.cpp(1019) - Log - Loaded Symbols for powrprof.pdb RDOC 004488: [03:57:32] win32_callstack.cpp(1019) - Log - Loaded Symbols for UMPDC.pdb RDOC 004488: [03:57:32] win32_callstack.cpp(1019) - Log - Loaded Symbols for shlwapi.pdb RDOC 004488: [03:57:33] win32_callstack.cpp(1019) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 004488: [03:57:34] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptsp.pdb RDOC 004488: [03:57:40] win32_callstack.cpp(1019) - Log - Loaded Symbols for ole32.pdb RDOC 004488: [03:57:41] win32_callstack.cpp(1019) - Log - Loaded Symbols for oleaut32.pdb RDOC 004488: [03:57:42] win32_callstack.cpp(1019) - Log - Loaded Symbols for imm32.pdb RDOC 004488: [03:57:42] win32_callstack.cpp(1019) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 004488: [03:57:43] win32_callstack.cpp(1019) - Log - Loaded Symbols for ws2_32.pdb RDOC 004488: [03:57:45] win32_callstack.cpp(1019) - Log - Loaded Symbols for setupapi.pdb RDOC 004488: [03:57:45] win32_callstack.cpp(1019) - Log - Loaded Symbols for bcrypt.pdb RDOC 004488: [03:57:46] win32_callstack.cpp(1019) - Log - Loaded Symbols for comdlg32.pdb RDOC 004488: [03:57:47] win32_callstack.cpp(1019) - Log - Loaded Symbols for comctl32v582.pdb RDOC 004488: [03:57:51] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 004488: [03:57:52] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 004488: [03:57:53] win32_callstack.cpp(1019) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 004488: [03:57:53] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 004488: [03:57:54] win32_callstack.cpp(1019) - Log - Loaded Symbols for symsrv.pdb RDOC 004488: [03:57:55] win32_callstack.cpp(1019) - Log - Loaded Symbols for mswsock.pdb RDOC 004488: [03:57:57] win32_callstack.cpp(1019) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 004488: [03:57:58] win32_callstack.cpp(1019) - Log - Loaded Symbols for opengl32.pdb RDOC 004488: [03:57:59] win32_callstack.cpp(1019) - Log - Loaded Symbols for glu32.pdb RDOC 004488: [03:58:00] win32_callstack.cpp(1019) - Log - Loaded Symbols for DXCore.pdb RDOC 004488: [03:58:01] win32_callstack.cpp(1019) - Log - Loaded Symbols for UxTheme.pdb RDOC 004488: [03:58:03] win32_callstack.cpp(1019) - Log - Loaded Symbols for msctf.pdb RDOC 004488: [03:58:04] win32_callstack.cpp(1019) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 004488: [03:58:06] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 004488: [03:58:07] win32_callstack.cpp(1019) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 004488: [03:58:08] win32_callstack.cpp(1019) - Log - Loaded Symbols for ntmarta.pdb RDOC 004488: [03:58:13] win32_callstack.cpp(1019) - Log - Loaded Symbols for WinTypes.pdb RDOC 004488: [03:58:14] win32_callstack.cpp(1019) - Log - Loaded Symbols for iertutil.pdb RDOC 004488: [03:58:15] win32_callstack.cpp( 992) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 004488: [03:58:15] win32_callstack.cpp(1019) - Log - Loaded Symbols for wtsapi32.pdb RDOC 004488: [03:58:16] win32_callstack.cpp(1019) - Log - Loaded Symbols for version.pdb RDOC 004488: [03:58:16] win32_callstack.cpp(1019) - Log - Loaded Symbols for msasn1.pdb RDOC 004488: [03:58:17] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptnet.pdb RDOC 004488: [03:58:17] win32_callstack.cpp(1019) - Log - Loaded Symbols for crypt32.pdb RDOC 004488: [03:58:18] win32_callstack.cpp(1019) - Log - Loaded Symbols for drvstore.pdb RDOC 004488: [03:58:19] win32_callstack.cpp(1019) - Log - Loaded Symbols for devobj.pdb RDOC 004488: [03:58:19] win32_callstack.cpp(1019) - Log - Loaded Symbols for WLDP.pdb RDOC 004488: [03:58:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for wintrust.pdb RDOC 004488: [03:58:21] win32_callstack.cpp(1019) - Log - Loaded Symbols for cryptbase.pdb RDOC 004488: [03:58:22] win32_callstack.cpp(1019) - Log - Loaded Symbols for dwmapi.pdb RDOC 004488: [03:58:24] win32_callstack.cpp(1019) - Log - Loaded Symbols for winsta.pdb RDOC 004488: [03:58:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012492: [03:58:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012492: [03:58:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012492: [03:58:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012492: [03:58:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012492: [03:58:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5232 RDOC 005232: [03:58:24] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005232: [03:58:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005232: [03:58:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005232: [03:58:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005232: [03:58:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005232: [03:58:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005232: [03:58:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005232: [03:58:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005232: [03:58:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005232: [03:58:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005232: [03:58:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005232: [03:58:24] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005232: [03:58:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005232: [03:58:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005232: [03:58:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005232: [03:58:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012492: [03:58:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5232] RDOC 005232: [03:58:25] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005232: [03:58:25] gl_driver.cpp(1217) - Log - Created new sharegroup 00000251F7B85F30 RDOC 005232: [03:58:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005232: [03:58:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005232: [03:58:25] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005232: [03:58:25] gl_driver.cpp(1116) - Log - Deleting shader group 00000251F7B85F30 RDOC 005232: [03:58:25] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005232: [03:58:25] gl_driver.cpp(1217) - Log - Created new sharegroup 00000251F7B85CB0 RDOC 005232: [03:58:25] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005232: [03:58:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005232: [03:58:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005232: [03:58:25] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005232: [03:58:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005232: [03:58:25] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004B0366 RDOC 012492: [03:58:25] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005232: [03:58:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 005232: [03:58:25] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005232: [03:58:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012492: [03:58:25] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005232: [03:58:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005232: [03:58:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 005232: [03:58:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005232: [03:58:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3439 (11.27 %) RDOC 005232: [03:58:25] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.029676 seconds RDOC 005232: [03:58:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005232: [03:58:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 005232: [03:58:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 012492: [03:58:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13189 bytes) (time 1683169105) 5116 byte thumbnail RDOC 012492: [03:58:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 012492: [03:58:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012492: [03:58:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012492: [03:58:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012492: [03:58:26] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012492: [03:58:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012492: [03:58:26] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012492: [03:58:26] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012492: [03:58:26] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012492: [03:58:26] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012492: [03:58:26] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012492: [03:58:26] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012492: [03:58:26] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012492: [03:58:26] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012492: [03:58:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012492: [03:58:26] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012492: [03:58:26] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012492: [03:58:26] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012492: [03:58:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012492: [03:58:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012492: [03:58:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012492: [03:58:26] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012492: [03:58:26] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012492: [03:58:26] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 117.193 ms RDOC 012492: [03:58:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011828: [03:58:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011828: [03:58:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011828: [03:58:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011828: [03:58:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011828: [03:58:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9972 RDOC 009972: [03:58:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009972: [03:58:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009972: [03:58:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009972: [03:58:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009972: [03:58:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009972: [03:58:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009972: [03:58:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009972: [03:58:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009972: [03:58:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009972: [03:58:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009972: [03:58:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009972: [03:58:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009972: [03:58:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009972: [03:58:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009972: [03:58:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011828: [03:58:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9972] RDOC 009972: [03:58:27] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009972: [03:58:27] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001EF622503B8 RDOC 009972: [03:58:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009972: [03:58:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009972: [03:58:27] core.cpp(2018) - Log - Removing device frame capturer for 0x000001EF622503B8 RDOC 009972: [03:58:27] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009972: [03:58:27] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001EF622503B8 RDOC 009972: [03:58:27] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009972: [03:58:27] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009972: [03:58:27] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009972: [03:58:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009972: [03:58:27] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009972: [03:58:27] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EF6ACC87C0 RDOC 009972: [03:58:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009972: [03:58:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009972: [03:58:27] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009972: [03:58:27] gl_driver.cpp(1116) - Log - Deleting shader group 000001EF6ACC87C0 RDOC 009972: [03:58:27] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009972: [03:58:27] gl_driver.cpp(1217) - Log - Created new sharegroup 000001EF6ACC7E00 RDOC 009972: [03:58:27] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009972: [03:58:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009972: [03:58:27] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009972: [03:58:27] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009972: [03:58:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009972: [03:58:27] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005903A8 RDOC 011828: [03:58:27] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011828: [03:58:27] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011828: [03:58:27] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009972: [03:58:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 009972: [03:58:27] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 009972: [03:58:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 009972: [03:58:28] gl_driver.cpp(2294) - Log - Finished capture, Frame 4 RDOC 009972: [03:58:28] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 009972: [03:58:28] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 009972: [03:58:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65726 (0.52 %) RDOC 009972: [03:58:28] gl_driver.cpp(2443) - Log - Captured GL frame with 12.032593 MB capture section in 0.081265 seconds RDOC 009972: [03:58:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 009972: [03:58:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 009972: [03:58:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 011828: [03:58:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4) (88413 bytes) (time 1683169108) 18309 byte thumbnail RDOC 011828: [03:58:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 011828: [03:58:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011828: [03:58:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011828: [03:58:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011828: [03:58:29] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011828: [03:58:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011828: [03:58:29] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011828: [03:58:29] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011828: [03:58:29] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011828: [03:58:29] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011828: [03:58:29] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011828: [03:58:29] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011828: [03:58:29] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011828: [03:58:29] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011828: [03:58:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011828: [03:58:29] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011828: [03:58:29] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011828: [03:58:29] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011828: [03:58:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011828: [03:58:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011828: [03:58:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011828: [03:58:29] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011828: [03:58:29] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011828: [03:58:29] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 147.585 ms RDOC 011828: [03:58:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012012: [03:58:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012012: [03:58:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012012: [03:58:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012012: [03:58:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012012: [03:58:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 252 RDOC 000252: [03:58:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 000252: [03:58:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000252: [03:58:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000252: [03:58:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000252: [03:58:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000252: [03:58:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000252: [03:58:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000252: [03:58:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000252: [03:58:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000252: [03:58:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000252: [03:58:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000252: [03:58:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000252: [03:58:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000252: [03:58:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000252: [03:58:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000252: [03:58:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012012: [03:58:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [252] RDOC 000252: [03:58:30] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000252: [03:58:30] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021516EB3FB0 RDOC 000252: [03:58:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000252: [03:58:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000252: [03:58:30] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000252: [03:58:30] gl_driver.cpp(1116) - Log - Deleting shader group 0000021516EB3FB0 RDOC 000252: [03:58:30] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000252: [03:58:30] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021516EB4470 RDOC 000252: [03:58:30] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000252: [03:58:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000252: [03:58:30] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000252: [03:58:30] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 000252: [03:58:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000252: [03:58:30] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000036036C RDOC 012012: [03:58:30] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000252: [03:58:30] gl_driver.cpp(2223) - Log - Starting capture RDOC 000252: [03:58:30] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 000252: [03:58:30] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012012: [03:58:30] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000252: [03:58:30] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 000252: [03:58:30] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 000252: [03:58:30] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000252: [03:58:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28160 bytes to 3224 (11.45 %) RDOC 000252: [03:58:30] gl_driver.cpp(2443) - Log - Captured GL frame with 0.026855 MB capture section in 0.038812 seconds RDOC 000252: [03:58:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 000252: [03:58:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 000252: [03:58:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 012012: [03:58:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12963 bytes) (time 1683169110) 5270 byte thumbnail RDOC 012012: [03:58:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 012012: [03:58:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012012: [03:58:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012012: [03:58:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012012: [03:58:31] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012012: [03:58:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012012: [03:58:31] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012012: [03:58:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012012: [03:58:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012012: [03:58:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012012: [03:58:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012012: [03:58:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012012: [03:58:31] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012012: [03:58:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012012: [03:58:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012012: [03:58:31] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012012: [03:58:32] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012012: [03:58:32] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012012: [03:58:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012012: [03:58:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012012: [03:58:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012012: [03:58:32] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012012: [03:58:32] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012012: [03:58:32] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 169.938 ms RDOC 012012: [03:58:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012924: [03:58:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012924: [03:58:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012924: [03:58:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012924: [03:58:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012924: [03:58:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9984 RDOC 009984: [03:58:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009984: [03:58:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009984: [03:58:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009984: [03:58:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009984: [03:58:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009984: [03:58:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009984: [03:58:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009984: [03:58:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009984: [03:58:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009984: [03:58:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009984: [03:58:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009984: [03:58:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009984: [03:58:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009984: [03:58:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009984: [03:58:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012924: [03:58:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9984] RDOC 009984: [03:58:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009984: [03:58:33] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009984: [03:58:33] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016A746163A0 RDOC 009984: [03:58:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009984: [03:58:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009984: [03:58:33] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009984: [03:58:33] gl_driver.cpp(1116) - Log - Deleting shader group 0000016A746163A0 RDOC 009984: [03:58:33] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009984: [03:58:33] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016A74615FA0 RDOC 009984: [03:58:33] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009984: [03:58:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009984: [03:58:33] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009984: [03:58:33] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009984: [03:58:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012924: [03:58:33] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009984: [03:58:33] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000038036C RDOC 012924: [03:58:33] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009984: [03:58:33] gl_driver.cpp(2223) - Log - Starting capture RDOC 009984: [03:58:33] resource_manager.h(1441) - Log - Preparing up to 55 potentially dirty resources RDOC 009984: [03:58:33] resource_manager.h(1494) - Log - Prepared 55 dirty resources, postponed 0, skipped 0 RDOC 009984: [03:58:33] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009984: [03:58:33] resource_manager.h(1506) - Log - Checking 55 resources with initial contents against 67 referenced resources RDOC 009984: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009984: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009984: [03:58:33] resource_manager.h(1579) - Log - Serialised 55 resources, skipped 0 unreferenced RDOC 009984: [03:58:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 721603 (0.46 %) RDOC 009984: [03:58:33] gl_driver.cpp(2443) - Log - Captured GL frame with 150.532654 MB capture section in 0.591384 seconds RDOC 009984: [03:58:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009984: [03:58:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 009984: [03:58:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 012924: [03:58:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (728258 bytes) (time 1683169113) 2526 byte thumbnail RDOC 012924: [03:58:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 012924: [03:58:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012924: [03:58:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012924: [03:58:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012924: [03:58:34] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012924: [03:58:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012924: [03:58:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012924: [03:58:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012924: [03:58:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012924: [03:58:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012924: [03:58:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012924: [03:58:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012924: [03:58:35] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012924: [03:58:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012924: [03:58:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012924: [03:58:35] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012924: [03:58:35] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012924: [03:58:35] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012924: [03:58:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012924: [03:58:35] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 012924: [03:58:35] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 012924: [03:58:36] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 1457.054 ms RDOC 012924: [03:58:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003920: [03:58:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003920: [03:58:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003920: [03:58:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003920: [03:58:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003920: [03:58:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10640 RDOC 010640: [03:58:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010640: [03:58:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010640: [03:58:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010640: [03:58:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010640: [03:58:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010640: [03:58:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010640: [03:58:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010640: [03:58:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010640: [03:58:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010640: [03:58:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010640: [03:58:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010640: [03:58:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010640: [03:58:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010640: [03:58:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010640: [03:58:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003920: [03:58:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10640] RDOC 010640: [03:58:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010640: [03:58:41] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010640: [03:58:41] gl_driver.cpp(1217) - Log - Created new sharegroup 00000163FD817040 RDOC 010640: [03:58:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010640: [03:58:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010640: [03:58:41] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010640: [03:58:41] gl_driver.cpp(1116) - Log - Deleting shader group 00000163FD817040 RDOC 010640: [03:58:41] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010640: [03:58:41] gl_driver.cpp(1217) - Log - Created new sharegroup 00000163FD816B40 RDOC 010640: [03:58:41] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010640: [03:58:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010640: [03:58:41] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010640: [03:58:41] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010640: [03:58:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003920: [03:58:41] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010640: [03:58:41] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006003A8 RDOC 010640: [03:58:41] gl_driver.cpp(2223) - Log - Starting capture RDOC 010640: [03:58:41] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 003920: [03:58:41] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010640: [03:58:41] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 010640: [03:58:41] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010640: [03:58:41] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 12 referenced resources RDOC 010640: [03:58:41] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 010640: [03:58:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52869 (2.14 %) RDOC 010640: [03:58:41] gl_driver.cpp(2443) - Log - Captured GL frame with 2.353210 MB capture section in 0.124240 seconds RDOC 010640: [03:58:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 010640: [03:58:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 010640: [03:58:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 003920: [03:58:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68094 bytes) (time 1683169121) 9593 byte thumbnail RDOC 003920: [03:58:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 003920: [03:58:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003920: [03:58:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003920: [03:58:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003920: [03:58:42] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003920: [03:58:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003920: [03:58:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003920: [03:58:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003920: [03:58:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003920: [03:58:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003920: [03:58:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003920: [03:58:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003920: [03:58:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003920: [03:58:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003920: [03:58:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003920: [03:58:42] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003920: [03:58:43] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003920: [03:58:43] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003920: [03:58:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003920: [03:58:43] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 235.014 ms RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 003920: [03:58:43] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 003920: [03:58:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012440: [03:58:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012440: [03:58:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012440: [03:58:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012440: [03:58:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012440: [03:58:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6100 RDOC 006100: [03:58:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006100: [03:58:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006100: [03:58:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006100: [03:58:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006100: [03:58:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006100: [03:58:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006100: [03:58:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006100: [03:58:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006100: [03:58:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006100: [03:58:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006100: [03:58:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006100: [03:58:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006100: [03:58:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006100: [03:58:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006100: [03:58:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012440: [03:58:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6100] RDOC 006100: [03:58:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006100: [03:58:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006100: [03:58:44] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016E717E7490 RDOC 006100: [03:58:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006100: [03:58:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006100: [03:58:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006100: [03:58:44] gl_driver.cpp(1116) - Log - Deleting shader group 0000016E717E7490 RDOC 006100: [03:58:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006100: [03:58:44] gl_driver.cpp(1217) - Log - Created new sharegroup 0000016E717E7590 RDOC 006100: [03:58:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006100: [03:58:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006100: [03:58:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006100: [03:58:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006100: [03:58:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006100: [03:58:44] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000550366 RDOC 012440: [03:58:44] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006100: [03:58:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 006100: [03:58:44] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 006100: [03:58:44] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012440: [03:58:44] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006100: [03:58:44] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 006100: [03:58:44] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 006100: [03:58:44] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006100: [03:58:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1249 (5.10 %) RDOC 006100: [03:58:44] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.019462 seconds RDOC 006100: [03:58:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 006100: [03:58:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 006100: [03:58:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 006100: [03:58:44] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006100: [03:58:44] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006100: [03:58:44] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 006100: [03:58:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 006100: [03:58:44] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 006100: [03:58:44] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006100: [03:58:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1246 (5.08 %) RDOC 006100: [03:58:44] gl_driver.cpp(2443) - Log - Captured GL frame with 0.023376 MB capture section in 0.017208 seconds RDOC 006100: [03:58:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13975 bytes to 13975 (100.00 %) RDOC 006100: [03:58:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 006100: [03:58:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 006100: [03:58:44] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 006100: [03:58:44] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006100: [03:58:44] gl_driver.cpp(2294) - Log - Finished capture, Frame 4294967295 RDOC 006100: [03:58:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 012440: [03:58:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (7561 bytes) (time 1683169124) 2527 byte thumbnail RDOC 012440: [03:58:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 012440: [03:58:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012440: [03:58:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012440: [03:58:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012440: [03:58:45] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012440: [03:58:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012440: [03:58:45] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012440: [03:58:45] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012440: [03:58:45] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012440: [03:58:45] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012440: [03:58:45] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012440: [03:58:45] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012440: [03:58:45] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012440: [03:58:45] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012440: [03:58:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012440: [03:58:45] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012440: [03:58:46] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012440: [03:58:46] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012440: [03:58:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012440: [03:58:46] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 3.190 ms RDOC 012440: [03:58:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 005692: [03:58:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005692: [03:58:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005692: [03:58:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005692: [03:58:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005692: [03:58:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13192 RDOC 013192: [03:58:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013192: [03:58:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013192: [03:58:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013192: [03:58:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013192: [03:58:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013192: [03:58:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013192: [03:58:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013192: [03:58:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013192: [03:58:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013192: [03:58:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013192: [03:58:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013192: [03:58:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013192: [03:58:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013192: [03:58:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013192: [03:58:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013192: [03:58:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005692: [03:58:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13192] RDOC 013192: [03:58:46] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 013192: [03:58:46] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FB80496960 RDOC 013192: [03:58:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013192: [03:58:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 013192: [03:58:46] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 013192: [03:58:46] gl_driver.cpp(1116) - Log - Deleting shader group 000001FB80496960 RDOC 013192: [03:58:46] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 013192: [03:58:46] gl_driver.cpp(1217) - Log - Created new sharegroup 000001FB804966A0 RDOC 013192: [03:58:46] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 013192: [03:58:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 013192: [03:58:46] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 013192: [03:58:46] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 013192: [03:58:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013192: [03:58:46] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003D03D0 RDOC 005692: [03:58:47] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005692: [03:58:47] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 013192: [03:58:47] gl_driver.cpp(2223) - Log - Starting capture RDOC 013192: [03:58:47] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 013192: [03:58:47] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013192: [03:58:47] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 013192: [03:58:47] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 013192: [03:58:47] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013192: [03:58:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3052 (10.62 %) RDOC 013192: [03:58:47] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.041269 seconds RDOC 013192: [03:58:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 013192: [03:58:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 013192: [03:58:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 005692: [03:58:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12767 bytes) (time 1683169127) 5223 byte thumbnail RDOC 005692: [03:58:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 005692: [03:58:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005692: [03:58:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005692: [03:58:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005692: [03:58:48] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005692: [03:58:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005692: [03:58:48] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005692: [03:58:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005692: [03:58:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005692: [03:58:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005692: [03:58:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005692: [03:58:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005692: [03:58:48] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005692: [03:58:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005692: [03:58:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005692: [03:58:48] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005692: [03:58:48] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005692: [03:58:48] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005692: [03:58:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005692: [03:58:48] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 163.817 ms RDOC 005692: [03:58:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011724: [03:58:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011724: [03:58:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011724: [03:58:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011724: [03:58:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011724: [03:58:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8624 RDOC 008624: [03:58:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008624: [03:58:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008624: [03:58:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008624: [03:58:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008624: [03:58:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008624: [03:58:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008624: [03:58:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008624: [03:58:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008624: [03:58:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008624: [03:58:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008624: [03:58:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008624: [03:58:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008624: [03:58:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008624: [03:58:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008624: [03:58:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011724: [03:58:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8624] RDOC 008624: [03:58:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008624: [03:58:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008624: [03:58:49] gl_driver.cpp(1217) - Log - Created new sharegroup 00000216BB6B8FA0 RDOC 008624: [03:58:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008624: [03:58:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008624: [03:58:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 008624: [03:58:49] gl_driver.cpp(1116) - Log - Deleting shader group 00000216BB6B8FA0 RDOC 008624: [03:58:49] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008624: [03:58:49] gl_driver.cpp(1217) - Log - Created new sharegroup 00000216BB6B9A60 RDOC 008624: [03:58:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008624: [03:58:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008624: [03:58:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008624: [03:58:49] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 008624: [03:58:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008624: [03:58:49] gl_driver.cpp(2223) - Log - Starting capture RDOC 008624: [03:58:49] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 008624: [03:58:49] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011724: [03:58:49] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008624: [03:58:49] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004303B8 RDOC 008624: [03:58:49] gl_driver.cpp(2294) - Log - Finished capture, Frame 0 RDOC 011724: [03:58:49] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008624: [03:58:49] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 008624: [03:58:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008624: [03:58:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 3061 (10.51 %) RDOC 008624: [03:58:49] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027771 MB capture section in 0.128101 seconds RDOC 008624: [03:58:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008624: [03:58:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 008624: [03:58:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011724: [03:58:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (12811 bytes) (time 1683169129) 5116 byte thumbnail RDOC 011724: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011724: [03:58:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011724: [03:58:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011724: [03:58:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011724: [03:58:50] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011724: [03:58:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011724: [03:58:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011724: [03:58:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011724: [03:58:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011724: [03:58:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011724: [03:58:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011724: [03:58:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011724: [03:58:50] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011724: [03:58:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011724: [03:58:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011724: [03:58:50] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011724: [03:58:51] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011724: [03:58:51] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011724: [03:58:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011724: [03:58:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011724: [03:58:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011724: [03:58:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011724: [03:58:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011724: [03:58:51] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 126.990 ms RDOC 011724: [03:58:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011724: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 1485 (5.10 %) RDOC 011724: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011724: [03:58:51] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.539 ms RDOC 011724: [03:58:51] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 011724: [03:58:51] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 011724: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29120 bytes to 1485 (5.10 %) RDOC 011724: [03:58:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 011724: [03:58:51] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 011724: [03:58:51] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 011724: [03:58:51] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 011724: [03:58:51] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 011724: [03:58:51] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 011724: [03:58:51] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 011724: [03:58:51] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 011724: [03:58:51] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 011724: [03:58:51] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 011724: [03:58:51] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 011724: [03:58:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 010548: [03:58:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010548: [03:58:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010548: [03:58:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010548: [03:58:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010548: [03:58:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3892 RDOC 003892: [03:58:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 003892: [03:58:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003892: [03:58:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003892: [03:58:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003892: [03:58:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003892: [03:58:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003892: [03:58:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003892: [03:58:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003892: [03:58:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003892: [03:58:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003892: [03:58:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003892: [03:58:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003892: [03:58:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003892: [03:58:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003892: [03:58:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003892: [03:58:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010548: [03:58:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3892] RDOC 003892: [03:58:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003892: [03:58:52] gl_driver.cpp(1217) - Log - Created new sharegroup 0000026997605F50 RDOC 003892: [03:58:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003892: [03:58:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003892: [03:58:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 003892: [03:58:52] gl_driver.cpp(1116) - Log - Deleting shader group 0000026997605F50 RDOC 003892: [03:58:52] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003892: [03:58:52] gl_driver.cpp(1217) - Log - Created new sharegroup 0000026997605BD0 RDOC 003892: [03:58:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003892: [03:58:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003892: [03:58:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003892: [03:58:52] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 003892: [03:58:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003892: [03:58:58] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004503B8 RDOC 010548: [03:58:58] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010548: [03:58:58] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003892: [03:58:58] gl_driver.cpp(2223) - Log - Starting capture RDOC 003892: [03:58:58] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 003892: [03:58:58] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003892: [03:58:58] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 003892: [03:58:58] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 003892: [03:58:58] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003892: [03:58:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398976 bytes to 9230748 (0.41 %) RDOC 003892: [03:58:58] gl_driver.cpp(2443) - Log - Captured GL frame with 2128.027893 MB capture section in 0.530858 seconds RDOC 003892: [03:58:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003892: [03:58:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 003892: [03:58:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 010548: [03:58:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (9240498 bytes) (time 1683169138) 5116 byte thumbnail RDOC 010548: [03:59:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 010548: [03:59:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010548: [03:59:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010548: [03:59:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010548: [03:59:01] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010548: [03:59:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010548: [03:59:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010548: [03:59:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010548: [03:59:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010548: [03:59:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010548: [03:59:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010548: [03:59:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010548: [03:59:01] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010548: [03:59:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010548: [03:59:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010548: [03:59:01] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010548: [03:59:02] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010548: [03:59:02] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010548: [03:59:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010548: [03:59:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010548: [03:59:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010548: [03:59:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010548: [03:59:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010548: [03:59:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 4247.250 ms RDOC 010548: [03:59:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 000352: [03:59:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 000352: [03:59:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000352: [03:59:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000352: [03:59:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000352: [03:59:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 340 RDOC 000340: [03:59:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 000340: [03:59:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000340: [03:59:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000340: [03:59:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000340: [03:59:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000340: [03:59:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000340: [03:59:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000340: [03:59:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000340: [03:59:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000340: [03:59:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000340: [03:59:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000340: [03:59:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000340: [03:59:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000340: [03:59:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000340: [03:59:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000352: [03:59:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [340] RDOC 000340: [03:59:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000340: [03:59:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000340: [03:59:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023C7A118C60 RDOC 000340: [03:59:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000340: [03:59:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000340: [03:59:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 000340: [03:59:13] gl_driver.cpp(1116) - Log - Deleting shader group 0000023C7A118C60 RDOC 000340: [03:59:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000340: [03:59:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000023C7A1196A0 RDOC 000340: [03:59:13] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000340: [03:59:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000340: [03:59:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000340: [03:59:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 000340: [03:59:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000340: [03:59:13] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000045036C RDOC 000352: [03:59:13] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000352: [03:59:13] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50000 RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3363 (11.76 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.014933 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50001 RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3463 (11.64 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011851 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50002 RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (13113 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3439 (11.56 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.012438 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50003 RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (13213 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3438 (11.55 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011691 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50004 RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3448 (11.59 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011726 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50005 RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (13189 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3438 (11.55 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011753 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50006 RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (13188 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3437 (11.55 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.012724 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50007 RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (13198 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (13188 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3438 (11.55 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.012264 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50008 RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3437 (11.55 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011798 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2223) - Log - Starting capture RDOC 000340: [03:59:27] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 000340: [03:59:27] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 000340: [03:59:27] gl_driver.cpp(2294) - Log - Finished capture, Frame 50009 RDOC 000340: [03:59:27] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 000340: [03:59:27] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3482 (11.70 %) RDOC 000340: [03:59:27] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028381 MB capture section in 0.011749 seconds RDOC 000340: [03:59:27] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000340: [03:59:27] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (13187 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (13188 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000340: [03:59:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (13187 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000352: [03:59:27] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (13232 bytes) (time 1683169167) 5116 byte thumbnail RDOC 000352: [03:59:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 000352: [03:59:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000352: [03:59:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000352: [03:59:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000352: [03:59:28] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 000352: [03:59:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000352: [03:59:28] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000352: [03:59:28] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000352: [03:59:28] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000352: [03:59:28] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000352: [03:59:28] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000352: [03:59:28] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000352: [03:59:28] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 000352: [03:59:28] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 000352: [03:59:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000352: [03:59:28] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 000352: [03:59:28] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000352: [03:59:28] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 000352: [03:59:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000352: [03:59:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000352: [03:59:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000352: [03:59:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000352: [03:59:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000352: [03:59:28] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 127.822 ms RDOC 000352: [03:59:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012488: [03:59:29] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012488: [03:59:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012488: [03:59:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012488: [03:59:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012488: [03:59:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11728 RDOC 011728: [03:59:29] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011728: [03:59:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011728: [03:59:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011728: [03:59:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011728: [03:59:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011728: [03:59:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011728: [03:59:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011728: [03:59:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011728: [03:59:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011728: [03:59:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011728: [03:59:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011728: [03:59:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011728: [03:59:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011728: [03:59:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011728: [03:59:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011728: [03:59:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012488: [03:59:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11728] RDOC 011728: [03:59:29] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011728: [03:59:29] gl_driver.cpp(1217) - Log - Created new sharegroup 00000218EFA16BD0 RDOC 011728: [03:59:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011728: [03:59:29] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011728: [03:59:29] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011728: [03:59:29] gl_driver.cpp(1116) - Log - Deleting shader group 00000218EFA16BD0 RDOC 011728: [03:59:29] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011728: [03:59:29] gl_driver.cpp(1217) - Log - Created new sharegroup 00000218EFA17010 RDOC 011728: [03:59:29] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011728: [03:59:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011728: [03:59:29] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011728: [03:59:29] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 011728: [03:59:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011728: [03:59:29] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004703C8 RDOC 012488: [03:59:29] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012488: [03:59:29] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011728: [03:59:29] gl_driver.cpp(2223) - Log - Starting capture RDOC 011728: [03:59:29] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011728: [03:59:29] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011728: [03:59:29] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011728: [03:59:29] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 011728: [03:59:29] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011728: [03:59:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29824 bytes to 3495 (11.72 %) RDOC 011728: [03:59:29] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028442 MB capture section in 0.027540 seconds RDOC 011728: [03:59:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011728: [03:59:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 011728: [03:59:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 012488: [03:59:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13245 bytes) (time 1683169169) 5116 byte thumbnail RDOC 012488: [03:59:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 012488: [03:59:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012488: [03:59:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012488: [03:59:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012488: [03:59:30] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012488: [03:59:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012488: [03:59:30] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012488: [03:59:30] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012488: [03:59:30] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012488: [03:59:30] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012488: [03:59:30] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012488: [03:59:30] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012488: [03:59:30] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012488: [03:59:30] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012488: [03:59:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012488: [03:59:30] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012488: [03:59:31] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012488: [03:59:31] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012488: [03:59:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012488: [03:59:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012488: [03:59:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012488: [03:59:31] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012488: [03:59:31] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012488: [03:59:31] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 133.666 ms RDOC 012488: [03:59:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 003208: [03:59:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003208: [03:59:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003208: [03:59:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003208: [03:59:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003208: [03:59:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13204 RDOC 013204: [03:59:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013204: [03:59:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013204: [03:59:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013204: [03:59:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013204: [03:59:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013204: [03:59:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013204: [03:59:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013204: [03:59:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013204: [03:59:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013204: [03:59:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013204: [03:59:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013204: [03:59:31] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013204: [03:59:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013204: [03:59:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013204: [03:59:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013204: [03:59:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003208: [03:59:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13204] RDOC 013204: [03:59:32] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 013204: [03:59:32] gl_driver.cpp(1217) - Log - Created new sharegroup 00000253DEB03FE0 RDOC 013204: [03:59:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013204: [03:59:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 013204: [03:59:32] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 013204: [03:59:32] gl_driver.cpp(1116) - Log - Deleting shader group 00000253DEB03FE0 RDOC 013204: [03:59:32] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 013204: [03:59:32] gl_driver.cpp(1217) - Log - Created new sharegroup 00000253DEB04CE0 RDOC 013204: [03:59:32] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 013204: [03:59:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013204: [03:59:32] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 013204: [03:59:32] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 013204: [03:59:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013204: [03:59:32] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004903C8 RDOC 003208: [03:59:32] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013204: [03:59:32] gl_driver.cpp(2223) - Log - Starting capture RDOC 013204: [03:59:32] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 013204: [03:59:32] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 003208: [03:59:32] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 013204: [03:59:32] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 013204: [03:59:32] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 15 referenced resources RDOC 013204: [03:59:32] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 013204: [03:59:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 22018 (2.20 %) RDOC 013204: [03:59:32] gl_driver.cpp(2443) - Log - Captured GL frame with 0.952759 MB capture section in 0.079305 seconds RDOC 013204: [03:59:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 013204: [03:59:32] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 013204: [03:59:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 003208: [03:59:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38173 bytes) (time 1683169172) 11067 byte thumbnail RDOC 003208: [03:59:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 003208: [03:59:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003208: [03:59:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003208: [03:59:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003208: [03:59:33] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003208: [03:59:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003208: [03:59:33] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003208: [03:59:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003208: [03:59:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003208: [03:59:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003208: [03:59:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003208: [03:59:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003208: [03:59:33] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003208: [03:59:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003208: [03:59:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003208: [03:59:33] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003208: [03:59:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003208: [03:59:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003208: [03:59:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003208: [03:59:34] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 379.069 ms RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 003208: [03:59:34] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 003208: [03:59:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 011964: [03:59:34] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011964: [03:59:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011964: [03:59:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011964: [03:59:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011964: [03:59:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5828 RDOC 005828: [03:59:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005828: [03:59:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005828: [03:59:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005828: [03:59:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005828: [03:59:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005828: [03:59:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005828: [03:59:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005828: [03:59:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005828: [03:59:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005828: [03:59:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005828: [03:59:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005828: [03:59:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005828: [03:59:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005828: [03:59:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005828: [03:59:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005828: [03:59:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011964: [03:59:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5828] RDOC 005828: [03:59:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005828: [03:59:35] gl_driver.cpp(1217) - Log - Created new sharegroup 00000203FB997280 RDOC 005828: [03:59:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005828: [03:59:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005828: [03:59:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005828: [03:59:35] gl_driver.cpp(1116) - Log - Deleting shader group 00000203FB997280 RDOC 005828: [03:59:35] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005828: [03:59:35] gl_driver.cpp(1217) - Log - Created new sharegroup 00000203FB996980 RDOC 005828: [03:59:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005828: [03:59:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005828: [03:59:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005828: [03:59:35] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005828: [03:59:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005828: [03:59:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000006E010942 - possibly stale. Using new DC 0000000057010875 to ensure context is rebound properly RDOC 005828: [03:59:35] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 005828: [03:59:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 00000203FB996980 RDOC 005828: [03:59:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 005828: [03:59:35] gl_driver.cpp(1205) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 005828: [03:59:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 00000203FB996980 RDOC 005828: [03:59:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 005828: [03:59:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005828: [03:59:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005828: [03:59:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005828: [03:59:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011964: [03:59:35] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005828: [03:59:35] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004B036C RDOC 011964: [03:59:35] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005828: [03:59:35] gl_driver.cpp(2223) - Log - Starting capture RDOC 005828: [03:59:35] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 005828: [03:59:35] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 005828: [03:59:40] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005828: [03:59:40] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 14 referenced resources RDOC 005828: [03:59:40] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 2 unreferenced RDOC 005828: [03:59:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6226752 bytes to 354407 (5.69 %) RDOC 005828: [03:59:40] gl_driver.cpp(2443) - Log - Captured GL frame with 5.938293 MB capture section in 4.996563 seconds RDOC 005828: [03:59:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 005828: [03:59:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 005828: [03:59:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011964: [03:59:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (432006 bytes) (time 1683169180) 69967 byte thumbnail RDOC 011964: [03:59:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 011964: [03:59:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011964: [03:59:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011964: [03:59:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011964: [03:59:41] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 011964: [03:59:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011964: [03:59:42] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011964: [03:59:42] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011964: [03:59:42] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011964: [03:59:42] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011964: [03:59:42] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011964: [03:59:42] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011964: [03:59:42] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 011964: [03:59:42] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 011964: [03:59:42] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011964: [03:59:42] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 011964: [03:59:42] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011964: [03:59:42] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 011964: [03:59:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011964: [03:59:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011964: [03:59:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011964: [03:59:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011964: [03:59:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011964: [03:59:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011964: [03:59:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011964: [03:59:42] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011964: [03:59:42] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011964: [03:59:43] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 555.724 ms RDOC 011964: [03:59:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008776: [03:59:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008776: [03:59:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008776: [03:59:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008776: [03:59:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008776: [03:59:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12352 RDOC 012352: [03:59:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012352: [03:59:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012352: [03:59:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012352: [03:59:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012352: [03:59:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012352: [03:59:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012352: [03:59:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012352: [03:59:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012352: [03:59:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012352: [03:59:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012352: [03:59:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012352: [03:59:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012352: [03:59:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012352: [03:59:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012352: [03:59:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012352: [03:59:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008776: [03:59:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12352] RDOC 012352: [03:59:44] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012352: [03:59:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F1B1CC3480 RDOC 012352: [03:59:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012352: [03:59:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012352: [03:59:44] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012352: [03:59:44] gl_driver.cpp(1116) - Log - Deleting shader group 000001F1B1CC3480 RDOC 012352: [03:59:44] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012352: [03:59:44] gl_driver.cpp(1217) - Log - Created new sharegroup 000001F1B1CC3100 RDOC 012352: [03:59:44] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012352: [03:59:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012352: [03:59:44] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012352: [03:59:44] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012352: [03:59:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012352: [03:59:44] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000402FA RDOC 008776: [03:59:44] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008776: [03:59:44] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012352: [03:59:44] gl_driver.cpp(2223) - Log - Starting capture RDOC 012352: [03:59:44] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 012352: [03:59:44] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 012352: [03:59:45] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012352: [03:59:45] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 16 referenced resources RDOC 012352: [03:59:45] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 012352: [03:59:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8029184 bytes to 114485 (1.43 %) RDOC 012352: [03:59:45] gl_driver.cpp(2443) - Log - Captured GL frame with 7.657227 MB capture section in 0.173484 seconds RDOC 012352: [03:59:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 012352: [03:59:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 012352: [03:59:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 008776: [03:59:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (131231 bytes) (time 1683169185) 9954 byte thumbnail RDOC 008776: [03:59:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 008776: [03:59:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008776: [03:59:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008776: [03:59:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008776: [03:59:46] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008776: [03:59:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008776: [03:59:46] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008776: [03:59:46] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008776: [03:59:46] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008776: [03:59:46] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008776: [03:59:46] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008776: [03:59:46] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008776: [03:59:46] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008776: [03:59:46] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008776: [03:59:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008776: [03:59:46] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008776: [03:59:46] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008776: [03:59:46] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008776: [03:59:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008776: [03:59:46] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008776: [03:59:46] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008776: [03:59:46] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008776: [03:59:46] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008776: [03:59:46] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008776: [03:59:46] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008776: [03:59:46] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008776: [03:59:46] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008776: [03:59:46] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 258.157 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 20.656 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.924 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 8.646 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.959 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 58.231 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 9.273 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 4.084 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 1.022 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 9.224 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.399 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 6.201 ms RDOC 008776: [03:59:47] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.554 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 10.945 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.320 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 4.249 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.795 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.758 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 6.065 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1845) - Log - Timer Quad Overdraw - 2.391 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 4.294 ms RDOC 008776: [03:59:48] gl_overlay.cpp(1426) - Log - Timer Triangle Size - 0.836 ms RDOC 008776: [03:59:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 003236: [03:59:48] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003236: [03:59:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003236: [03:59:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003236: [03:59:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003236: [03:59:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11416 RDOC 011416: [03:59:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011416: [03:59:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011416: [03:59:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011416: [03:59:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011416: [03:59:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011416: [03:59:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011416: [03:59:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011416: [03:59:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011416: [03:59:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011416: [03:59:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011416: [03:59:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011416: [03:59:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011416: [03:59:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011416: [03:59:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011416: [03:59:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011416: [03:59:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003236: [03:59:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11416] RDOC 011416: [03:59:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011416: [03:59:49] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BF20817500 RDOC 011416: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011416: [03:59:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011416: [03:59:49] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011416: [03:59:49] gl_driver.cpp(1116) - Log - Deleting shader group 000001BF20817500 RDOC 011416: [03:59:49] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011416: [03:59:49] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BF20817C40 RDOC 011416: [03:59:49] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011416: [03:59:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011416: [03:59:49] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011416: [03:59:49] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000602F6 RDOC 003236: [03:59:49] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011416: [03:59:49] gl_driver.cpp(2223) - Log - Starting capture RDOC 011416: [03:59:49] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011416: [03:59:49] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003236: [03:59:49] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011416: [03:59:49] gl_driver.cpp(2294) - Log - Finished capture, Frame 6 RDOC 011416: [03:59:49] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011416: [03:59:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011416: [03:59:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3533 (11.20 %) RDOC 011416: [03:59:49] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030090 MB capture section in 0.046415 seconds RDOC 011416: [03:59:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 011416: [03:59:49] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 011416: [03:59:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 003236: [03:59:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (14275 bytes) (time 1683169189) 6102 byte thumbnail RDOC 003236: [03:59:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 003236: [03:59:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003236: [03:59:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003236: [03:59:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003236: [03:59:50] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003236: [03:59:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003236: [03:59:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003236: [03:59:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003236: [03:59:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003236: [03:59:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003236: [03:59:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003236: [03:59:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003236: [03:59:50] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003236: [03:59:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003236: [03:59:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003236: [03:59:50] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003236: [03:59:50] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003236: [03:59:50] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003236: [03:59:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003236: [03:59:51] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 169.493 ms RDOC 003236: [03:59:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 001048: [03:59:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 001048: [03:59:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001048: [03:59:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001048: [03:59:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001048: [03:59:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2420 RDOC 002420: [03:59:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 002420: [03:59:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002420: [03:59:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002420: [03:59:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002420: [03:59:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002420: [03:59:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002420: [03:59:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002420: [03:59:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002420: [03:59:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002420: [03:59:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002420: [03:59:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002420: [03:59:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002420: [03:59:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002420: [03:59:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002420: [03:59:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001048: [03:59:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2420] RDOC 002420: [03:59:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002420: [03:59:52] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002420: [03:59:52] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017971917450 RDOC 002420: [03:59:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002420: [03:59:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002420: [03:59:52] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002420: [03:59:52] gl_driver.cpp(1116) - Log - Deleting shader group 0000017971917450 RDOC 002420: [03:59:52] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002420: [03:59:52] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017971916B50 RDOC 002420: [03:59:52] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002420: [03:59:52] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002420: [03:59:52] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002420: [03:59:52] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002420: [03:59:52] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001048: [03:59:52] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002420: [03:59:52] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004C0398 RDOC 002420: [03:59:52] gl_driver.cpp(2223) - Log - Starting capture RDOC 002420: [03:59:52] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 002420: [03:59:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001048: [03:59:52] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002420: [03:59:52] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 002420: [03:59:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 002420: [03:59:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 002420: [03:59:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3669 (12.41 %) RDOC 002420: [03:59:52] gl_driver.cpp(2443) - Log - Captured GL frame with 0.028198 MB capture section in 0.032112 seconds RDOC 002420: [03:59:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002420: [03:59:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 002420: [03:59:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 001048: [03:59:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14132 bytes) (time 1683169192) 5829 byte thumbnail RDOC 001048: [03:59:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 001048: [03:59:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001048: [03:59:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001048: [03:59:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001048: [03:59:53] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 001048: [03:59:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001048: [03:59:53] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001048: [03:59:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001048: [03:59:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001048: [03:59:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001048: [03:59:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001048: [03:59:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001048: [03:59:53] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 001048: [03:59:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 001048: [03:59:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001048: [03:59:53] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 001048: [03:59:53] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 001048: [03:59:53] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 001048: [03:59:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001048: [03:59:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001048: [03:59:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001048: [03:59:53] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001048: [03:59:53] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001048: [03:59:53] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 117.759 ms RDOC 001048: [03:59:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012524: [03:59:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012524: [03:59:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012524: [03:59:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012524: [03:59:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012524: [03:59:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2928 RDOC 002928: [03:59:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 002928: [03:59:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002928: [03:59:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002928: [03:59:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002928: [03:59:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002928: [03:59:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002928: [03:59:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002928: [03:59:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002928: [03:59:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002928: [03:59:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002928: [03:59:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002928: [03:59:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002928: [03:59:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002928: [03:59:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002928: [03:59:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002928: [03:59:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012524: [03:59:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2928] RDOC 002928: [03:59:54] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002928: [03:59:54] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022CBD7D9C60 RDOC 002928: [03:59:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002928: [03:59:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 002928: [03:59:54] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 002928: [03:59:54] gl_driver.cpp(1116) - Log - Deleting shader group 0000022CBD7D9C60 RDOC 002928: [03:59:54] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002928: [03:59:54] gl_driver.cpp(1217) - Log - Created new sharegroup 0000022CBD7D92A0 RDOC 002928: [03:59:54] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002928: [03:59:54] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002928: [03:59:54] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 002928: [03:59:54] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 002928: [03:59:54] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012524: [03:59:54] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002928: [03:59:54] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000E02FE RDOC 012524: [03:59:54] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002928: [03:59:55] gl_driver.cpp(2223) - Log - Starting capture RDOC 002928: [03:59:55] resource_manager.h(1441) - Log - Preparing up to 83 potentially dirty resources RDOC 002928: [03:59:55] resource_manager.h(1494) - Log - Prepared 83 dirty resources, postponed 0, skipped 0 RDOC 002928: [04:00:02] gl_driver.cpp(2294) - Log - Finished capture, Frame 10 RDOC 002928: [04:00:02] resource_manager.h(1506) - Log - Checking 83 resources with initial contents against 86 referenced resources RDOC 002928: [04:00:03] resource_manager.h(1579) - Log - Serialised 83 resources, skipped 0 unreferenced RDOC 002928: [04:00:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 72387264 bytes to 564695 (0.78 %) RDOC 002928: [04:00:03] gl_driver.cpp(2443) - Log - Captured GL frame with 69.033875 MB capture section in 8.019785 seconds RDOC 002928: [04:00:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13948 bytes to 13948 (100.00 %) RDOC 002928: [04:00:03] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 002928: [04:00:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 012524: [04:00:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (588713 bytes) (time 1683169203) 9855 byte thumbnail RDOC 012524: [04:00:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Pixel_History\capture_frame10.rdc RDOC 012524: [04:00:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012524: [04:00:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012524: [04:00:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012524: [04:00:04] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012524: [04:00:08] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012524: [04:00:08] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012524: [04:00:08] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012524: [04:00:08] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012524: [04:00:08] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012524: [04:00:08] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012524: [04:00:08] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012524: [04:00:08] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012524: [04:00:08] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012524: [04:00:08] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012524: [04:00:08] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012524: [04:00:08] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012524: [04:00:08] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012524: [04:00:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012524: [04:00:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012524: [04:00:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012524: [04:00:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012524: [04:00:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012524: [04:00:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012524: [04:00:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012524: [04:00:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012524: [04:00:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012524: [04:00:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012524: [04:00:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012524: [04:00:08] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012524: [04:00:08] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012524: [04:00:08] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 418.143 ms RDOC 012524: [04:02:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012880: [04:02:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012880: [04:02:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012880: [04:02:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012880: [04:02:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012880: [04:02:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6288 RDOC 006288: [04:02:01] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006288: [04:02:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006288: [04:02:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006288: [04:02:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006288: [04:02:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006288: [04:02:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006288: [04:02:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006288: [04:02:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006288: [04:02:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006288: [04:02:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006288: [04:02:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006288: [04:02:01] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006288: [04:02:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006288: [04:02:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006288: [04:02:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006288: [04:02:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012880: [04:02:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6288] RDOC 006288: [04:02:01] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006288: [04:02:01] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DDBF044470 RDOC 006288: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006288: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006288: [04:02:01] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 006288: [04:02:01] gl_driver.cpp(1116) - Log - Deleting shader group 000001DDBF044470 RDOC 006288: [04:02:01] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006288: [04:02:01] gl_driver.cpp(1217) - Log - Created new sharegroup 000001DDBF044270 RDOC 006288: [04:02:01] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006288: [04:02:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006288: [04:02:01] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006288: [04:02:01] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 006288: [04:02:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012880: [04:02:01] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006288: [04:02:01] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007D03A8 RDOC 012880: [04:02:01] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006288: [04:02:01] gl_driver.cpp(2223) - Log - Starting capture RDOC 006288: [04:02:01] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 006288: [04:02:01] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006288: [04:02:01] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 006288: [04:02:01] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 006288: [04:02:01] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006288: [04:02:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32256 bytes to 3745 (11.61 %) RDOC 006288: [04:02:01] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030762 MB capture section in 0.036459 seconds RDOC 006288: [04:02:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006288: [04:02:01] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 006288: [04:02:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 012880: [04:02:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13495 bytes) (time 1683169321) 5116 byte thumbnail RDOC 012880: [04:02:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 012880: [04:02:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012880: [04:02:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012880: [04:02:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012880: [04:02:03] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012880: [04:02:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012880: [04:02:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012880: [04:02:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012880: [04:02:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012880: [04:02:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012880: [04:02:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012880: [04:02:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012880: [04:02:03] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012880: [04:02:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012880: [04:02:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012880: [04:02:03] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012880: [04:02:03] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012880: [04:02:03] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012880: [04:02:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012880: [04:02:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012880: [04:02:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012880: [04:02:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012880: [04:02:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012880: [04:02:03] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 135.153 ms RDOC 012880: [04:02:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009324: [04:02:03] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009324: [04:02:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009324: [04:02:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009324: [04:02:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009324: [04:02:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5552 RDOC 005552: [04:02:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005552: [04:02:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005552: [04:02:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005552: [04:02:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005552: [04:02:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005552: [04:02:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005552: [04:02:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005552: [04:02:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005552: [04:02:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005552: [04:02:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005552: [04:02:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005552: [04:02:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005552: [04:02:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005552: [04:02:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005552: [04:02:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005552: [04:02:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009324: [04:02:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5552] RDOC 005552: [04:02:04] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005552: [04:02:04] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021DCAE4D800 RDOC 005552: [04:02:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005552: [04:02:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005552: [04:02:04] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005552: [04:02:04] gl_driver.cpp(1116) - Log - Deleting shader group 0000021DCAE4D800 RDOC 005552: [04:02:04] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005552: [04:02:04] gl_driver.cpp(1217) - Log - Created new sharegroup 0000021DCAE4DF00 RDOC 005552: [04:02:04] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005552: [04:02:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005552: [04:02:04] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005552: [04:02:04] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005552: [04:02:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005552: [04:02:04] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007F03A8 RDOC 009324: [04:02:04] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005552: [04:02:04] gl_driver.cpp(2223) - Log - Starting capture RDOC 005552: [04:02:04] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 005552: [04:02:04] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 009324: [04:02:04] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005552: [04:02:04] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005552: [04:02:04] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 15 referenced resources RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 005552: [04:02:04] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 005552: [04:02:04] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 005552: [04:02:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 34048 bytes to 4848 (14.24 %) RDOC 005552: [04:02:04] gl_driver.cpp(2443) - Log - Captured GL frame with 0.032471 MB capture section in 0.137386 seconds RDOC 005552: [04:02:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 005552: [04:02:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 005552: [04:02:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 009324: [04:02:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28810 bytes) (time 1683169324) 9804 byte thumbnail RDOC 009324: [04:02:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 009324: [04:02:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009324: [04:02:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009324: [04:02:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009324: [04:02:05] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009324: [04:02:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009324: [04:02:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009324: [04:02:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009324: [04:02:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009324: [04:02:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009324: [04:02:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009324: [04:02:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009324: [04:02:05] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009324: [04:02:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009324: [04:02:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009324: [04:02:05] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009324: [04:02:06] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009324: [04:02:06] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009324: [04:02:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009324: [04:02:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009324: [04:02:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009324: [04:02:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009324: [04:02:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 009324: [04:02:06] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 009324: [04:02:06] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 176.542 ms RDOC 009324: [04:02:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012240: [04:02:07] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012240: [04:02:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012240: [04:02:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012240: [04:02:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012240: [04:02:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12680 RDOC 012680: [04:02:07] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012680: [04:02:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012680: [04:02:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012680: [04:02:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012680: [04:02:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012680: [04:02:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012680: [04:02:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012680: [04:02:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012680: [04:02:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012680: [04:02:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012680: [04:02:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012680: [04:02:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012680: [04:02:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012680: [04:02:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012680: [04:02:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012680: [04:02:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012240: [04:02:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12680] RDOC 012680: [04:02:07] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012680: [04:02:07] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C795F576F0 RDOC 012680: [04:02:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012680: [04:02:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012680: [04:02:07] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012680: [04:02:07] gl_driver.cpp(1116) - Log - Deleting shader group 000001C795F576F0 RDOC 012680: [04:02:07] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012680: [04:02:07] gl_driver.cpp(1217) - Log - Created new sharegroup 000001C795F57070 RDOC 012680: [04:02:07] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012680: [04:02:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012680: [04:02:07] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012680: [04:02:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012680: [04:02:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012240: [04:02:07] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012680: [04:02:07] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001202F2 RDOC 012240: [04:02:07] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012680: [04:02:08] gl_driver.cpp(2223) - Log - Starting capture RDOC 012680: [04:02:08] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 012680: [04:02:08] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 012680: [04:02:08] gl_driver.cpp(2294) - Log - Finished capture, Frame 200 RDOC 012680: [04:02:08] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 34 referenced resources RDOC 012680: [04:02:08] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 0 unreferenced RDOC 012680: [04:02:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13083 (10.47 %) RDOC 012680: [04:02:08] gl_driver.cpp(2443) - Log - Captured GL frame with 0.119202 MB capture section in 0.024913 seconds RDOC 012680: [04:02:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 012680: [04:02:08] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 012680: [04:02:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 012240: [04:02:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (26498 bytes) (time 1683169328) 7788 byte thumbnail RDOC 012240: [04:02:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 012240: [04:02:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012240: [04:02:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012240: [04:02:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012240: [04:02:09] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012240: [04:02:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012240: [04:02:09] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012240: [04:02:09] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012240: [04:02:09] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012240: [04:02:09] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012240: [04:02:09] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012240: [04:02:09] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012240: [04:02:09] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012240: [04:02:09] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012240: [04:02:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012240: [04:02:09] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012240: [04:02:09] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012240: [04:02:09] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012240: [04:02:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012240: [04:02:09] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 204.156 ms RDOC 012240: [04:02:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 003148: [04:02:10] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003148: [04:02:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003148: [04:02:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003148: [04:02:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003148: [04:02:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5228 RDOC 005228: [04:02:10] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005228: [04:02:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005228: [04:02:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005228: [04:02:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005228: [04:02:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005228: [04:02:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005228: [04:02:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005228: [04:02:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005228: [04:02:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005228: [04:02:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005228: [04:02:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005228: [04:02:10] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005228: [04:02:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005228: [04:02:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005228: [04:02:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003148: [04:02:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5228] RDOC 005228: [04:02:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005228: [04:02:10] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005228: [04:02:10] gl_driver.cpp(1217) - Log - Created new sharegroup 00000292C1E550C0 RDOC 005228: [04:02:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005228: [04:02:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005228: [04:02:10] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005228: [04:02:10] gl_driver.cpp(1116) - Log - Deleting shader group 00000292C1E550C0 RDOC 005228: [04:02:10] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005228: [04:02:10] gl_driver.cpp(1217) - Log - Created new sharegroup 00000292C1E55200 RDOC 005228: [04:02:10] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005228: [04:02:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005228: [04:02:10] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005228: [04:02:10] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005228: [04:02:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005228: [04:02:10] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000710366 RDOC 003148: [04:02:10] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005228: [04:02:10] gl_driver.cpp(2223) - Log - Starting capture RDOC 005228: [04:02:10] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 003148: [04:02:10] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005228: [04:02:10] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005228: [04:02:10] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005228: [04:02:10] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 005228: [04:02:10] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005228: [04:02:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3784 (13.17 %) RDOC 005228: [04:02:10] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027405 MB capture section in 0.027508 seconds RDOC 005228: [04:02:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 005228: [04:02:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 005228: [04:02:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 003148: [04:02:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (18027 bytes) (time 1683169330) 8936 byte thumbnail RDOC 003148: [04:02:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 003148: [04:02:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003148: [04:02:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003148: [04:02:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003148: [04:02:11] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 003148: [04:02:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003148: [04:02:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003148: [04:02:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003148: [04:02:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003148: [04:02:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003148: [04:02:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003148: [04:02:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003148: [04:02:11] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003148: [04:02:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003148: [04:02:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003148: [04:02:12] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003148: [04:02:12] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003148: [04:02:12] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 003148: [04:02:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003148: [04:02:12] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 124.470 ms RDOC 003148: [04:02:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 012376: [04:02:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012376: [04:02:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012376: [04:02:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012376: [04:02:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012376: [04:02:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10972 RDOC 010972: [04:02:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010972: [04:02:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010972: [04:02:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010972: [04:02:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010972: [04:02:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010972: [04:02:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010972: [04:02:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010972: [04:02:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010972: [04:02:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010972: [04:02:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010972: [04:02:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010972: [04:02:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010972: [04:02:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010972: [04:02:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010972: [04:02:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010972: [04:02:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012376: [04:02:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10972] RDOC 010972: [04:02:13] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010972: [04:02:13] gl_driver.cpp(1217) - Log - Created new sharegroup 00000177237346D0 RDOC 010972: [04:02:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010972: [04:02:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010972: [04:02:13] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010972: [04:02:13] gl_driver.cpp(1116) - Log - Deleting shader group 00000177237346D0 RDOC 010972: [04:02:13] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010972: [04:02:13] gl_driver.cpp(1217) - Log - Created new sharegroup 0000017723734750 RDOC 010972: [04:02:13] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010972: [04:02:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010972: [04:02:13] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010972: [04:02:13] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010972: [04:02:13] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010972: [04:02:13] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x000000000052034E RDOC 012376: [04:02:13] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010972: [04:02:13] gl_driver.cpp(2223) - Log - Starting capture RDOC 010972: [04:02:13] resource_manager.h(1441) - Log - Preparing up to 7 potentially dirty resources RDOC 010972: [04:02:13] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 012376: [04:02:13] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010972: [04:02:13] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010972: [04:02:13] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 11 referenced resources RDOC 010972: [04:02:13] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 010972: [04:02:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 17185 (0.88 %) RDOC 010972: [04:02:13] gl_driver.cpp(2443) - Log - Captured GL frame with 1.863708 MB capture section in 0.055897 seconds RDOC 010972: [04:02:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 010972: [04:02:13] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 010972: [04:02:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 012376: [04:02:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (29610 bytes) (time 1683169333) 7478 byte thumbnail RDOC 012376: [04:02:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 012376: [04:02:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012376: [04:02:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012376: [04:02:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012376: [04:02:14] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012376: [04:02:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012376: [04:02:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012376: [04:02:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012376: [04:02:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012376: [04:02:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012376: [04:02:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012376: [04:02:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012376: [04:02:19] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012376: [04:02:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012376: [04:02:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012376: [04:02:19] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012376: [04:02:19] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012376: [04:02:19] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 012376: [04:02:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012376: [04:02:19] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 95.524 ms RDOC 012376: [04:02:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 009704: [04:02:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009704: [04:02:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009704: [04:02:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009704: [04:02:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009704: [04:02:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10320 RDOC 010320: [04:02:20] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010320: [04:02:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010320: [04:02:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010320: [04:02:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010320: [04:02:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010320: [04:02:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010320: [04:02:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010320: [04:02:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010320: [04:02:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010320: [04:02:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010320: [04:02:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010320: [04:02:20] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010320: [04:02:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010320: [04:02:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010320: [04:02:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010320: [04:02:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009704: [04:02:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10320] RDOC 010320: [04:02:20] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010320: [04:02:20] gl_driver.cpp(1217) - Log - Created new sharegroup 00000203B2044E10 RDOC 010320: [04:02:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010320: [04:02:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010320: [04:02:20] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 010320: [04:02:20] gl_driver.cpp(1116) - Log - Deleting shader group 00000203B2044E10 RDOC 010320: [04:02:20] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010320: [04:02:20] gl_driver.cpp(1217) - Log - Created new sharegroup 00000203B2045110 RDOC 010320: [04:02:20] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010320: [04:02:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010320: [04:02:20] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 010320: [04:02:20] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 010320: [04:02:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010320: [04:02:20] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000750366 RDOC 009704: [04:02:20] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010320: [04:02:20] gl_driver.cpp(2223) - Log - Starting capture RDOC 010320: [04:02:20] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 010320: [04:02:20] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009704: [04:02:20] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010320: [04:02:20] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 010320: [04:02:20] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 010320: [04:02:20] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010320: [04:02:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3330 (11.64 %) RDOC 010320: [04:02:20] gl_driver.cpp(2443) - Log - Captured GL frame with 0.027283 MB capture section in 0.032049 seconds RDOC 010320: [04:02:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010320: [04:02:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 010320: [04:02:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 009704: [04:02:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13080 bytes) (time 1683169340) 5116 byte thumbnail RDOC 009704: [04:02:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 009704: [04:02:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009704: [04:02:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009704: [04:02:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009704: [04:02:21] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009704: [04:02:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009704: [04:02:21] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009704: [04:02:21] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009704: [04:02:21] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009704: [04:02:21] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009704: [04:02:21] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009704: [04:02:21] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009704: [04:02:21] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 009704: [04:02:21] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 009704: [04:02:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009704: [04:02:22] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 009704: [04:02:22] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009704: [04:02:22] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 009704: [04:02:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009704: [04:02:22] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009704: [04:02:22] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009704: [04:02:22] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009704: [04:02:22] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009704: [04:02:22] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 101.909 ms RDOC 009704: [04:02:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 006956: [04:02:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006956: [04:02:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006956: [04:02:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006956: [04:02:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006956: [04:02:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5352 RDOC 005352: [04:02:22] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005352: [04:02:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005352: [04:02:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005352: [04:02:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005352: [04:02:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005352: [04:02:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005352: [04:02:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005352: [04:02:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005352: [04:02:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005352: [04:02:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005352: [04:02:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005352: [04:02:22] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005352: [04:02:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005352: [04:02:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005352: [04:02:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005352: [04:02:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006956: [04:02:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5352] RDOC 005352: [04:02:23] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005352: [04:02:23] gl_driver.cpp(1217) - Log - Created new sharegroup 000002CABBD735A0 RDOC 005352: [04:02:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005352: [04:02:23] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005352: [04:02:23] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 005352: [04:02:23] gl_driver.cpp(1116) - Log - Deleting shader group 000002CABBD735A0 RDOC 005352: [04:02:23] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005352: [04:02:23] gl_driver.cpp(1217) - Log - Created new sharegroup 000002CABBD739A0 RDOC 005352: [04:02:23] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005352: [04:02:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005352: [04:02:23] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 005352: [04:02:23] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 005352: [04:02:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005352: [04:02:23] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000008B03A8 RDOC 006956: [04:02:23] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005352: [04:02:23] gl_driver.cpp(2223) - Log - Starting capture RDOC 005352: [04:02:23] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005352: [04:02:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006956: [04:02:23] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005352: [04:02:23] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 005352: [04:02:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 005352: [04:02:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005352: [04:02:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 3213 (10.52 %) RDOC 005352: [04:02:23] gl_driver.cpp(2443) - Log - Captured GL frame with 0.029114 MB capture section in 0.030045 seconds RDOC 005352: [04:02:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005352: [04:02:23] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005352: [04:02:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006956: [04:02:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12963 bytes) (time 1683169343) 5116 byte thumbnail RDOC 006956: [04:02:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006956: [04:02:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006956: [04:02:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006956: [04:02:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006956: [04:02:24] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 006956: [04:02:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006956: [04:02:24] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006956: [04:02:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006956: [04:02:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006956: [04:02:24] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006956: [04:02:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006956: [04:02:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006956: [04:02:24] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 006956: [04:02:24] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 006956: [04:02:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006956: [04:02:24] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 006956: [04:02:24] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006956: [04:02:24] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 006956: [04:02:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006956: [04:02:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006956: [04:02:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006956: [04:02:24] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006956: [04:02:24] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006956: [04:02:24] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 139.105 ms RDOC 006956: [04:02:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 006956: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1482 (4.85 %) RDOC 006956: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006956: [04:02:25] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 0.761 ms RDOC 006956: [04:02:25] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 006956: [04:02:25] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 006956: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30528 bytes to 1482 (4.85 %) RDOC 006956: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 006956: [04:02:25] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 006956: [04:02:25] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000038 requested RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000038! RDOC 006956: [04:02:25] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 006956: [04:02:25] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 006956: [04:02:25] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000039 requested RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000039! RDOC 006956: [04:02:25] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006956: [04:02:25] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 006956: [04:02:25] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000040 requested RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000040! RDOC 006956: [04:02:25] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 006956: [04:02:25] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 006956: [04:02:25] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000041 requested RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000041! RDOC 006956: [04:02:25] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 006956: [04:02:25] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 006956: [04:02:25] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000042 requested RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000042! RDOC 006956: [04:02:25] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 006956: [04:02:25] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 006956: [04:02:25] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000051 requested RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000051! RDOC 006956: [04:02:25] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 006956: [04:02:25] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 006956: [04:02:25] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 006956: [04:02:25] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 006956: [04:02:25] gl_replay.cpp(2428) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 006956: [04:02:25] gl_replay.cpp( 447) - Error - Details for invalid texture id ResourceId::1000000000000000065 requested RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_resources.cpp(1989) - Error - Unexpected target GL_NONE RDOC 006956: [04:02:25] gl_replay.cpp(2454) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000065! RDOC 006956: [04:02:25] replay_controller.cpp( 877) - Error - Couldn't readback bytes for mip 0, slice 0, sample 0 RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 006956: [04:02:25] gl_replay.cpp( 389) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 006956: [04:02:25] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 006956: [04:02:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 004704: [04:02:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004704: [04:02:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004704: [04:02:25] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004704: [04:02:25] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004704: [04:02:25] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13052 RDOC 013052: [04:02:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013052: [04:02:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013052: [04:02:25] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013052: [04:02:25] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013052: [04:02:25] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013052: [04:02:25] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013052: [04:02:25] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013052: [04:02:25] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013052: [04:02:25] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013052: [04:02:25] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013052: [04:02:25] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013052: [04:02:25] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013052: [04:02:25] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013052: [04:02:25] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013052: [04:02:25] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004704: [04:02:25] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13052] RDOC 013052: [04:02:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013052: [04:02:25] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 013052: [04:02:25] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015325D29A90 RDOC 013052: [04:02:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 013052: [04:02:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 013052: [04:02:25] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 013052: [04:02:25] gl_driver.cpp(1116) - Log - Deleting shader group 0000015325D29A90 RDOC 013052: [04:02:25] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 013052: [04:02:25] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015325D29F50 RDOC 013052: [04:02:25] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 013052: [04:02:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 013052: [04:02:25] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 013052: [04:02:25] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 013052: [04:02:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 013052: [04:02:25] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000790366 RDOC 004704: [04:02:25] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 013052: [04:02:25] gl_driver.cpp(2223) - Log - Starting capture RDOC 013052: [04:02:25] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 004704: [04:02:25] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 013052: [04:02:25] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 013052: [04:02:25] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 013052: [04:02:25] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 013052: [04:02:25] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 013052: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14840064 bytes to 68311 (0.46 %) RDOC 013052: [04:02:25] gl_driver.cpp(2443) - Log - Captured GL frame with 14.152588 MB capture section in 0.097819 seconds RDOC 013052: [04:02:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 013052: [04:02:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 013052: [04:02:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 004704: [04:02:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (77840 bytes) (time 1683169345) 4886 byte thumbnail RDOC 004704: [04:02:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 004704: [04:02:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004704: [04:02:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004704: [04:02:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004704: [04:02:27] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 004704: [04:02:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004704: [04:02:27] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004704: [04:02:27] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004704: [04:02:27] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004704: [04:02:27] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004704: [04:02:27] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004704: [04:02:27] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004704: [04:02:27] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004704: [04:02:27] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004704: [04:02:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004704: [04:02:27] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004704: [04:02:27] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004704: [04:02:27] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 004704: [04:02:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004704: [04:02:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004704: [04:02:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004704: [04:02:27] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004704: [04:02:27] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004704: [04:02:27] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 246.492 ms RDOC 004704: [04:02:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007808: [04:02:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007808: [04:02:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007808: [04:02:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007808: [04:02:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007808: [04:02:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12496 RDOC 012496: [04:02:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012496: [04:02:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012496: [04:02:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012496: [04:02:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012496: [04:02:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012496: [04:02:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012496: [04:02:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012496: [04:02:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012496: [04:02:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012496: [04:02:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012496: [04:02:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012496: [04:02:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012496: [04:02:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012496: [04:02:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012496: [04:02:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012496: [04:02:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007808: [04:02:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12496] RDOC 012496: [04:02:28] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 012496: [04:02:28] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015CE9CC58D0 RDOC 012496: [04:02:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012496: [04:02:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012496: [04:02:28] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 012496: [04:02:28] gl_driver.cpp(1116) - Log - Deleting shader group 0000015CE9CC58D0 RDOC 012496: [04:02:28] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 012496: [04:02:28] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015CE9CC5C50 RDOC 012496: [04:02:28] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 012496: [04:02:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012496: [04:02:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 012496: [04:02:28] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 012496: [04:02:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012496: [04:02:28] gl_driver.cpp(1205) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 012496: [04:02:28] gl_driver.cpp(1217) - Log - Created new sharegroup 0000015CE9CCCFD0 RDOC 012496: [04:02:28] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 012496: [04:02:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 012496: [04:02:28] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007808: [04:02:28] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012496: [04:02:31] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002102FE RDOC 007808: [04:02:31] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 012496: [04:02:31] gl_driver.cpp(2223) - Log - Starting capture RDOC 012496: [04:02:31] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 012496: [04:02:31] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 1, skipped 0 RDOC 012496: [04:02:31] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 012496: [04:02:31] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 012496: [04:02:31] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 012496: [04:02:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5916 (1.03 %) RDOC 012496: [04:02:31] gl_driver.cpp(2443) - Log - Captured GL frame with 0.550049 MB capture section in 0.056449 seconds RDOC 012496: [04:02:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 012496: [04:02:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 012496: [04:02:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 007808: [04:02:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12574 bytes) (time 1683169351) 2530 byte thumbnail RDOC 007808: [04:02:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 007808: [04:02:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007808: [04:02:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007808: [04:02:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007808: [04:02:32] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007808: [04:02:32] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007808: [04:02:32] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007808: [04:02:32] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007808: [04:02:32] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007808: [04:02:32] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007808: [04:02:32] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007808: [04:02:32] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007808: [04:02:32] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007808: [04:02:32] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007808: [04:02:32] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007808: [04:02:32] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007808: [04:02:33] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007808: [04:02:33] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007808: [04:02:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007808: [04:02:33] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007808: [04:02:33] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007808: [04:02:33] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007808: [04:02:33] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007808: [04:02:33] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 135.249 ms RDOC 007808: [04:02:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18
RDOC 010520: [04:02:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010520: [04:02:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010520: [04:02:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010520: [04:02:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010520: [04:02:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11128 RDOC 011128: [04:02:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011128: [04:02:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011128: [04:02:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011128: [04:02:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011128: [04:02:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011128: [04:02:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011128: [04:02:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011128: [04:02:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011128: [04:02:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011128: [04:02:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011128: [04:02:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011128: [04:02:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011128: [04:02:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011128: [04:02:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011128: [04:02:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011128: [04:02:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010520: [04:02:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11128] RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011128: [04:02:34] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BBA2C03780 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 011128: [04:02:34] gl_driver.cpp(1116) - Log - Deleting shader group 000001BBA2C03780 RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011128: [04:02:34] gl_driver.cpp(1217) - Log - Created new sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000010002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000020002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000030002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000040002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000050002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000060002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000070002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000080002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000090002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000000A0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000000B0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000000C0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000000D0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000000E0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000000F0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000100002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000110002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000120002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000130002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000140002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000150002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000160002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000170002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000180002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000190002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000001A0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000001B0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000001C0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000001D0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000001E0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 00000000001F0002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000200002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000210002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000220002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000230002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:34] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:34] gl_driver.cpp(1092) - Log - Deleting context 0000000000240002 RDOC 011128: [04:02:34] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 011128: [04:02:34] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:34] gl_driver.cpp(1205) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:34] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:34] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 011128: [04:02:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000250002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000260002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000270002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000280002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000290002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000002A0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000002B0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000002C0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000002D0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000002E0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000002F0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000300002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000310002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000320002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000330002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000340002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000350002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000360002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000370002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000380002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000390002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000003A0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000003B0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000003C0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000003D0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000003E0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000003F0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000400002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000410002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000420002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000430002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000440002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000450002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000460002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000470002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000480002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 0000000000490002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000004A0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000004B0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000004C0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000004D0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000004E0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 011128: [04:02:35] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:35] gl_driver.cpp(1205) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:35] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:35] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 011128: [04:02:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:35] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:35] gl_driver.cpp(1092) - Log - Deleting context 00000000004F0002 RDOC 011128: [04:02:35] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000500002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000510002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000520002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000530002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000540002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000550002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFFE6010732 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000560002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000570002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000580002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000590002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 00000000005A0002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 00000000005B0002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 00000000005C0002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFCC010884 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 00000000005D0002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 00000000005E0002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFFCC010884 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 00000000005F0002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFF96010669 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000600002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000610002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000620002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000630002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 011128: [04:02:36] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFE6010732 - possibly stale. Using new DC FFFFFFFF96010669 to ensure context is rebound properly RDOC 011128: [04:02:36] gl_driver.cpp(1205) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 011128: [04:02:36] gl_driver.cpp(1223) - Log - Reusing old sharegroup 000001BBA2C03140 RDOC 011128: [04:02:36] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 011128: [04:02:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011128: [04:02:36] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 011128: [04:02:36] gl_driver.cpp(1092) - Log - Deleting context 0000000000640002 RDOC 011128: [04:02:36] core.cpp(2018) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 011128: [04:02:36] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000009303A8 RDOC 010520: [04:02:36] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011128: [04:02:36] gl_driver.cpp(2223) - Log - Starting capture RDOC 011128: [04:02:36] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011128: [04:02:36] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010520: [04:02:36] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011128: [04:02:36] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 011128: [04:02:36] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011128: [04:02:36] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011128: [04:02:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5365 (13.99 %) RDOC 011128: [04:02:36] gl_driver.cpp(2443) - Log - Captured GL frame with 0.036560 MB capture section in 0.059685 seconds RDOC 011128: [04:02:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 011128: [04:02:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 011128: [04:02:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 010520: [04:02:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (22223 bytes) (time 1683169356) 12009 byte thumbnail RDOC 010520: [04:02:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 010520: [04:02:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010520: [04:02:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010520: [04:02:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010520: [04:02:37] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010520: [04:02:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010520: [04:02:37] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010520: [04:02:37] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010520: [04:02:37] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010520: [04:02:37] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010520: [04:02:37] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010520: [04:02:37] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010520: [04:02:37] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 010520: [04:02:37] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 010520: [04:02:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010520: [04:02:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 010520: [04:02:38] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010520: [04:02:38] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 010520: [04:02:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010520: [04:02:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010520: [04:02:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010520: [04:02:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010520: [04:02:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010520: [04:02:38] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 106.164 ms RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 010520: [04:02:38] gl_replay.cpp( 412) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 010520: [04:02:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 008724: [04:02:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008724: [04:02:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008724: [04:02:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008724: [04:02:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008724: [04:02:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9616 RDOC 009616: [04:02:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009616: [04:02:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009616: [04:02:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009616: [04:02:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009616: [04:02:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009616: [04:02:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009616: [04:02:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009616: [04:02:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009616: [04:02:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009616: [04:02:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009616: [04:02:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009616: [04:02:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009616: [04:02:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009616: [04:02:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009616: [04:02:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008724: [04:02:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9616] RDOC 009616: [04:02:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009616: [04:02:43] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009616: [04:02:43] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B2C8658EC0 RDOC 009616: [04:02:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009616: [04:02:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 009616: [04:02:43] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 009616: [04:02:43] gl_driver.cpp(1116) - Log - Deleting shader group 000001B2C8658EC0 RDOC 009616: [04:02:43] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009616: [04:02:43] gl_driver.cpp(1217) - Log - Created new sharegroup 000001B2C8658FC0 RDOC 009616: [04:02:43] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009616: [04:02:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009616: [04:02:43] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 009616: [04:02:43] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 009616: [04:02:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009616: [04:02:43] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001F02F6 RDOC 008724: [04:02:43] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009616: [04:02:43] gl_driver.cpp(2223) - Log - Starting capture RDOC 009616: [04:02:43] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009616: [04:02:43] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008724: [04:02:43] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009616: [04:02:43] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 009616: [04:02:43] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 009616: [04:02:43] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009616: [04:02:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5208 (16.47 %) RDOC 009616: [04:02:43] gl_driver.cpp(2443) - Log - Captured GL frame with 0.030151 MB capture section in 0.027851 seconds RDOC 009616: [04:02:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 009616: [04:02:43] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009616: [04:02:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008724: [04:02:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14419 bytes) (time 1683169363) 4687 byte thumbnail RDOC 008724: [04:02:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 008724: [04:02:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008724: [04:02:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008724: [04:02:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008724: [04:02:44] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 008724: [04:02:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008724: [04:02:44] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008724: [04:02:44] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008724: [04:02:44] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008724: [04:02:44] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008724: [04:02:44] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008724: [04:02:44] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008724: [04:02:44] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 008724: [04:02:44] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 008724: [04:02:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008724: [04:02:45] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 008724: [04:02:45] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008724: [04:02:45] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 008724: [04:02:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008724: [04:02:45] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 279.451 ms RDOC 008724: [04:02:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003880: [04:02:45] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003880: [04:02:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003880: [04:02:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003880: [04:02:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003880: [04:02:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9188 RDOC 009188: [04:02:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009188: [04:02:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009188: [04:02:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009188: [04:02:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009188: [04:02:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009188: [04:02:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009188: [04:02:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009188: [04:02:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009188: [04:02:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009188: [04:02:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009188: [04:02:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009188: [04:02:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009188: [04:02:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009188: [04:02:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009188: [04:02:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003880: [04:02:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9188] RDOC 009188: [04:02:46] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002294A50AE80 RDOC 009188: [04:02:46] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009188: [04:02:46] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009188: [04:02:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009188: [04:02:46] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009188: [04:02:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009188: [04:02:47] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000002802FE RDOC 009188: [04:02:47] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002294A50AE80 / 0x00000000002802FE RDOC 009188: [04:02:47] vk_core.cpp(1866) - Log - Starting capture RDOC 009188: [04:02:47] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 009188: [04:02:47] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009188: [04:02:47] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 003880: [04:02:47] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009188: [04:02:47] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 009188: [04:02:47] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009188: [04:02:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525376 bytes to 26153 (0.74 %) RDOC 009188: [04:02:47] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.362061 MB capture section in 0.016446 seconds RDOC 009188: [04:02:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009188: [04:02:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 009188: [04:02:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 003880: [04:02:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35903 bytes) (time 1683169367) 5116 byte thumbnail RDOC 003880: [04:02:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 003880: [04:02:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003880: [04:02:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003880: [04:02:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003880: [04:02:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003880: [04:02:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003880: [04:02:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003880: [04:02:48] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003880: [04:02:48] vk_replay.cpp(4720) - Log - Created device. RDOC 003880: [04:02:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003880: [04:02:48] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003880: [04:02:48] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003880: [04:02:48] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003880: [04:02:48] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003880: [04:02:48] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003880: [04:02:48] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003880: [04:02:48] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003880: [04:02:48] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003880: [04:02:48] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003880: [04:02:48] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003880: [04:02:48] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003880: [04:02:48] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003880: [04:02:48] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003880: [04:02:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003880: [04:02:48] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003880: [04:02:48] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003880: [04:02:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003880: [04:02:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003880: [04:02:48] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003880: [04:02:48] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003880: [04:02:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003880: [04:02:48] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003880: [04:02:48] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003880: [04:02:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003880: [04:02:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003880: [04:02:48] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003880: [04:02:48] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003880: [04:02:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003880: [04:02:48] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003880: [04:02:48] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003880: [04:02:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003880: [04:02:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003880: [04:02:48] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003880: [04:02:48] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003880: [04:02:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003880: [04:02:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003880: [04:02:49] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003880: [04:02:49] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003880: [04:02:49] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003880: [04:02:49] vk_core.cpp(2659) - Log - Timer chunk initialisation - 1128.433 ms RDOC 003880: [04:02:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010620: [04:02:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010620: [04:02:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010620: [04:02:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010620: [04:02:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010620: [04:02:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13228 RDOC 013228: [04:02:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013228: [04:02:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013228: [04:02:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013228: [04:02:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013228: [04:02:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013228: [04:02:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013228: [04:02:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013228: [04:02:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013228: [04:02:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013228: [04:02:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013228: [04:02:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013228: [04:02:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013228: [04:02:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013228: [04:02:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013228: [04:02:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010620: [04:02:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13228] RDOC 013228: [04:02:50] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001CB19B3AB40 RDOC 013228: [04:02:50] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 013228: [04:02:50] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013228: [04:02:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013228: [04:02:51] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013228: [04:02:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013228: [04:02:51] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000002902FE RDOC 013228: [04:02:51] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001CB19B3AB40 / 0x00000000002902FE RDOC 013228: [04:02:51] vk_core.cpp(1866) - Log - Starting capture RDOC 013228: [04:02:51] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010620: [04:02:51] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 013228: [04:02:51] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013228: [04:02:51] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 013228: [04:02:51] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 013228: [04:02:51] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013228: [04:02:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519488 bytes to 21335 (0.61 %) RDOC 013228: [04:02:51] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.356445 MB capture section in 0.016203 seconds RDOC 013228: [04:02:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 013228: [04:02:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 013228: [04:02:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 010620: [04:02:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30834 bytes) (time 1683169371) 4844 byte thumbnail RDOC 010620: [04:02:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 010620: [04:02:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010620: [04:02:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010620: [04:02:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010620: [04:02:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010620: [04:02:52] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010620: [04:02:52] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010620: [04:02:52] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010620: [04:02:52] vk_replay.cpp(4720) - Log - Created device. RDOC 010620: [04:02:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010620: [04:02:52] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010620: [04:02:52] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010620: [04:02:52] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010620: [04:02:52] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010620: [04:02:52] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010620: [04:02:52] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010620: [04:02:52] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010620: [04:02:52] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010620: [04:02:52] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010620: [04:02:52] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010620: [04:02:52] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010620: [04:02:52] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010620: [04:02:52] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010620: [04:02:52] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010620: [04:02:52] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010620: [04:02:52] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010620: [04:02:52] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010620: [04:02:52] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010620: [04:02:52] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010620: [04:02:52] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010620: [04:02:52] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010620: [04:02:52] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010620: [04:02:52] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010620: [04:02:52] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010620: [04:02:52] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010620: [04:02:52] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010620: [04:02:52] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010620: [04:02:52] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010620: [04:02:52] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010620: [04:02:52] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010620: [04:02:52] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010620: [04:02:52] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010620: [04:02:52] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010620: [04:02:52] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010620: [04:02:52] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010620: [04:02:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010620: [04:02:52] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010620: [04:02:52] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010620: [04:02:52] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010620: [04:02:52] vk_core.cpp(2659) - Log - Timer chunk initialisation - 173.034 ms RDOC 010620: [04:02:52] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010620: [04:02:52] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010620: [04:02:52] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 010620: [04:02:52] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 010620: [04:02:52] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 010620: [04:02:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005836: [04:02:53] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005836: [04:02:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005836: [04:02:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005836: [04:02:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005836: [04:02:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10032 RDOC 010032: [04:02:53] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010032: [04:02:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010032: [04:02:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010032: [04:02:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010032: [04:02:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010032: [04:02:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010032: [04:02:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010032: [04:02:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010032: [04:02:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010032: [04:02:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010032: [04:02:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010032: [04:02:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010032: [04:02:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010032: [04:02:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010032: [04:02:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005836: [04:02:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10032] RDOC 010032: [04:02:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001BD8EE09CF0 RDOC 010032: [04:02:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010032: [04:02:54] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010032: [04:02:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010032: [04:02:54] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010032: [04:02:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010032: [04:02:54] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000006C0398 RDOC 010032: [04:02:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001BD8EE09CF0 / 0x00000000006C0398 RDOC 010032: [04:02:54] vk_core.cpp(1866) - Log - Starting capture RDOC 010032: [04:02:54] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 010032: [04:02:54] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010032: [04:02:54] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 005836: [04:02:54] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010032: [04:02:54] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 010032: [04:02:54] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010032: [04:02:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479552 bytes to 59395 (1.08 %) RDOC 010032: [04:02:54] vk_core.cpp(2405) - Log - Captured Vulkan frame with 5.225708 MB capture section in 0.022607 seconds RDOC 010032: [04:02:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 010032: [04:02:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 010032: [04:02:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 005836: [04:02:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (69013 bytes) (time 1683169374) 4975 byte thumbnail RDOC 005836: [04:02:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 005836: [04:02:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005836: [04:02:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005836: [04:02:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005836: [04:02:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005836: [04:02:55] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005836: [04:02:55] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005836: [04:02:55] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005836: [04:02:55] vk_replay.cpp(4720) - Log - Created device. RDOC 005836: [04:02:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005836: [04:02:55] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005836: [04:02:55] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005836: [04:02:55] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005836: [04:02:55] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005836: [04:02:55] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005836: [04:02:55] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005836: [04:02:55] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005836: [04:02:55] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005836: [04:02:55] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005836: [04:02:55] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005836: [04:02:55] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005836: [04:02:55] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005836: [04:02:55] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005836: [04:02:55] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005836: [04:02:55] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005836: [04:02:55] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005836: [04:02:55] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005836: [04:02:55] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005836: [04:02:55] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005836: [04:02:55] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005836: [04:02:55] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005836: [04:02:55] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005836: [04:02:55] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005836: [04:02:55] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005836: [04:02:55] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005836: [04:02:55] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005836: [04:02:55] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005836: [04:02:55] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005836: [04:02:55] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005836: [04:02:55] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005836: [04:02:55] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005836: [04:02:55] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005836: [04:02:55] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005836: [04:02:55] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005836: [04:02:55] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005836: [04:02:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005836: [04:02:55] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005836: [04:02:55] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005836: [04:02:55] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005836: [04:02:55] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 005836: [04:02:55] vk_core.cpp(2659) - Log - Timer chunk initialisation - 175.310 ms RDOC 005836: [04:02:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000868: [04:02:56] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 000868: [04:02:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000868: [04:02:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000868: [04:02:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000868: [04:02:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8556 RDOC 008556: [04:02:56] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008556: [04:02:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008556: [04:02:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008556: [04:02:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008556: [04:02:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008556: [04:02:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008556: [04:02:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008556: [04:02:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008556: [04:02:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008556: [04:02:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008556: [04:02:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008556: [04:02:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008556: [04:02:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008556: [04:02:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008556: [04:02:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000868: [04:02:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8556] RDOC 008556: [04:02:57] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000264214E5470 RDOC 008556: [04:02:57] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008556: [04:02:57] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008556: [04:02:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008556: [04:02:57] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008556: [04:02:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008556: [04:02:57] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000006D0398 RDOC 008556: [04:02:57] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000264214E5470 / 0x00000000006D0398 RDOC 000868: [04:02:57] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008556: [04:02:57] vk_core.cpp(1866) - Log - Starting capture RDOC 008556: [04:02:57] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 008556: [04:02:57] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008556: [04:02:57] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 008556: [04:02:57] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 008556: [04:02:57] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008556: [04:02:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21943 (0.62 %) RDOC 008556: [04:02:57] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.017700 seconds RDOC 008556: [04:02:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008556: [04:02:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 008556: [04:02:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 000868: [04:02:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31693 bytes) (time 1683169377) 5116 byte thumbnail RDOC 000868: [04:02:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 000868: [04:02:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000868: [04:02:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000868: [04:02:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000868: [04:02:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000868: [04:02:58] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000868: [04:02:58] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000868: [04:02:58] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000868: [04:02:58] vk_replay.cpp(4720) - Log - Created device. RDOC 000868: [04:02:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000868: [04:02:58] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000868: [04:02:58] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000868: [04:02:58] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000868: [04:02:58] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000868: [04:02:58] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000868: [04:02:58] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000868: [04:02:58] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000868: [04:02:58] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000868: [04:02:58] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000868: [04:02:58] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000868: [04:02:58] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000868: [04:02:58] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000868: [04:02:58] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000868: [04:02:58] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000868: [04:02:58] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000868: [04:02:58] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000868: [04:02:58] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000868: [04:02:58] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000868: [04:02:58] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000868: [04:02:58] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000868: [04:02:58] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000868: [04:02:58] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000868: [04:02:58] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000868: [04:02:58] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000868: [04:02:58] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000868: [04:02:58] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000868: [04:02:58] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000868: [04:02:58] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 000868: [04:02:58] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000868: [04:02:58] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000868: [04:02:58] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000868: [04:02:58] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 000868: [04:02:58] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000868: [04:02:58] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 000868: [04:02:58] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000868: [04:02:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000868: [04:02:58] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000868: [04:02:58] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000868: [04:02:58] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000868: [04:02:59] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 000868: [04:02:59] vk_core.cpp(2659) - Log - Timer chunk initialisation - 168.126 ms RDOC 000868: [04:02:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010352: [04:02:59] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010352: [04:02:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010352: [04:02:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010352: [04:02:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010352: [04:02:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11880 RDOC 011880: [04:02:59] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011880: [04:02:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011880: [04:02:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011880: [04:02:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011880: [04:02:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011880: [04:02:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011880: [04:02:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011880: [04:02:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011880: [04:02:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011880: [04:02:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011880: [04:02:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011880: [04:02:59] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011880: [04:02:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011880: [04:02:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011880: [04:02:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010352: [04:02:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11880] RDOC 011880: [04:03:00] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001903EEFA2B0 RDOC 011880: [04:03:00] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011880: [04:03:00] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011880: [04:03:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011880: [04:03:00] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011880: [04:03:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011880: [04:03:00] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000006E0398 RDOC 011880: [04:03:00] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001903EEFA2B0 / 0x00000000006E0398 RDOC 010352: [04:03:00] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011880: [04:03:00] vk_core.cpp(1866) - Log - Starting capture RDOC 011880: [04:03:00] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011880: [04:03:00] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011880: [04:03:00] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 010352: [04:03:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011880: [04:03:00] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 011880: [04:03:00] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 011880: [04:03:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24000 bytes to 8951 (37.30 %) RDOC 011880: [04:03:00] vk_core.cpp(2405) - Log - Captured Vulkan frame with 0.022888 MB capture section in 0.016089 seconds RDOC 011880: [04:03:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 011880: [04:03:00] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 011880: [04:03:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 010352: [04:03:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27276 bytes) (time 1683169380) 11541 byte thumbnail RDOC 010352: [04:03:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 010352: [04:03:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010352: [04:03:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010352: [04:03:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010352: [04:03:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010352: [04:03:01] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010352: [04:03:01] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010352: [04:03:01] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010352: [04:03:02] vk_replay.cpp(4720) - Log - Created device. RDOC 010352: [04:03:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010352: [04:03:02] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010352: [04:03:02] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010352: [04:03:02] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010352: [04:03:02] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010352: [04:03:02] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010352: [04:03:02] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010352: [04:03:02] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010352: [04:03:02] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010352: [04:03:02] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010352: [04:03:02] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010352: [04:03:02] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010352: [04:03:02] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010352: [04:03:02] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010352: [04:03:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010352: [04:03:02] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010352: [04:03:02] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010352: [04:03:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010352: [04:03:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010352: [04:03:02] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010352: [04:03:02] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010352: [04:03:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010352: [04:03:02] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010352: [04:03:02] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010352: [04:03:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010352: [04:03:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010352: [04:03:02] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010352: [04:03:02] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010352: [04:03:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010352: [04:03:02] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010352: [04:03:02] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010352: [04:03:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010352: [04:03:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010352: [04:03:02] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010352: [04:03:02] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010352: [04:03:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010352: [04:03:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010352: [04:03:02] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010352: [04:03:02] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010352: [04:03:02] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010352: [04:03:02] vk_core.cpp(2659) - Log - Timer chunk initialisation - 161.542 ms RDOC 010352: [04:03:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003520: [04:03:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003520: [04:03:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003520: [04:03:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003520: [04:03:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003520: [04:03:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2656 RDOC 002656: [04:03:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 002656: [04:03:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002656: [04:03:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002656: [04:03:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002656: [04:03:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002656: [04:03:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002656: [04:03:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002656: [04:03:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002656: [04:03:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002656: [04:03:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002656: [04:03:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002656: [04:03:02] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002656: [04:03:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002656: [04:03:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002656: [04:03:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003520: [04:03:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2656] RDOC 002656: [04:03:03] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001B51516DA60 RDOC 002656: [04:03:03] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002656: [04:03:03] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002656: [04:03:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002656: [04:03:03] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002656: [04:03:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002656: [04:03:03] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000009D03A8 RDOC 002656: [04:03:03] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001B51516DA60 / 0x00000000009D03A8 RDOC 002656: [04:03:04] vk_core.cpp(1866) - Log - Starting capture RDOC 002656: [04:03:04] resource_manager.h(1441) - Log - Preparing up to 17 potentially dirty resources RDOC 003520: [04:03:04] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002656: [04:03:04] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 002656: [04:03:04] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 002656: [04:03:04] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 002656: [04:03:04] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 002656: [04:03:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214144 bytes to 171784 (0.46 %) RDOC 002656: [04:03:04] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.490173 MB capture section in 0.040524 seconds RDOC 002656: [04:03:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 002656: [04:03:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 002656: [04:03:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 003520: [04:03:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (202177 bytes) (time 1683169384) 6074 byte thumbnail RDOC 003520: [04:03:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 003520: [04:03:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003520: [04:03:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003520: [04:03:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003520: [04:03:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003520: [04:03:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003520: [04:03:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003520: [04:03:05] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003520: [04:03:05] vk_replay.cpp(4720) - Log - Created device. RDOC 003520: [04:03:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003520: [04:03:05] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003520: [04:03:05] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003520: [04:03:05] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003520: [04:03:05] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003520: [04:03:05] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003520: [04:03:05] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003520: [04:03:05] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003520: [04:03:05] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003520: [04:03:05] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003520: [04:03:05] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003520: [04:03:05] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003520: [04:03:05] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003520: [04:03:05] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003520: [04:03:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003520: [04:03:05] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003520: [04:03:05] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003520: [04:03:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003520: [04:03:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003520: [04:03:05] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003520: [04:03:05] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003520: [04:03:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003520: [04:03:05] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003520: [04:03:05] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003520: [04:03:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003520: [04:03:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003520: [04:03:05] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003520: [04:03:05] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003520: [04:03:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003520: [04:03:05] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003520: [04:03:05] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003520: [04:03:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003520: [04:03:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003520: [04:03:05] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003520: [04:03:05] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003520: [04:03:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003520: [04:03:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003520: [04:03:06] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003520: [04:03:06] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003520: [04:03:06] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003520: [04:03:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 003520: [04:03:06] vk_core.cpp(2659) - Log - Timer chunk initialisation - 792.362 ms RDOC 003520: [04:03:06] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 003520: [04:03:07] vk_replay.cpp(1139) - Warning - Couldn't find offset for spec ID 2 RDOC 003520: [04:03:07] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 003520: [04:03:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1391.600000 ms = 13.778218 average frametime
RDOC 004300: [04:03:07] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004300: [04:03:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004300: [04:03:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004300: [04:03:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004300: [04:03:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11548 RDOC 011548: [04:03:07] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011548: [04:03:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011548: [04:03:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011548: [04:03:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011548: [04:03:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011548: [04:03:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011548: [04:03:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011548: [04:03:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011548: [04:03:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011548: [04:03:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011548: [04:03:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011548: [04:03:07] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011548: [04:03:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011548: [04:03:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011548: [04:03:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004300: [04:03:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11548] RDOC 011548: [04:03:08] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000016E113DD950 RDOC 011548: [04:03:08] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011548: [04:03:08] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011548: [04:03:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011548: [04:03:08] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011548: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011548: [04:03:08] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000002702F6 RDOC 011548: [04:03:08] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000016E113DD950 / 0x00000000002702F6 RDOC 004300: [04:03:08] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004300: [04:03:08] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011548: [04:03:09] vk_core.cpp(1866) - Log - Starting capture RDOC 011548: [04:03:09] resource_manager.h(1441) - Log - Preparing up to 15377 potentially dirty resources RDOC 011548: [04:03:10] resource_manager.h(1494) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 011548: [04:03:10] vk_core.cpp(2001) - Log - Finished capture, Frame 100 RDOC 011548: [04:03:10] resource_manager.h(1506) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 011548: [04:03:10] resource_manager.h(1579) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 011548: [04:03:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247424 bytes to 1516093 (3.59 %) RDOC 011548: [04:03:10] vk_core.cpp(2405) - Log - Captured Vulkan frame with 40.290283 MB capture section in 0.873981 seconds RDOC 011548: [04:03:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011548: [04:03:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 011548: [04:03:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 004300: [04:03:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 100) (1522748 bytes) (time 1683169390) 2526 byte thumbnail RDOC 004300: [04:03:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 004300: [04:03:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004300: [04:03:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004300: [04:03:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004300: [04:03:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004300: [04:03:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004300: [04:03:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004300: [04:03:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004300: [04:03:11] vk_replay.cpp(4720) - Log - Created device. RDOC 004300: [04:03:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004300: [04:03:11] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004300: [04:03:11] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004300: [04:03:11] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004300: [04:03:11] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004300: [04:03:11] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004300: [04:03:11] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004300: [04:03:11] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004300: [04:03:11] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004300: [04:03:11] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004300: [04:03:11] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004300: [04:03:11] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004300: [04:03:11] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004300: [04:03:11] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004300: [04:03:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004300: [04:03:11] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004300: [04:03:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004300: [04:03:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004300: [04:03:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004300: [04:03:11] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004300: [04:03:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004300: [04:03:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004300: [04:03:11] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004300: [04:03:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004300: [04:03:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004300: [04:03:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004300: [04:03:11] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004300: [04:03:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004300: [04:03:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004300: [04:03:11] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004300: [04:03:11] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004300: [04:03:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004300: [04:03:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004300: [04:03:11] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004300: [04:03:11] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004300: [04:03:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004300: [04:03:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004300: [04:03:11] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004300: [04:03:11] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004300: [04:03:11] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004300: [04:03:11] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::214 RDOC 004300: [04:03:11] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6179 RDOC 004300: [04:03:12] vk_core.cpp(2659) - Log - Timer chunk initialisation - 640.806 ms RDOC 004300: [04:03:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012156: [04:03:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012156: [04:03:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012156: [04:03:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012156: [04:03:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012156: [04:03:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2316 RDOC 002316: [04:03:13] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 002316: [04:03:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002316: [04:03:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002316: [04:03:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002316: [04:03:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002316: [04:03:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002316: [04:03:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002316: [04:03:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002316: [04:03:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002316: [04:03:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002316: [04:03:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002316: [04:03:13] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 002316: [04:03:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002316: [04:03:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002316: [04:03:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012156: [04:03:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2316] RDOC 002316: [04:03:14] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000026729085300 RDOC 002316: [04:03:14] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 002316: [04:03:14] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 002316: [04:03:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002316: [04:03:14] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002316: [04:03:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002316: [04:03:14] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000002F02FE RDOC 002316: [04:03:14] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000026729085300 / 0x00000000002F02FE RDOC 012156: [04:03:14] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012156: [04:03:14] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002316: [04:03:14] vk_core.cpp(1866) - Log - Starting capture RDOC 002316: [04:03:14] resource_manager.h(1441) - Log - Preparing up to 10250 potentially dirty resources RDOC 002316: [04:03:14] resource_manager.h(1494) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 002316: [04:03:14] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 002316: [04:03:14] resource_manager.h(1506) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 002316: [04:03:14] resource_manager.h(1579) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 002316: [04:03:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552704 bytes to 615831 (5.33 %) RDOC 002316: [04:03:14] vk_core.cpp(2405) - Log - Captured Vulkan frame with 11.017517 MB capture section in 0.129956 seconds RDOC 002316: [04:03:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002316: [04:03:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 002316: [04:03:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012156: [04:03:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (625581 bytes) (time 1683169394) 5116 byte thumbnail RDOC 012156: [04:03:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 012156: [04:03:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012156: [04:03:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012156: [04:03:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012156: [04:03:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012156: [04:03:16] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012156: [04:03:16] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012156: [04:03:16] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012156: [04:03:16] vk_replay.cpp(4720) - Log - Created device. RDOC 012156: [04:03:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012156: [04:03:16] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012156: [04:03:16] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012156: [04:03:16] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012156: [04:03:16] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012156: [04:03:16] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012156: [04:03:16] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012156: [04:03:16] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012156: [04:03:16] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012156: [04:03:16] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012156: [04:03:16] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012156: [04:03:16] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012156: [04:03:16] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012156: [04:03:16] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012156: [04:03:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012156: [04:03:16] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012156: [04:03:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012156: [04:03:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012156: [04:03:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012156: [04:03:16] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012156: [04:03:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012156: [04:03:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012156: [04:03:16] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012156: [04:03:16] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012156: [04:03:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012156: [04:03:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012156: [04:03:16] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012156: [04:03:16] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012156: [04:03:16] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012156: [04:03:16] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012156: [04:03:16] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012156: [04:03:16] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012156: [04:03:16] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012156: [04:03:16] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012156: [04:03:16] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012156: [04:03:16] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012156: [04:03:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012156: [04:03:16] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012156: [04:03:16] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012156: [04:03:16] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012156: [04:03:16] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 012156: [04:03:16] vk_core.cpp(2659) - Log - Timer chunk initialisation - 545.829 ms RDOC 012156: [04:03:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005220: [04:03:16] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005220: [04:03:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005220: [04:03:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005220: [04:03:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005220: [04:03:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12312 RDOC 012312: [04:03:17] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012312: [04:03:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012312: [04:03:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012312: [04:03:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012312: [04:03:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012312: [04:03:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012312: [04:03:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012312: [04:03:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012312: [04:03:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012312: [04:03:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012312: [04:03:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012312: [04:03:17] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012312: [04:03:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012312: [04:03:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012312: [04:03:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005220: [04:03:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12312] RDOC 012312: [04:03:17] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001BDE81AE220 RDOC 012312: [04:03:17] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012312: [04:03:17] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012312: [04:03:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012312: [04:03:17] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012312: [04:03:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012312: [04:03:17] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A003A8 RDOC 012312: [04:03:17] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001BDE81AE220 / 0x0000000000A003A8 RDOC 005220: [04:03:18] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005220: [04:03:18] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012312: [04:03:18] vk_core.cpp(1866) - Log - Starting capture RDOC 012312: [04:03:18] resource_manager.h(1441) - Log - Preparing up to 62 potentially dirty resources RDOC 012312: [04:03:19] resource_manager.h(1494) - Log - Prepared 54 dirty resources, postponed 0, skipped 0 RDOC 012312: [04:03:19] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012312: [04:03:19] resource_manager.h(1506) - Log - Checking 54 resources with initial contents against 84 referenced resources RDOC 012312: [04:03:19] resource_manager.h(1579) - Log - Serialised 54 resources, skipped 0 unreferenced RDOC 012312: [04:03:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 437973824 bytes to 1878872 (0.43 %) RDOC 012312: [04:03:19] vk_core.cpp(2405) - Log - Captured Vulkan frame with 417.684387 MB capture section in 0.733310 seconds RDOC 012312: [04:03:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012312: [04:03:19] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 012312: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 005220: [04:03:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1885527 bytes) (time 1683169399) 2526 byte thumbnail RDOC 005220: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 005220: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005220: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005220: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005220: [04:03:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005220: [04:03:20] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005220: [04:03:20] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005220: [04:03:20] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005220: [04:03:20] vk_replay.cpp(4720) - Log - Created device. RDOC 005220: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005220: [04:03:20] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005220: [04:03:20] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005220: [04:03:20] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005220: [04:03:20] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005220: [04:03:20] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005220: [04:03:20] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005220: [04:03:20] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005220: [04:03:20] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005220: [04:03:20] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005220: [04:03:20] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005220: [04:03:20] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005220: [04:03:20] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005220: [04:03:20] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005220: [04:03:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005220: [04:03:20] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005220: [04:03:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005220: [04:03:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005220: [04:03:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005220: [04:03:20] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005220: [04:03:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005220: [04:03:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005220: [04:03:20] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005220: [04:03:20] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005220: [04:03:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005220: [04:03:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005220: [04:03:20] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005220: [04:03:20] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005220: [04:03:20] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005220: [04:03:20] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005220: [04:03:20] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005220: [04:03:20] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005220: [04:03:20] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005220: [04:03:20] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005220: [04:03:20] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005220: [04:03:20] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005220: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005220: [04:03:20] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005220: [04:03:20] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005220: [04:03:20] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005220: [04:03:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 005220: [04:03:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::189 RDOC 005220: [04:03:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::217 RDOC 005220: [04:03:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::228 RDOC 005220: [04:03:20] vk_core.cpp(2659) - Log - Timer chunk initialisation - 589.454 ms RDOC 005220: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004272: [04:03:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004272: [04:03:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004272: [04:03:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004272: [04:03:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004272: [04:03:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6036 RDOC 006036: [04:03:28] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006036: [04:03:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006036: [04:03:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006036: [04:03:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006036: [04:03:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006036: [04:03:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006036: [04:03:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006036: [04:03:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006036: [04:03:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006036: [04:03:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006036: [04:03:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006036: [04:03:28] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006036: [04:03:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006036: [04:03:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006036: [04:03:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004272: [04:03:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6036] RDOC 006036: [04:03:28] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000019786BB8B10 RDOC 006036: [04:03:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006036: [04:03:28] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006036: [04:03:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006036: [04:03:29] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006036: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006036: [04:03:29] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A103A8 RDOC 006036: [04:03:29] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000019786BB8B10 / 0x0000000000A103A8 RDOC 006036: [04:03:29] vk_core.cpp(1866) - Log - Starting capture RDOC 006036: [04:03:29] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 004272: [04:03:29] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006036: [04:03:29] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006036: [04:03:29] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006036: [04:03:29] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 006036: [04:03:29] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006036: [04:03:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8955392 bytes to 83121 (0.93 %) RDOC 006036: [04:03:29] vk_core.cpp(2405) - Log - Captured Vulkan frame with 8.540527 MB capture section in 0.019508 seconds RDOC 006036: [04:03:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 006036: [04:03:29] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 006036: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 004272: [04:03:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (98433 bytes) (time 1683169409) 9645 byte thumbnail RDOC 004272: [04:03:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 004272: [04:03:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004272: [04:03:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004272: [04:03:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004272: [04:03:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004272: [04:03:30] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004272: [04:03:30] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004272: [04:03:30] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004272: [04:03:30] vk_replay.cpp(4720) - Log - Created device. RDOC 004272: [04:03:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004272: [04:03:30] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004272: [04:03:30] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004272: [04:03:30] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004272: [04:03:30] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004272: [04:03:30] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004272: [04:03:30] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004272: [04:03:30] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004272: [04:03:30] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004272: [04:03:30] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004272: [04:03:30] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004272: [04:03:30] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004272: [04:03:30] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004272: [04:03:30] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004272: [04:03:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004272: [04:03:30] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004272: [04:03:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004272: [04:03:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004272: [04:03:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004272: [04:03:30] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004272: [04:03:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004272: [04:03:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004272: [04:03:30] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004272: [04:03:30] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004272: [04:03:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004272: [04:03:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004272: [04:03:30] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004272: [04:03:30] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004272: [04:03:30] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004272: [04:03:30] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004272: [04:03:30] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004272: [04:03:30] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004272: [04:03:30] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004272: [04:03:30] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004272: [04:03:30] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004272: [04:03:30] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004272: [04:03:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004272: [04:03:30] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004272: [04:03:30] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004272: [04:03:30] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004272: [04:03:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 004272: [04:03:30] vk_core.cpp(2659) - Log - Timer chunk initialisation - 170.287 ms RDOC 004272: [04:03:31] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 004272: [04:03:31] vk_debug.cpp(1841) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 004272: [04:03:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003812: [04:03:31] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003812: [04:03:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003812: [04:03:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003812: [04:03:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003812: [04:03:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13000 RDOC 013000: [04:03:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013000: [04:03:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013000: [04:03:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013000: [04:03:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013000: [04:03:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013000: [04:03:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013000: [04:03:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013000: [04:03:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013000: [04:03:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013000: [04:03:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013000: [04:03:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013000: [04:03:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013000: [04:03:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013000: [04:03:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013000: [04:03:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003812: [04:03:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13000] RDOC 013000: [04:03:32] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001237D9C64D0 RDOC 013000: [04:03:32] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 013000: [04:03:32] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013000: [04:03:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013000: [04:03:32] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013000: [04:03:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013000: [04:03:32] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000002D02F2 RDOC 013000: [04:03:32] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001237D9C64D0 / 0x00000000002D02F2 RDOC 013000: [04:03:33] vk_core.cpp(1866) - Log - Starting capture RDOC 013000: [04:03:33] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 013000: [04:03:33] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 013000: [04:03:33] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 003812: [04:03:33] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 013000: [04:03:33] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 013000: [04:03:33] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 013000: [04:03:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529472 bytes to 25144 (0.71 %) RDOC 013000: [04:03:33] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.365967 MB capture section in 0.015806 seconds RDOC 013000: [04:03:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 013000: [04:03:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 013000: [04:03:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 003812: [04:03:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36100 bytes) (time 1683169413) 6118 byte thumbnail RDOC 003812: [04:03:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 003812: [04:03:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003812: [04:03:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003812: [04:03:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003812: [04:03:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003812: [04:03:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003812: [04:03:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003812: [04:03:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003812: [04:03:34] vk_replay.cpp(4720) - Log - Created device. RDOC 003812: [04:03:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003812: [04:03:34] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003812: [04:03:34] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003812: [04:03:34] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003812: [04:03:34] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003812: [04:03:34] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003812: [04:03:34] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003812: [04:03:34] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003812: [04:03:34] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003812: [04:03:34] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003812: [04:03:34] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003812: [04:03:34] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003812: [04:03:34] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003812: [04:03:34] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003812: [04:03:34] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003812: [04:03:34] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003812: [04:03:34] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003812: [04:03:34] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003812: [04:03:34] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003812: [04:03:34] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003812: [04:03:34] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003812: [04:03:34] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003812: [04:03:34] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003812: [04:03:34] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003812: [04:03:34] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003812: [04:03:34] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003812: [04:03:34] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003812: [04:03:34] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003812: [04:03:34] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003812: [04:03:34] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003812: [04:03:34] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003812: [04:03:34] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003812: [04:03:34] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003812: [04:03:34] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003812: [04:03:34] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003812: [04:03:34] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003812: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003812: [04:03:34] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003812: [04:03:34] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003812: [04:03:34] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003812: [04:03:34] vk_core.cpp(2659) - Log - Timer chunk initialisation - 169.432 ms RDOC 003812: [04:03:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005336: [04:03:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005336: [04:03:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005336: [04:03:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005336: [04:03:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005336: [04:03:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5748 RDOC 005748: [04:03:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005748: [04:03:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005748: [04:03:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005748: [04:03:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005748: [04:03:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005748: [04:03:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005748: [04:03:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005748: [04:03:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005748: [04:03:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005748: [04:03:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005748: [04:03:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005748: [04:03:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005748: [04:03:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005748: [04:03:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005748: [04:03:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005336: [04:03:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5748] RDOC 005748: [04:03:36] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000182C16BDCF0 RDOC 005748: [04:03:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005748: [04:03:36] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005748: [04:03:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005748: [04:03:36] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005748: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005748: [04:03:36] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A303A8 RDOC 005748: [04:03:36] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000182C16BDCF0 / 0x0000000000A303A8 RDOC 005748: [04:03:36] vk_core.cpp(1866) - Log - Starting capture RDOC 005748: [04:03:36] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 005748: [04:03:36] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 005748: [04:03:36] vk_core.cpp(2001) - Log - Finished capture, Frame 4294967295 RDOC 005748: [04:03:36] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 005748: [04:03:36] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 005748: [04:03:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1819 (43.06 %) RDOC 005748: [04:03:36] vk_core.cpp(2405) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.014427 seconds RDOC 005336: [04:03:36] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005336: [04:03:36] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005748: [04:03:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13903 bytes to 13903 (100.00 %) RDOC 005748: [04:03:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005748: [04:03:36] vk_core.cpp(1866) - Log - Starting capture RDOC 005748: [04:03:36] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 005748: [04:03:36] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 005748: [04:03:36] vk_core.cpp(2001) - Log - Finished capture, Frame 4294967295 RDOC 005748: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005748: [04:03:36] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 005748: [04:03:36] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 005748: [04:03:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4224 bytes to 1850 (43.80 %) RDOC 005748: [04:03:36] vk_core.cpp(2405) - Log - Captured Vulkan frame with 0.004028 MB capture section in 0.016845 seconds RDOC 005748: [04:03:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 18223 bytes to 18223 (100.00 %) RDOC 005748: [04:03:36] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 005748: [04:03:36] vk_core.cpp(1866) - Log - Starting capture RDOC 005748: [04:03:36] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 005748: [04:03:36] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 005748: [04:03:36] vk_core.cpp(2001) - Log - Finished capture, Frame 4294967295 RDOC 005336: [04:03:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (24143 bytes) (time 1683169416) 8206 byte thumbnail RDOC 005336: [04:03:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 005336: [04:03:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005336: [04:03:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005336: [04:03:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005336: [04:03:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005336: [04:03:37] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005336: [04:03:37] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005336: [04:03:37] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005336: [04:03:37] vk_replay.cpp(4720) - Log - Created device. RDOC 005336: [04:03:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005336: [04:03:37] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005336: [04:03:37] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005336: [04:03:37] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005336: [04:03:37] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005336: [04:03:37] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005336: [04:03:37] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005336: [04:03:37] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005336: [04:03:37] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005336: [04:03:37] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005336: [04:03:37] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005336: [04:03:37] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005336: [04:03:37] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005336: [04:03:37] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005336: [04:03:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005336: [04:03:37] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005336: [04:03:37] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005336: [04:03:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005336: [04:03:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005336: [04:03:37] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005336: [04:03:37] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005336: [04:03:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005336: [04:03:37] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005336: [04:03:37] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005336: [04:03:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005336: [04:03:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005336: [04:03:37] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005336: [04:03:37] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005336: [04:03:37] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005336: [04:03:37] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005336: [04:03:37] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005336: [04:03:37] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005336: [04:03:37] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005336: [04:03:37] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005336: [04:03:37] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005336: [04:03:37] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005336: [04:03:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005336: [04:03:37] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005336: [04:03:37] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005336: [04:03:37] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005336: [04:03:37] vk_core.cpp(2659) - Log - Timer chunk initialisation - 117.052 ms RDOC 005336: [04:03:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006524: [04:03:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006524: [04:03:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006524: [04:03:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006524: [04:03:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006524: [04:03:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4336 RDOC 004336: [04:03:38] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 004336: [04:03:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004336: [04:03:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004336: [04:03:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004336: [04:03:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004336: [04:03:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004336: [04:03:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004336: [04:03:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004336: [04:03:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004336: [04:03:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004336: [04:03:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004336: [04:03:38] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004336: [04:03:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004336: [04:03:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004336: [04:03:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006524: [04:03:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4336] RDOC 004336: [04:03:38] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021724D2B410 RDOC 004336: [04:03:38] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004336: [04:03:38] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004336: [04:03:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004336: [04:03:38] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004336: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004336: [04:03:38] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A403A8 RDOC 004336: [04:03:38] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021724D2B410 / 0x0000000000A403A8 RDOC 004336: [04:03:39] vk_core.cpp(1866) - Log - Starting capture RDOC 004336: [04:03:39] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 006524: [04:03:39] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004336: [04:03:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004336: [04:03:39] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 004336: [04:03:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 004336: [04:03:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004336: [04:03:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120768 bytes to 25841 (0.63 %) RDOC 004336: [04:03:39] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.929871 MB capture section in 0.016992 seconds RDOC 004336: [04:03:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 004336: [04:03:39] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 004336: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 006524: [04:03:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38665 bytes) (time 1683169419) 7918 byte thumbnail RDOC 006524: [04:03:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 006524: [04:03:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006524: [04:03:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006524: [04:03:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006524: [04:03:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006524: [04:03:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006524: [04:03:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006524: [04:03:40] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006524: [04:03:40] vk_replay.cpp(4720) - Log - Created device. RDOC 006524: [04:03:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006524: [04:03:40] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006524: [04:03:40] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006524: [04:03:40] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006524: [04:03:40] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006524: [04:03:40] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006524: [04:03:40] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006524: [04:03:40] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006524: [04:03:40] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006524: [04:03:40] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006524: [04:03:40] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006524: [04:03:40] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006524: [04:03:40] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006524: [04:03:40] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006524: [04:03:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006524: [04:03:40] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006524: [04:03:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006524: [04:03:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006524: [04:03:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006524: [04:03:40] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006524: [04:03:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006524: [04:03:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006524: [04:03:40] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006524: [04:03:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006524: [04:03:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006524: [04:03:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006524: [04:03:40] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006524: [04:03:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006524: [04:03:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006524: [04:03:40] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006524: [04:03:40] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006524: [04:03:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006524: [04:03:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006524: [04:03:40] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006524: [04:03:40] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006524: [04:03:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006524: [04:03:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006524: [04:03:40] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006524: [04:03:40] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006524: [04:03:40] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006524: [04:03:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 006524: [04:03:40] vk_core.cpp(2659) - Log - Timer chunk initialisation - 174.013 ms RDOC 006524: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000872: [04:03:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 000872: [04:03:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000872: [04:03:41] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000872: [04:03:41] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000872: [04:03:41] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5600 RDOC 005600: [04:03:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005600: [04:03:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005600: [04:03:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005600: [04:03:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005600: [04:03:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005600: [04:03:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005600: [04:03:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005600: [04:03:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005600: [04:03:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005600: [04:03:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005600: [04:03:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005600: [04:03:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005600: [04:03:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005600: [04:03:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005600: [04:03:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000872: [04:03:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5600] RDOC 005600: [04:03:41] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021BF26FF880 RDOC 005600: [04:03:41] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005600: [04:03:41] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005600: [04:03:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005600: [04:03:41] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005600: [04:03:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005600: [04:03:41] vk_core.cpp(1866) - Log - Starting capture RDOC 005600: [04:03:41] vk_core.cpp(1870) - Log - Creating desired queue as none was obtained by the application RDOC 005600: [04:03:41] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 005600: [04:03:41] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 005600: [04:03:41] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A503A8 RDOC 005600: [04:03:41] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021BF26FF880 / 0x0000000000A503A8 RDOC 005600: [04:03:42] vk_core.cpp(2001) - Log - Finished capture, Frame 0 RDOC 000872: [04:03:42] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005600: [04:03:42] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 005600: [04:03:42] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 005600: [04:03:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21677 (0.62 %) RDOC 005600: [04:03:42] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.434037 seconds RDOC 005600: [04:03:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005600: [04:03:42] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 005600: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 000872: [04:03:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (31427 bytes) (time 1683169422) 5116 byte thumbnail RDOC 000872: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 000872: [04:03:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000872: [04:03:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000872: [04:03:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000872: [04:03:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000872: [04:03:43] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000872: [04:03:43] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000872: [04:03:43] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000872: [04:03:43] vk_replay.cpp(4720) - Log - Created device. RDOC 000872: [04:03:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000872: [04:03:43] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000872: [04:03:43] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000872: [04:03:43] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000872: [04:03:43] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000872: [04:03:43] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000872: [04:03:43] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000872: [04:03:43] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000872: [04:03:43] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000872: [04:03:43] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000872: [04:03:43] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000872: [04:03:43] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000872: [04:03:43] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000872: [04:03:43] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000872: [04:03:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000872: [04:03:43] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000872: [04:03:43] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000872: [04:03:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000872: [04:03:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000872: [04:03:43] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000872: [04:03:43] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000872: [04:03:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000872: [04:03:43] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000872: [04:03:43] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000872: [04:03:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000872: [04:03:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000872: [04:03:43] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000872: [04:03:43] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000872: [04:03:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 000872: [04:03:43] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000872: [04:03:43] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000872: [04:03:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000872: [04:03:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 000872: [04:03:43] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000872: [04:03:43] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 000872: [04:03:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000872: [04:03:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000872: [04:03:43] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000872: [04:03:43] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000872: [04:03:43] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000872: [04:03:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 000872: [04:03:43] vk_core.cpp(2659) - Log - Timer chunk initialisation - 125.516 ms RDOC 000872: [04:03:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 000872: [04:03:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 3745 (0.11 %) RDOC 000872: [04:03:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000872: [04:03:43] vk_core.cpp(2659) - Log - Timer chunk initialisation - 8.510 ms RDOC 000872: [04:03:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 3745 (0.11 %) RDOC 000872: [04:03:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 000872: [04:03:44] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 000872: [04:03:44] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000468! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 000872: [04:03:44] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 000872: [04:03:44] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::165! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::165! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 000872: [04:03:44] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000604! RDOC 000872: [04:03:44] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000604! RDOC 000872: [04:03:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012456: [04:03:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012456: [04:03:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012456: [04:03:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012456: [04:03:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012456: [04:03:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7352 RDOC 007352: [04:03:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007352: [04:03:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007352: [04:03:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007352: [04:03:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007352: [04:03:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007352: [04:03:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007352: [04:03:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007352: [04:03:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007352: [04:03:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007352: [04:03:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007352: [04:03:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007352: [04:03:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007352: [04:03:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007352: [04:03:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007352: [04:03:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012456: [04:03:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7352] RDOC 007352: [04:03:45] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000272F4443790 RDOC 007352: [04:03:45] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007352: [04:03:45] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007352: [04:03:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007352: [04:03:45] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007352: [04:03:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007352: [04:03:45] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A603A8 RDOC 007352: [04:03:45] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000272F4443790 / 0x0000000000A603A8 RDOC 012456: [04:03:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007352: [04:03:45] vk_core.cpp(1866) - Log - Starting capture RDOC 007352: [04:03:45] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 007352: [04:03:45] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 1, skipped 0 RDOC 007352: [04:03:45] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 007352: [04:03:45] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 31 referenced resources RDOC 007352: [04:03:45] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 007352: [04:03:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 41439 (0.68 %) RDOC 007352: [04:03:45] vk_core.cpp(2405) - Log - Captured Vulkan frame with 5.776489 MB capture section in 0.019000 seconds RDOC 007352: [04:03:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 007352: [04:03:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 007352: [04:03:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012456: [04:03:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (51409 bytes) (time 1683169425) 5333 byte thumbnail RDOC 012456: [04:03:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012456: [04:03:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012456: [04:03:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012456: [04:03:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012456: [04:03:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012456: [04:03:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012456: [04:03:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012456: [04:03:46] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012456: [04:03:46] vk_replay.cpp(4720) - Log - Created device. RDOC 012456: [04:03:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012456: [04:03:46] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012456: [04:03:46] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012456: [04:03:46] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012456: [04:03:46] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012456: [04:03:46] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012456: [04:03:46] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012456: [04:03:46] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012456: [04:03:46] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012456: [04:03:46] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012456: [04:03:46] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012456: [04:03:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012456: [04:03:46] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012456: [04:03:46] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012456: [04:03:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012456: [04:03:46] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012456: [04:03:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012456: [04:03:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012456: [04:03:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012456: [04:03:46] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012456: [04:03:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012456: [04:03:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012456: [04:03:46] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012456: [04:03:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012456: [04:03:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012456: [04:03:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012456: [04:03:46] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012456: [04:03:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012456: [04:03:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012456: [04:03:46] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012456: [04:03:46] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012456: [04:03:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012456: [04:03:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012456: [04:03:46] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012456: [04:03:46] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012456: [04:03:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012456: [04:03:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012456: [04:03:46] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012456: [04:03:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012456: [04:03:46] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012456: [04:03:46] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 012456: [04:03:46] vk_core.cpp(2659) - Log - Timer chunk initialisation - 184.476 ms RDOC 012456: [04:03:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Graphics_Pipeline\capture_frame5.rdc RDOC 012456: [04:03:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9163 (0.15 %) RDOC 012456: [04:03:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 012456: [04:03:47] vk_core.cpp(2659) - Log - Timer chunk initialisation - 9.756 ms RDOC 012456: [04:03:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 6057088 bytes to 9163 (0.15 %) RDOC 012456: [04:03:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4422 bytes to 4422 (100.00 %) RDOC 012456: [04:03:47] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 35.603 ms RDOC 012456: [04:03:47] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 012456: [04:03:47] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012456: [04:03:47] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 15.345 ms RDOC 012456: [04:03:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011432: [04:03:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 011432: [04:03:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011432: [04:03:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011432: [04:03:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011432: [04:03:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10860 RDOC 010860: [04:03:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010860: [04:03:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010860: [04:03:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010860: [04:03:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010860: [04:03:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010860: [04:03:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010860: [04:03:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010860: [04:03:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010860: [04:03:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010860: [04:03:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010860: [04:03:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010860: [04:03:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010860: [04:03:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010860: [04:03:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010860: [04:03:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011432: [04:03:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10860] RDOC 010860: [04:03:48] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F216B81460 RDOC 010860: [04:03:48] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010860: [04:03:48] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010860: [04:03:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010860: [04:03:48] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010860: [04:03:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010860: [04:03:48] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A703A8 RDOC 010860: [04:03:48] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F216B81460 / 0x0000000000A703A8 RDOC 010860: [04:03:48] vk_core.cpp(1866) - Log - Starting capture RDOC 010860: [04:03:48] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 010860: [04:03:48] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 010860: [04:03:48] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011432: [04:03:48] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010860: [04:03:48] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 010860: [04:03:48] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010860: [04:03:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523008 bytes to 22495 (0.64 %) RDOC 010860: [04:03:48] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.359802 MB capture section in 0.016420 seconds RDOC 010860: [04:03:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010860: [04:03:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 010860: [04:03:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 011432: [04:03:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32245 bytes) (time 1683169428) 5116 byte thumbnail RDOC 011432: [04:03:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 011432: [04:03:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011432: [04:03:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011432: [04:03:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011432: [04:03:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011432: [04:03:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011432: [04:03:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011432: [04:03:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 011432: [04:03:49] vk_replay.cpp(4720) - Log - Created device. RDOC 011432: [04:03:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011432: [04:03:49] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 011432: [04:03:49] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011432: [04:03:49] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011432: [04:03:49] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 011432: [04:03:49] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011432: [04:03:49] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 011432: [04:03:49] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 011432: [04:03:49] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 011432: [04:03:49] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 011432: [04:03:49] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011432: [04:03:49] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011432: [04:03:49] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011432: [04:03:49] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 011432: [04:03:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 011432: [04:03:49] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011432: [04:03:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011432: [04:03:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011432: [04:03:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 011432: [04:03:49] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011432: [04:03:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011432: [04:03:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 011432: [04:03:49] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011432: [04:03:49] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011432: [04:03:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011432: [04:03:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 011432: [04:03:49] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011432: [04:03:49] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011432: [04:03:49] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 011432: [04:03:49] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011432: [04:03:49] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011432: [04:03:49] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 011432: [04:03:49] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 011432: [04:03:49] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 011432: [04:03:49] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 011432: [04:03:49] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011432: [04:03:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011432: [04:03:50] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 011432: [04:03:50] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 011432: [04:03:50] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 011432: [04:03:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 011432: [04:03:50] vk_core.cpp(2659) - Log - Timer chunk initialisation - 152.086 ms RDOC 011432: [04:03:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012240: [04:03:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012240: [04:03:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012240: [04:03:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012240: [04:03:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012240: [04:03:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11596 RDOC 011596: [04:03:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011596: [04:03:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011596: [04:03:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011596: [04:03:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011596: [04:03:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011596: [04:03:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011596: [04:03:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011596: [04:03:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011596: [04:03:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011596: [04:03:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011596: [04:03:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011596: [04:03:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011596: [04:03:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011596: [04:03:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011596: [04:03:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012240: [04:03:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11596] RDOC 011596: [04:03:51] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000023D439D9220 RDOC 011596: [04:03:51] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011596: [04:03:51] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011596: [04:03:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011596: [04:03:51] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011596: [04:03:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011596: [04:03:51] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000003502FA RDOC 011596: [04:03:51] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000023D439D9220 / 0x00000000003502FA RDOC 012240: [04:03:51] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011596: [04:03:51] vk_core.cpp(1866) - Log - Starting capture RDOC 011596: [04:03:51] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 011596: [04:03:51] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011596: [04:03:51] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012240: [04:03:51] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011596: [04:03:51] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 011596: [04:03:51] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011596: [04:03:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21908 (0.62 %) RDOC 011596: [04:03:51] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.018446 seconds RDOC 011596: [04:03:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 011596: [04:03:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 011596: [04:03:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 012240: [04:03:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32864 bytes) (time 1683169431) 6118 byte thumbnail RDOC 012240: [04:03:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 012240: [04:03:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012240: [04:03:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012240: [04:03:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012240: [04:03:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012240: [04:03:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012240: [04:03:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012240: [04:03:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012240: [04:03:53] vk_replay.cpp(4720) - Log - Created device. RDOC 012240: [04:03:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012240: [04:03:53] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012240: [04:03:53] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012240: [04:03:53] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012240: [04:03:53] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012240: [04:03:53] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012240: [04:03:53] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012240: [04:03:53] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012240: [04:03:53] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012240: [04:03:53] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012240: [04:03:53] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012240: [04:03:53] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012240: [04:03:53] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012240: [04:03:53] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012240: [04:03:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012240: [04:03:53] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012240: [04:03:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012240: [04:03:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012240: [04:03:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012240: [04:03:53] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012240: [04:03:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012240: [04:03:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012240: [04:03:53] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012240: [04:03:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012240: [04:03:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012240: [04:03:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012240: [04:03:53] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012240: [04:03:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012240: [04:03:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012240: [04:03:53] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012240: [04:03:53] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012240: [04:03:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012240: [04:03:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012240: [04:03:53] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012240: [04:03:53] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012240: [04:03:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012240: [04:03:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012240: [04:03:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012240: [04:03:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012240: [04:03:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012240: [04:03:53] vk_core.cpp(2659) - Log - Timer chunk initialisation - 145.204 ms RDOC 012240: [04:03:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007356: [04:03:53] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007356: [04:03:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007356: [04:03:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007356: [04:03:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007356: [04:03:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 512 RDOC 000512: [04:03:53] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 000512: [04:03:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000512: [04:03:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000512: [04:03:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000512: [04:03:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000512: [04:03:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000512: [04:03:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000512: [04:03:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000512: [04:03:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000512: [04:03:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000512: [04:03:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000512: [04:03:53] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000512: [04:03:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000512: [04:03:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000512: [04:03:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007356: [04:03:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [512] RDOC 000512: [04:03:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000028712818060 RDOC 000512: [04:03:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 000512: [04:03:54] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000512: [04:03:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000512: [04:03:54] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000512: [04:03:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000512: [04:03:54] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000A903A8 RDOC 000512: [04:03:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000028712818060 / 0x0000000000A903A8 RDOC 000512: [04:03:55] vk_core.cpp(1866) - Log - Starting capture RDOC 000512: [04:03:55] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007356: [04:03:55] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000512: [04:03:55] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000512: [04:03:55] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 000512: [04:03:55] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 000512: [04:03:55] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000512: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097792 bytes to 169609 (0.46 %) RDOC 000512: [04:03:55] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.379211 MB capture section in 0.035371 seconds RDOC 000512: [04:03:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 000512: [04:03:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 000512: [04:03:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 007356: [04:03:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184616 bytes) (time 1683169435) 9596 byte thumbnail RDOC 007356: [04:03:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 007356: [04:03:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007356: [04:03:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007356: [04:03:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007356: [04:03:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007356: [04:03:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007356: [04:03:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007356: [04:03:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007356: [04:03:56] vk_replay.cpp(4720) - Log - Created device. RDOC 007356: [04:03:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007356: [04:03:56] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007356: [04:03:56] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007356: [04:03:56] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007356: [04:03:56] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007356: [04:03:56] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007356: [04:03:56] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007356: [04:03:56] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007356: [04:03:56] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007356: [04:03:56] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007356: [04:03:56] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007356: [04:03:56] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007356: [04:03:56] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007356: [04:03:56] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007356: [04:03:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007356: [04:03:56] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007356: [04:03:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007356: [04:03:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007356: [04:03:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007356: [04:03:56] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007356: [04:03:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007356: [04:03:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007356: [04:03:56] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007356: [04:03:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007356: [04:03:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007356: [04:03:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007356: [04:03:56] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007356: [04:03:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007356: [04:03:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007356: [04:03:56] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007356: [04:03:56] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007356: [04:03:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007356: [04:03:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007356: [04:03:56] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007356: [04:03:56] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007356: [04:03:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007356: [04:03:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007356: [04:03:56] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007356: [04:03:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007356: [04:03:56] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007356: [04:03:56] vk_core.cpp(2659) - Log - Timer chunk initialisation - 201.058 ms RDOC 007356: [04:03:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012528: [04:03:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012528: [04:03:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012528: [04:03:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012528: [04:03:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012528: [04:03:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11028 RDOC 011028: [04:03:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011028: [04:03:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011028: [04:03:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011028: [04:03:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011028: [04:03:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011028: [04:03:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011028: [04:03:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011028: [04:03:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011028: [04:03:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011028: [04:03:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011028: [04:03:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011028: [04:03:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011028: [04:03:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011028: [04:03:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011028: [04:03:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012528: [04:03:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11028] RDOC 011028: [04:03:58] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002433FFB82A0 RDOC 011028: [04:03:58] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011028: [04:03:58] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011028: [04:03:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011028: [04:03:58] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011028: [04:03:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011028: [04:03:58] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000AA03A8 RDOC 011028: [04:03:58] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002433FFB82A0 / 0x0000000000AA03A8 RDOC 011028: [04:03:58] vk_core.cpp(1866) - Log - Starting capture RDOC 011028: [04:03:58] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 011028: [04:03:58] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011028: [04:03:58] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012528: [04:03:58] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011028: [04:03:58] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 011028: [04:03:58] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011028: [04:03:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519104 bytes to 21742 (0.62 %) RDOC 011028: [04:03:58] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.356079 MB capture section in 0.016518 seconds RDOC 011028: [04:03:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 011028: [04:03:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 011028: [04:03:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 012528: [04:03:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31652 bytes) (time 1683169438) 5744 byte thumbnail RDOC 012528: [04:03:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 012528: [04:03:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012528: [04:03:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012528: [04:03:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012528: [04:03:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012528: [04:03:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012528: [04:03:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012528: [04:03:59] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012528: [04:03:59] vk_replay.cpp(4720) - Log - Created device. RDOC 012528: [04:03:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012528: [04:03:59] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012528: [04:03:59] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012528: [04:03:59] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012528: [04:03:59] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012528: [04:03:59] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012528: [04:03:59] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012528: [04:03:59] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012528: [04:03:59] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012528: [04:03:59] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012528: [04:03:59] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012528: [04:03:59] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012528: [04:03:59] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012528: [04:03:59] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012528: [04:03:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012528: [04:03:59] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012528: [04:03:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012528: [04:03:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012528: [04:03:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012528: [04:03:59] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012528: [04:03:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012528: [04:03:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012528: [04:03:59] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012528: [04:03:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012528: [04:03:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012528: [04:03:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012528: [04:03:59] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012528: [04:03:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012528: [04:03:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012528: [04:03:59] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012528: [04:03:59] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012528: [04:03:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012528: [04:03:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012528: [04:03:59] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012528: [04:03:59] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012528: [04:03:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012528: [04:03:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012528: [04:03:59] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012528: [04:03:59] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012528: [04:03:59] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012528: [04:03:59] vk_core.cpp(2659) - Log - Timer chunk initialisation - 144.649 ms RDOC 012528: [04:04:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003136: [04:04:00] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003136: [04:04:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003136: [04:04:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003136: [04:04:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003136: [04:04:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7452 RDOC 007452: [04:04:00] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007452: [04:04:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007452: [04:04:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007452: [04:04:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007452: [04:04:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007452: [04:04:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007452: [04:04:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007452: [04:04:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007452: [04:04:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007452: [04:04:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007452: [04:04:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007452: [04:04:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007452: [04:04:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007452: [04:04:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007452: [04:04:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003136: [04:04:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7452] RDOC 007452: [04:04:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001F48E752D80 RDOC 007452: [04:04:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007452: [04:04:01] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007452: [04:04:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007452: [04:04:01] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007452: [04:04:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007452: [04:04:01] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000AB03A8 RDOC 007452: [04:04:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001F48E752D80 / 0x0000000000AB03A8 RDOC 007452: [04:04:02] vk_core.cpp(1866) - Log - Starting capture RDOC 007452: [04:04:02] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003136: [04:04:02] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007452: [04:04:02] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 007452: [04:04:02] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 007452: [04:04:02] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 007452: [04:04:02] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007452: [04:04:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738752 bytes to 577150 (0.42 %) RDOC 007452: [04:04:02] vk_core.cpp(2405) - Log - Captured Vulkan frame with 131.357910 MB capture section in 0.091566 seconds RDOC 007452: [04:04:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007452: [04:04:02] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 007452: [04:04:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 003136: [04:04:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586900 bytes) (time 1683169442) 5116 byte thumbnail RDOC 003136: [04:04:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 003136: [04:04:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003136: [04:04:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003136: [04:04:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003136: [04:04:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003136: [04:04:03] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003136: [04:04:03] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003136: [04:04:03] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003136: [04:04:03] vk_replay.cpp(4720) - Log - Created device. RDOC 003136: [04:04:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003136: [04:04:03] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003136: [04:04:03] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003136: [04:04:03] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003136: [04:04:03] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003136: [04:04:03] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003136: [04:04:03] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003136: [04:04:03] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003136: [04:04:03] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003136: [04:04:03] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003136: [04:04:03] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003136: [04:04:03] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003136: [04:04:03] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003136: [04:04:03] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003136: [04:04:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003136: [04:04:03] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003136: [04:04:03] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003136: [04:04:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003136: [04:04:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003136: [04:04:03] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003136: [04:04:03] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003136: [04:04:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003136: [04:04:03] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003136: [04:04:03] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003136: [04:04:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003136: [04:04:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003136: [04:04:03] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003136: [04:04:03] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003136: [04:04:03] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003136: [04:04:03] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003136: [04:04:03] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003136: [04:04:03] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003136: [04:04:03] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003136: [04:04:03] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003136: [04:04:03] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003136: [04:04:03] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003136: [04:04:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003136: [04:04:03] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003136: [04:04:03] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003136: [04:04:03] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003136: [04:04:03] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 003136: [04:04:03] vk_core.cpp(2659) - Log - Timer chunk initialisation - 376.401 ms RDOC 003136: [04:04:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006228: [04:04:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006228: [04:04:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006228: [04:04:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006228: [04:04:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006228: [04:04:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4588 RDOC 004588: [04:04:04] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 004588: [04:04:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004588: [04:04:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004588: [04:04:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004588: [04:04:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004588: [04:04:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004588: [04:04:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004588: [04:04:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004588: [04:04:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004588: [04:04:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004588: [04:04:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004588: [04:04:04] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 004588: [04:04:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004588: [04:04:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004588: [04:04:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006228: [04:04:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4588] RDOC 004588: [04:04:05] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000016B66F95DE0 RDOC 004588: [04:04:05] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 004588: [04:04:05] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004588: [04:04:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004588: [04:04:05] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004588: [04:04:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004588: [04:04:05] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000AC03A8 RDOC 004588: [04:04:05] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000016B66F95DE0 / 0x0000000000AC03A8 RDOC 006228: [04:04:05] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004588: [04:04:05] vk_core.cpp(1866) - Log - Starting capture RDOC 004588: [04:04:05] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 006228: [04:04:05] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004588: [04:04:05] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 004588: [04:04:06] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 004588: [04:04:06] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 004588: [04:04:07] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 004588: [04:04:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532736 bytes to 690633 (0.42 %) RDOC 004588: [04:04:07] vk_core.cpp(2405) - Log - Captured Vulkan frame with 155.956970 MB capture section in 1.388966 seconds RDOC 004588: [04:04:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 004588: [04:04:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 004588: [04:04:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 006228: [04:04:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (706583 bytes) (time 1683169447) 9775 byte thumbnail RDOC 006228: [04:04:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 006228: [04:04:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006228: [04:04:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006228: [04:04:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006228: [04:04:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006228: [04:04:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006228: [04:04:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006228: [04:04:08] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006228: [04:04:08] vk_replay.cpp(4720) - Log - Created device. RDOC 006228: [04:04:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006228: [04:04:08] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006228: [04:04:08] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006228: [04:04:08] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006228: [04:04:08] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006228: [04:04:08] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006228: [04:04:08] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006228: [04:04:08] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006228: [04:04:08] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006228: [04:04:08] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006228: [04:04:08] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006228: [04:04:08] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006228: [04:04:08] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006228: [04:04:08] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006228: [04:04:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006228: [04:04:08] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006228: [04:04:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006228: [04:04:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006228: [04:04:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006228: [04:04:08] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006228: [04:04:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006228: [04:04:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006228: [04:04:08] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006228: [04:04:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006228: [04:04:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006228: [04:04:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006228: [04:04:08] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006228: [04:04:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006228: [04:04:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006228: [04:04:08] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006228: [04:04:08] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006228: [04:04:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006228: [04:04:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006228: [04:04:08] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006228: [04:04:08] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006228: [04:04:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006228: [04:04:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006228: [04:04:08] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006228: [04:04:08] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006228: [04:04:08] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006228: [04:04:08] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 006228: [04:04:09] vk_core.cpp(4826) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 006228: [04:04:09] vk_core.cpp(2659) - Log - Timer chunk initialisation - 644.414 ms RDOC 006228: [04:04:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003500: [04:04:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003500: [04:04:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003500: [04:04:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003500: [04:04:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003500: [04:04:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3392 RDOC 003392: [04:04:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 003392: [04:04:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003392: [04:04:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003392: [04:04:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003392: [04:04:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003392: [04:04:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003392: [04:04:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003392: [04:04:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003392: [04:04:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003392: [04:04:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003392: [04:04:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003392: [04:04:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003392: [04:04:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003392: [04:04:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003392: [04:04:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003500: [04:04:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3392] RDOC 003392: [04:04:10] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022745683490 RDOC 003392: [04:04:10] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003392: [04:04:10] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003392: [04:04:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003392: [04:04:10] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003392: [04:04:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003392: [04:04:10] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000AD03A8 RDOC 003392: [04:04:10] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022745683490 / 0x0000000000AD03A8 RDOC 003500: [04:04:10] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003500: [04:04:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50000 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21789 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016510 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50001 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (31539 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21929 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016830 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50002 RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21780 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.019331 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (31679 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50003 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (31530 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21950 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025659 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (31700 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50004 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21806 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025308 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (31556 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50005 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21937 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025911 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (31687 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50006 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21818 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.030448 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (31568 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50007 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21896 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.024840 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (31646 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50008 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21799 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.026176 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 003392: [04:04:25] vk_core.cpp(1866) - Log - Starting capture RDOC 003392: [04:04:25] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (31549 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003392: [04:04:25] vk_initstate.cpp( 406) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 003392: [04:04:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 003392: [04:04:25] vk_core.cpp(2001) - Log - Finished capture, Frame 50009 RDOC 003392: [04:04:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 003392: [04:04:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21941 (0.62 %) RDOC 003392: [04:04:25] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.025069 seconds RDOC 003392: [04:04:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003392: [04:04:25] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 003392: [04:04:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 003500: [04:04:25] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (31691 bytes) (time 1683169465) 5116 byte thumbnail RDOC 003500: [04:04:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 003500: [04:04:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003500: [04:04:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003500: [04:04:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003500: [04:04:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003500: [04:04:26] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003500: [04:04:26] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003500: [04:04:26] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003500: [04:04:26] vk_replay.cpp(4720) - Log - Created device. RDOC 003500: [04:04:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003500: [04:04:26] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003500: [04:04:26] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003500: [04:04:26] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003500: [04:04:26] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003500: [04:04:26] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003500: [04:04:26] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003500: [04:04:26] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003500: [04:04:26] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003500: [04:04:26] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003500: [04:04:26] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003500: [04:04:26] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003500: [04:04:26] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003500: [04:04:26] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003500: [04:04:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003500: [04:04:26] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003500: [04:04:26] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003500: [04:04:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003500: [04:04:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003500: [04:04:26] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003500: [04:04:26] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003500: [04:04:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003500: [04:04:26] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003500: [04:04:26] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003500: [04:04:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003500: [04:04:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003500: [04:04:26] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003500: [04:04:26] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003500: [04:04:26] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003500: [04:04:26] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003500: [04:04:26] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003500: [04:04:26] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003500: [04:04:26] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003500: [04:04:26] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003500: [04:04:26] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003500: [04:04:26] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003500: [04:04:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003500: [04:04:26] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003500: [04:04:26] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003500: [04:04:26] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003500: [04:04:26] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 003500: [04:04:26] vk_core.cpp(2659) - Log - Timer chunk initialisation - 147.596 ms RDOC 003500: [04:04:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 013232: [04:04:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 013232: [04:04:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013232: [04:04:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013232: [04:04:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013232: [04:04:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12704 RDOC 012704: [04:04:27] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012704: [04:04:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012704: [04:04:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012704: [04:04:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012704: [04:04:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012704: [04:04:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012704: [04:04:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012704: [04:04:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012704: [04:04:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012704: [04:04:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012704: [04:04:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012704: [04:04:27] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012704: [04:04:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012704: [04:04:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012704: [04:04:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013232: [04:04:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12704] RDOC 012704: [04:04:28] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000022DA768DE70 RDOC 012704: [04:04:28] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012704: [04:04:28] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012704: [04:04:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012704: [04:04:28] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012704: [04:04:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012704: [04:04:28] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000003902F2 RDOC 012704: [04:04:28] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000022DA768DE70 / 0x00000000003902F2 RDOC 012704: [04:04:28] vk_core.cpp(1866) - Log - Starting capture RDOC 012704: [04:04:28] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 012704: [04:04:28] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012704: [04:04:28] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012704: [04:04:28] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 012704: [04:04:28] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012704: [04:04:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 20648 (0.59 %) RDOC 012704: [04:04:28] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.018422 seconds RDOC 012704: [04:04:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 012704: [04:04:28] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 012704: [04:04:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 013232: [04:04:28] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 013232: [04:04:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37238 bytes) (time 1683169468) 10965 byte thumbnail RDOC 013232: [04:04:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 013232: [04:04:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013232: [04:04:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013232: [04:04:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013232: [04:04:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 013232: [04:04:29] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 013232: [04:04:29] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 013232: [04:04:29] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 013232: [04:04:29] vk_replay.cpp(4720) - Log - Created device. RDOC 013232: [04:04:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013232: [04:04:29] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 013232: [04:04:29] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013232: [04:04:29] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 013232: [04:04:29] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 013232: [04:04:29] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013232: [04:04:29] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 013232: [04:04:29] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 013232: [04:04:29] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 013232: [04:04:29] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 013232: [04:04:29] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 013232: [04:04:29] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 013232: [04:04:29] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 013232: [04:04:29] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 013232: [04:04:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 013232: [04:04:29] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013232: [04:04:29] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013232: [04:04:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013232: [04:04:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 013232: [04:04:29] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013232: [04:04:29] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013232: [04:04:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 013232: [04:04:29] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013232: [04:04:29] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013232: [04:04:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013232: [04:04:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 013232: [04:04:29] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013232: [04:04:29] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013232: [04:04:29] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 013232: [04:04:29] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013232: [04:04:29] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013232: [04:04:29] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013232: [04:04:29] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 013232: [04:04:29] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013232: [04:04:29] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 013232: [04:04:29] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013232: [04:04:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013232: [04:04:29] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013232: [04:04:29] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 013232: [04:04:29] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 013232: [04:04:29] vk_core.cpp(2659) - Log - Timer chunk initialisation - 163.082 ms RDOC 013232: [04:04:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007784: [04:04:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007784: [04:04:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007784: [04:04:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007784: [04:04:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007784: [04:04:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12692 RDOC 012692: [04:04:30] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012692: [04:04:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012692: [04:04:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012692: [04:04:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012692: [04:04:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012692: [04:04:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012692: [04:04:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012692: [04:04:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012692: [04:04:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012692: [04:04:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012692: [04:04:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012692: [04:04:30] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012692: [04:04:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012692: [04:04:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012692: [04:04:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007784: [04:04:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12692] RDOC 012692: [04:04:31] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001DBA06EABC0 RDOC 012692: [04:04:31] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012692: [04:04:31] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012692: [04:04:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012692: [04:04:31] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012692: [04:04:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012692: [04:04:31] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000810398 RDOC 012692: [04:04:31] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001DBA06EABC0 / 0x0000000000810398 RDOC 007784: [04:04:31] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012692: [04:04:31] vk_core.cpp(1866) - Log - Starting capture RDOC 012692: [04:04:31] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 012692: [04:04:31] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012692: [04:04:31] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 007784: [04:04:31] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012692: [04:04:31] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 012692: [04:04:31] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 012692: [04:04:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360896 bytes to 41286 (0.56 %) RDOC 012692: [04:04:31] vk_core.cpp(2405) - Log - Captured Vulkan frame with 7.019897 MB capture section in 0.018817 seconds RDOC 012692: [04:04:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 012692: [04:04:31] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 012692: [04:04:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 007784: [04:04:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (48875 bytes) (time 1683169471) 3444 byte thumbnail RDOC 007784: [04:04:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 007784: [04:04:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007784: [04:04:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007784: [04:04:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007784: [04:04:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007784: [04:04:32] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007784: [04:04:32] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007784: [04:04:32] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007784: [04:04:32] vk_replay.cpp(4720) - Log - Created device. RDOC 007784: [04:04:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007784: [04:04:32] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007784: [04:04:32] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007784: [04:04:32] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007784: [04:04:32] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007784: [04:04:32] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007784: [04:04:32] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007784: [04:04:32] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007784: [04:04:32] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007784: [04:04:32] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007784: [04:04:32] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007784: [04:04:32] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007784: [04:04:32] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007784: [04:04:32] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007784: [04:04:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007784: [04:04:32] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007784: [04:04:32] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007784: [04:04:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007784: [04:04:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007784: [04:04:32] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007784: [04:04:32] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007784: [04:04:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007784: [04:04:32] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007784: [04:04:32] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007784: [04:04:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007784: [04:04:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007784: [04:04:32] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007784: [04:04:32] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007784: [04:04:32] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007784: [04:04:32] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007784: [04:04:32] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007784: [04:04:32] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007784: [04:04:32] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007784: [04:04:32] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007784: [04:04:32] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007784: [04:04:32] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007784: [04:04:32] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007784: [04:04:32] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007784: [04:04:32] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007784: [04:04:32] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007784: [04:04:32] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 007784: [04:04:33] vk_core.cpp(2659) - Log - Timer chunk initialisation - 170.656 ms RDOC 007784: [04:04:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005732: [04:04:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005732: [04:04:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005732: [04:04:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005732: [04:04:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005732: [04:04:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6156 RDOC 006156: [04:04:33] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006156: [04:04:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006156: [04:04:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006156: [04:04:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006156: [04:04:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006156: [04:04:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006156: [04:04:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006156: [04:04:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006156: [04:04:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006156: [04:04:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006156: [04:04:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006156: [04:04:33] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006156: [04:04:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006156: [04:04:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006156: [04:04:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005732: [04:04:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6156] RDOC 006156: [04:04:34] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001517C675720 RDOC 006156: [04:04:34] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006156: [04:04:34] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006156: [04:04:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006156: [04:04:34] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006156: [04:04:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006156: [04:04:34] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000B003A8 RDOC 006156: [04:04:34] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001517C675720 / 0x0000000000B003A8 RDOC 006156: [04:04:35] vk_core.cpp(1866) - Log - Starting capture RDOC 006156: [04:04:35] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 005732: [04:04:35] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005732: [04:04:35] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006156: [04:04:35] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006156: [04:04:35] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006156: [04:04:35] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 006156: [04:04:35] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006156: [04:04:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694208 bytes to 171744 (0.46 %) RDOC 006156: [04:04:35] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.947998 MB capture section in 0.035828 seconds RDOC 006156: [04:04:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 006156: [04:04:35] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 006156: [04:04:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 005732: [04:04:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184751 bytes) (time 1683169475) 8518 byte thumbnail RDOC 005732: [04:04:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 005732: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005732: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005732: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005732: [04:04:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005732: [04:04:36] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005732: [04:04:36] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005732: [04:04:36] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 005732: [04:04:36] vk_replay.cpp(4720) - Log - Created device. RDOC 005732: [04:04:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005732: [04:04:36] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 005732: [04:04:36] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005732: [04:04:36] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005732: [04:04:36] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 005732: [04:04:36] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005732: [04:04:36] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 005732: [04:04:36] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 005732: [04:04:36] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 005732: [04:04:36] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 005732: [04:04:36] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005732: [04:04:36] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005732: [04:04:36] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005732: [04:04:36] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 005732: [04:04:36] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 005732: [04:04:36] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005732: [04:04:36] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005732: [04:04:36] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005732: [04:04:36] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 005732: [04:04:36] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005732: [04:04:36] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005732: [04:04:36] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 005732: [04:04:36] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005732: [04:04:36] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005732: [04:04:36] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005732: [04:04:36] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 005732: [04:04:36] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005732: [04:04:36] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005732: [04:04:36] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 005732: [04:04:36] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005732: [04:04:36] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005732: [04:04:36] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 005732: [04:04:36] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 005732: [04:04:36] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 005732: [04:04:36] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 005732: [04:04:36] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005732: [04:04:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005732: [04:04:36] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005732: [04:04:36] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 005732: [04:04:36] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 005732: [04:04:36] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 005732: [04:04:36] vk_core.cpp(2659) - Log - Timer chunk initialisation - 179.311 ms RDOC 005732: [04:04:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000332: [04:04:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 000332: [04:04:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000332: [04:04:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000332: [04:04:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000332: [04:04:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3828 RDOC 003828: [04:04:37] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 003828: [04:04:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003828: [04:04:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003828: [04:04:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003828: [04:04:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003828: [04:04:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003828: [04:04:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003828: [04:04:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003828: [04:04:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003828: [04:04:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003828: [04:04:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003828: [04:04:37] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003828: [04:04:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003828: [04:04:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003828: [04:04:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000332: [04:04:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3828] RDOC 003828: [04:04:38] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001EBAA6919F0 RDOC 003828: [04:04:38] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003828: [04:04:38] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003828: [04:04:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003828: [04:04:38] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003828: [04:04:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003828: [04:04:38] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000B103A8 RDOC 003828: [04:04:38] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001EBAA6919F0 / 0x0000000000B103A8 RDOC 003828: [04:04:38] vk_core.cpp(1866) - Log - Starting capture RDOC 003828: [04:04:38] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 003828: [04:04:38] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003828: [04:04:38] vk_debug.cpp(2444) - Log - Allocating readback window of 4096 bytes RDOC 003828: [04:04:38] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 003828: [04:04:38] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 000332: [04:04:38] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003828: [04:04:38] vk_queue_funcs.cpp(1222) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 003828: [04:04:38] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 003828: [04:04:38] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 003828: [04:04:38] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003828: [04:04:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521920 bytes to 22449 (0.64 %) RDOC 003828: [04:04:38] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.358765 MB capture section in 0.017453 seconds RDOC 003828: [04:04:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 003828: [04:04:38] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 003828: [04:04:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 000332: [04:04:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (33423 bytes) (time 1683169478) 6206 byte thumbnail RDOC 000332: [04:04:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 000332: [04:04:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000332: [04:04:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000332: [04:04:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000332: [04:04:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000332: [04:04:40] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000332: [04:04:40] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000332: [04:04:40] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000332: [04:04:40] vk_replay.cpp(4720) - Log - Created device. RDOC 000332: [04:04:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000332: [04:04:40] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000332: [04:04:40] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000332: [04:04:40] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000332: [04:04:40] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000332: [04:04:40] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000332: [04:04:40] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000332: [04:04:40] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000332: [04:04:40] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000332: [04:04:40] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000332: [04:04:40] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000332: [04:04:40] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000332: [04:04:40] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000332: [04:04:40] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000332: [04:04:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000332: [04:04:40] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000332: [04:04:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000332: [04:04:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000332: [04:04:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000332: [04:04:40] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000332: [04:04:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000332: [04:04:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000332: [04:04:40] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000332: [04:04:40] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000332: [04:04:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000332: [04:04:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000332: [04:04:40] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000332: [04:04:40] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000332: [04:04:40] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 000332: [04:04:40] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000332: [04:04:40] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000332: [04:04:40] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000332: [04:04:40] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 000332: [04:04:40] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000332: [04:04:40] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 000332: [04:04:40] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000332: [04:04:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000332: [04:04:40] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000332: [04:04:40] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000332: [04:04:40] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000332: [04:04:40] vk_core.cpp(2659) - Log - Timer chunk initialisation - 143.338 ms RDOC 000332: [04:04:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009368: [04:04:40] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009368: [04:04:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009368: [04:04:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009368: [04:04:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009368: [04:04:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11960 RDOC 011960: [04:04:41] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011960: [04:04:41] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011960: [04:04:41] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011960: [04:04:41] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011960: [04:04:41] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011960: [04:04:41] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011960: [04:04:41] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011960: [04:04:41] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011960: [04:04:41] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011960: [04:04:41] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011960: [04:04:41] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011960: [04:04:41] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011960: [04:04:41] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011960: [04:04:41] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011960: [04:04:41] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009368: [04:04:41] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11960] RDOC 011960: [04:04:41] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000162204717E0 RDOC 011960: [04:04:41] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011960: [04:04:41] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011960: [04:04:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011960: [04:04:41] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011960: [04:04:41] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011960: [04:04:41] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000B203A8 RDOC 011960: [04:04:41] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000162204717E0 / 0x0000000000B203A8 RDOC 009368: [04:04:41] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011960: [04:04:41] vk_core.cpp(1866) - Log - Starting capture RDOC 011960: [04:04:41] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011960: [04:04:41] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011960: [04:04:41] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 009368: [04:04:41] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011960: [04:04:41] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011960: [04:04:41] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011960: [04:04:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 20989 (0.60 %) RDOC 011960: [04:04:41] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.017884 seconds RDOC 011960: [04:04:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011960: [04:04:41] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 011960: [04:04:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009368: [04:04:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30739 bytes) (time 1683169481) 5116 byte thumbnail RDOC 009368: [04:04:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 009368: [04:04:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009368: [04:04:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009368: [04:04:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009368: [04:04:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009368: [04:04:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009368: [04:04:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009368: [04:04:42] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009368: [04:04:43] vk_replay.cpp(4720) - Log - Created device. RDOC 009368: [04:04:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009368: [04:04:43] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009368: [04:04:43] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009368: [04:04:43] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009368: [04:04:43] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009368: [04:04:43] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009368: [04:04:43] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009368: [04:04:43] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009368: [04:04:43] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009368: [04:04:43] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009368: [04:04:43] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009368: [04:04:43] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009368: [04:04:43] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009368: [04:04:43] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009368: [04:04:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009368: [04:04:43] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009368: [04:04:43] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009368: [04:04:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009368: [04:04:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009368: [04:04:43] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009368: [04:04:43] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009368: [04:04:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009368: [04:04:43] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009368: [04:04:43] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009368: [04:04:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009368: [04:04:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009368: [04:04:43] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009368: [04:04:43] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009368: [04:04:43] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009368: [04:04:43] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009368: [04:04:43] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009368: [04:04:43] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009368: [04:04:43] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009368: [04:04:43] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009368: [04:04:43] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009368: [04:04:43] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009368: [04:04:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009368: [04:04:43] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009368: [04:04:43] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009368: [04:04:43] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009368: [04:04:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 009368: [04:04:43] vk_core.cpp(2659) - Log - Timer chunk initialisation - 179.373 ms RDOC 009368: [04:04:43] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 26.263 ms RDOC 009368: [04:04:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 15000 total instances RDOC 009368: [04:04:43] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 009368: [04:04:43] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 1.438 ms RDOC 009368: [04:04:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008624: [04:04:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008624: [04:04:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008624: [04:04:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008624: [04:04:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008624: [04:04:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10732 RDOC 010732: [04:04:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010732: [04:04:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010732: [04:04:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010732: [04:04:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010732: [04:04:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010732: [04:04:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010732: [04:04:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010732: [04:04:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010732: [04:04:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010732: [04:04:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010732: [04:04:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010732: [04:04:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010732: [04:04:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010732: [04:04:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010732: [04:04:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008624: [04:04:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10732] RDOC 010732: [04:04:44] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001E9092AA2B0 RDOC 010732: [04:04:44] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010732: [04:04:44] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010732: [04:04:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010732: [04:04:44] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010732: [04:04:44] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010732: [04:04:44] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000B303A8 RDOC 010732: [04:04:44] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001E9092AA2B0 / 0x0000000000B303A8 RDOC 010732: [04:04:45] vk_core.cpp(1866) - Log - Starting capture RDOC 010732: [04:04:45] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 008624: [04:04:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010732: [04:04:45] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 010732: [04:04:45] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 010732: [04:04:45] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 46 referenced resources RDOC 010732: [04:04:45] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 010732: [04:04:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13092096 bytes to 103640 (0.79 %) RDOC 010732: [04:04:45] vk_core.cpp(2405) - Log - Captured Vulkan frame with 12.485596 MB capture section in 0.042052 seconds RDOC 010732: [04:04:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 010732: [04:04:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 010732: [04:04:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 008624: [04:04:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (120450 bytes) (time 1683169485) 10031 byte thumbnail RDOC 008624: [04:04:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 008624: [04:04:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008624: [04:04:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008624: [04:04:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008624: [04:04:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008624: [04:04:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008624: [04:04:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008624: [04:04:46] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008624: [04:04:46] vk_replay.cpp(4720) - Log - Created device. RDOC 008624: [04:04:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008624: [04:04:46] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008624: [04:04:46] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008624: [04:04:46] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008624: [04:04:46] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008624: [04:04:46] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008624: [04:04:46] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008624: [04:04:46] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008624: [04:04:46] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008624: [04:04:46] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008624: [04:04:46] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008624: [04:04:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008624: [04:04:46] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008624: [04:04:46] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008624: [04:04:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008624: [04:04:46] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008624: [04:04:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008624: [04:04:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008624: [04:04:46] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008624: [04:04:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008624: [04:04:46] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008624: [04:04:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008624: [04:04:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008624: [04:04:46] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008624: [04:04:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008624: [04:04:46] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008624: [04:04:46] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008624: [04:04:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008624: [04:04:46] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008624: [04:04:46] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008624: [04:04:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008624: [04:04:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008624: [04:04:46] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008624: [04:04:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008624: [04:04:46] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008624: [04:04:46] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 008624: [04:04:46] vk_core.cpp(2659) - Log - Timer chunk initialisation - 204.530 ms RDOC 008624: [04:04:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:46] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:47] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 33.043 ms RDOC 008624: [04:04:47] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.549 ms RDOC 008624: [04:04:47] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 14.955 ms RDOC 008624: [04:04:47] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 10.985 ms RDOC 008624: [04:04:47] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:47] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:47] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 24.682 ms RDOC 008624: [04:04:47] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 22.822 ms RDOC 008624: [04:04:47] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.499 ms RDOC 008624: [04:04:47] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.494 ms RDOC 008624: [04:04:47] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:47] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:47] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.286 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 22.460 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.631 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.148 ms RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:48] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.482 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.591 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.657 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.598 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.348 ms RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:48] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.630 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2063) - Log - Timer Quad Overdraw - 23.394 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 12.062 ms RDOC 008624: [04:04:48] vk_overlay.cpp(2319) - Log - Timer Triangle Size - 11.558 ms RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 2 RDOC 008624: [04:04:48] vk_replay.cpp(1260) - Warning - Couldn't find offset for spec ID 1 RDOC 008624: [04:04:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 012136: [04:04:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012136: [04:04:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012136: [04:04:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012136: [04:04:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012136: [04:04:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6676 RDOC 006676: [04:04:49] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006676: [04:04:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006676: [04:04:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006676: [04:04:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006676: [04:04:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006676: [04:04:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006676: [04:04:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006676: [04:04:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006676: [04:04:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006676: [04:04:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006676: [04:04:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006676: [04:04:49] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006676: [04:04:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006676: [04:04:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006676: [04:04:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012136: [04:04:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6676] RDOC 006676: [04:04:50] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000027F8FAB7920 RDOC 006676: [04:04:50] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006676: [04:04:50] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006676: [04:04:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006676: [04:04:50] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006676: [04:04:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006676: [04:04:50] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000B403A8 RDOC 006676: [04:04:50] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000027F8FAB7920 / 0x0000000000B403A8 RDOC 012136: [04:04:51] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006676: [04:04:51] vk_core.cpp(1866) - Log - Starting capture RDOC 006676: [04:04:51] resource_manager.h(1441) - Log - Preparing up to 32 potentially dirty resources RDOC 006676: [04:04:51] resource_manager.h(1494) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 006676: [04:04:51] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006676: [04:04:51] resource_manager.h(1506) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 006676: [04:04:51] resource_manager.h(1579) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 006676: [04:04:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058624 bytes to 183124 (0.47 %) RDOC 006676: [04:04:51] vk_core.cpp(2405) - Log - Captured Vulkan frame with 37.249207 MB capture section in 0.043683 seconds RDOC 006676: [04:04:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006676: [04:04:51] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 006676: [04:04:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 012136: [04:04:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192874 bytes) (time 1683169491) 5116 byte thumbnail RDOC 012136: [04:04:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 012136: [04:04:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012136: [04:04:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012136: [04:04:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012136: [04:04:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012136: [04:04:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012136: [04:04:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012136: [04:04:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012136: [04:04:53] vk_replay.cpp(4720) - Log - Created device. RDOC 012136: [04:04:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012136: [04:04:53] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012136: [04:04:53] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012136: [04:04:53] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012136: [04:04:53] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012136: [04:04:53] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012136: [04:04:53] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012136: [04:04:53] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012136: [04:04:53] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012136: [04:04:53] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012136: [04:04:53] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012136: [04:04:53] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012136: [04:04:53] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012136: [04:04:53] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012136: [04:04:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012136: [04:04:53] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012136: [04:04:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012136: [04:04:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012136: [04:04:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012136: [04:04:53] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012136: [04:04:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012136: [04:04:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012136: [04:04:53] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012136: [04:04:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012136: [04:04:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012136: [04:04:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012136: [04:04:53] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012136: [04:04:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012136: [04:04:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012136: [04:04:53] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012136: [04:04:53] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012136: [04:04:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012136: [04:04:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012136: [04:04:53] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012136: [04:04:53] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012136: [04:04:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012136: [04:04:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012136: [04:04:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012136: [04:04:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012136: [04:04:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012136: [04:04:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::207 RDOC 012136: [04:04:53] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 012136: [04:04:53] vk_core.cpp(2659) - Log - Timer chunk initialisation - 216.572 ms RDOC 012136: [04:04:53] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 012136: [04:04:53] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 012136: [04:04:53] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 012136: [04:04:53] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 012136: [04:04:53] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 012136: [04:04:53] vk_serialise.cpp( 270) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 012136: [04:04:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010324: [04:04:53] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 010324: [04:04:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010324: [04:04:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010324: [04:04:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010324: [04:04:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5220 RDOC 005220: [04:04:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005220: [04:04:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005220: [04:04:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005220: [04:04:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005220: [04:04:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005220: [04:04:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005220: [04:04:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005220: [04:04:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005220: [04:04:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005220: [04:04:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005220: [04:04:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005220: [04:04:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005220: [04:04:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005220: [04:04:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005220: [04:04:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010324: [04:04:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5220] RDOC 005220: [04:04:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000026971AA4B30 RDOC 005220: [04:04:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005220: [04:04:54] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005220: [04:04:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005220: [04:04:54] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005220: [04:04:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005220: [04:04:54] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000B503A8 RDOC 005220: [04:04:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000026971AA4B30 / 0x0000000000B503A8 RDOC 005220: [04:04:55] vk_core.cpp(1866) - Log - Starting capture RDOC 005220: [04:04:55] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 005220: [04:04:55] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 005220: [04:04:55] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 010324: [04:04:55] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005220: [04:04:55] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 005220: [04:04:55] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 005220: [04:04:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689984 bytes to 125982 (0.56 %) RDOC 005220: [04:04:55] vk_core.cpp(2405) - Log - Captured Vulkan frame with 21.638855 MB capture section in 0.028098 seconds RDOC 005220: [04:04:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 005220: [04:04:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 005220: [04:04:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 010324: [04:04:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (148618 bytes) (time 1683169495) 15389 byte thumbnail RDOC 010324: [04:04:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 010324: [04:04:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010324: [04:04:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010324: [04:04:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010324: [04:04:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010324: [04:04:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010324: [04:04:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010324: [04:04:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 010324: [04:04:56] vk_replay.cpp(4720) - Log - Created device. RDOC 010324: [04:04:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010324: [04:04:56] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 010324: [04:04:56] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010324: [04:04:56] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010324: [04:04:56] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 010324: [04:04:56] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010324: [04:04:56] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 010324: [04:04:56] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 010324: [04:04:56] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 010324: [04:04:56] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 010324: [04:04:56] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010324: [04:04:56] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010324: [04:04:56] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010324: [04:04:56] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 010324: [04:04:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 010324: [04:04:56] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010324: [04:04:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010324: [04:04:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010324: [04:04:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 010324: [04:04:56] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010324: [04:04:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010324: [04:04:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 010324: [04:04:56] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010324: [04:04:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010324: [04:04:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010324: [04:04:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 010324: [04:04:56] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010324: [04:04:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010324: [04:04:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 010324: [04:04:56] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010324: [04:04:56] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010324: [04:04:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 010324: [04:04:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 010324: [04:04:56] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 010324: [04:04:56] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 010324: [04:04:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010324: [04:04:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010324: [04:04:56] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 010324: [04:04:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 010324: [04:04:56] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 010324: [04:04:56] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::192 RDOC 010324: [04:04:56] vk_core.cpp(2659) - Log - Timer chunk initialisation - 229.883 ms RDOC 010324: [04:04:56] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 158.353 ms RDOC 010324: [04:04:57] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 139.421 ms RDOC 010324: [04:04:57] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 138.732 ms RDOC 010324: [04:04:57] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 175.456 ms RDOC 010324: [04:04:57] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 137.804 ms RDOC 010324: [04:04:57] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 104.721 ms RDOC 010324: [04:04:57] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 138.813 ms RDOC 010324: [04:04:58] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 138.824 ms RDOC 010324: [04:04:58] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 139.235 ms RDOC 010324: [04:04:58] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 139.734 ms RDOC 010324: [04:04:58] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 139.518 ms RDOC 010324: [04:04:58] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 150.145 ms RDOC 010324: [04:04:59] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 145.519 ms RDOC 010324: [04:04:59] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 109.803 ms RDOC 010324: [04:04:59] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 107.397 ms RDOC 010324: [04:04:59] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 106.616 ms RDOC 010324: [04:04:59] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 143.122 ms RDOC 010324: [04:05:00] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 148.334 ms RDOC 010324: [04:05:00] vk_pixelhistory.cpp(3747) - Log - Timer VkDebugManager::PixelHistory - 143.211 ms RDOC 010324: [04:05:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012708: [04:05:00] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012708: [04:05:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012708: [04:05:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012708: [04:05:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012708: [04:05:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9632 RDOC 009632: [04:05:00] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009632: [04:05:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009632: [04:05:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009632: [04:05:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009632: [04:05:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009632: [04:05:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009632: [04:05:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009632: [04:05:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009632: [04:05:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009632: [04:05:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009632: [04:05:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009632: [04:05:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009632: [04:05:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009632: [04:05:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009632: [04:05:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012708: [04:05:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9632] RDOC 009632: [04:05:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001CCF2C3BE60 RDOC 009632: [04:05:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009632: [04:05:01] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009632: [04:05:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009632: [04:05:01] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009632: [04:05:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009632: [04:05:01] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000003F02F6 RDOC 009632: [04:05:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001CCF2C3BE60 / 0x00000000003F02F6 RDOC 012708: [04:05:01] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009632: [04:05:07] vk_core.cpp(1866) - Log - Starting capture RDOC 009632: [04:05:07] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 009632: [04:05:07] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 009632: [04:05:07] resource_manager.h(1124) - Log - Preparing resource ResourceId::187 after it has been postponed. RDOC 009632: [04:05:07] resource_manager.h(1124) - Log - Preparing resource ResourceId::189 after it has been postponed. RDOC 009632: [04:05:07] resource_manager.h(1124) - Log - Preparing resource ResourceId::191 after it has been postponed. RDOC 009632: [04:05:07] vk_core.cpp(2001) - Log - Finished capture, Frame 505 RDOC 009632: [04:05:07] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 009632: [04:05:07] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 009632: [04:05:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22720 bytes to 8599 (37.85 %) RDOC 009632: [04:05:07] vk_core.cpp(2405) - Log - Captured Vulkan frame with 0.021667 MB capture section in 0.017565 seconds RDOC 009632: [04:05:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 009632: [04:05:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 009632: [04:05:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 012708: [04:05:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 505) (20674 bytes) (time 1683169507) 7241 byte thumbnail RDOC 012708: [04:05:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 012708: [04:05:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012708: [04:05:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012708: [04:05:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012708: [04:05:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012708: [04:05:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012708: [04:05:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012708: [04:05:08] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012708: [04:05:08] vk_replay.cpp(4720) - Log - Created device. RDOC 012708: [04:05:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012708: [04:05:08] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012708: [04:05:08] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012708: [04:05:08] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012708: [04:05:08] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012708: [04:05:08] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012708: [04:05:08] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012708: [04:05:08] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012708: [04:05:08] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012708: [04:05:08] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012708: [04:05:08] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012708: [04:05:08] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012708: [04:05:08] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012708: [04:05:08] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012708: [04:05:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012708: [04:05:08] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012708: [04:05:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012708: [04:05:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012708: [04:05:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012708: [04:05:08] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012708: [04:05:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012708: [04:05:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012708: [04:05:08] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012708: [04:05:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012708: [04:05:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012708: [04:05:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012708: [04:05:08] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012708: [04:05:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012708: [04:05:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012708: [04:05:08] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012708: [04:05:08] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012708: [04:05:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012708: [04:05:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012708: [04:05:08] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012708: [04:05:08] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012708: [04:05:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012708: [04:05:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012708: [04:05:08] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012708: [04:05:08] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012708: [04:05:08] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012708: [04:05:08] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 012708: [04:05:08] vk_core.cpp(2659) - Log - Timer chunk initialisation - 151.270 ms RDOC 012708: [04:05:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004756: [04:05:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004756: [04:05:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004756: [04:05:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004756: [04:05:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004756: [04:05:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8616 RDOC 008616: [04:05:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008616: [04:05:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008616: [04:05:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008616: [04:05:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008616: [04:05:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008616: [04:05:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008616: [04:05:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008616: [04:05:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008616: [04:05:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008616: [04:05:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008616: [04:05:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008616: [04:05:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008616: [04:05:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008616: [04:05:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008616: [04:05:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004756: [04:05:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8616] RDOC 008616: [04:05:10] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002AD77427780 RDOC 008616: [04:05:10] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008616: [04:05:10] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008616: [04:05:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008616: [04:05:10] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008616: [04:05:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008616: [04:05:10] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000B703A8 RDOC 008616: [04:05:10] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002AD77427780 / 0x0000000000B703A8 RDOC 004756: [04:05:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008616: [04:05:10] vk_core.cpp(1866) - Log - Starting capture RDOC 008616: [04:05:10] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 008616: [04:05:10] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 008616: [04:05:10] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 008616: [04:05:10] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 008616: [04:05:10] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008616: [04:05:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519360 bytes to 21667 (0.62 %) RDOC 008616: [04:05:10] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.356323 MB capture section in 0.015936 seconds RDOC 008616: [04:05:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008616: [04:05:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 008616: [04:05:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 004756: [04:05:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31417 bytes) (time 1683169510) 5116 byte thumbnail RDOC 004756: [04:05:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 004756: [04:05:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004756: [04:05:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004756: [04:05:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004756: [04:05:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004756: [04:05:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004756: [04:05:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004756: [04:05:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004756: [04:05:11] vk_replay.cpp(4720) - Log - Created device. RDOC 004756: [04:05:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004756: [04:05:11] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004756: [04:05:11] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004756: [04:05:11] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004756: [04:05:11] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004756: [04:05:11] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004756: [04:05:11] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004756: [04:05:11] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004756: [04:05:11] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004756: [04:05:11] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004756: [04:05:11] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004756: [04:05:11] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004756: [04:05:11] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004756: [04:05:11] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004756: [04:05:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004756: [04:05:11] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004756: [04:05:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004756: [04:05:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004756: [04:05:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004756: [04:05:11] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004756: [04:05:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004756: [04:05:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004756: [04:05:11] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004756: [04:05:11] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004756: [04:05:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004756: [04:05:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004756: [04:05:11] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004756: [04:05:11] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004756: [04:05:11] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004756: [04:05:11] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004756: [04:05:11] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004756: [04:05:11] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004756: [04:05:11] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004756: [04:05:11] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004756: [04:05:11] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004756: [04:05:11] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004756: [04:05:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004756: [04:05:11] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004756: [04:05:11] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004756: [04:05:11] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004756: [04:05:29] vk_core.cpp(2659) - Log - Timer chunk initialisation - 17380.044 ms RDOC 004756: [04:05:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009040: [04:05:29] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009040: [04:05:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009040: [04:05:29] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009040: [04:05:29] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009040: [04:05:29] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10256 RDOC 010256: [04:05:29] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 010256: [04:05:29] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010256: [04:05:29] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010256: [04:05:29] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010256: [04:05:29] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010256: [04:05:29] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010256: [04:05:29] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010256: [04:05:29] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010256: [04:05:29] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010256: [04:05:29] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010256: [04:05:29] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010256: [04:05:29] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 010256: [04:05:29] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010256: [04:05:29] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010256: [04:05:29] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009040: [04:05:29] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10256] RDOC 010256: [04:05:30] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002233B4E7050 RDOC 010256: [04:05:30] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 010256: [04:05:30] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 010256: [04:05:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010256: [04:05:30] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010256: [04:05:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010256: [04:05:30] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000003F02FE RDOC 010256: [04:05:30] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002233B4E7050 / 0x00000000003F02FE RDOC 010256: [04:05:30] vk_core.cpp(1866) - Log - Starting capture RDOC 010256: [04:05:30] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 009040: [04:05:30] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010256: [04:05:30] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 010256: [04:05:30] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 010256: [04:05:30] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 010256: [04:05:30] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010256: [04:05:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21884 (0.62 %) RDOC 010256: [04:05:30] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.017959 seconds RDOC 010256: [04:05:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010256: [04:05:30] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 010256: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 009040: [04:05:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31634 bytes) (time 1683169530) 5116 byte thumbnail RDOC 009040: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 009040: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009040: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009040: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009040: [04:05:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009040: [04:05:31] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009040: [04:05:31] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009040: [04:05:31] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009040: [04:05:31] vk_replay.cpp(4720) - Log - Created device. RDOC 009040: [04:05:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009040: [04:05:31] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009040: [04:05:31] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009040: [04:05:31] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009040: [04:05:31] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009040: [04:05:31] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009040: [04:05:31] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009040: [04:05:31] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009040: [04:05:31] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009040: [04:05:31] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009040: [04:05:31] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009040: [04:05:31] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009040: [04:05:31] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009040: [04:05:31] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009040: [04:05:31] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009040: [04:05:31] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009040: [04:05:31] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009040: [04:05:31] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009040: [04:05:31] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009040: [04:05:31] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009040: [04:05:31] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009040: [04:05:31] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009040: [04:05:31] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009040: [04:05:31] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009040: [04:05:31] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009040: [04:05:31] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009040: [04:05:31] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009040: [04:05:31] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009040: [04:05:31] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009040: [04:05:31] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009040: [04:05:31] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009040: [04:05:31] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009040: [04:05:31] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009040: [04:05:31] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009040: [04:05:31] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009040: [04:05:31] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009040: [04:05:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009040: [04:05:31] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009040: [04:05:31] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009040: [04:05:31] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009040: [04:05:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 009040: [04:05:31] vk_core.cpp(2659) - Log - Timer chunk initialisation - 165.768 ms RDOC 009040: [04:05:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008692: [04:05:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008692: [04:05:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008692: [04:05:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008692: [04:05:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008692: [04:05:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6736 RDOC 006736: [04:05:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006736: [04:05:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006736: [04:05:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006736: [04:05:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006736: [04:05:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006736: [04:05:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006736: [04:05:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006736: [04:05:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006736: [04:05:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006736: [04:05:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006736: [04:05:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006736: [04:05:32] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006736: [04:05:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006736: [04:05:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006736: [04:05:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008692: [04:05:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6736] RDOC 006736: [04:05:33] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000255ADD8FAD0 RDOC 006736: [04:05:33] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006736: [04:05:33] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006736: [04:05:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006736: [04:05:33] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006736: [04:05:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006736: [04:05:33] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000004602FA RDOC 006736: [04:05:33] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000255ADD8FAD0 / 0x00000000004602FA RDOC 006736: [04:05:33] vk_core.cpp(1866) - Log - Starting capture RDOC 006736: [04:05:33] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 008692: [04:05:33] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006736: [04:05:33] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 006736: [04:05:33] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006736: [04:05:33] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 38 referenced resources RDOC 006736: [04:05:33] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 006736: [04:05:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33586112 bytes to 153715 (0.46 %) RDOC 006736: [04:05:33] vk_core.cpp(2405) - Log - Captured Vulkan frame with 32.030212 MB capture section in 0.034122 seconds RDOC 006736: [04:05:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 006736: [04:05:33] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 006736: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 008692: [04:05:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (163981 bytes) (time 1683169533) 5798 byte thumbnail RDOC 008692: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 008692: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008692: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008692: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008692: [04:05:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008692: [04:05:34] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008692: [04:05:34] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008692: [04:05:34] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008692: [04:05:35] vk_replay.cpp(4720) - Log - Created device. RDOC 008692: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008692: [04:05:35] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008692: [04:05:35] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008692: [04:05:35] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008692: [04:05:35] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008692: [04:05:35] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008692: [04:05:35] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008692: [04:05:35] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008692: [04:05:35] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008692: [04:05:35] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008692: [04:05:35] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008692: [04:05:35] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008692: [04:05:35] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008692: [04:05:35] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008692: [04:05:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008692: [04:05:35] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008692: [04:05:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008692: [04:05:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008692: [04:05:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008692: [04:05:35] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008692: [04:05:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008692: [04:05:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008692: [04:05:35] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008692: [04:05:35] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008692: [04:05:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008692: [04:05:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008692: [04:05:35] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008692: [04:05:35] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008692: [04:05:35] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008692: [04:05:35] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008692: [04:05:35] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008692: [04:05:35] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008692: [04:05:35] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008692: [04:05:35] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008692: [04:05:35] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008692: [04:05:35] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008692: [04:05:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008692: [04:05:35] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008692: [04:05:35] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008692: [04:05:35] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008692: [04:05:35] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 008692: [04:05:35] vk_core.cpp(2659) - Log - Timer chunk initialisation - 171.524 ms RDOC 008692: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006476: [04:05:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006476: [04:05:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006476: [04:05:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006476: [04:05:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006476: [04:05:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6184 RDOC 006184: [04:05:35] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006184: [04:05:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006184: [04:05:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006184: [04:05:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006184: [04:05:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006184: [04:05:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006184: [04:05:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006184: [04:05:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006184: [04:05:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006184: [04:05:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006184: [04:05:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006184: [04:05:35] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006184: [04:05:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006184: [04:05:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006184: [04:05:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006476: [04:05:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6184] RDOC 006184: [04:05:36] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000015B835B4510 RDOC 006184: [04:05:36] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006184: [04:05:36] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006184: [04:05:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006184: [04:05:36] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006184: [04:05:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006184: [04:05:36] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000BA03A8 RDOC 006184: [04:05:36] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000015B835B4510 / 0x0000000000BA03A8 RDOC 006476: [04:05:36] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 006476: [04:05:36] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006184: [04:05:37] vk_core.cpp(1866) - Log - Starting capture RDOC 006184: [04:05:37] resource_manager.h(1441) - Log - Preparing up to 14 potentially dirty resources RDOC 006184: [04:05:37] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 006184: [04:05:37] vk_core.cpp(2001) - Log - Finished capture, Frame 200 RDOC 006184: [04:05:37] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 006184: [04:05:37] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 006184: [04:05:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603904 bytes to 61976 (0.58 %) RDOC 006184: [04:05:37] vk_core.cpp(2405) - Log - Captured Vulkan frame with 10.112671 MB capture section in 0.260267 seconds RDOC 006184: [04:05:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 006184: [04:05:37] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 006184: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 006476: [04:05:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (75391 bytes) (time 1683169537) 7788 byte thumbnail RDOC 006476: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 006476: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006476: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006476: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006476: [04:05:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006476: [04:05:38] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006476: [04:05:38] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006476: [04:05:38] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006476: [04:05:38] vk_replay.cpp(4720) - Log - Created device. RDOC 006476: [04:05:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006476: [04:05:38] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006476: [04:05:38] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006476: [04:05:38] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006476: [04:05:38] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006476: [04:05:38] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006476: [04:05:38] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006476: [04:05:38] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006476: [04:05:38] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006476: [04:05:38] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006476: [04:05:38] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006476: [04:05:38] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006476: [04:05:38] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006476: [04:05:38] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006476: [04:05:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006476: [04:05:38] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006476: [04:05:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006476: [04:05:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006476: [04:05:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006476: [04:05:38] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006476: [04:05:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006476: [04:05:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006476: [04:05:38] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006476: [04:05:38] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006476: [04:05:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006476: [04:05:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006476: [04:05:38] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006476: [04:05:38] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006476: [04:05:38] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006476: [04:05:38] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006476: [04:05:38] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006476: [04:05:38] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006476: [04:05:38] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006476: [04:05:38] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006476: [04:05:38] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006476: [04:05:38] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006476: [04:05:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006476: [04:05:39] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006476: [04:05:39] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006476: [04:05:39] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006476: [04:05:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 006476: [04:05:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5398 RDOC 006476: [04:05:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 006476: [04:05:39] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 006476: [04:05:39] vk_core.cpp(2659) - Log - Timer chunk initialisation - 180.820 ms RDOC 006476: [04:05:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004480: [04:05:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004480: [04:05:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004480: [04:05:39] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004480: [04:05:39] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004480: [04:05:39] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11696 RDOC 011696: [04:05:39] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011696: [04:05:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011696: [04:05:39] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011696: [04:05:39] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011696: [04:05:39] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011696: [04:05:39] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011696: [04:05:39] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011696: [04:05:39] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011696: [04:05:39] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011696: [04:05:39] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011696: [04:05:39] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011696: [04:05:39] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011696: [04:05:39] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011696: [04:05:39] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011696: [04:05:39] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004480: [04:05:39] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11696] RDOC 011696: [04:05:40] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000222D6615C50 RDOC 011696: [04:05:40] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011696: [04:05:40] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011696: [04:05:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011696: [04:05:40] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011696: [04:05:40] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011696: [04:05:40] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000BB03A8 RDOC 011696: [04:05:40] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000222D6615C50 / 0x0000000000BB03A8 RDOC 011696: [04:05:40] vk_core.cpp(1866) - Log - Starting capture RDOC 011696: [04:05:40] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 004480: [04:05:40] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011696: [04:05:40] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011696: [04:05:40] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011696: [04:05:40] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 011696: [04:05:40] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 011696: [04:05:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081536 bytes to 164461 (0.44 %) RDOC 011696: [04:05:40] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.363708 MB capture section in 0.035618 seconds RDOC 011696: [04:05:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011696: [04:05:40] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011696: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 004480: [04:05:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (174211 bytes) (time 1683169540) 5116 byte thumbnail RDOC 004480: [04:05:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 004480: [04:05:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004480: [04:05:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004480: [04:05:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004480: [04:05:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004480: [04:05:42] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004480: [04:05:42] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004480: [04:05:42] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 004480: [04:05:42] vk_replay.cpp(4720) - Log - Created device. RDOC 004480: [04:05:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004480: [04:05:42] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 004480: [04:05:42] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004480: [04:05:42] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004480: [04:05:42] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 004480: [04:05:42] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 004480: [04:05:42] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 004480: [04:05:42] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 004480: [04:05:42] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 004480: [04:05:42] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 004480: [04:05:42] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004480: [04:05:42] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004480: [04:05:42] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004480: [04:05:42] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 004480: [04:05:42] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 004480: [04:05:42] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004480: [04:05:42] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004480: [04:05:42] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004480: [04:05:42] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 004480: [04:05:42] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004480: [04:05:42] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004480: [04:05:42] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 004480: [04:05:42] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004480: [04:05:42] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004480: [04:05:42] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004480: [04:05:42] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 004480: [04:05:42] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004480: [04:05:42] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004480: [04:05:42] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 004480: [04:05:42] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004480: [04:05:42] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004480: [04:05:42] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 004480: [04:05:42] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 004480: [04:05:42] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 004480: [04:05:42] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 004480: [04:05:42] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004480: [04:05:42] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004480: [04:05:42] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 004480: [04:05:42] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 004480: [04:05:42] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 004480: [04:05:42] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 004480: [04:05:42] vk_core.cpp(2659) - Log - Timer chunk initialisation - 203.408 ms RDOC 004480: [04:05:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008808: [04:05:42] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008808: [04:05:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008808: [04:05:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008808: [04:05:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008808: [04:05:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3524 RDOC 003524: [04:05:43] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 003524: [04:05:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003524: [04:05:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003524: [04:05:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003524: [04:05:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003524: [04:05:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003524: [04:05:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003524: [04:05:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003524: [04:05:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003524: [04:05:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003524: [04:05:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003524: [04:05:43] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003524: [04:05:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003524: [04:05:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003524: [04:05:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008808: [04:05:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3524] RDOC 003524: [04:05:43] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000020834C14490 RDOC 003524: [04:05:43] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003524: [04:05:43] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003524: [04:05:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003524: [04:05:43] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003524: [04:05:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003524: [04:05:43] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000BC03A8 RDOC 003524: [04:05:43] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000020834C14490 / 0x0000000000BC03A8 RDOC 003524: [04:05:44] vk_core.cpp(1866) - Log - Starting capture RDOC 003524: [04:05:44] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 003524: [04:05:44] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003524: [04:05:44] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 008808: [04:05:44] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003524: [04:05:44] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 003524: [04:05:44] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003524: [04:05:44] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517312 bytes to 20313 (0.58 %) RDOC 003524: [04:05:44] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.354370 MB capture section in 0.015856 seconds RDOC 003524: [04:05:44] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003524: [04:05:44] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 003524: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 008808: [04:05:44] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30063 bytes) (time 1683169544) 5116 byte thumbnail RDOC 008808: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 008808: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008808: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008808: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008808: [04:05:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008808: [04:05:45] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008808: [04:05:45] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008808: [04:05:45] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008808: [04:05:45] vk_replay.cpp(4720) - Log - Created device. RDOC 008808: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008808: [04:05:45] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008808: [04:05:45] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008808: [04:05:45] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008808: [04:05:45] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008808: [04:05:45] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008808: [04:05:45] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008808: [04:05:45] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008808: [04:05:45] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008808: [04:05:45] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008808: [04:05:45] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008808: [04:05:45] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008808: [04:05:45] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008808: [04:05:45] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008808: [04:05:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008808: [04:05:45] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008808: [04:05:45] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008808: [04:05:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008808: [04:05:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008808: [04:05:45] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008808: [04:05:45] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008808: [04:05:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008808: [04:05:45] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008808: [04:05:45] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008808: [04:05:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008808: [04:05:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008808: [04:05:45] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008808: [04:05:45] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008808: [04:05:45] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008808: [04:05:45] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008808: [04:05:45] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008808: [04:05:45] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008808: [04:05:45] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008808: [04:05:45] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008808: [04:05:45] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008808: [04:05:45] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008808: [04:05:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008808: [04:05:45] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008808: [04:05:45] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008808: [04:05:45] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008808: [04:05:45] vk_core.cpp(2659) - Log - Timer chunk initialisation - 164.012 ms RDOC 008808: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008604: [04:05:45] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008604: [04:05:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008604: [04:05:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008604: [04:05:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008604: [04:05:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7132 RDOC 007132: [04:05:46] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007132: [04:05:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007132: [04:05:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007132: [04:05:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007132: [04:05:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007132: [04:05:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007132: [04:05:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007132: [04:05:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007132: [04:05:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007132: [04:05:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007132: [04:05:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007132: [04:05:46] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007132: [04:05:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007132: [04:05:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007132: [04:05:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008604: [04:05:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7132] RDOC 007132: [04:05:46] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000025ECD8F7E80 RDOC 007132: [04:05:46] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 007132: [04:05:46] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007132: [04:05:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007132: [04:05:46] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007132: [04:05:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007132: [04:05:46] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000BD03A8 RDOC 007132: [04:05:46] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000025ECD8F7E80 / 0x0000000000BD03A8 RDOC 008604: [04:05:47] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007132: [04:05:47] vk_core.cpp(1866) - Log - Starting capture RDOC 007132: [04:05:47] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 007132: [04:05:47] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007132: [04:05:47] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 007132: [04:05:47] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 007132: [04:05:47] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007132: [04:05:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441984 bytes to 40395 (0.74 %) RDOC 007132: [04:05:47] vk_core.cpp(2405) - Log - Captured Vulkan frame with 5.189880 MB capture section in 0.018317 seconds RDOC 007132: [04:05:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 007132: [04:05:47] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 007132: [04:05:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 008604: [04:05:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (53373 bytes) (time 1683169547) 7826 byte thumbnail RDOC 008604: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 008604: [04:05:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008604: [04:05:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008604: [04:05:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008604: [04:05:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008604: [04:05:48] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008604: [04:05:48] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008604: [04:05:48] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008604: [04:05:48] vk_replay.cpp(4720) - Log - Created device. RDOC 008604: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008604: [04:05:48] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008604: [04:05:48] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008604: [04:05:48] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008604: [04:05:48] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008604: [04:05:48] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008604: [04:05:48] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008604: [04:05:48] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008604: [04:05:48] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008604: [04:05:48] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008604: [04:05:48] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008604: [04:05:48] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008604: [04:05:48] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008604: [04:05:48] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008604: [04:05:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008604: [04:05:48] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008604: [04:05:48] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008604: [04:05:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008604: [04:05:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008604: [04:05:48] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008604: [04:05:48] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008604: [04:05:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008604: [04:05:48] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008604: [04:05:48] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008604: [04:05:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008604: [04:05:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008604: [04:05:48] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008604: [04:05:48] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008604: [04:05:48] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008604: [04:05:48] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008604: [04:05:48] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008604: [04:05:48] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008604: [04:05:48] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008604: [04:05:48] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008604: [04:05:48] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008604: [04:05:48] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008604: [04:05:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008604: [04:05:48] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008604: [04:05:48] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008604: [04:05:48] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008604: [04:05:48] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 008604: [04:05:48] vk_core.cpp(2659) - Log - Timer chunk initialisation - 150.368 ms RDOC 008604: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 013132: [04:05:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 013132: [04:05:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013132: [04:05:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 013132: [04:05:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 013132: [04:05:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11792 RDOC 011792: [04:05:51] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011792: [04:05:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011792: [04:05:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011792: [04:05:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011792: [04:05:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011792: [04:05:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011792: [04:05:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011792: [04:05:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011792: [04:05:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011792: [04:05:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011792: [04:05:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011792: [04:05:51] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011792: [04:05:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011792: [04:05:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011792: [04:05:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 013132: [04:05:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11792] RDOC 011792: [04:05:52] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000025897569670 RDOC 011792: [04:05:52] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011792: [04:05:52] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011792: [04:05:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011792: [04:05:52] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011792: [04:05:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011792: [04:05:52] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000004902F2 RDOC 011792: [04:05:52] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000025897569670 / 0x00000000004902F2 RDOC 011792: [04:05:52] vk_core.cpp(1866) - Log - Starting capture RDOC 011792: [04:05:52] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011792: [04:05:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011792: [04:05:52] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011792: [04:05:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 011792: [04:05:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011792: [04:05:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4002112 bytes to 27328 (0.68 %) RDOC 011792: [04:05:52] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.816711 MB capture section in 0.016653 seconds RDOC 011792: [04:05:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011792: [04:05:52] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 011792: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 013132: [04:05:52] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 013132: [04:05:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38469 bytes) (time 1683169552) 6656 byte thumbnail RDOC 013132: [04:05:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 013132: [04:05:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 013132: [04:05:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 013132: [04:05:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 013132: [04:05:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 013132: [04:05:53] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 013132: [04:05:53] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 013132: [04:05:53] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 013132: [04:05:53] vk_replay.cpp(4720) - Log - Created device. RDOC 013132: [04:05:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 013132: [04:05:53] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 013132: [04:05:53] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013132: [04:05:53] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 013132: [04:05:53] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 013132: [04:05:53] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013132: [04:05:53] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 013132: [04:05:53] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 013132: [04:05:53] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 013132: [04:05:53] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 013132: [04:05:53] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 013132: [04:05:53] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 013132: [04:05:53] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 013132: [04:05:53] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 013132: [04:05:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 013132: [04:05:53] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013132: [04:05:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013132: [04:05:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013132: [04:05:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 013132: [04:05:53] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013132: [04:05:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013132: [04:05:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 013132: [04:05:53] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013132: [04:05:53] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013132: [04:05:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013132: [04:05:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 013132: [04:05:53] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 013132: [04:05:53] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 013132: [04:05:53] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 013132: [04:05:53] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013132: [04:05:53] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013132: [04:05:53] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 013132: [04:05:53] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 013132: [04:05:53] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 013132: [04:05:53] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 013132: [04:05:53] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013132: [04:05:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013132: [04:05:53] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 013132: [04:05:53] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 013132: [04:05:53] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 013132: [04:05:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 013132: [04:05:53] vk_core.cpp(2659) - Log - Timer chunk initialisation - 148.335 ms RDOC 013132: [04:05:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 012496: [04:05:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012496: [04:05:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012496: [04:05:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012496: [04:05:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012496: [04:05:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11808 RDOC 011808: [04:05:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011808: [04:05:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011808: [04:05:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011808: [04:05:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011808: [04:05:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011808: [04:05:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011808: [04:05:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011808: [04:05:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011808: [04:05:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011808: [04:05:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011808: [04:05:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011808: [04:05:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011808: [04:05:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011808: [04:05:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011808: [04:05:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012496: [04:05:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11808] RDOC 011808: [04:05:55] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000028273FB6160 RDOC 011808: [04:05:55] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011808: [04:05:55] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011808: [04:05:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011808: [04:05:55] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011808: [04:05:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011808: [04:05:55] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000004C02FA RDOC 011808: [04:05:55] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000028273FB6160 / 0x00000000004C02FA RDOC 011808: [04:05:56] vk_core.cpp(1866) - Log - Starting capture RDOC 011808: [04:05:56] resource_manager.h(1441) - Log - Preparing up to 22 potentially dirty resources RDOC 012496: [04:05:56] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011808: [04:05:56] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011808: [04:05:56] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011808: [04:05:56] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 011808: [04:05:56] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 011808: [04:05:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936896 bytes to 347233 (0.79 %) RDOC 011808: [04:05:56] vk_core.cpp(2405) - Log - Captured Vulkan frame with 41.901489 MB capture section in 0.041766 seconds RDOC 011808: [04:05:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011808: [04:05:56] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011808: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012496: [04:05:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (353888 bytes) (time 1683169556) 2526 byte thumbnail RDOC 012496: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012496: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012496: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012496: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012496: [04:05:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012496: [04:05:57] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012496: [04:05:57] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012496: [04:05:57] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012496: [04:05:57] vk_replay.cpp(4720) - Log - Created device. RDOC 012496: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012496: [04:05:57] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012496: [04:05:57] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012496: [04:05:57] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012496: [04:05:57] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012496: [04:05:57] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012496: [04:05:57] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012496: [04:05:57] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012496: [04:05:57] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012496: [04:05:57] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012496: [04:05:57] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012496: [04:05:57] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012496: [04:05:57] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012496: [04:05:57] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012496: [04:05:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012496: [04:05:57] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012496: [04:05:57] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012496: [04:05:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012496: [04:05:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012496: [04:05:57] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012496: [04:05:57] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012496: [04:05:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012496: [04:05:57] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012496: [04:05:57] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012496: [04:05:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012496: [04:05:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012496: [04:05:57] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012496: [04:05:57] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012496: [04:05:57] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012496: [04:05:57] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012496: [04:05:57] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012496: [04:05:57] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012496: [04:05:57] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012496: [04:05:57] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012496: [04:05:57] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012496: [04:05:57] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012496: [04:05:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012496: [04:05:58] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012496: [04:05:58] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012496: [04:05:58] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012496: [04:05:58] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 012496: [04:05:58] vk_core.cpp(2659) - Log - Timer chunk initialisation - 602.406 ms RDOC 012496: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:05:58] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:05:59] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:00] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:01] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:01] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:02] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:03] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:04] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:04] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:04] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012496: [04:06:04] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:05] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:06] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:07] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:08] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:09] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:10] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:11] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:12] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:13] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:14] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:15] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:16] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:16] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:16] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:16] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 012496: [04:06:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:16] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 012496: [04:06:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:16] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:16] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:17] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:18] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 012496: [04:06:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:18] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:19] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:19] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:19] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:20] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:21] vk_shaderdebug.cpp(1811) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 012496: [04:06:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:21] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:22] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:23] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1056 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:24] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:25] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 120 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:26] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:27] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:28] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:29] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:30] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:31] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:32] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:33] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:34] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:35] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:36] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 1536 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:37] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:38] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:39] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:40] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:41] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:42] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] vk_shaderdebug.cpp(4543) - Log - Got 1 hit candidates out of 816 total instances RDOC 012496: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012052: [04:06:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012052: [04:06:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012052: [04:06:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012052: [04:06:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012052: [04:06:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11012 RDOC 011012: [04:06:44] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 011012: [04:06:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011012: [04:06:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011012: [04:06:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011012: [04:06:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011012: [04:06:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011012: [04:06:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011012: [04:06:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011012: [04:06:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011012: [04:06:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011012: [04:06:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011012: [04:06:44] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 011012: [04:06:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011012: [04:06:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011012: [04:06:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012052: [04:06:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11012] RDOC 011012: [04:06:44] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001E0DF463C20 RDOC 011012: [04:06:44] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 011012: [04:06:44] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 011012: [04:06:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011012: [04:06:45] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011012: [04:06:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011012: [04:06:45] vk_core.cpp(3820) - Log - RegisterSurface() window 000000000056036C RDOC 011012: [04:06:45] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001E0DF463C20 / 0x000000000056036C RDOC 011012: [04:06:45] vk_core.cpp(1866) - Log - Starting capture RDOC 011012: [04:06:45] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 012052: [04:06:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011012: [04:06:45] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011012: [04:06:45] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 011012: [04:06:45] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 011012: [04:06:45] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011012: [04:06:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446848 bytes to 34297 (0.63 %) RDOC 011012: [04:06:45] vk_core.cpp(2405) - Log - Captured Vulkan frame with 5.194519 MB capture section in 0.022486 seconds RDOC 011012: [04:06:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 011012: [04:06:45] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 011012: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 012052: [04:06:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45215 bytes) (time 1683169605) 6438 byte thumbnail RDOC 012052: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 012052: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012052: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012052: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012052: [04:06:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012052: [04:06:46] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012052: [04:06:46] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012052: [04:06:46] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012052: [04:06:46] vk_replay.cpp(4720) - Log - Created device. RDOC 012052: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012052: [04:06:46] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012052: [04:06:46] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012052: [04:06:46] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012052: [04:06:46] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012052: [04:06:46] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012052: [04:06:46] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012052: [04:06:46] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012052: [04:06:46] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012052: [04:06:46] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012052: [04:06:46] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012052: [04:06:46] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012052: [04:06:46] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012052: [04:06:46] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012052: [04:06:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012052: [04:06:46] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012052: [04:06:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012052: [04:06:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012052: [04:06:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012052: [04:06:46] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012052: [04:06:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012052: [04:06:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012052: [04:06:46] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012052: [04:06:46] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012052: [04:06:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012052: [04:06:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012052: [04:06:46] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012052: [04:06:46] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012052: [04:06:46] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012052: [04:06:46] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012052: [04:06:46] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012052: [04:06:46] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012052: [04:06:46] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012052: [04:06:46] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012052: [04:06:46] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012052: [04:06:46] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012052: [04:06:46] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012052: [04:06:46] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012052: [04:06:46] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012052: [04:06:46] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012052: [04:06:46] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 012052: [04:06:46] vk_core.cpp(2659) - Log - Timer chunk initialisation - 194.274 ms RDOC 012052: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008000: [04:06:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008000: [04:06:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008000: [04:06:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008000: [04:06:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008000: [04:06:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1540 RDOC 001540: [04:06:47] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 001540: [04:06:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001540: [04:06:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001540: [04:06:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001540: [04:06:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001540: [04:06:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001540: [04:06:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001540: [04:06:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001540: [04:06:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001540: [04:06:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001540: [04:06:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001540: [04:06:47] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001540: [04:06:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001540: [04:06:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001540: [04:06:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008000: [04:06:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1540] RDOC 001540: [04:06:48] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002132ACC3DE0 RDOC 001540: [04:06:48] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001540: [04:06:48] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001540: [04:06:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001540: [04:06:48] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001540: [04:06:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001540: [04:06:48] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000004E02FA RDOC 001540: [04:06:48] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002132ACC3DE0 / 0x00000000004E02FA RDOC 001540: [04:06:48] vk_core.cpp(1866) - Log - Starting capture RDOC 001540: [04:06:48] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 008000: [04:06:48] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001540: [04:06:48] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001540: [04:06:48] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 001540: [04:06:48] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 001540: [04:06:48] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001540: [04:06:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21861 (0.62 %) RDOC 001540: [04:06:48] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.015656 seconds RDOC 001540: [04:06:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001540: [04:06:48] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001540: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008000: [04:06:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31611 bytes) (time 1683169608) 5116 byte thumbnail RDOC 008000: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 008000: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008000: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008000: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008000: [04:06:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008000: [04:06:49] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008000: [04:06:49] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008000: [04:06:49] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008000: [04:06:49] vk_replay.cpp(4720) - Log - Created device. RDOC 008000: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008000: [04:06:49] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008000: [04:06:49] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008000: [04:06:49] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008000: [04:06:49] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008000: [04:06:49] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008000: [04:06:49] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008000: [04:06:49] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008000: [04:06:50] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008000: [04:06:50] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008000: [04:06:50] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008000: [04:06:50] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008000: [04:06:50] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008000: [04:06:50] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008000: [04:06:50] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008000: [04:06:50] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008000: [04:06:50] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008000: [04:06:50] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008000: [04:06:50] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008000: [04:06:50] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008000: [04:06:50] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008000: [04:06:50] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008000: [04:06:50] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008000: [04:06:50] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008000: [04:06:50] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008000: [04:06:50] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008000: [04:06:50] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008000: [04:06:50] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008000: [04:06:50] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008000: [04:06:50] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008000: [04:06:50] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008000: [04:06:50] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008000: [04:06:50] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008000: [04:06:50] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008000: [04:06:50] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008000: [04:06:50] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008000: [04:06:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008000: [04:06:50] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008000: [04:06:50] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008000: [04:06:50] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008000: [04:06:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 008000: [04:06:50] vk_core.cpp(2659) - Log - Timer chunk initialisation - 153.525 ms RDOC 008000: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003784: [04:06:53] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003784: [04:06:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003784: [04:06:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003784: [04:06:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003784: [04:06:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 13004 RDOC 013004: [04:06:54] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 013004: [04:06:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 013004: [04:06:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 013004: [04:06:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 013004: [04:06:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 013004: [04:06:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 013004: [04:06:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 013004: [04:06:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 013004: [04:06:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 013004: [04:06:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 013004: [04:06:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 013004: [04:06:54] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 013004: [04:06:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 013004: [04:06:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 013004: [04:06:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003784: [04:06:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [13004] RDOC 013004: [04:06:54] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x00000233D17A9860 RDOC 013004: [04:06:54] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 013004: [04:06:54] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 013004: [04:06:54] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 013004: [04:06:54] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 013004: [04:06:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 013004: [04:06:54] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000C203A8 RDOC 013004: [04:06:54] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x00000233D17A9860 / 0x0000000000C203A8 RDOC 003784: [04:06:55] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 013004: [04:06:55] vk_core.cpp(1866) - Log - Starting capture RDOC 013004: [04:06:55] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003784: [04:06:55] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 013004: [04:06:55] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 013004: [04:06:55] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 013004: [04:06:55] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 013004: [04:06:55] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 013004: [04:06:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078848 bytes to 163432 (0.44 %) RDOC 013004: [04:06:55] vk_core.cpp(2405) - Log - Captured Vulkan frame with 35.361145 MB capture section in 0.042234 seconds RDOC 013004: [04:06:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 013004: [04:06:55] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 013004: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 003784: [04:06:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (173182 bytes) (time 1683169615) 5116 byte thumbnail RDOC 003784: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 003784: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003784: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003784: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003784: [04:06:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003784: [04:06:56] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003784: [04:06:56] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003784: [04:06:56] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003784: [04:06:56] vk_replay.cpp(4720) - Log - Created device. RDOC 003784: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003784: [04:06:56] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003784: [04:06:56] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003784: [04:06:56] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003784: [04:06:56] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003784: [04:06:56] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003784: [04:06:56] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003784: [04:06:56] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003784: [04:06:56] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003784: [04:06:56] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003784: [04:06:56] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003784: [04:06:56] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003784: [04:06:56] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003784: [04:06:56] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003784: [04:06:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003784: [04:06:56] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003784: [04:06:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003784: [04:06:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003784: [04:06:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003784: [04:06:56] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003784: [04:06:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003784: [04:06:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003784: [04:06:56] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003784: [04:06:56] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003784: [04:06:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003784: [04:06:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003784: [04:06:56] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003784: [04:06:56] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003784: [04:06:56] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003784: [04:06:56] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003784: [04:06:56] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003784: [04:06:56] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003784: [04:06:56] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003784: [04:06:56] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003784: [04:06:56] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003784: [04:06:56] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003784: [04:06:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003784: [04:06:56] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003784: [04:06:56] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003784: [04:06:56] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003784: [04:06:56] vk_core.cpp(2659) - Log - Timer chunk initialisation - 164.769 ms RDOC 003784: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 008328: [04:06:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008328: [04:06:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008328: [04:06:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008328: [04:06:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008328: [04:06:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8280 RDOC 008280: [04:06:57] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008280: [04:06:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008280: [04:06:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008280: [04:06:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008280: [04:06:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008280: [04:06:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008280: [04:06:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008280: [04:06:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008280: [04:06:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008280: [04:06:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008280: [04:06:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008280: [04:06:57] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008280: [04:06:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008280: [04:06:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008280: [04:06:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008328: [04:06:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8280] RDOC 008280: [04:06:58] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000013783CEE4E0 RDOC 008280: [04:06:58] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 008280: [04:06:58] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008280: [04:06:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008280: [04:06:58] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008280: [04:06:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008280: [04:06:58] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000C303A8 RDOC 008280: [04:06:58] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000013783CEE4E0 / 0x0000000000C303A8 RDOC 008280: [04:06:58] vk_core.cpp(1866) - Log - Starting capture RDOC 008280: [04:06:58] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 008328: [04:06:58] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008280: [04:06:58] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008280: [04:06:58] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 008280: [04:06:58] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 008280: [04:06:58] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008280: [04:06:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 21888 (0.62 %) RDOC 008280: [04:06:58] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.358582 MB capture section in 0.017281 seconds RDOC 008280: [04:06:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008280: [04:06:58] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 008280: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 008328: [04:06:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31638 bytes) (time 1683169618) 5116 byte thumbnail RDOC 008328: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 008328: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008328: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008328: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008328: [04:06:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008328: [04:06:59] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008328: [04:06:59] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008328: [04:06:59] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 008328: [04:06:59] vk_replay.cpp(4720) - Log - Created device. RDOC 008328: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008328: [04:06:59] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 008328: [04:06:59] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008328: [04:06:59] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008328: [04:06:59] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 008328: [04:06:59] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 008328: [04:06:59] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 008328: [04:06:59] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 008328: [04:06:59] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 008328: [04:06:59] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 008328: [04:06:59] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008328: [04:06:59] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008328: [04:06:59] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008328: [04:06:59] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 008328: [04:06:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 008328: [04:06:59] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008328: [04:06:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008328: [04:06:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008328: [04:06:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 008328: [04:06:59] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008328: [04:06:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008328: [04:06:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 008328: [04:06:59] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008328: [04:06:59] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008328: [04:06:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008328: [04:06:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 008328: [04:06:59] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008328: [04:06:59] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008328: [04:06:59] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 008328: [04:06:59] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008328: [04:06:59] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008328: [04:06:59] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 008328: [04:06:59] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 008328: [04:06:59] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 008328: [04:06:59] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 008328: [04:06:59] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008328: [04:06:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008328: [04:06:59] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 008328: [04:06:59] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 008328: [04:06:59] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 008328: [04:06:59] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 008328: [04:06:59] vk_core.cpp(2659) - Log - Timer chunk initialisation - 146.160 ms RDOC 008328: [04:07:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 008328: [04:07:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3834 (0.11 %) RDOC 008328: [04:07:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008328: [04:07:00] vk_core.cpp(2659) - Log - Timer chunk initialisation - 6.814 ms RDOC 008328: [04:07:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521728 bytes to 3834 (0.11 %) RDOC 008328: [04:07:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000449! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000449! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 008328: [04:07:00] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 008328: [04:07:00] replay_controller.cpp( 568) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000455! RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000457! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000457! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000459! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000460! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000464! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000464! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000465! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000465! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000467! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000468! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000470! RDOC 008328: [04:07:00] vk_debug.cpp(1812) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000471! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000472! RDOC 008328: [04:07:00] vk_debug.cpp(1788) - Error - Getting buffer data for unknown buffer/memory ResourceId::247! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::247! RDOC 008328: [04:07:00] resource_manager.h(1916) - Error - Assertion failed: 'm_OriginalIDs.find(id) != m_OriginalIDs.end()' (id=ResourceId::247) RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000474! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000474! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000475! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000475! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] vk_debug.cpp(1823) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000675! RDOC 008328: [04:07:00] vk_replay.cpp(3265) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000675! RDOC 008328: [04:07:00] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format Undefined to DDS-compatible DXGI format RDOC 008328: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009924: [04:07:00] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 009924: [04:07:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009924: [04:07:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009924: [04:07:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009924: [04:07:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6408 RDOC 006408: [04:07:00] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 006408: [04:07:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006408: [04:07:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006408: [04:07:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006408: [04:07:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006408: [04:07:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006408: [04:07:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006408: [04:07:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006408: [04:07:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006408: [04:07:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006408: [04:07:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006408: [04:07:00] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 006408: [04:07:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006408: [04:07:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006408: [04:07:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009924: [04:07:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6408] RDOC 006408: [04:07:01] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002328EA42210 RDOC 006408: [04:07:01] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 006408: [04:07:01] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006408: [04:07:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006408: [04:07:01] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006408: [04:07:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006408: [04:07:01] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000002E00D2 RDOC 006408: [04:07:01] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002328EA42210 / 0x00000000002E00D2 RDOC 006408: [04:07:01] vk_core.cpp(1866) - Log - Starting capture RDOC 006408: [04:07:01] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 009924: [04:07:01] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006408: [04:07:01] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006408: [04:07:01] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006408: [04:07:01] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 006408: [04:07:01] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006408: [04:07:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522944 bytes to 22113 (0.63 %) RDOC 006408: [04:07:01] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.359741 MB capture section in 0.022749 seconds RDOC 006408: [04:07:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 006408: [04:07:01] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 006408: [04:07:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 009924: [04:07:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35865 bytes) (time 1683169621) 9075 byte thumbnail RDOC 009924: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 009924: [04:07:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009924: [04:07:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009924: [04:07:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009924: [04:07:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009924: [04:07:02] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009924: [04:07:02] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009924: [04:07:02] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 009924: [04:07:02] vk_replay.cpp(4720) - Log - Created device. RDOC 009924: [04:07:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009924: [04:07:02] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 009924: [04:07:02] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009924: [04:07:02] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009924: [04:07:02] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 009924: [04:07:02] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009924: [04:07:02] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 009924: [04:07:02] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 009924: [04:07:02] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 009924: [04:07:02] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 009924: [04:07:02] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009924: [04:07:02] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009924: [04:07:02] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009924: [04:07:02] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 009924: [04:07:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 009924: [04:07:02] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009924: [04:07:02] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009924: [04:07:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009924: [04:07:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 009924: [04:07:02] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009924: [04:07:02] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009924: [04:07:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 009924: [04:07:02] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009924: [04:07:02] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009924: [04:07:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009924: [04:07:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 009924: [04:07:02] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009924: [04:07:02] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009924: [04:07:02] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 009924: [04:07:02] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009924: [04:07:02] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009924: [04:07:02] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 009924: [04:07:02] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 009924: [04:07:02] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 009924: [04:07:02] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 009924: [04:07:02] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009924: [04:07:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009924: [04:07:02] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 009924: [04:07:02] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 009924: [04:07:02] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 009924: [04:07:02] vk_core.cpp(2659) - Log - Timer chunk initialisation - 175.519 ms RDOC 009924: [04:07:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003032: [04:07:03] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003032: [04:07:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003032: [04:07:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003032: [04:07:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003032: [04:07:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12400 RDOC 012400: [04:07:03] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 012400: [04:07:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012400: [04:07:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012400: [04:07:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012400: [04:07:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012400: [04:07:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012400: [04:07:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012400: [04:07:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012400: [04:07:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012400: [04:07:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012400: [04:07:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012400: [04:07:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 012400: [04:07:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012400: [04:07:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012400: [04:07:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003032: [04:07:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12400] RDOC 012400: [04:07:04] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001BF9D38FE40 RDOC 012400: [04:07:04] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 012400: [04:07:04] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012400: [04:07:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012400: [04:07:04] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012400: [04:07:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012400: [04:07:04] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000C503A8 RDOC 012400: [04:07:04] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001BF9D38FE40 / 0x0000000000C503A8 RDOC 003032: [04:07:04] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012400: [04:07:04] vk_core.cpp(1866) - Log - Starting capture RDOC 012400: [04:07:04] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 012400: [04:07:04] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 012400: [04:07:04] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 012400: [04:07:04] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 012400: [04:07:04] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 012400: [04:07:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3524096 bytes to 23001 (0.65 %) RDOC 012400: [04:07:04] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.360840 MB capture section in 0.019474 seconds RDOC 012400: [04:07:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012400: [04:07:04] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 012400: [04:07:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 003032: [04:07:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32751 bytes) (time 1683169624) 5116 byte thumbnail RDOC 003032: [04:07:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 003032: [04:07:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003032: [04:07:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003032: [04:07:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003032: [04:07:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003032: [04:07:05] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003032: [04:07:05] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003032: [04:07:05] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 003032: [04:07:05] vk_replay.cpp(4720) - Log - Created device. RDOC 003032: [04:07:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003032: [04:07:05] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 003032: [04:07:05] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003032: [04:07:05] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003032: [04:07:05] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 003032: [04:07:05] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003032: [04:07:05] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 003032: [04:07:05] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 003032: [04:07:05] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 003032: [04:07:05] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 003032: [04:07:05] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003032: [04:07:05] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003032: [04:07:05] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003032: [04:07:05] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 003032: [04:07:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 003032: [04:07:05] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003032: [04:07:05] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003032: [04:07:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003032: [04:07:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 003032: [04:07:05] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003032: [04:07:05] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003032: [04:07:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 003032: [04:07:05] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003032: [04:07:05] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003032: [04:07:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003032: [04:07:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 003032: [04:07:05] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003032: [04:07:05] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003032: [04:07:05] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 003032: [04:07:05] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003032: [04:07:05] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003032: [04:07:05] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 003032: [04:07:05] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 003032: [04:07:05] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 003032: [04:07:05] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 003032: [04:07:05] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003032: [04:07:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003032: [04:07:05] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 003032: [04:07:05] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 003032: [04:07:05] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 003032: [04:07:05] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 003032: [04:07:05] vk_core.cpp(2659) - Log - Timer chunk initialisation - 154.157 ms RDOC 003032: [04:07:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006540: [04:07:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 006540: [04:07:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006540: [04:07:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006540: [04:07:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006540: [04:07:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3844 RDOC 003844: [04:07:06] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 003844: [04:07:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003844: [04:07:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003844: [04:07:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003844: [04:07:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003844: [04:07:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003844: [04:07:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003844: [04:07:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003844: [04:07:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003844: [04:07:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003844: [04:07:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003844: [04:07:06] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 003844: [04:07:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003844: [04:07:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003844: [04:07:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006540: [04:07:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3844] RDOC 003844: [04:07:07] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000002053B2F6180 RDOC 003844: [04:07:07] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 003844: [04:07:07] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 003844: [04:07:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003844: [04:07:07] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003844: [04:07:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003844: [04:07:07] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000C603A8 RDOC 003844: [04:07:07] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000002053B2F6180 / 0x0000000000C603A8 RDOC 006540: [04:07:07] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003844: [04:07:07] vk_core.cpp(1866) - Log - Starting capture RDOC 003844: [04:07:07] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 003844: [04:07:07] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 003844: [04:07:07] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 006540: [04:07:07] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003844: [04:07:07] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 003844: [04:07:07] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 003844: [04:07:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3530112 bytes to 26430 (0.75 %) RDOC 003844: [04:07:07] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.366577 MB capture section in 0.018948 seconds RDOC 003844: [04:07:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 003844: [04:07:07] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 003844: [04:07:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 006540: [04:07:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36140 bytes) (time 1683169627) 5074 byte thumbnail RDOC 006540: [04:07:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 006540: [04:07:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006540: [04:07:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006540: [04:07:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006540: [04:07:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006540: [04:07:08] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006540: [04:07:08] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006540: [04:07:08] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 006540: [04:07:08] vk_replay.cpp(4720) - Log - Created device. RDOC 006540: [04:07:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006540: [04:07:08] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 006540: [04:07:08] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006540: [04:07:08] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006540: [04:07:08] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 006540: [04:07:08] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 006540: [04:07:08] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 006540: [04:07:08] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 006540: [04:07:08] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 006540: [04:07:08] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 006540: [04:07:08] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006540: [04:07:08] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006540: [04:07:08] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006540: [04:07:08] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 006540: [04:07:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 006540: [04:07:08] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006540: [04:07:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006540: [04:07:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006540: [04:07:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 006540: [04:07:08] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006540: [04:07:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006540: [04:07:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 006540: [04:07:08] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006540: [04:07:08] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006540: [04:07:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006540: [04:07:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 006540: [04:07:08] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006540: [04:07:08] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006540: [04:07:08] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 006540: [04:07:08] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006540: [04:07:08] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006540: [04:07:08] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 006540: [04:07:08] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 006540: [04:07:08] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 006540: [04:07:08] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 006540: [04:07:08] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006540: [04:07:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006540: [04:07:08] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 006540: [04:07:08] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 006540: [04:07:08] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 006540: [04:07:08] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 006540: [04:07:09] vk_core.cpp(2659) - Log - Timer chunk initialisation - 191.742 ms RDOC 006540: [04:07:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007724: [04:07:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007724: [04:07:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007724: [04:07:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007724: [04:07:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007724: [04:07:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1588 RDOC 001588: [04:07:09] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 001588: [04:07:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001588: [04:07:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001588: [04:07:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001588: [04:07:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001588: [04:07:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001588: [04:07:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001588: [04:07:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001588: [04:07:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001588: [04:07:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001588: [04:07:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001588: [04:07:09] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 001588: [04:07:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001588: [04:07:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001588: [04:07:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007724: [04:07:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1588] RDOC 001588: [04:07:10] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000023E3D379BF0 RDOC 001588: [04:07:10] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 001588: [04:07:10] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 001588: [04:07:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001588: [04:07:10] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001588: [04:07:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001588: [04:07:10] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000C703A8 RDOC 001588: [04:07:10] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000023E3D379BF0 / 0x0000000000C703A8 RDOC 001588: [04:07:10] vk_core.cpp(1866) - Log - Starting capture RDOC 001588: [04:07:10] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 007724: [04:07:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001588: [04:07:10] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001588: [04:07:10] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 001588: [04:07:10] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 001588: [04:07:10] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001588: [04:07:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520256 bytes to 21671 (0.62 %) RDOC 001588: [04:07:10] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.357178 MB capture section in 0.016688 seconds RDOC 001588: [04:07:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001588: [04:07:10] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 001588: [04:07:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 007724: [04:07:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31421 bytes) (time 1683169630) 5116 byte thumbnail RDOC 007724: [04:07:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 007724: [04:07:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007724: [04:07:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007724: [04:07:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007724: [04:07:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007724: [04:07:11] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007724: [04:07:11] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007724: [04:07:11] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 007724: [04:07:12] vk_replay.cpp(4720) - Log - Created device. RDOC 007724: [04:07:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007724: [04:07:12] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 007724: [04:07:12] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007724: [04:07:12] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007724: [04:07:12] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 007724: [04:07:12] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 007724: [04:07:12] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 007724: [04:07:12] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 007724: [04:07:12] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 007724: [04:07:12] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 007724: [04:07:12] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007724: [04:07:12] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007724: [04:07:12] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007724: [04:07:12] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 007724: [04:07:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 007724: [04:07:12] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007724: [04:07:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007724: [04:07:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007724: [04:07:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 007724: [04:07:12] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007724: [04:07:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007724: [04:07:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 007724: [04:07:12] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007724: [04:07:12] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007724: [04:07:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007724: [04:07:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 007724: [04:07:12] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007724: [04:07:12] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007724: [04:07:12] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 007724: [04:07:12] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007724: [04:07:12] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007724: [04:07:12] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 007724: [04:07:12] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 007724: [04:07:12] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 007724: [04:07:12] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 007724: [04:07:12] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007724: [04:07:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007724: [04:07:12] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007724: [04:07:12] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 007724: [04:07:12] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 007724: [04:07:12] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 007724: [04:07:12] vk_core.cpp(2659) - Log - Timer chunk initialisation - 158.340 ms RDOC 007724: [04:07:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000372: [04:07:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 000372: [04:07:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000372: [04:07:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000372: [04:07:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000372: [04:07:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9916 RDOC 009916: [04:07:12] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009916: [04:07:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009916: [04:07:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009916: [04:07:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009916: [04:07:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009916: [04:07:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009916: [04:07:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009916: [04:07:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009916: [04:07:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009916: [04:07:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009916: [04:07:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009916: [04:07:12] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009916: [04:07:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009916: [04:07:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009916: [04:07:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000372: [04:07:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9916] RDOC 009916: [04:07:13] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x000001FAD97CB620 RDOC 009916: [04:07:13] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 009916: [04:07:13] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 009916: [04:07:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009916: [04:07:13] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009916: [04:07:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009916: [04:07:13] vk_core.cpp(3820) - Log - RegisterSurface() window 0000000000C803A8 RDOC 009916: [04:07:13] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x000001FAD97CB620 / 0x0000000000C803A8 RDOC 009916: [04:07:14] vk_core.cpp(1866) - Log - Starting capture RDOC 009916: [04:07:14] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 009916: [04:07:14] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009916: [04:07:14] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 009916: [04:07:14] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 009916: [04:07:14] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009916: [04:07:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542464 bytes to 36303 (1.02 %) RDOC 009916: [04:07:14] vk_core.cpp(2405) - Log - Captured Vulkan frame with 3.378357 MB capture section in 0.016394 seconds RDOC 009916: [04:07:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 009916: [04:07:14] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 009916: [04:07:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 000372: [04:07:14] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000372: [04:07:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45514 bytes) (time 1683169634) 4687 byte thumbnail RDOC 000372: [04:07:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 000372: [04:07:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000372: [04:07:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000372: [04:07:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000372: [04:07:15] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000372: [04:07:15] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000372: [04:07:15] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000372: [04:07:15] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 000372: [04:07:15] vk_replay.cpp(4720) - Log - Created device. RDOC 000372: [04:07:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000372: [04:07:15] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 000372: [04:07:15] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000372: [04:07:15] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000372: [04:07:15] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 000372: [04:07:15] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 000372: [04:07:15] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 000372: [04:07:15] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 000372: [04:07:15] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 000372: [04:07:15] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 000372: [04:07:15] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000372: [04:07:15] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000372: [04:07:15] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000372: [04:07:15] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 000372: [04:07:15] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 000372: [04:07:15] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [04:07:15] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [04:07:15] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000372: [04:07:15] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 000372: [04:07:15] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [04:07:15] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [04:07:15] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 000372: [04:07:15] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [04:07:15] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [04:07:15] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000372: [04:07:15] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 000372: [04:07:15] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [04:07:15] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [04:07:15] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 000372: [04:07:15] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000372: [04:07:15] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000372: [04:07:15] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 000372: [04:07:15] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 000372: [04:07:15] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 000372: [04:07:15] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 000372: [04:07:15] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000372: [04:07:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000372: [04:07:15] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 000372: [04:07:15] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 000372: [04:07:15] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 000372: [04:07:15] vk_core.cpp(2659) - Log - Timer chunk initialisation - 198.495 ms RDOC 000372: [04:07:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008340: [04:07:16] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 008340: [04:07:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008340: [04:07:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008340: [04:07:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008340: [04:07:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8740 RDOC 008740: [04:07:16] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 008740: [04:07:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008740: [04:07:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008740: [04:07:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008740: [04:07:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008740: [04:07:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008740: [04:07:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008740: [04:07:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008740: [04:07:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008740: [04:07:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008740: [04:07:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008740: [04:07:16] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 008740: [04:07:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008740: [04:07:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008740: [04:07:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008340: [04:07:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8740] RDOC 008740: [04:07:16] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008740: [04:07:16] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025D037FE1D8 RDOC 008740: [04:07:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008740: [04:07:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008740: [04:07:16] core.cpp(2018) - Log - Removing device frame capturer for 0x0000025D037FE1D8 RDOC 008740: [04:07:16] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 008740: [04:07:16] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x0000025D037FE1D8 RDOC 008740: [04:07:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008740: [04:07:16] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x0000025D037FE1D8 / 0x0000000000C903A8 RDOC 008740: [04:07:16] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008740: [04:07:16] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008340: [04:07:17] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008740: [04:07:17] d3d11_device.cpp(1941) - Log - Starting capture RDOC 008740: [04:07:17] resource_manager.h(1441) - Log - Preparing up to 113 potentially dirty resources RDOC 008740: [04:07:17] resource_manager.h(1494) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 008740: [04:07:17] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 008740: [04:07:17] resource_manager.h(1506) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 008740: [04:07:17] resource_manager.h(1579) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 008740: [04:07:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 202474 (1.23 %) RDOC 008740: [04:07:17] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.062474 seconds RDOC 008740: [04:07:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 008740: [04:07:17] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 008740: [04:07:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 008340: [04:07:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (209128 bytes) (time 1683169637) 2526 byte thumbnail RDOC 008340: [04:07:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 008340: [04:07:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008340: [04:07:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008340: [04:07:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008340: [04:07:18] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008340: [04:07:18] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008340: [04:07:18] d3d11_replay.cpp(4379) - Log - Created device. RDOC 008340: [04:07:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 008340: [04:07:18] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008340: [04:07:18] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008340: [04:07:18] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 008340: [04:07:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008340: [04:07:18] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 123.690 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.411 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.106 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.783 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.797 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.234 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.183 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.871 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.736 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.537 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.193 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.370 ms RDOC 008340: [04:07:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.402 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.505 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.992 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.919 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.613 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.366 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.325 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.382 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.509 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.074 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.118 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.799 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.817 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.789 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.962 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.511 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.297 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.244 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.042 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.312 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.533 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.258 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.107 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.346 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.282 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.670 ms RDOC 008340: [04:07:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.576 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.974 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.124 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.276 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.000 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.619 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.606 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.464 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.694 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.379 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.138 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.350 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.546 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.619 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.128 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.960 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.999 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.483 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.720 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.312 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.062 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.874 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.669 ms RDOC 008340: [04:07:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.892 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.035 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.115 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.581 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.722 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.309 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.477 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.597 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.391 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.406 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.284 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.638 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.495 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.281 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.431 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.613 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.893 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.306 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.019 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.179 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.218 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.757 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.201 ms RDOC 008340: [04:07:21] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.908 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.352 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.826 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.184 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.913 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.357 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.340 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.339 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.954 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.363 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.562 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.523 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.554 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.680 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.068 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.540 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.486 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.051 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.916 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.578 ms RDOC 008340: [04:07:22] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.416 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.861 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.708 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.133 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.578 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.047 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.906 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.413 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.786 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.524 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.660 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.194 ms RDOC 008340: [04:07:23] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.549 ms RDOC 008340: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.895 ms RDOC 008340: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.020 ms RDOC 008340: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.987 ms RDOC 008340: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 94.419 ms RDOC 008340: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.888 ms RDOC 008340: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.688 ms RDOC 008340: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.173 ms RDOC 008340: [04:07:24] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.543 ms RDOC 008340: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.411 ms RDOC 008340: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.513 ms RDOC 008340: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.285 ms RDOC 008340: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.248 ms RDOC 008340: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.742 ms RDOC 008340: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.718 ms RDOC 008340: [04:07:25] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.090 ms RDOC 008340: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.425 ms RDOC 008340: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 127.456 ms RDOC 008340: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.732 ms RDOC 008340: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.219 ms RDOC 008340: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 153.907 ms RDOC 008340: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.683 ms RDOC 008340: [04:07:26] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.414 ms RDOC 008340: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.734 ms RDOC 008340: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.073 ms RDOC 008340: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.638 ms RDOC 008340: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.631 ms RDOC 008340: [04:07:27] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.471 ms RDOC 008340: [04:07:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.612 ms RDOC 008340: [04:07:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 186.155 ms RDOC 008340: [04:07:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 198.857 ms RDOC 008340: [04:07:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.001 ms RDOC 008340: [04:07:28] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.524 ms RDOC 008340: [04:07:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.107 ms RDOC 008340: [04:07:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.559 ms RDOC 008340: [04:07:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.210 ms RDOC 008340: [04:07:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.098 ms RDOC 008340: [04:07:29] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.279 ms RDOC 008340: [04:07:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.034 ms RDOC 008340: [04:07:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.428 ms RDOC 008340: [04:07:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.919 ms RDOC 008340: [04:07:30] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 220.051 ms RDOC 008340: [04:07:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.731 ms RDOC 008340: [04:07:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.622 ms RDOC 008340: [04:07:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 227.710 ms RDOC 008340: [04:07:31] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.347 ms RDOC 008340: [04:07:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.693 ms RDOC 008340: [04:07:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.312 ms RDOC 008340: [04:07:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.126 ms RDOC 008340: [04:07:32] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.897 ms RDOC 008340: [04:07:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.553 ms RDOC 008340: [04:07:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 252.386 ms RDOC 008340: [04:07:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.781 ms RDOC 008340: [04:07:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.604 ms RDOC 008340: [04:07:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.731 ms RDOC 008340: [04:07:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.133 ms RDOC 008340: [04:07:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.348 ms RDOC 008340: [04:07:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.450 ms RDOC 008340: [04:07:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.876 ms RDOC 008340: [04:07:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.353 ms RDOC 008340: [04:07:35] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.787 ms RDOC 008340: [04:07:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 259.364 ms RDOC 008340: [04:07:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.767 ms RDOC 008340: [04:07:36] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 287.347 ms RDOC 008340: [04:07:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.722 ms RDOC 008340: [04:07:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 289.098 ms RDOC 008340: [04:07:37] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.293 ms RDOC 008340: [04:07:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.091 ms RDOC 008340: [04:07:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 289.821 ms RDOC 008340: [04:07:38] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.212 ms RDOC 008340: [04:07:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.755 ms RDOC 008340: [04:07:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.592 ms RDOC 008340: [04:07:39] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.283 ms RDOC 008340: [04:07:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.336 ms RDOC 008340: [04:07:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.139 ms RDOC 008340: [04:07:40] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 323.919 ms RDOC 008340: [04:07:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.997 ms RDOC 008340: [04:07:41] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.522 ms RDOC 008340: [04:07:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.974 ms RDOC 008340: [04:07:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.036 ms RDOC 008340: [04:07:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.178 ms RDOC 008340: [04:07:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.790 ms RDOC 008340: [04:07:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 341.136 ms RDOC 008340: [04:07:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.960 ms RDOC 008340: [04:07:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 359.669 ms RDOC 008340: [04:07:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 357.751 ms RDOC 008340: [04:07:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 360.150 ms RDOC 008340: [04:07:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 357.898 ms RDOC 008340: [04:07:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 360.956 ms RDOC 008340: [04:07:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.119 ms RDOC 008340: [04:07:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.623 ms RDOC 008340: [04:07:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 363.504 ms RDOC 008340: [04:07:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.054 ms RDOC 008340: [04:07:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 364.704 ms RDOC 008340: [04:07:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 364.832 ms RDOC 008340: [04:07:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.711 ms RDOC 008340: [04:07:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.816 ms RDOC 008340: [04:07:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.033 ms RDOC 008340: [04:07:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.731 ms RDOC 008340: [04:07:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.640 ms RDOC 008340: [04:07:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.205 ms RDOC 008340: [04:07:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.775 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.595 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.483 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.375 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.199 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.557 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.256 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.011 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.742 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.017 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.525 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.575 ms RDOC 008340: [04:07:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.639 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.505 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.407 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.812 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.058 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.247 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.717 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.302 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.009 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.736 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.888 ms RDOC 008340: [04:07:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.700 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.950 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.742 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.149 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.606 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.637 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.122 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.206 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.440 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.800 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.937 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.462 ms RDOC 008340: [04:07:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.041 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.877 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.664 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.381 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.622 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.870 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.427 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.049 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.545 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.672 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.351 ms RDOC 008340: [04:07:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.923 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.661 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.714 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.481 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.722 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.235 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 83.954 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.653 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.308 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.103 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 85.946 ms RDOC 008340: [04:07:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.224 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.307 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.066 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.523 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.949 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.751 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.306 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.093 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.827 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.338 ms RDOC 008340: [04:07:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.468 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.247 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.630 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.704 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.207 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.451 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.969 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.374 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.863 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.428 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.085 ms RDOC 008340: [04:07:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.496 ms RDOC 008340: [04:07:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.112 ms RDOC 008340: [04:07:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.170 ms RDOC 008340: [04:07:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.955 ms RDOC 008340: [04:07:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.694 ms RDOC 008340: [04:07:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003532: [04:07:56] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 003532: [04:07:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003532: [04:07:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003532: [04:07:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003532: [04:07:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 816 RDOC 000816: [04:07:56] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 000816: [04:07:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000816: [04:07:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000816: [04:07:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000816: [04:07:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000816: [04:07:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000816: [04:07:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000816: [04:07:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000816: [04:07:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000816: [04:07:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000816: [04:07:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000816: [04:07:56] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 000816: [04:07:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000816: [04:07:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000816: [04:07:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003532: [04:07:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [816] RDOC 000816: [04:07:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000816: [04:07:56] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001803749DE38 RDOC 000816: [04:07:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000816: [04:07:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000816: [04:07:57] core.cpp(2018) - Log - Removing device frame capturer for 0x000001803749DE38 RDOC 000816: [04:07:57] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 000816: [04:07:57] core.cpp(2001) - Log - Adding D3D11 device frame capturer for 0x000001803749DE38 RDOC 000816: [04:07:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 000816: [04:07:57] core.cpp(2037) - Log - Adding D3D11 frame capturer for 0x000001803749DE38 / 0x00000000004C02F2 RDOC 000816: [04:07:57] d3d11_device.cpp( 726) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000816: [04:07:57] d3d11_context.cpp(1530) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003532: [04:07:57] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 003532: [04:07:57] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 000816: [04:07:57] d3d11_device.cpp(1941) - Log - Starting capture RDOC 000816: [04:07:57] resource_manager.h(1441) - Log - Preparing up to 663 potentially dirty resources RDOC 000816: [04:07:57] resource_manager.h(1494) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 000816: [04:07:57] d3d11_device.cpp(2023) - Log - Finished capture, Frame 5 RDOC 000816: [04:07:57] resource_manager.h(1506) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 000816: [04:07:57] resource_manager.h(1579) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 000816: [04:07:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 537579 (3.22 %) RDOC 000816: [04:07:57] d3d11_device.cpp(2264) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.206378 seconds RDOC 000816: [04:07:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 000816: [04:07:57] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 000816: [04:07:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 003532: [04:07:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (585444 bytes) (time 1683169677) 43031 byte thumbnail RDOC 003532: [04:07:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 003532: [04:07:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:07:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:07:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:07:58] d3d11_replay.cpp(4055) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003532: [04:07:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003532: [04:07:59] d3d11_replay.cpp(4379) - Log - Created device. RDOC 003532: [04:07:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:07:59] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003532: [04:07:59] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003532: [04:07:59] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 003532: [04:07:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:07:59] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 427.976 ms RDOC 003532: [04:08:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:12] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 003532: [04:08:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:12] remote_server.cpp(1661) - Log - Capture open complete RDOC 003532: [04:08:12] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 003532: [04:08:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:12] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 003532: [04:08:12] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 003532: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:29] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 003532: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:29] remote_server.cpp(1661) - Log - Capture open complete RDOC 003532: [04:08:29] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 003532: [04:08:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003532: [04:08:30] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003532: [04:08:30] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003532: [04:08:30] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003532: [04:08:30] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003532: [04:08:30] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003532: [04:08:30] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003532: [04:08:30] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 003532: [04:08:30] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 003532: [04:08:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003532: [04:08:30] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 003532: [04:08:30] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 003532: [04:08:30] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 003532: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 003532: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 003532: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 003532: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 003532: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 003532: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 003532: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 003532: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 003532: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 003532: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 003532: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 003532: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 003532: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 003532: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 003532: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 003532: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 003532: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 003532: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 003532: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:08:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 003532: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 003532: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:08:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 003532: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 003532: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 003532: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 003532: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 003532: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 003532: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 003532: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 003532: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 003532: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 003532: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 003532: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 003532: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 003532: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 003532: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 003532: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 003532: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 003532: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 003532: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 003532: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 003532: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 003532: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 003532: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 003532: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 003532: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 003532: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 003532: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 003532: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 003532: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 003532: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 003532: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 003532: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 003532: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 003532: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 003532: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 003532: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 003532: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 003532: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 003532: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 003532: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 003532: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 003532: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 003532: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 003532: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 003532: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 003532: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 003532: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 003532: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 003532: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 003532: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 003532: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 003532: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 003532: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 003532: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 003532: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 003532: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 003532: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 003532: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 003532: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 003532: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 003532: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 003532: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 003532: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 003532: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 003532: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 003532: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 003532: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 003532: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 003532: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 003532: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 003532: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 003532: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 003532: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 003532: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 003532: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 003532: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 003532: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 003532: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 003532: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 003532: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 003532: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 003532: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 003532: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 003532: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 003532: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 003532: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 003532: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 003532: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 003532: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 003532: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 003532: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 003532: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 003532: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 003532: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 003532: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 003532: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 003532: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 003532: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 003532: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 003532: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 003532: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 003532: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 003532: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:09:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 003532: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 003532: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 003532: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 003532: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 003532: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 003532: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 003532: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 003532: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 003532: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 003532: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 003532: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 003532: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 003532: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 003532: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 003532: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 003532: [04:10:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 003532: [04:10:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 003532: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 003532: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 003532: [04:10:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 003532: [04:10:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 003532: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 003532: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 003532: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 003532: [04:10:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 003532: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 003532: [04:10:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 003532: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 003532: [04:10:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 003532: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 003532: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 003532: [04:10:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 003532: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 003532: [04:10:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 003532: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 003532: [04:10:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 003532: [04:10:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 003532: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 003532: [04:10:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 003532: [04:10:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 003532: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 003532: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 003532: [04:10:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 003532: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 003532: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 003532: [04:10:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 003532: [04:10:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 003532: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 003532: [04:10:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 003532: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 003532: [04:10:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 003532: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 003532: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 003532: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 003532: [04:10:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 003532: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 003532: [04:10:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 003532: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 003532: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 003532: [04:10:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 003532: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:10:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:10:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 003532: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 003532: [04:10:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 003532: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 003532: [04:10:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 003532: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 003532: [04:10:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 003532: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 003532: [04:10:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 003532: [04:10:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 003532: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 003532: [04:10:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 003532: [04:10:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:10:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:10:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 003532: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 003532: [04:10:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 003532: [04:10:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 003532: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 003532: [04:10:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 003532: [04:10:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 003532: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 003532: [04:10:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 003532: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 003532: [04:10:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 003532: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 003532: [04:10:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 003532: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 003532: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 003532: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 003532: [04:10:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 003532: [04:10:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 003532: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 003532: [04:10:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 003532: [04:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 003532: [04:10:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 003532: [04:10:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 003532: [04:10:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 003532: [04:10:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 003532: [04:10:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 003532: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 003532: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 003532: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 003532: [04:10:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 003532: [04:10:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 003532: [04:10:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 003532: [04:10:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 003532: [04:10:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 003532: [04:10:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 003532: [04:10:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 003532: [04:10:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 003532: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 003532: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:10:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:10:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:10:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:10:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:10:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 003532: [04:10:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:10:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:10:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:11:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:11:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 003532: [04:11:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 003532: [04:11:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 003532: [04:11:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 003532: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 003532: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 003532: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 003532: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 003532: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 003532: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 003532: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 003532: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 003532: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 003532: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 003532: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 003532: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 003532: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 003532: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 003532: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 003532: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 003532: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 003532: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 003532: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 003532: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 003532: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 003532: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 003532: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 003532: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 003532: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 003532: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 003532: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 003532: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 003532: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 003532: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 003532: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 003532: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 003532: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 003532: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 003532: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 003532: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 003532: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 003532: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 003532: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 003532: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 003532: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 003532: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 003532: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 003532: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 003532: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 003532: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 003532: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 003532: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 003532: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 003532: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 003532: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 003532: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 003532: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 003532: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 003532: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 003532: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 003532: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 003532: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 003532: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 003532: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 003532: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 003532: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 003532: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 003532: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 003532: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 003532: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 003532: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 003532: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 003532: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 003532: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 003532: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 003532: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 003532: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 003532: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 003532: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 003532: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 003532: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 003532: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 003532: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 003532: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 003532: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 003532: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 003532: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 003532: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 003532: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 003532: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 003532: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 003532: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 003532: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 003532: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 003532: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 003532: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 003532: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 003532: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 003532: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 003532: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:11:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 003532: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 003532: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 003532: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 003532: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 003532: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 003532: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 003532: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 003532: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 003532: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 003532: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 003532: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 003532: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 003532: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 003532: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 003532: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 003532: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 003532: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 003532: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 003532: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 003532: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 003532: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 003532: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 003532: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 003532: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 003532: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 003532: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 003532: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 003532: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 003532: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 003532: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 003532: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 003532: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 003532: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 003532: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 003532: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 003532: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 003532: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 003532: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 003532: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 003532: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 003532: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 003532: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 003532: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 003532: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 003532: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 003532: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 003532: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 003532: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 003532: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 003532: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 003532: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 003532: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 003532: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 003532: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 003532: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 003532: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 003532: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 003532: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 003532: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 003532: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 003532: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 003532: [04:12:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 003532: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 003532: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 003532: [04:12:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 003532: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 003532: [04:12:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 003532: [04:12:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 003532: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:12:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 003532: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 003532: [04:12:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 003532: [04:12:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 003532: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 003532: [04:12:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 003532: [04:12:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 003532: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 003532: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 003532: [04:12:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 003532: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 003532: [04:12:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 003532: [04:12:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 003532: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 003532: [04:12:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 003532: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 003532: [04:12:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 003532: [04:12:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 003532: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 003532: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 003532: [04:12:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 003532: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 003532: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 003532: [04:12:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 003532: [04:12:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 003532: [04:12:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 003532: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 003532: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 003532: [04:12:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 003532: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 003532: [04:12:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 003532: [04:12:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 003532: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:12:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 003532: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 003532: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:12:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:12:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:12:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 003532: [04:12:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:12:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:12:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:12:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 003532: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 003532: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 003532: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 003532: [04:13:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 003532: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 003532: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 003532: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 003532: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 003532: [04:13:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 003532: [04:13:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 003532: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 003532: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 003532: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 003532: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 003532: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 003532: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 003532: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 003532: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 003532: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 003532: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 003532: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 003532: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 003532: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 003532: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 003532: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 003532: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 003532: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 003532: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 003532: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 003532: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 003532: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 003532: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 003532: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 003532: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 003532: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 003532: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 003532: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 003532: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 003532: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 003532: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 003532: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 003532: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 003532: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 003532: [04:13:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 003532: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 003532: [04:13:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 003532: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 003532: [04:13:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 003532: [04:13:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 003532: [04:13:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 003532: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 003532: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 003532: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 003532: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 003532: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 003532: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 003532: [04:13:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 003532: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 003532: [04:13:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 003532: [04:13:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 003532: [04:13:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 003532: [04:13:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 003532: [04:13:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 003532: [04:13:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 003532: [04:13:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 003532: [04:13:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 003532: [04:13:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 003532: [04:13:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 003532: [04:13:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 003532: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 003532: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 003532: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 003532: [04:13:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 003532: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 003532: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 003532: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 003532: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 003532: [04:13:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 003532: [04:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 003532: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 003532: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 003532: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 003532: [04:13:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 003532: [04:13:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 003532: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 003532: [04:13:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 003532: [04:13:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 003532: [04:13:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 003532: [04:13:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 003532: [04:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 003532: [04:13:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 003532: [04:13:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 003532: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:13:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 003532: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 003532: [04:13:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 003532: [04:13:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 003532: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 003532: [04:13:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 003532: [04:13:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 003532: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 003532: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 003532: [04:13:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 003532: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 003532: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 003532: [04:13:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 003532: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 003532: [04:13:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 003532: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 003532: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 003532: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 003532: [04:13:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 003532: [04:13:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:13:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:13:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 003532: [04:13:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:13:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:13:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:13:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:13:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:13:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 003532: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 003532: [04:14:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 003532: [04:14:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 003532: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:14:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:14:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 003532: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 003532: [04:14:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 003532: [04:14:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 003532: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 003532: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 003532: [04:14:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 003532: [04:14:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 003532: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 003532: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 003532: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 003532: [04:14:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 003532: [04:14:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:14:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 003532: [04:14:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 003532: [04:14:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 003532: [04:14:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 003532: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 003532: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 003532: [04:14:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 003532: [04:14:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 003532: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 003532: [04:14:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 003532: [04:14:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 003532: [04:14:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 003532: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:14:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 003532: [04:14:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 003532: [04:14:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 003532: [04:14:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 003532: [04:14:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 003532: [04:14:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 003532: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 003532: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 003532: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 003532: [04:14:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 003532: [04:14:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 003532: [04:14:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 003532: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 003532: [04:14:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 003532: [04:14:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 003532: [04:14:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 003532: [04:14:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 003532: [04:14:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 003532: [04:14:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 003532: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 003532: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 003532: [04:14:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 003532: [04:14:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 003532: [04:14:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 003532: [04:14:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 003532: [04:14:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:14:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:14:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 003532: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 003532: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 003532: [04:14:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 003532: [04:14:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 003532: [04:14:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 003532: [04:14:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 003532: [04:14:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 003532: [04:14:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 003532: [04:14:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 003532: [04:14:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 003532: [04:14:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 003532: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:14:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:14:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 003532: [04:14:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 003532: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 003532: [04:14:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 003532: [04:14:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 003532: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 003532: [04:14:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 003532: [04:14:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 003532: [04:14:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 003532: [04:14:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 003532: [04:14:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 003532: [04:14:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 003532: [04:14:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 003532: [04:14:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 003532: [04:14:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 003532: [04:14:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 003532: [04:14:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 003532: [04:14:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 003532: [04:14:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 003532: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 003532: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 003532: [04:14:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 003532: [04:14:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 003532: [04:14:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 003532: [04:14:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 003532: [04:14:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:14:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 003532: [04:14:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 003532: [04:14:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 003532: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:14:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:14:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:14:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:14:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:14:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 003532: [04:14:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:14:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:14:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 003532: [04:15:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 003532: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 003532: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 003532: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 003532: [04:15:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 003532: [04:15:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 003532: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 003532: [04:15:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:15:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 003532: [04:15:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 003532: [04:15:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 003532: [04:15:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 003532: [04:15:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 003532: [04:15:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 003532: [04:15:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 003532: [04:15:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 003532: [04:15:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 003532: [04:15:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 003532: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 003532: [04:15:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 003532: [04:15:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 003532: [04:15:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:15:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:15:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 003532: [04:15:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 003532: [04:15:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 003532: [04:15:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 003532: [04:15:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 003532: [04:15:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 003532: [04:15:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 003532: [04:15:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 003532: [04:15:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 003532: [04:15:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 003532: [04:15:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 003532: [04:15:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 003532: [04:15:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:15:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:15:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:15:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 003532: [04:15:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 003532: [04:15:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 003532: [04:15:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 003532: [04:15:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 003532: [04:15:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 003532: [04:15:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 003532: [04:15:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 003532: [04:15:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 003532: [04:15:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 003532: [04:15:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 003532: [04:15:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 003532: [04:15:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 003532: [04:15:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 003532: [04:15:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 003532: [04:15:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 003532: [04:15:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 003532: [04:15:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 003532: [04:15:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 003532: [04:15:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 003532: [04:15:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 003532: [04:15:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 003532: [04:15:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 003532: [04:15:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 003532: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 003532: [04:15:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:15:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 003532: [04:15:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 003532: [04:15:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 003532: [04:15:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 003532: [04:15:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 003532: [04:15:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 003532: [04:15:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 003532: [04:15:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 003532: [04:15:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 003532: [04:15:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 003532: [04:15:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 003532: [04:15:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 003532: [04:15:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 003532: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 003532: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 003532: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 003532: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 003532: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 003532: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 003532: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 003532: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 003532: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 003532: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 003532: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 003532: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 003532: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 003532: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 003532: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 003532: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 003532: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 003532: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 003532: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 003532: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 003532: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 003532: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 003532: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 003532: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 003532: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 003532: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 003532: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 003532: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:15:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:15:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 003532: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:16:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 003532: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:16:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:16:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 003532: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:16:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 003532: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:16:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 003532: [04:16:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003532: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 003532: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003532: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003532: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003532: [04:16:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 003532: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003532: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007220: [04:16:03] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007220: [04:16:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007220: [04:16:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007220: [04:16:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007220: [04:16:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9716 RDOC 009716: [04:16:03] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 009716: [04:16:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009716: [04:16:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009716: [04:16:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009716: [04:16:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009716: [04:16:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009716: [04:16:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009716: [04:16:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009716: [04:16:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009716: [04:16:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009716: [04:16:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009716: [04:16:03] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 009716: [04:16:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009716: [04:16:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009716: [04:16:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007220: [04:16:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9716] RDOC 009716: [04:16:03] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009716: [04:16:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002C06AD5FBF0 RDOC 009716: [04:16:03] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 0 RDOC 009716: [04:16:03] core.cpp(2018) - Log - Removing device frame capturer for 0x000002C06AD5FBF0 RDOC 009716: [04:16:03] sys_win32_hooks.cpp( 190) - Log - WSACleanup called with (to the application) no WSAStartup! Ignoring. RDOC 009716: [04:16:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009716: [04:16:03] d3d12_device.cpp( 662) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 009716: [04:16:03] core.cpp(2001) - Log - Adding D3D12 device frame capturer for 0x000002C06AD5FBF0 RDOC 009716: [04:16:03] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007220: [04:16:03] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009716: [04:16:04] d3d12_device.cpp(1118) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009716: [04:16:04] core.cpp(2037) - Log - Adding D3D12 frame capturer for 0x000002C06AD5FBF0 / 0x000000000062036C RDOC 007220: [04:16:05] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009716: [04:16:05] d3d12_device.cpp(2326) - Log - Starting capture RDOC 009716: [04:16:05] resource_manager.h(1441) - Log - Preparing up to 688 potentially dirty resources RDOC 009716: [04:16:05] resource_manager.h(1494) - Log - Prepared 675 dirty resources, postponed 0, skipped 0 RDOC 009716: [04:16:05] d3d12_device.cpp(2456) - Log - Finished capture, Frame 5 RDOC 009716: [04:16:05] resource_manager.h(1506) - Log - Checking 675 resources with initial contents against 697 referenced resources RDOC 009716: [04:16:05] resource_manager.h(1579) - Log - Serialised 666 resources, skipped 9 unreferenced RDOC 009716: [04:16:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468608 bytes to 480578 (2.60 %) RDOC 009716: [04:16:05] d3d12_device.cpp(2738) - Log - Captured D3D12 frame with 17.613037 MB capture section in 0.569662 seconds RDOC 009716: [04:16:05] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009716: [04:16:05] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009716: [04:16:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 009716: [04:16:05] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 009716: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 007220: [04:16:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3067801 bytes) (time 1683170165) 43031 byte thumbnail RDOC 007220: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 007220: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:16:06] d3d12_replay.cpp(4439) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007220: [04:16:06] d3d12_replay.cpp(4452) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007220: [04:16:06] d3d12_replay.cpp(4469) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007220: [04:16:06] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007220: [04:16:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007220: [04:16:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007220: [04:16:06] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007220: [04:16:06] d3d12_replay.cpp(4638) - Log - Created device. RDOC 007220: [04:16:06] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:16:06] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 007220: [04:16:07] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 007220: [04:16:07] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007220: [04:16:07] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 007220: [04:16:07] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 007220: [04:16:08] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 1141.601 ms RDOC 007220: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:16:29] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 007220: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:16:30] remote_server.cpp(1661) - Log - Capture open complete RDOC 007220: [04:16:30] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 007220: [04:16:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:16:30] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007220: [04:16:30] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 007220: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:16:54] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 007220: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:16:55] remote_server.cpp(1661) - Log - Capture open complete RDOC 007220: [04:16:55] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 007220: [04:16:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007220: [04:16:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007220: [04:16:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007220: [04:16:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007220: [04:16:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007220: [04:16:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007220: [04:16:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007220: [04:16:55] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007220: [04:16:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007220: [04:16:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007220: [04:16:56] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007220: [04:16:56] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007220: [04:16:56] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 007220: [04:17:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 007220: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 007220: [04:17:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 007220: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 007220: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 007220: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 007220: [04:17:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 007220: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 007220: [04:17:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 007220: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 007220: [04:17:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 007220: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 007220: [04:17:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 007220: [04:17:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 007220: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 007220: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 007220: [04:17:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 007220: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 007220: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 007220: [04:17:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 007220: [04:17:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 007220: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 007220: [04:17:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 007220: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 007220: [04:17:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 007220: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 007220: [04:17:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 007220: [04:17:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:17:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 007220: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 007220: [04:17:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 007220: [04:17:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 007220: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 007220: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 007220: [04:17:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 007220: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:17:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:17:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:17:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 007220: [04:17:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:17:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:17:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:17:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 007220: [04:18:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 007220: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 007220: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:18:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:18:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 007220: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 007220: [04:18:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 007220: [04:18:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 007220: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 007220: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 007220: [04:18:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 007220: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 007220: [04:18:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 007220: [04:18:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 007220: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 007220: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:18:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:18:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 007220: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 007220: [04:18:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 007220: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 007220: [04:18:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 007220: [04:18:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 007220: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 007220: [04:18:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 007220: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 007220: [04:18:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 007220: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 007220: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 007220: [04:18:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 007220: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 007220: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 007220: [04:18:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 007220: [04:18:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 007220: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 007220: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 007220: [04:18:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 007220: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 007220: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 007220: [04:18:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 007220: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 007220: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 007220: [04:18:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:18:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 007220: [04:18:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 007220: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 007220: [04:18:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 007220: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 007220: [04:18:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 007220: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 007220: [04:18:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 007220: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 007220: [04:18:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 007220: [04:18:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 007220: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 007220: [04:18:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 007220: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 007220: [04:18:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 007220: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 007220: [04:18:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 007220: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 007220: [04:18:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 007220: [04:18:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 007220: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 007220: [04:18:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 007220: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 007220: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 007220: [04:18:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 007220: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 007220: [04:18:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 007220: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 007220: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 007220: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 007220: [04:18:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 007220: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 007220: [04:18:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 007220: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 007220: [04:18:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 007220: [04:18:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 007220: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 007220: [04:18:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 007220: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 007220: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 007220: [04:18:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 007220: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 007220: [04:18:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 007220: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 007220: [04:18:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 007220: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 007220: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 007220: [04:18:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 007220: [04:18:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 007220: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 007220: [04:18:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 007220: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 007220: [04:18:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 007220: [04:18:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 007220: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 007220: [04:18:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 007220: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 007220: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 007220: [04:18:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 007220: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 007220: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 007220: [04:18:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 007220: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 007220: [04:18:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 007220: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 007220: [04:18:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 007220: [04:18:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 007220: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 007220: [04:18:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 007220: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 007220: [04:18:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 007220: [04:18:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 007220: [04:18:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 007220: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 007220: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:18:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 007220: [04:18:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:18:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:18:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:18:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 007220: [04:18:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:18:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:18:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:18:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 007220: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 007220: [04:19:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 007220: [04:19:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 007220: [04:19:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 007220: [04:19:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 007220: [04:19:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 007220: [04:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 007220: [04:19:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 007220: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 007220: [04:19:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 007220: [04:19:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 007220: [04:19:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 007220: [04:19:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 007220: [04:19:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 007220: [04:19:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 007220: [04:19:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 007220: [04:19:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 007220: [04:19:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 007220: [04:19:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 007220: [04:19:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 007220: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 007220: [04:19:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 007220: [04:19:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 007220: [04:19:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 007220: [04:19:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 007220: [04:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 007220: [04:19:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 007220: [04:19:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 007220: [04:19:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 007220: [04:19:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 007220: [04:19:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 007220: [04:19:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 007220: [04:19:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:19:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:19:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 007220: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 007220: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 007220: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 007220: [04:19:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 007220: [04:19:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 007220: [04:19:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 007220: [04:19:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 007220: [04:19:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 007220: [04:19:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 007220: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 007220: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 007220: [04:19:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:19:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 007220: [04:19:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 007220: [04:19:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 007220: [04:19:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 007220: [04:19:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 007220: [04:19:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 007220: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 007220: [04:19:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 007220: [04:19:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 007220: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 007220: [04:19:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 007220: [04:19:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 007220: [04:19:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 007220: [04:19:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 007220: [04:19:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 007220: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 007220: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 007220: [04:19:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 007220: [04:19:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 007220: [04:19:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 007220: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 007220: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 007220: [04:19:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 007220: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 007220: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 007220: [04:19:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 007220: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 007220: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 007220: [04:19:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 007220: [04:19:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 007220: [04:19:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 007220: [04:19:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 007220: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 007220: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 007220: [04:19:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 007220: [04:19:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 007220: [04:19:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 007220: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 007220: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 007220: [04:19:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 007220: [04:19:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 007220: [04:19:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 007220: [04:19:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 007220: [04:19:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 007220: [04:19:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 007220: [04:19:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 007220: [04:19:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 007220: [04:19:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 007220: [04:19:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 007220: [04:19:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 007220: [04:19:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 007220: [04:19:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:19:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 007220: [04:19:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 007220: [04:19:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 007220: [04:19:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 007220: [04:19:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 007220: [04:19:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 007220: [04:19:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 007220: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 007220: [04:19:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 007220: [04:19:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 007220: [04:19:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:19:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:19:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:19:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:19:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:19:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 007220: [04:19:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:19:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:19:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 007220: [04:20:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 007220: [04:20:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:20:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:20:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 007220: [04:20:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 007220: [04:20:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 007220: [04:20:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 007220: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 007220: [04:20:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 007220: [04:20:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 007220: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 007220: [04:20:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 007220: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 007220: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 007220: [04:20:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 007220: [04:20:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:20:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 007220: [04:20:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 007220: [04:20:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 007220: [04:20:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 007220: [04:20:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 007220: [04:20:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 007220: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 007220: [04:20:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 007220: [04:20:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 007220: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 007220: [04:20:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 007220: [04:20:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 007220: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 007220: [04:20:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 007220: [04:20:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 007220: [04:20:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 007220: [04:20:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 007220: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 007220: [04:20:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 007220: [04:20:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 007220: [04:20:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 007220: [04:20:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 007220: [04:20:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 007220: [04:20:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 007220: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 007220: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:20:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:20:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 007220: [04:20:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 007220: [04:20:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 007220: [04:20:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 007220: [04:20:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 007220: [04:20:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 007220: [04:20:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 007220: [04:20:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 007220: [04:20:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 007220: [04:20:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 007220: [04:20:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 007220: [04:20:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 007220: [04:20:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 007220: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 007220: [04:20:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 007220: [04:20:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 007220: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 007220: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 007220: [04:20:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 007220: [04:20:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 007220: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 007220: [04:20:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 007220: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 007220: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 007220: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 007220: [04:20:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:20:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 007220: [04:20:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 007220: [04:20:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 007220: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 007220: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 007220: [04:20:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 007220: [04:20:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 007220: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 007220: [04:20:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 007220: [04:20:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 007220: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 007220: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 007220: [04:20:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:20:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:20:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 007220: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 007220: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 007220: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 007220: [04:20:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 007220: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 007220: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 007220: [04:20:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 007220: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 007220: [04:20:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 007220: [04:20:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 007220: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 007220: [04:20:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 007220: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 007220: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 007220: [04:20:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 007220: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 007220: [04:20:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 007220: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 007220: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 007220: [04:20:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 007220: [04:20:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 007220: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 007220: [04:20:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 007220: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 007220: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:20:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:20:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 007220: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:20:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:20:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:20:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:20:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:20:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 007220: [04:20:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:20:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:20:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 007220: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 007220: [04:21:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 007220: [04:21:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 007220: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 007220: [04:21:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 007220: [04:21:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 007220: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 007220: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 007220: [04:21:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 007220: [04:21:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 007220: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 007220: [04:21:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 007220: [04:21:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 007220: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 007220: [04:21:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 007220: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 007220: [04:21:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 007220: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 007220: [04:21:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 007220: [04:21:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 007220: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 007220: [04:21:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 007220: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:21:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 007220: [04:21:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 007220: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 007220: [04:21:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 007220: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 007220: [04:21:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 007220: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 007220: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 007220: [04:21:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 007220: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 007220: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 007220: [04:21:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 007220: [04:21:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:21:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 007220: [04:21:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 007220: [04:21:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 007220: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 007220: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 007220: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 007220: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 007220: [04:21:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:21:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 007220: [04:21:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 007220: [04:21:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 007220: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 007220: [04:21:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 007220: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 007220: [04:21:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 007220: [04:21:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 007220: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 007220: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 007220: [04:21:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 007220: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 007220: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 007220: [04:21:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 007220: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 007220: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 007220: [04:21:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 007220: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 007220: [04:21:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 007220: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 007220: [04:21:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 007220: [04:21:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 007220: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 007220: [04:21:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 007220: [04:21:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 007220: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 007220: [04:21:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 007220: [04:21:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 007220: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 007220: [04:21:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 007220: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 007220: [04:21:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 007220: [04:21:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 007220: [04:21:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 007220: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 007220: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 007220: [04:21:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 007220: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 007220: [04:21:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 007220: [04:21:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 007220: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 007220: [04:21:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 007220: [04:21:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 007220: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 007220: [04:21:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:21:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 007220: [04:21:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 007220: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 007220: [04:21:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 007220: [04:21:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 007220: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 007220: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 007220: [04:21:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 007220: [04:21:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 007220: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 007220: [04:21:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 007220: [04:21:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 007220: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 007220: [04:21:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 007220: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:21:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:21:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:21:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 007220: [04:21:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:21:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:21:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:21:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 007220: [04:22:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 007220: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 007220: [04:22:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 007220: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 007220: [04:22:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 007220: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 007220: [04:22:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 007220: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 007220: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 007220: [04:22:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 007220: [04:22:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 007220: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 007220: [04:22:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 007220: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 007220: [04:22:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 007220: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 007220: [04:22:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 007220: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 007220: [04:22:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 007220: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 007220: [04:22:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 007220: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 007220: [04:22:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 007220: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 007220: [04:22:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 007220: [04:22:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 007220: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 007220: [04:22:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 007220: [04:22:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 007220: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 007220: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 007220: [04:22:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 007220: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 007220: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 007220: [04:22:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 007220: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 007220: [04:22:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 007220: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 007220: [04:22:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 007220: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 007220: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:22:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 007220: [04:22:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 007220: [04:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 007220: [04:22:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 007220: [04:22:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 007220: [04:22:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 007220: [04:22:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 007220: [04:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 007220: [04:22:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 007220: [04:22:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 007220: [04:22:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 007220: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 007220: [04:22:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:22:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:22:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 007220: [04:22:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 007220: [04:22:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 007220: [04:22:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 007220: [04:22:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 007220: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 007220: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 007220: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 007220: [04:22:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 007220: [04:22:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 007220: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 007220: [04:22:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 007220: [04:22:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 007220: [04:22:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 007220: [04:22:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 007220: [04:22:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 007220: [04:22:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:22:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 007220: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 007220: [04:22:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 007220: [04:22:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 007220: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 007220: [04:22:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 007220: [04:22:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 007220: [04:22:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 007220: [04:22:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 007220: [04:22:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 007220: [04:22:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 007220: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 007220: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 007220: [04:22:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 007220: [04:22:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 007220: [04:22:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 007220: [04:22:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 007220: [04:22:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 007220: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 007220: [04:22:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 007220: [04:22:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 007220: [04:22:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 007220: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 007220: [04:22:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 007220: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:22:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:22:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 007220: [04:22:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 007220: [04:22:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 007220: [04:22:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 007220: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 007220: [04:22:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 007220: [04:22:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 007220: [04:22:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 007220: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 007220: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 007220: [04:22:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 007220: [04:22:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:22:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 007220: [04:22:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:22:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:22:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:22:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:22:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:22:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:22:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:22:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 007220: [04:23:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 007220: [04:23:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 007220: [04:23:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 007220: [04:23:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 007220: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 007220: [04:23:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 007220: [04:23:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 007220: [04:23:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 007220: [04:23:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 007220: [04:23:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 007220: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 007220: [04:23:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:23:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:23:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 007220: [04:23:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 007220: [04:23:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 007220: [04:23:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 007220: [04:23:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 007220: [04:23:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 007220: [04:23:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 007220: [04:23:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 007220: [04:23:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 007220: [04:23:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 007220: [04:23:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 007220: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 007220: [04:23:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:23:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 007220: [04:23:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 007220: [04:23:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 007220: [04:23:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 007220: [04:23:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 007220: [04:23:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 007220: [04:23:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 007220: [04:23:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 007220: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 007220: [04:23:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 007220: [04:23:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 007220: [04:23:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 007220: [04:23:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 007220: [04:23:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:23:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:23:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 007220: [04:23:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 007220: [04:23:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 007220: [04:23:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 007220: [04:23:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 007220: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 007220: [04:23:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 007220: [04:23:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 007220: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 007220: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 007220: [04:23:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 007220: [04:23:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 007220: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:23:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:23:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 007220: [04:23:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 007220: [04:23:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 007220: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 007220: [04:23:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 007220: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 007220: [04:23:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 007220: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 007220: [04:23:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 007220: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 007220: [04:23:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 007220: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 007220: [04:23:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 007220: [04:23:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 007220: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 007220: [04:23:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 007220: [04:23:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 007220: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 007220: [04:23:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 007220: [04:23:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 007220: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 007220: [04:23:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 007220: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 007220: [04:23:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 007220: [04:23:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 007220: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:23:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 007220: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 007220: [04:23:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 007220: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 007220: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 007220: [04:23:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 007220: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 007220: [04:23:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 007220: [04:23:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 007220: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 007220: [04:23:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 007220: [04:23:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 007220: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:23:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 007220: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 007220: [04:23:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 007220: [04:23:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 007220: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:23:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 007220: [04:23:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:23:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:23:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:23:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 007220: [04:23:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:23:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:23:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:23:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 007220: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 007220: [04:24:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 007220: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 007220: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 007220: [04:24:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 007220: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 007220: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:24:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 007220: [04:24:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 007220: [04:24:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 007220: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 007220: [04:24:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 007220: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 007220: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 007220: [04:24:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 007220: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 007220: [04:24:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 007220: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 007220: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 007220: [04:24:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:24:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:24:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 007220: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 007220: [04:24:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 007220: [04:24:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 007220: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 007220: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 007220: [04:24:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 007220: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 007220: [04:24:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 007220: [04:24:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 007220: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 007220: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 007220: [04:24:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 007220: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 007220: [04:24:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 007220: [04:24:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 007220: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 007220: [04:24:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 007220: [04:24:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 007220: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 007220: [04:24:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 007220: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 007220: [04:24:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 007220: [04:24:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 007220: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 007220: [04:24:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:24:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 007220: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 007220: [04:24:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 007220: [04:24:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 007220: [04:24:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 007220: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 007220: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 007220: [04:24:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 007220: [04:24:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 007220: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 007220: [04:24:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 007220: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 007220: [04:24:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 007220: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 007220: [04:24:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 007220: [04:24:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 007220: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 007220: [04:24:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 007220: [04:24:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 007220: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 007220: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 007220: [04:24:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 007220: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 007220: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 007220: [04:24:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 007220: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 007220: [04:24:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 007220: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 007220: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 007220: [04:24:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 007220: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 007220: [04:24:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 007220: [04:24:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 007220: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 007220: [04:24:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 007220: [04:24:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 007220: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 007220: [04:24:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 007220: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 007220: [04:24:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 007220: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 007220: [04:24:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 007220: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 007220: [04:24:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 007220: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007220: [04:24:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007220: [04:24:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 007220: [04:24:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007220: [04:24:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007220: [04:24:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007220: [04:24:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007220: [04:24:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007220: [04:24:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:104 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18
RDOC 007212: [04:24:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 007212: [04:24:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007212: [04:24:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007212: [04:24:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007212: [04:24:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7336 RDOC 007336: [04:24:50] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 007336: [04:24:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007336: [04:24:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007336: [04:24:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007336: [04:24:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007336: [04:24:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007336: [04:24:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007336: [04:24:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007336: [04:24:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007336: [04:24:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007336: [04:24:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007336: [04:24:50] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 007336: [04:24:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007336: [04:24:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007336: [04:24:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007336: [04:24:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007212: [04:24:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7336] RDOC 007336: [04:24:50] gl_driver.cpp(1205) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007336: [04:24:50] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024043D039C0 RDOC 007336: [04:24:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007336: [04:24:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007336: [04:24:50] gl_driver.cpp(1092) - Log - Deleting context 0000000000010000 RDOC 007336: [04:24:50] gl_driver.cpp(1116) - Log - Deleting shader group 0000024043D039C0 RDOC 007336: [04:24:50] gl_driver.cpp(1205) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007336: [04:24:50] gl_driver.cpp(1217) - Log - Created new sharegroup 0000024043D03780 RDOC 007336: [04:24:50] core.cpp(2001) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007336: [04:24:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007336: [04:24:50] gl_driver.cpp(1401) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007336: [04:24:50] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18) RDOC 007336: [04:24:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007212: [04:24:50] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007336: [04:24:51] core.cpp(2037) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000A00398 RDOC 007212: [04:24:51] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007336: [04:24:51] gl_driver.cpp(2223) - Log - Starting capture RDOC 007336: [04:24:51] resource_manager.h(1441) - Log - Preparing up to 471 potentially dirty resources RDOC 007336: [04:24:51] resource_manager.h(1494) - Log - Prepared 471 dirty resources, postponed 0, skipped 0 RDOC 007336: [04:24:54] gl_driver.cpp(2294) - Log - Finished capture, Frame 5 RDOC 007336: [04:24:54] resource_manager.h(1506) - Log - Checking 471 resources with initial contents against 471 referenced resources RDOC 007336: [04:24:54] resource_manager.h(1579) - Log - Serialised 466 resources, skipped 5 unreferenced RDOC 007336: [04:24:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13789184 bytes to 398459 (2.89 %) RDOC 007336: [04:24:54] gl_driver.cpp(2443) - Log - Captured GL frame with 13.150391 MB capture section in 2.777452 seconds RDOC 007336: [04:24:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4643 bytes to 4643 (100.00 %) RDOC 007336: [04:24:54] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 007336: [04:24:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 007212: [04:24:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (434608 bytes) (time 1683170694) 31291 byte thumbnail RDOC 007212: [04:24:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 007212: [04:24:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:24:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:24:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:24:55] gl_replay.cpp(3875) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 531.18 RDOC 007212: [04:25:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007212: [04:25:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007212: [04:25:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007212: [04:25:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007212: [04:25:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007212: [04:25:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007212: [04:25:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007212: [04:25:00] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007212: [04:25:00] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 007212: [04:25:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007212: [04:25:00] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007212: [04:25:00] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 007212: [04:25:00] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 007212: [04:25:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:01] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 770.524 ms RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:04] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:05] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007212: [04:25:09] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:10] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 007212: [04:25:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007212: [04:25:13] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007212: [04:25:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:14] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 007212: [04:25:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:20] remote_server.cpp(1661) - Log - Capture open complete RDOC 007212: [04:25:20] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 007212: [04:25:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:20] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007212: [04:25:20] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 007212: [04:25:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:38] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 007212: [04:25:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:38] remote_server.cpp(1661) - Log - Capture open complete RDOC 007212: [04:25:38] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 007212: [04:25:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007212: [04:25:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007212: [04:25:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007212: [04:25:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007212: [04:25:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007212: [04:25:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007212: [04:25:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007212: [04:25:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 007212: [04:25:39] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 007212: [04:25:39] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007212: [04:25:39] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 007212: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 007212: [04:25:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 007212: [04:25:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 007212: [04:25:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 007212: [04:25:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 007212: [04:25:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:25:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 007212: [04:25:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 007212: [04:25:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 007212: [04:25:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 007212: [04:25:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:25:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 007212: [04:25:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 007212: [04:25:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:25:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 007212: [04:25:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:25:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:25:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:25:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007212: [04:25:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:25:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:25:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:25:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007212: [04:26:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007212: [04:26:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 007212: [04:26:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 007212: [04:26:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 007212: [04:26:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 007212: [04:26:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 007212: [04:26:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 007212: [04:26:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 007212: [04:26:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 007212: [04:26:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 007212: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 007212: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 007212: [04:26:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 007212: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 007212: [04:26:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 007212: [04:26:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 007212: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 007212: [04:26:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 007212: [04:26:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007212: [04:26:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007212: [04:26:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007212: [04:26:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 007212: [04:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 007212: [04:26:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 007212: [04:26:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 007212: [04:26:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 007212: [04:26:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 007212: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 007212: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 007212: [04:26:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 007212: [04:26:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 007212: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 007212: [04:26:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 007212: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 007212: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007212: [04:26:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007212: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007212: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 007212: [04:26:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 007212: [04:26:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 007212: [04:26:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 007212: [04:26:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 007212: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 007212: [04:26:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 007212: [04:26:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 007212: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 007212: [04:26:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 007212: [04:26:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 007212: [04:26:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 007212: [04:26:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 007212: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 007212: [04:26:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 007212: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 007212: [04:26:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 007212: [04:26:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 007212: [04:26:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 007212: [04:26:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 007212: [04:26:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 007212: [04:26:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 007212: [04:26:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 007212: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 007212: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 007212: [04:26:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 007212: [04:26:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 007212: [04:26:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 007212: [04:26:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 007212: [04:26:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 007212: [04:26:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 007212: [04:26:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 007212: [04:26:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 007212: [04:26:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 007212: [04:26:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 007212: [04:26:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 007212: [04:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 007212: [04:26:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 007212: [04:26:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 007212: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 007212: [04:26:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 007212: [04:26:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 007212: [04:26:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 007212: [04:26:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 007212: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 007212: [04:26:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 007212: [04:26:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 007212: [04:26:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 007212: [04:26:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 007212: [04:26:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 007212: [04:26:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 007212: [04:26:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 007212: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 007212: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 007212: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 007212: [04:26:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 007212: [04:26:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 007212: [04:26:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 007212: [04:26:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 007212: [04:26:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 007212: [04:26:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 007212: [04:26:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 007212: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 007212: [04:26:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 007212: [04:26:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 007212: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 007212: [04:26:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 007212: [04:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 007212: [04:26:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 007212: [04:26:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 007212: [04:26:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 007212: [04:26:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 007212: [04:26:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:26:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:26:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:26:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:26:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:26:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 007212: [04:26:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:26:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:26:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 007212: [04:27:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 007212: [04:27:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 007212: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 007212: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 007212: [04:27:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 007212: [04:27:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 007212: [04:27:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 007212: [04:27:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 007212: [04:27:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 007212: [04:27:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 007212: [04:27:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 007212: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 007212: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 007212: [04:27:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 007212: [04:27:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 007212: [04:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 007212: [04:27:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 007212: [04:27:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 007212: [04:27:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 007212: [04:27:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 007212: [04:27:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 007212: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 007212: [04:27:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 007212: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 007212: [04:27:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 007212: [04:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 007212: [04:27:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 007212: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 007212: [04:27:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 007212: [04:27:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 007212: [04:27:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 007212: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 007212: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 007212: [04:27:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 007212: [04:27:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 007212: [04:27:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 007212: [04:27:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 007212: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 007212: [04:27:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 007212: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 007212: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 007212: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 007212: [04:27:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 007212: [04:27:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 007212: [04:27:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 007212: [04:27:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 007212: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 007212: [04:27:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 007212: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 007212: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 007212: [04:27:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 007212: [04:27:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 007212: [04:27:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 007212: [04:27:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 007212: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 007212: [04:27:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 007212: [04:27:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 007212: [04:27:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 007212: [04:27:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 007212: [04:27:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 007212: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 007212: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 007212: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 007212: [04:27:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 007212: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 007212: [04:27:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 007212: [04:27:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 007212: [04:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 007212: [04:27:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 007212: [04:27:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 007212: [04:27:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 007212: [04:27:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 007212: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 007212: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 007212: [04:27:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 007212: [04:27:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 007212: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 007212: [04:27:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 007212: [04:27:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 007212: [04:27:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 007212: [04:27:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 007212: [04:27:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 007212: [04:27:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 007212: [04:27:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 007212: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 007212: [04:27:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 007212: [04:27:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 007212: [04:27:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 007212: [04:27:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 007212: [04:27:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 007212: [04:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 007212: [04:27:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 007212: [04:27:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 007212: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 007212: [04:27:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 007212: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 007212: [04:27:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 007212: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 007212: [04:27:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 007212: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 007212: [04:27:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 007212: [04:27:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 007212: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 007212: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 007212: [04:27:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 007212: [04:27:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 007212: [04:27:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 007212: [04:27:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 007212: [04:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 007212: [04:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 007212: [04:27:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 007212: [04:27:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 007212: [04:27:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 007212: [04:27:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 007212: [04:27:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 007212: [04:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 007212: [04:27:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 007212: [04:27:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 007212: [04:27:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:27:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:27:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:27:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:27:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:27:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 007212: [04:27:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:27:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:27:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 007212: [04:28:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 007212: [04:28:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 007212: [04:28:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 007212: [04:28:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 007212: [04:28:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 007212: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 007212: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 007212: [04:28:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 007212: [04:28:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 007212: [04:28:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 007212: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 007212: [04:28:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 007212: [04:28:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 007212: [04:28:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 007212: [04:28:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 007212: [04:28:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 007212: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 007212: [04:28:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 007212: [04:28:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 007212: [04:28:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 007212: [04:28:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 007212: [04:28:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 007212: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 007212: [04:28:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 007212: [04:28:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 007212: [04:28:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 007212: [04:28:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 007212: [04:28:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 007212: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 007212: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 007212: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 007212: [04:28:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 007212: [04:28:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 007212: [04:28:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 007212: [04:28:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 007212: [04:28:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 007212: [04:28:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 007212: [04:28:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 007212: [04:28:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 007212: [04:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 007212: [04:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 007212: [04:28:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 007212: [04:28:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 007212: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 007212: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 007212: [04:28:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 007212: [04:28:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 007212: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 007212: [04:28:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 007212: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 007212: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 007212: [04:28:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 007212: [04:28:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 007212: [04:28:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 007212: [04:28:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 007212: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 007212: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 007212: [04:28:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 007212: [04:28:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 007212: [04:28:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 007212: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 007212: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 007212: [04:28:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 007212: [04:28:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 007212: [04:28:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 007212: [04:28:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 007212: [04:28:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 007212: [04:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 007212: [04:28:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 007212: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 007212: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 007212: [04:28:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 007212: [04:28:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 007212: [04:28:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 007212: [04:28:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 007212: [04:28:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 007212: [04:28:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 007212: [04:28:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 007212: [04:28:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 007212: [04:28:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 007212: [04:28:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 007212: [04:28:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 007212: [04:28:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 007212: [04:28:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 007212: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 007212: [04:28:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 007212: [04:28:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 007212: [04:28:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 007212: [04:28:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 007212: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 007212: [04:28:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 007212: [04:28:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 007212: [04:28:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 007212: [04:28:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 007212: [04:28:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 007212: [04:28:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 007212: [04:28:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 007212: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 007212: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 007212: [04:28:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 007212: [04:28:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 007212: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 007212: [04:28:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 007212: [04:28:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 007212: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:28:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:28:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:28:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:28:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:28:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 007212: [04:28:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:28:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:28:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 007212: [04:29:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 007212: [04:29:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 007212: [04:29:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 007212: [04:29:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 007212: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 007212: [04:29:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 007212: [04:29:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 007212: [04:29:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 007212: [04:29:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 007212: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 007212: [04:29:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 007212: [04:29:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 007212: [04:29:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 007212: [04:29:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 007212: [04:29:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 007212: [04:29:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 007212: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 007212: [04:29:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 007212: [04:29:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 007212: [04:29:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 007212: [04:29:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 007212: [04:29:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 007212: [04:29:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 007212: [04:29:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 007212: [04:29:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 007212: [04:29:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 007212: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 007212: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 007212: [04:29:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 007212: [04:29:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 007212: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 007212: [04:29:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 007212: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 007212: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 007212: [04:29:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 007212: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 007212: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 007212: [04:29:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 007212: [04:29:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 007212: [04:29:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 007212: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 007212: [04:29:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 007212: [04:29:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 007212: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 007212: [04:29:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 007212: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 007212: [04:29:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 007212: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 007212: [04:29:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 007212: [04:29:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 007212: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 007212: [04:29:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 007212: [04:29:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 007212: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 007212: [04:29:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 007212: [04:29:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 007212: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 007212: [04:29:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 007212: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 007212: [04:29:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 007212: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 007212: [04:29:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 007212: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 007212: [04:29:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 007212: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 007212: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 007212: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 007212: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 007212: [04:29:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 007212: [04:29:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 007212: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 007212: [04:29:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 007212: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 007212: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 007212: [04:29:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 007212: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 007212: [04:29:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 007212: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 007212: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:29:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 007212: [04:29:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 007212: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 007212: [04:29:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 007212: [04:29:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 007212: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 007212: [04:29:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 007212: [04:29:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 007212: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 007212: [04:29:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 007212: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 007212: [04:29:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 007212: [04:29:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 007212: [04:29:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 007212: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 007212: [04:29:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 007212: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 007212: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 007212: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 007212: [04:29:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 007212: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 007212: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 007212: [04:29:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 007212: [04:29:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 007212: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 007212: [04:29:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 007212: [04:29:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 007212: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 007212: [04:29:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 007212: [04:29:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 007212: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:29:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:29:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:29:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:29:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 007212: [04:29:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:29:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:29:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 007212: [04:30:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 007212: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 007212: [04:30:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 007212: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 007212: [04:30:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 007212: [04:30:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 007212: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 007212: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 007212: [04:30:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 007212: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 007212: [04:30:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 007212: [04:30:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 007212: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 007212: [04:30:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 007212: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 007212: [04:30:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 007212: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 007212: [04:30:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 007212: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 007212: [04:30:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 007212: [04:30:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 007212: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 007212: [04:30:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 007212: [04:30:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 007212: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 007212: [04:30:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 007212: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 007212: [04:30:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 007212: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 007212: [04:30:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 007212: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 007212: [04:30:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 007212: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 007212: [04:30:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 007212: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 007212: [04:30:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 007212: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 007212: [04:30:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 007212: [04:30:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 007212: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 007212: [04:30:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 007212: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 007212: [04:30:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 007212: [04:30:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 007212: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 007212: [04:30:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 007212: [04:30:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 007212: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 007212: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 007212: [04:30:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 007212: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 007212: [04:30:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 007212: [04:30:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 007212: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 007212: [04:30:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 007212: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 007212: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 007212: [04:30:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 007212: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 007212: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 007212: [04:30:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 007212: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 007212: [04:30:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 007212: [04:30:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 007212: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 007212: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 007212: [04:30:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 007212: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 007212: [04:30:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 007212: [04:30:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 007212: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 007212: [04:30:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 007212: [04:30:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 007212: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 007212: [04:30:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 007212: [04:30:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 007212: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 007212: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 007212: [04:30:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 007212: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 007212: [04:30:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 007212: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 007212: [04:30:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 007212: [04:30:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 007212: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 007212: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 007212: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 007212: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 007212: [04:30:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 007212: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 007212: [04:30:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 007212: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 007212: [04:30:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 007212: [04:30:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 007212: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 007212: [04:30:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 007212: [04:30:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 007212: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 007212: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 007212: [04:30:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 007212: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 007212: [04:30:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 007212: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 007212: [04:30:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 007212: [04:30:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 007212: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 007212: [04:30:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 007212: [04:30:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 007212: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 007212: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 007212: [04:30:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 007212: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 007212: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:30:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:30:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:30:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:30:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:30:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 007212: [04:30:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:30:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:30:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 007212: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 007212: [04:31:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 007212: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 007212: [04:31:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 007212: [04:31:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 007212: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 007212: [04:31:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 007212: [04:31:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 007212: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 007212: [04:31:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 007212: [04:31:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 007212: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 007212: [04:31:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 007212: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 007212: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 007212: [04:31:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 007212: [04:31:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 007212: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 007212: [04:31:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 007212: [04:31:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 007212: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 007212: [04:31:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 007212: [04:31:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 007212: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 007212: [04:31:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 007212: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 007212: [04:31:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 007212: [04:31:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 007212: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 007212: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 007212: [04:31:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 007212: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 007212: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 007212: [04:31:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 007212: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 007212: [04:31:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 007212: [04:31:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 007212: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 007212: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 007212: [04:31:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 007212: [04:31:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 007212: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 007212: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 007212: [04:31:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 007212: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 007212: [04:31:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 007212: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 007212: [04:31:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 007212: [04:31:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 007212: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 007212: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 007212: [04:31:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 007212: [04:31:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 007212: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 007212: [04:31:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 007212: [04:31:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 007212: [04:31:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 007212: [04:31:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 007212: [04:31:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 007212: [04:31:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 007212: [04:31:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 007212: [04:31:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 007212: [04:31:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 007212: [04:31:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 007212: [04:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 007212: [04:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 007212: [04:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 007212: [04:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 007212: [04:31:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 007212: [04:31:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 007212: [04:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 007212: [04:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 007212: [04:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 007212: [04:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 007212: [04:31:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 007212: [04:31:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 007212: [04:31:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 007212: [04:31:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 007212: [04:31:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 007212: [04:31:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 007212: [04:31:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 007212: [04:31:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 007212: [04:31:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 007212: [04:31:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 007212: [04:31:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 007212: [04:31:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 007212: [04:31:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 007212: [04:31:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 007212: [04:31:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 007212: [04:31:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 007212: [04:31:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 007212: [04:31:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 007212: [04:31:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 007212: [04:31:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 007212: [04:31:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 007212: [04:31:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 007212: [04:31:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 007212: [04:31:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 007212: [04:31:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 007212: [04:31:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 007212: [04:31:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 007212: [04:31:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 007212: [04:31:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 007212: [04:31:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 007212: [04:31:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 007212: [04:31:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 007212: [04:31:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 007212: [04:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 007212: [04:31:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 007212: [04:31:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 007212: [04:31:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 007212: [04:31:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 007212: [04:31:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 007212: [04:31:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 007212: [04:31:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 007212: [04:31:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 007212: [04:31:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 007212: [04:31:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 007212: [04:31:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 007212: [04:31:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:31:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:31:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:31:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 007212: [04:31:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:31:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:31:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:31:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 007212: [04:32:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 007212: [04:32:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 007212: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 007212: [04:32:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 007212: [04:32:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 007212: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 007212: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 007212: [04:32:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 007212: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 007212: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 007212: [04:32:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 007212: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 007212: [04:32:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 007212: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 007212: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 007212: [04:32:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 007212: [04:32:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 007212: [04:32:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 007212: [04:32:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 007212: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 007212: [04:32:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 007212: [04:32:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 007212: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 007212: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 007212: [04:32:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 007212: [04:32:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 007212: [04:32:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 007212: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 007212: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 007212: [04:32:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 007212: [04:32:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 007212: [04:32:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 007212: [04:32:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 007212: [04:32:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 007212: [04:32:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 007212: [04:32:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 007212: [04:32:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 007212: [04:32:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 007212: [04:32:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 007212: [04:32:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 007212: [04:32:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 007212: [04:32:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 007212: [04:32:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 007212: [04:32:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 007212: [04:32:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 007212: [04:32:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 007212: [04:32:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 007212: [04:32:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 007212: [04:32:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 007212: [04:32:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 007212: [04:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 007212: [04:32:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 007212: [04:32:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 007212: [04:32:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 007212: [04:32:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.dds RDOC 007212: [04:32:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D Array.png RDOC 007212: [04:32:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.dds RDOC 007212: [04:32:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007212: [04:32:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007212: [04:32:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\STENCIL_INDEX8@Texture 2D.png RDOC 007212: [04:32:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007212: [04:32:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007212: [04:32:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007212: [04:32:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 007212: [04:32:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007212: [04:32:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 005740: [04:32:32] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 005740: [04:32:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005740: [04:32:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005740: [04:32:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 005740: [04:32:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005740: [04:32:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005740: [04:32:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005740: [04:32:33] d3d11_replay.cpp(4379) - Log - Created device. RDOC 005740: [04:32:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005740: [04:32:33] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 005740: [04:32:33] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 005740: [04:32:33] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 005740: [04:32:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005740: [04:32:33] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 491.726 ms RDOC 005740: [04:32:33] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 12.459 ms RDOC 005740: [04:32:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005740: [04:32:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 005740: [04:32:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005740: [04:32:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005740: [04:32:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005740: [04:32:38] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005740: [04:32:38] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005740: [04:32:38] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005740: [04:32:38] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005740: [04:32:38] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005740: [04:32:38] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005740: [04:32:38] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005740: [04:32:38] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 005740: [04:32:38] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 005740: [04:32:38] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005740: [04:32:38] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 005740: [04:32:39] gl_replay.cpp( 331) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005740: [04:32:39] nv_gl_counters.cpp( 68) - Warning - NvPerf library failed to initialize RDOC 005740: [04:32:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005740: [04:32:39] gl_driver.cpp(3424) - Log - Timer chunk initialisation - 97.990 ms RDOC 005740: [04:32:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 005740: [04:32:39] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 005740: [04:32:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005740: [04:32:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005740: [04:32:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005740: [04:32:39] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005740: [04:32:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005740: [04:32:39] d3d12_replay.cpp(4556) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005740: [04:32:39] d3d12_replay.cpp(4638) - Log - Created device. RDOC 005740: [04:32:39] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 005740: [04:32:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005740: [04:32:39] d3d12_device.cpp(3515) - Log - Resizing GPU readback window to 4194304 RDOC 005740: [04:32:39] d3d12_device_wrap.cpp(3345) - Log - Checking feature support for 4 RDOC 005740: [04:32:39] d3d12_replay.cpp( 176) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 005740: [04:32:39] nv_d3d12_counters.cpp( 74) - Warning - NvPerf library failed to initialize RDOC 005740: [04:32:39] d3d12_replay.cpp( 191) - Log - NVIDIA D3D12 counter initialisation: SUCCEEDED RDOC 005740: [04:32:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 005740: [04:32:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 005740: [04:32:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 005740: [04:32:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 005740: [04:32:42] d3d12_device.cpp(4177) - Log - Timer chunk initialisation - 2575.162 ms RDOC 005740: [04:32:47] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2097152 for output data RDOC 005740: [04:32:55] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 005740: [04:33:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
File "tests/Repeat_Load.py", line 45, in repeat_load raise rdtest.TestFailureException(msg) File "tests/Repeat_Load.py", line 55, in run self.repeat_load(file.path) File "rdtest/testcase.py", line 500, in invoketest self.run() File "rdtest/runner.py", line 439, in internal_run_test instance.invoketest(False)
RDOC 001776: [04:33:02] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 001776: [04:33:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001776: [04:33:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001776: [04:33:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:02] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:02] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:02] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:02] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:03] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 475.286 ms RDOC 001776: [04:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:03] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:03] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:03] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 209.897 ms RDOC 001776: [04:33:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:03] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:03] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:03] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:03] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:03] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:04] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 196.678 ms RDOC 001776: [04:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:04] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 210.897 ms RDOC 001776: [04:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:04] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:04] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:04] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:04] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:04] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 203.663 ms RDOC 001776: [04:33:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:05] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:05] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 186.720 ms RDOC 001776: [04:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:05] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:05] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 192.690 ms RDOC 001776: [04:33:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:05] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:05] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:05] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:05] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:06] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.479 ms RDOC 001776: [04:33:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:06] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:06] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:06] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:06] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:07] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 232.290 ms RDOC 001776: [04:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:07] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:07] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:07] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:07] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:07] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 199.030 ms RDOC 001776: [04:33:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:08] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:08] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:08] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:08] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:08] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 203.072 ms RDOC 001776: [04:33:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:09] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:09] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:09] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:09] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:09] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 198.824 ms RDOC 001776: [04:33:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:09] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:09] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:09] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:09] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:10] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 190.967 ms RDOC 001776: [04:33:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:10] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:10] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:10] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:10] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:10] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 192.012 ms RDOC 001776: [04:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:11] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:11] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 204.537 ms RDOC 001776: [04:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:11] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:11] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:11] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:11] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:11] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 197.457 ms RDOC 001776: [04:33:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:12] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:12] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:12] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:12] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:12] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 199.981 ms RDOC 001776: [04:33:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:12] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:12] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:12] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:12] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:13] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 194.230 ms RDOC 001776: [04:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:13] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:13] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:13] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:13] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:13] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 194.434 ms RDOC 001776: [04:33:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001776: [04:33:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 001776: [04:33:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001776: [04:33:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001776: [04:33:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001776: [04:33:14] d3d11_replay.cpp(4379) - Log - Created device. RDOC 001776: [04:33:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 001776: [04:33:14] d3d11_replay.cpp( 216) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001776: [04:33:14] nv_counters.cpp( 207) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001776: [04:33:14] nv_d3d11_counters.cpp( 71) - Warning - NvPerf library failed to initialize RDOC 001776: [04:33:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001776: [04:33:14] d3d11_device.cpp(1358) - Log - Timer chunk initialisation - 194.906 ms RDOC 001776: [04:33:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:294 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:750 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012408: [04:33:14] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 012408: [04:33:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012408: [04:33:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012408: [04:33:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012408: [04:33:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5872 RDOC 005872: [04:33:14] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) capturing application RDOC 005872: [04:33:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005872: [04:33:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005872: [04:33:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005872: [04:33:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005872: [04:33:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005872: [04:33:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005872: [04:33:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005872: [04:33:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005872: [04:33:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005872: [04:33:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005872: [04:33:14] egl_hooks.cpp(1080) - Log - Registering EGL hooks RDOC 005872: [04:33:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005872: [04:33:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005872: [04:33:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012408: [04:33:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5872] RDOC 005872: [04:33:15] core.cpp(2001) - Log - Adding Vulkan device frame capturer for 0x0000021462227C50 RDOC 005872: [04:33:15] vk_device_funcs.cpp( 887) - Log - Initialised capture layer in Vulkan instance. RDOC 005872: [04:33:15] vk_device_funcs.cpp(1455) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 005872: [04:33:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005872: [04:33:15] vk_device_funcs.cpp(4028) - Log - Created capture device from physical device 0 RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005872: [04:33:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005872: [04:33:15] vk_core.cpp(3820) - Log - RegisterSurface() window 00000000000F03F4 RDOC 005872: [04:33:15] core.cpp(2037) - Log - Adding Vulkan frame capturer for 0x0000021462227C50 / 0x00000000000F03F4 RDOC 012408: [04:33:15] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 012408: [04:33:20] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005872: [04:33:20] vk_core.cpp(1866) - Log - Starting capture RDOC 005872: [04:33:20] resource_manager.h(1441) - Log - Preparing up to 1418 potentially dirty resources RDOC 005872: [04:33:20] resource_manager.h(1494) - Log - Prepared 705 dirty resources, postponed 705, skipped 0 RDOC 005872: [04:33:20] vk_core.cpp(2001) - Log - Finished capture, Frame 5 RDOC 005872: [04:33:20] resource_manager.h(1506) - Log - Checking 1410 resources with initial contents against 2164 referenced resources RDOC 005872: [04:33:20] resource_manager.h(1579) - Log - Serialised 1409 resources, skipped 1 unreferenced RDOC 005872: [04:33:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14285120 bytes to 395953 (2.77 %) RDOC 005872: [04:33:20] vk_core.cpp(2405) - Log - Captured Vulkan frame with 13.623352 MB capture section in 0.187124 seconds RDOC 005872: [04:33:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4879 bytes to 4879 (100.00 %) RDOC 005872: [04:33:20] core.cpp(1909) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 005872: [04:33:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 012408: [04:33:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (447298 bytes) (time 1683171200) 46251 byte thumbnail RDOC 012408: [04:33:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 012408: [04:33:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:33:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:33:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:33:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 10: VK_KHR_surface RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012408: [04:33:21] vk_device_funcs.cpp( 300) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012408: [04:33:21] vk_device_funcs.cpp( 307) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012408: [04:33:21] vk_device_funcs.cpp( 356) - Log - Enabling VK_EXT_debug_utils RDOC 012408: [04:33:21] vk_replay.cpp(4720) - Log - Created device. RDOC 012408: [04:33:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:33:21] vk_device_funcs.cpp(1162) - Log - Replay has physical device 0 available: RDOC 012408: [04:33:21] vk_device_funcs.cpp(1165) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012408: [04:33:21] vk_device_funcs.cpp(1173) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012408: [04:33:21] vk_device_funcs.cpp(1342) - Log - Found capture physical device 0: RDOC 012408: [04:33:21] vk_device_funcs.cpp(1345) - Log - - NVIDIA GeForce GTX 970 (ver 531.18 patch 0x0) - 10de:13c2 RDOC 012408: [04:33:21] vk_device_funcs.cpp(1352) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (531.18) - CTS 1.3.3.1 RDOC 012408: [04:33:21] vk_device_funcs.cpp(1356) - Log - Mapping during replay to best-match physical device 0 RDOC 012408: [04:33:21] vk_device_funcs.cpp(1630) - Log - Creating replay device from physical device 0 RDOC 012408: [04:33:21] vk_device_funcs.cpp(1764) - Log - Enabling VK_KHR_driver_properties RDOC 012408: [04:33:21] vk_device_funcs.cpp(1772) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012408: [04:33:21] vk_device_funcs.cpp(1784) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012408: [04:33:21] vk_device_funcs.cpp(1795) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012408: [04:33:21] vk_device_funcs.cpp(1810) - Log - Enabling VK_KHR_buffer_device_address RDOC 012408: [04:33:21] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 0: RDOC 012408: [04:33:21] vk_device_funcs.cpp(1869) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012408: [04:33:21] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012408: [04:33:21] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012408: [04:33:21] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 0: RDOC 012408: [04:33:21] vk_device_funcs.cpp(2022) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012408: [04:33:21] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012408: [04:33:21] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 1: RDOC 012408: [04:33:21] vk_device_funcs.cpp(1869) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012408: [04:33:21] vk_device_funcs.cpp(1874) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012408: [04:33:21] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012408: [04:33:21] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 1: RDOC 012408: [04:33:21] vk_device_funcs.cpp(2022) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012408: [04:33:21] vk_device_funcs.cpp(2027) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012408: [04:33:21] vk_device_funcs.cpp(1867) - Log - Capture describes queue family 2: RDOC 012408: [04:33:21] vk_device_funcs.cpp(1869) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012408: [04:33:21] vk_device_funcs.cpp(1874) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012408: [04:33:21] vk_device_funcs.cpp(1884) - Log - (identity match) RDOC 012408: [04:33:21] vk_device_funcs.cpp(2020) - Log - Remapping to queue family 2: RDOC 012408: [04:33:21] vk_device_funcs.cpp(2022) - Log - - 1 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT | VkQueueFlagBits(32) RDOC 012408: [04:33:21] vk_device_funcs.cpp(2027) - Log - 32 timestamp bits (1,1,1) granularity RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 54: VK_KHR_video_decode_h264 (8) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 55: VK_KHR_video_decode_queue (7) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 56: VK_KHR_video_queue (8) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 57: VK_KHR_vulkan_memory_model (3) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 58: VK_KHR_win32_keyed_mutex (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 59: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 60: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 61: VK_EXT_4444_formats (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 62: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 63: VK_EXT_blend_operation_advanced (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 64: VK_EXT_border_color_swizzle (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 65: VK_EXT_buffer_device_address (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 66: VK_EXT_calibrated_timestamps (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 67: VK_EXT_color_write_enable (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 68: VK_EXT_conditional_rendering (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 69: VK_EXT_conservative_rasterization (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 70: VK_EXT_custom_border_color (12) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 71: VK_EXT_depth_clamp_zero_one (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 72: VK_EXT_depth_clip_control (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 73: VK_EXT_depth_clip_enable (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 74: VK_EXT_depth_range_unrestricted (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 75: VK_EXT_descriptor_buffer (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 76: VK_EXT_descriptor_indexing (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 77: VK_EXT_discard_rectangles (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 78: VK_EXT_extended_dynamic_state (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 79: VK_EXT_extended_dynamic_state2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 80: VK_EXT_extended_dynamic_state3 (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 81: VK_EXT_external_memory_host (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 82: VK_EXT_fragment_shader_interlock (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 83: VK_EXT_full_screen_exclusive (4) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 84: VK_EXT_graphics_pipeline_library (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 85: VK_EXT_hdr_metadata (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 86: VK_EXT_host_query_reset (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 87: VK_EXT_image_2d_view_of_3d (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 88: VK_EXT_image_robustness (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 89: VK_EXT_image_view_min_lod (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 90: VK_EXT_index_type_uint8 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 91: VK_EXT_inline_uniform_block (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 92: VK_EXT_line_rasterization (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 93: VK_EXT_load_store_op_none (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 94: VK_EXT_memory_budget (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 95: VK_EXT_memory_priority (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 96: VK_EXT_multi_draw (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 97: VK_EXT_non_seamless_cube_map (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 98: VK_EXT_pci_bus_info (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 99: VK_EXT_pipeline_creation_cache_control (3) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 100: VK_EXT_pipeline_creation_feedback (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 101: VK_EXT_pipeline_robustness (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 102: VK_EXT_post_depth_coverage (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 103: VK_EXT_primitive_topology_list_restart (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 104: VK_EXT_primitives_generated_query (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 105: VK_EXT_private_data (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 106: VK_EXT_provoking_vertex (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 107: VK_EXT_queue_family_foreign (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 108: VK_EXT_robustness2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 109: VK_EXT_sample_locations (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 110: VK_EXT_sampler_filter_minmax (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 111: VK_EXT_scalar_block_layout (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 112: VK_EXT_separate_stencil_usage (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 113: VK_EXT_shader_atomic_float (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 114: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 115: VK_EXT_shader_image_atomic_int64 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 116: VK_EXT_shader_module_identifier (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 117: VK_EXT_shader_subgroup_ballot (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 118: VK_EXT_shader_subgroup_vote (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 119: VK_EXT_shader_viewport_index_layer (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 120: VK_EXT_subgroup_size_control (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 121: VK_EXT_texel_buffer_alignment (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 122: VK_EXT_tooling_info (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 123: VK_EXT_transform_feedback (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 124: VK_EXT_vertex_attribute_divisor (3) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 125: VK_EXT_vertex_input_dynamic_state (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 126: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 127: VK_EXT_ycbcr_image_arrays (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 128: VK_NV_copy_memory_indirect (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 129: VK_NV_coverage_reduction_mode (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 130: VK_NV_dedicated_allocation (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 131: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 132: VK_NV_device_diagnostic_checkpoints (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 133: VK_NV_device_diagnostics_config (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 134: VK_NV_device_generated_commands (3) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 135: VK_NV_external_memory (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 136: VK_NV_external_memory_win32 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 137: VK_NV_fill_rectangle (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 138: VK_NV_fragment_coverage_to_color (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 139: VK_NV_framebuffer_mixed_samples (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 140: VK_NV_geometry_shader_passthrough (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 141: VK_NV_inherited_viewport_scissor (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 142: VK_NV_linear_color_attachment (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 143: VK_NV_low_latency (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 144: VK_NV_memory_decompression (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 145: VK_NV_sample_mask_override_coverage (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 146: VK_NV_shader_sm_builtins (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 147: VK_NV_shader_subgroup_partitioned (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 148: VK_NV_viewport_array2 (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 149: VK_NV_viewport_swizzle (1) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 150: VK_NV_win32_keyed_mutex (2) RDOC 012408: [04:33:21] vk_device_funcs.cpp(3239) - Log - Dev Ext 151: VK_NVX_multiview_per_view_attributes (1) RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012408: [04:33:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012408: [04:33:21] vk_debug.cpp(3160) - Log - NVIDIA GPU detected - trying to initialise NVIDIA counters RDOC 012408: [04:33:21] nv_vk_counters.cpp( 70) - Warning - NvPerf library failed to initialize RDOC 012408: [04:33:21] vk_debug.cpp(3172) - Log - NVIDIA Vulkan counter initialisation: SUCCEEDED RDOC 012408: [04:33:21] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::190 RDOC 012408: [04:33:22] vk_core.cpp(2659) - Log - Timer chunk initialisation - 454.009 ms RDOC 012408: [04:33:45] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 012408: [04:33:45] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 012408: [04:33:45] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 012408: [04:33:45] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 012408: [04:33:45] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 012408: [04:33:45] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:45] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:45] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:45] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:45] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:46] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 012408: [04:33:47] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 012408: [04:33:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 012408: [04:33:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 012408: [04:33:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 012408: [04:33:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 012408: [04:33:50] dds_readwrite.cpp( 756) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 012408: [04:33:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:33:51] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 012408: [04:33:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:33:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:33:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:33:52] remote_server.cpp(1661) - Log - Capture open complete RDOC 012408: [04:33:52] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 012408: [04:33:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:33:52] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 012408: [04:33:52] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 012408: [04:34:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:34:28] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 012408: [04:34:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:34:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:34:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:34:28] remote_server.cpp(1661) - Log - Capture open complete RDOC 012408: [04:34:28] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 012408: [04:34:28] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012408: [04:34:28] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012408: [04:34:28] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012408: [04:34:28] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012408: [04:34:28] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012408: [04:34:28] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012408: [04:34:28] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012408: [04:34:28] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 012408: [04:34:28] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 012408: [04:34:28] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012408: [04:34:28] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 012408: [04:34:29] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 012408: [04:34:29] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 012408: [04:35:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 012408: [04:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 012408: [04:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 012408: [04:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 012408: [04:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 012408: [04:35:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 012408: [04:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 012408: [04:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 012408: [04:35:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 012408: [04:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 012408: [04:35:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 012408: [04:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 012408: [04:35:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 012408: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 012408: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 012408: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 012408: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 012408: [04:35:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 012408: [04:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 012408: [04:35:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 012408: [04:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 012408: [04:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 012408: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 012408: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 012408: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 012408: [04:35:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 012408: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 012408: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 012408: [04:35:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 012408: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 012408: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 012408: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 012408: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 012408: [04:35:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 012408: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 012408: [04:35:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 012408: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 012408: [04:35:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 012408: [04:35:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 012408: [04:35:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 012408: [04:35:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 012408: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 012408: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 012408: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 012408: [04:35:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 012408: [04:35:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 012408: [04:35:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 012408: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 012408: [04:35:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 012408: [04:35:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 012408: [04:35:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 012408: [04:35:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 012408: [04:35:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 012408: [04:35:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 012408: [04:35:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 012408: [04:35:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 012408: [04:35:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 012408: [04:35:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 012408: [04:35:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 012408: [04:35:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 012408: [04:35:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 012408: [04:35:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 012408: [04:35:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 012408: [04:35:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 012408: [04:35:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 012408: [04:35:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 012408: [04:35:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 012408: [04:35:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 012408: [04:35:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 012408: [04:35:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 012408: [04:35:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 012408: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 012408: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 012408: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 012408: [04:35:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 012408: [04:35:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 012408: [04:35:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 012408: [04:35:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 012408: [04:35:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 012408: [04:35:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 012408: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 012408: [04:35:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 012408: [04:35:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 012408: [04:35:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 012408: [04:35:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 012408: [04:35:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 012408: [04:35:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 012408: [04:35:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 012408: [04:35:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 012408: [04:35:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 012408: [04:35:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 012408: [04:35:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 012408: [04:35:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 012408: [04:35:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 012408: [04:35:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 012408: [04:35:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 012408: [04:35:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 012408: [04:35:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 012408: [04:35:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 012408: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 012408: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 012408: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 012408: [04:35:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 012408: [04:35:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 012408: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 012408: [04:35:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 012408: [04:35:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 012408: [04:35:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 012408: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 012408: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 012408: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 012408: [04:35:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 012408: [04:35:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 012408: [04:35:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 012408: [04:35:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 012408: [04:35:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:35:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 012408: [04:35:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 012408: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 012408: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 012408: [04:35:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 012408: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 012408: [04:35:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 012408: [04:35:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 012408: [04:35:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 012408: [04:35:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 012408: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 012408: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 012408: [04:35:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:35:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:35:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:35:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:35:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 012408: [04:35:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:35:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:35:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 012408: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 012408: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 012408: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 012408: [04:36:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 012408: [04:36:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 012408: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 012408: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 012408: [04:36:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 012408: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 012408: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 012408: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 012408: [04:36:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 012408: [04:36:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 012408: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 012408: [04:36:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 012408: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 012408: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 012408: [04:36:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 012408: [04:36:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 012408: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 012408: [04:36:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 012408: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 012408: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 012408: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 012408: [04:36:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 012408: [04:36:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 012408: [04:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 012408: [04:36:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 012408: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 012408: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 012408: [04:36:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 012408: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 012408: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 012408: [04:36:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 012408: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 012408: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 012408: [04:36:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 012408: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 012408: [04:36:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 012408: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 012408: [04:36:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 012408: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 012408: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 012408: [04:36:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 012408: [04:36:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 012408: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 012408: [04:36:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 012408: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 012408: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 012408: [04:36:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 012408: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 012408: [04:36:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 012408: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 012408: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 012408: [04:36:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 012408: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 012408: [04:36:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 012408: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 012408: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 012408: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 012408: [04:36:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 012408: [04:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 012408: [04:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 012408: [04:36:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 012408: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 012408: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 012408: [04:36:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 012408: [04:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 012408: [04:36:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 012408: [04:36:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 012408: [04:36:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 012408: [04:36:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 012408: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 012408: [04:36:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 012408: [04:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 012408: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:36:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 012408: [04:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 012408: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 012408: [04:36:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 012408: [04:36:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 012408: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:36:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 012408: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 012408: [04:36:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 012408: [04:36:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 012408: [04:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 012408: [04:36:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 012408: [04:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 012408: [04:36:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 012408: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:36:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 012408: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:36:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 012408: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 012408: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:36:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 012408: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 012408: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 012408: [04:36:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 012408: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:36:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 012408: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 012408: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 012408: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 012408: [04:36:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 012408: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 012408: [04:36:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 012408: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 012408: [04:36:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 012408: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 012408: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:36:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:36:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:36:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 012408: [04:36:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:36:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:36:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:36:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 012408: [04:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 012408: [04:37:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 012408: [04:37:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 012408: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 012408: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 012408: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 012408: [04:37:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 012408: [04:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 012408: [04:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 012408: [04:37:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 012408: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 012408: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 012408: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 012408: [04:37:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 012408: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 012408: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 012408: [04:37:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 012408: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 012408: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 012408: [04:37:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 012408: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 012408: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:37:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 012408: [04:37:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 012408: [04:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 012408: [04:37:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 012408: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 012408: [04:37:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 012408: [04:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 012408: [04:37:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 012408: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 012408: [04:37:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 012408: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 012408: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 012408: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 012408: [04:37:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 012408: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 012408: [04:37:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 012408: [04:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 012408: [04:37:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 012408: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:37:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 012408: [04:37:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 012408: [04:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 012408: [04:37:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 012408: [04:37:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 012408: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 012408: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 012408: [04:37:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 012408: [04:37:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 012408: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 012408: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 012408: [04:37:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 012408: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 012408: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 012408: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 012408: [04:37:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 012408: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 012408: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 012408: [04:37:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 012408: [04:37:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 012408: [04:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 012408: [04:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 012408: [04:37:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 012408: [04:37:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 012408: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 012408: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 012408: [04:37:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 012408: [04:37:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 012408: [04:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 012408: [04:37:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 012408: [04:37:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 012408: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 012408: [04:37:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 012408: [04:37:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 012408: [04:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 012408: [04:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 012408: [04:37:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 012408: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 012408: [04:37:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 012408: [04:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 012408: [04:37:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 012408: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 012408: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 012408: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 012408: [04:37:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 012408: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 012408: [04:37:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 012408: [04:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 012408: [04:37:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:37:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 012408: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 012408: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 012408: [04:37:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 012408: [04:37:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 012408: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 012408: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 012408: [04:37:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 012408: [04:37:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 012408: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 012408: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 012408: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 012408: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 012408: [04:37:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:37:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 012408: [04:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 012408: [04:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 012408: [04:37:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 012408: [04:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 012408: [04:37:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 012408: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 012408: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 012408: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 012408: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 012408: [04:37:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 012408: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 012408: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:37:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 012408: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 012408: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 012408: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 012408: [04:37:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 012408: [04:37:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 012408: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 012408: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 012408: [04:37:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 012408: [04:37:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 012408: [04:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 012408: [04:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 012408: [04:37:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 012408: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 012408: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 012408: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 012408: [04:37:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 012408: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 012408: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 012408: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 012408: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 012408: [04:37:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 012408: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 012408: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 012408: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 012408: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 012408: [04:37:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 012408: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 012408: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:37:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:37:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:37:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:37:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:37:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 012408: [04:37:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:37:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:37:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 012408: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 012408: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 012408: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 012408: [04:38:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 012408: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 012408: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 012408: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 012408: [04:38:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 012408: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 012408: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:38:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 012408: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 012408: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 012408: [04:38:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 012408: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 012408: [04:38:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 012408: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 012408: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 012408: [04:38:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 012408: [04:38:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 012408: [04:38:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 012408: [04:38:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 012408: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 012408: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:38:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 012408: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 012408: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 012408: [04:38:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 012408: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 012408: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 012408: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 012408: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 012408: [04:38:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 012408: [04:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 012408: [04:38:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 012408: [04:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 012408: [04:38:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 012408: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 012408: [04:38:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 012408: [04:38:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 012408: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 012408: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 012408: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 012408: [04:38:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 012408: [04:38:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 012408: [04:38:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 012408: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 012408: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 012408: [04:38:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 012408: [04:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 012408: [04:38:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 012408: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 012408: [04:38:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 012408: [04:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 012408: [04:38:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 012408: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 012408: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 012408: [04:38:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 012408: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 012408: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 012408: [04:38:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 012408: [04:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 012408: [04:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 012408: [04:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:38:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 012408: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 012408: [04:38:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 012408: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 012408: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 012408: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 012408: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 012408: [04:38:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 012408: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 012408: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 012408: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 012408: [04:38:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 012408: [04:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 012408: [04:38:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 012408: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 012408: [04:38:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 012408: [04:38:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 012408: [04:38:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 012408: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 012408: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 012408: [04:38:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 012408: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 012408: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 012408: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 012408: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 012408: [04:38:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:38:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 012408: [04:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 012408: [04:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 012408: [04:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 012408: [04:38:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 012408: [04:38:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 012408: [04:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 012408: [04:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 012408: [04:38:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 012408: [04:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 012408: [04:38:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 012408: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 012408: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 012408: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 012408: [04:38:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 012408: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 012408: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 012408: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 012408: [04:38:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 012408: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 012408: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 012408: [04:38:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 012408: [04:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 012408: [04:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 012408: [04:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 012408: [04:38:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 012408: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 012408: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 012408: [04:38:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 012408: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 012408: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 012408: [04:38:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 012408: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 012408: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 012408: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 012408: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 012408: [04:38:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 012408: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 012408: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 012408: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:38:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 012408: [04:38:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 012408: [04:38:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 012408: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 012408: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 012408: [04:38:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 012408: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 012408: [04:38:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 012408: [04:38:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 012408: [04:38:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 012408: [04:38:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 012408: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 012408: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:38:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 012408: [04:38:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 012408: [04:38:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 012408: [04:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 012408: [04:38:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 012408: [04:38:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 012408: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 012408: [04:38:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 012408: [04:38:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 012408: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 012408: [04:38:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 012408: [04:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 012408: [04:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 012408: [04:38:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 012408: [04:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:38:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:38:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:38:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 012408: [04:38:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:38:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:38:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:38:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 012408: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 012408: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 012408: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 012408: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 012408: [04:39:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 012408: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 012408: [04:39:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 012408: [04:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 012408: [04:39:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 012408: [04:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 012408: [04:39:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 012408: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 012408: [04:39:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 012408: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 012408: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 012408: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 012408: [04:39:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 012408: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 012408: [04:39:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 012408: [04:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 012408: [04:39:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 012408: [04:39:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 012408: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:39:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 012408: [04:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 012408: [04:39:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 012408: [04:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 012408: [04:39:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 012408: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 012408: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 012408: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 012408: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 012408: [04:39:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 012408: [04:39:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 012408: [04:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 012408: [04:39:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 012408: [04:39:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 012408: [04:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 012408: [04:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 012408: [04:39:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 012408: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 012408: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 012408: [04:39:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 012408: [04:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 012408: [04:39:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 012408: [04:39:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 012408: [04:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 012408: [04:39:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 012408: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 012408: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:39:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 012408: [04:39:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 012408: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 012408: [04:39:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 012408: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 012408: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 012408: [04:39:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 012408: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 012408: [04:39:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 012408: [04:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 012408: [04:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 012408: [04:39:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 012408: [04:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:39:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 012408: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 012408: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 012408: [04:39:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 012408: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 012408: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 012408: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 012408: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 012408: [04:39:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 012408: [04:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 012408: [04:39:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 012408: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 012408: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 012408: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 012408: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 012408: [04:39:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 012408: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 012408: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 012408: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 012408: [04:39:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 012408: [04:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 012408: [04:39:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 012408: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 012408: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 012408: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 012408: [04:39:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 012408: [04:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 012408: [04:39:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 012408: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 012408: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 012408: [04:39:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 012408: [04:39:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 012408: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 012408: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 012408: [04:39:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 012408: [04:39:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 012408: [04:39:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 012408: [04:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 012408: [04:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 012408: [04:39:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 012408: [04:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 012408: [04:39:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 012408: [04:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 012408: [04:39:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 012408: [04:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 012408: [04:39:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 012408: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 012408: [04:39:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 012408: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 012408: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 012408: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 012408: [04:39:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:39:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 012408: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 012408: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 012408: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 012408: [04:39:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 012408: [04:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 012408: [04:39:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 012408: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 012408: [04:39:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 012408: [04:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 012408: [04:39:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 012408: [04:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 012408: [04:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:39:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 012408: [04:39:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 012408: [04:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 012408: [04:39:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 012408: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 012408: [04:39:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 012408: [04:39:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 012408: [04:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 012408: [04:39:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 012408: [04:39:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 012408: [04:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:39:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:39:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 012408: [04:39:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:39:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:39:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:39:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:39:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 012408: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 012408: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 012408: [04:40:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 012408: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 012408: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 012408: [04:40:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 012408: [04:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 012408: [04:40:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 012408: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 012408: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 012408: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 012408: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 012408: [04:40:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 012408: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 012408: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 012408: [04:40:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:40:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 012408: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 012408: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 012408: [04:40:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 012408: [04:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 012408: [04:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 012408: [04:40:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 012408: [04:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 012408: [04:40:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 012408: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 012408: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 012408: [04:40:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 012408: [04:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 012408: [04:40:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 012408: [04:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 012408: [04:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 012408: [04:40:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 012408: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 012408: [04:40:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 012408: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 012408: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 012408: [04:40:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 012408: [04:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 012408: [04:40:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 012408: [04:40:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 012408: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:16] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 012408: [04:40:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:17] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 012408: [04:40:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 012408: [04:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 012408: [04:40:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:18] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 012408: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:19] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 012408: [04:40:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 012408: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 012408: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 012408: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:20] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 012408: [04:40:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 012408: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 012408: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:21] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:40:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 012408: [04:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 012408: [04:40:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:22] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 012408: [04:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:23] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 012408: [04:40:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 012408: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 012408: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:24] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 012408: [04:40:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 012408: [04:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:25] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 012408: [04:40:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 012408: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 012408: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 012408: [04:40:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 012408: [04:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:27] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:40:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:40:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:28] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 012408: [04:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 012408: [04:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:29] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 012408: [04:40:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 012408: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 012408: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 012408: [04:40:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 012408: [04:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 012408: [04:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:31] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 012408: [04:40:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 012408: [04:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 012408: [04:40:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:32] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 012408: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:33] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 012408: [04:40:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:34] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 012408: [04:40:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 012408: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 012408: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 012408: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 012408: [04:40:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:35] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 012408: [04:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:36] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 012408: [04:40:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 012408: [04:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:37] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 012408: [04:40:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 012408: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 012408: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:38] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 012408: [04:40:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 012408: [04:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:39] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 012408: [04:40:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 012408: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 012408: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:40] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 012408: [04:40:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 012408: [04:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:41] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 012408: [04:40:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 012408: [04:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 012408: [04:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:42] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 012408: [04:40:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:43] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 012408: [04:40:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 012408: [04:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:44] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 012408: [04:40:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 012408: [04:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:45] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:40:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 012408: [04:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:46] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 012408: [04:40:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:47] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 012408: [04:40:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 012408: [04:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 012408: [04:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:48] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 012408: [04:40:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 012408: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 012408: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:49] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 012408: [04:40:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 012408: [04:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 012408: [04:40:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:50] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 012408: [04:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 012408: [04:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:51] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 012408: [04:40:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:52] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 012408: [04:40:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 012408: [04:40:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:53] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 012408: [04:40:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 012408: [04:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:54] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 012408: [04:40:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 012408: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:55] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 012408: [04:40:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 012408: [04:40:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:56] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 012408: [04:40:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:57] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:40:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 012408: [04:40:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:40:58] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 012408: [04:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:59] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:40:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:40:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:40:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 012408: [04:40:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:40:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:40:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:40:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 012408: [04:41:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:00] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 012408: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 012408: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:01] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 012408: [04:41:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 012408: [04:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 012408: [04:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:02] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 012408: [04:41:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 012408: [04:41:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:03] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 012408: [04:41:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 012408: [04:41:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:04] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 012408: [04:41:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 012408: [04:41:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 012408: [04:41:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:05] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 012408: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 012408: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 012408: [04:41:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:06] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 012408: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:07] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.dds RDOC 012408: [04:41:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D Array.png RDOC 012408: [04:41:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:08] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.dds RDOC 012408: [04:41:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA Array.png RDOC 012408: [04:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.dds RDOC 012408: [04:41:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:09] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D MSAA.png RDOC 012408: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:10] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.dds RDOC 012408: [04:41:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 2D.png RDOC 012408: [04:41:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:11] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.dds RDOC 012408: [04:41:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 012408: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\S8_UINT@Texture 3D.png RDOC 012408: [04:41:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:12] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 012408: [04:41:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 012408: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:13] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 012408: [04:41:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:14] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 012408: [04:41:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 012408: [04:41:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 012408: [04:41:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012408: [04:41:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012408: [04:41:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012408: [04:41:15] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 012408: [04:41:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012408: [04:41:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 004656: [03:51:25] core.cpp( 499) - Log - RenderDoc v1.27 Windows 64-bit Release (9e93154383b923dba2c0ecbd8f2e48dcf92ada85) loaded in replay application RDOC 004656: [03:51:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004656: [03:51:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004656: [03:51:26] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004656: [03:51:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004656: [03:51:29] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004656: [03:51:30] vk_replay.cpp(4720) - Log - Created device. RDOC 004656: [03:51:30] d3d11_replay.cpp( 143) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004656: [03:51:31] d3d12_replay.cpp( 112) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.3118 RDOC 004656: [03:51:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004656: [03:51:31] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004656: [03:51:31] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18 RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004656: [03:51:31] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004656: [03:51:31] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004656: [03:51:31] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004656: [03:51:31] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004656: [03:51:31] gl_replay.cpp(3922) - Log - Created OpenGL replay device. RDOC 004656: [03:51:31] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 531.18) RDOC 004656: [03:51:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004656: [03:51:31] gl_debug.cpp( 519) - Log - GLSL version 460 RDOC 004656: [03:51:33] vk_replay.cpp(4720) - Log - Created device.